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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:17:32 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:17:32 +0000
commitb0aad0a966223e66badae8998b35500741e8a7a3 (patch)
treecf49334f2e02738f47dbd09c413b74c248c4901a /msvc
parentInitial commit. (diff)
downloadlibdvdcss-upstream/1.4.3.tar.xz
libdvdcss-upstream/1.4.3.zip
Adding upstream version 1.4.3.upstream/1.4.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'msvc')
-rw-r--r--msvc/config.h44
-rw-r--r--msvc/csstest.dsp104
-rw-r--r--msvc/libdvdcss.dsp144
-rw-r--r--msvc/libdvdcss.vcxproj133
-rw-r--r--msvc/workspace.dsw44
5 files changed, 469 insertions, 0 deletions
diff --git a/msvc/config.h b/msvc/config.h
new file mode 100644
index 0000000..190b8f9
--- /dev/null
+++ b/msvc/config.h
@@ -0,0 +1,44 @@
+/* config.h. Generated by hand. */
+
+/* #undef DARWIN_DVD_IOCTL */
+/* #undef DVD_STRUCT_IN_DVD_H */
+/* #undef DVD_STRUCT_IN_LINUX_CDROM_H */
+/* #undef DVD_STRUCT_IN_SYS_CDIO_H */
+/* #undef DVD_STRUCT_IN_SYS_DVDIO_H */
+/* #undef HAVE_BSD_DVD_STRUCT */
+#define HAVE_DLFCN_H 1
+/* #undef HAVE_DVD_H */
+/* #undef HAVE_INTTYPES_H */
+/* #undef HAVE_LINUX_CDROM_H */
+/* #undef HAVE_LINUX_DVD_STRUCT */
+#define HAVE_MEMORY_H 1
+/* #undef HAVE_OPENBSD_DVD_STRUCT */
+#define HAVE_STDLIB_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_STRING_H 1
+/* #undef HAVE_SYS_CDIO_H */
+/* #undef HAVE_SYS_DVDIO_H */
+#define HAVE_SYS_IOCTL_H 1
+/* #undef HAVE_SYS_PARAM_H */
+#define HAVE_SYS_STAT_H 1
+#define HAVE_SYS_TYPES_H 1
+/* #undef HAVE_UNISTD_H */
+#define HAVE_WINDOWS_H 1
+#define HAVE_WINIOCTL_H 1
+/* #undef HAVE__SYS_DEV_SCSI_SCSI_IOCTL_H */
+#define PACKAGE "libdvdcss"
+#define PACKAGE_BUGREPORT ""
+#define PACKAGE_NAME "libdvdcss"
+#define PACKAGE_STRING "libdvdcss 1.3.0"
+#define PACKAGE_TARNAME "libdvdcss"
+#define PACKAGE_VERSION "1.3.0"
+/* #undef SOLARIS_USCSI */
+#define STDC_HEADERS 1
+#define VERSION "1.3.0"
+#define _WIN32_IE 0x0501
+/* #undef const */
+/* #undef inline */
+/* #undef size_t */
+#define HAVE_BROKEN_MKDIR 1
+#define _CRT_SECURE_NO_WARNINGS 1
+#define LIBDVDCSS_EXPORTS 1
diff --git a/msvc/csstest.dsp b/msvc/csstest.dsp
new file mode 100644
index 0000000..10a17a5
--- /dev/null
+++ b/msvc/csstest.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="csstest" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=csstest - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "csstest.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "csstest.mak" CFG="csstest - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "csstest - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "csstest - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "csstest - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "csstest - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "csstest___Win32_Debug"
+# PROP BASE Intermediate_Dir "csstest___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "csstest___Win32_Debug"
+# PROP Intermediate_Dir "csstest___Win32_Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "csstest - Win32 Release"
+# Name "csstest - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\test\csstest.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\src\dvdcss\dvdcss.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/msvc/libdvdcss.dsp b/msvc/libdvdcss.dsp
new file mode 100644
index 0000000..e6b0d33
--- /dev/null
+++ b/msvc/libdvdcss.dsp
@@ -0,0 +1,144 @@
+# Microsoft Developer Studio Project File - Name="libdvdcss" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libdvdcss - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libdvdcss.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libdvdcss.mak" CFG="libdvdcss - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libdvdcss - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libdvdcss - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libdvdcss - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "." /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PATH_MAX=2048 /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libdvdcss - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PATH_MAX=2048 /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "libdvdcss - Win32 Release"
+# Name "libdvdcss - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\src\css.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\device.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\error.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\ioctl.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\libdvdcss.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\src\common.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\config.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\css.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\csstables.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\device.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\dvdcss\dvdcss.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\ioctl.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\libdvdcss.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/msvc/libdvdcss.vcxproj b/msvc/libdvdcss.vcxproj
new file mode 100644
index 0000000..5df61a7
--- /dev/null
+++ b/msvc/libdvdcss.vcxproj
@@ -0,0 +1,133 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <SccProjectName />
+ <SccLocalPath />
+ <ProjectGuid>{50F2BF62-8520-4B37-97DD-578EA282EC04}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>.\Release\</OutDir>
+ <IntDir>.\Release\</IntDir>
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\Debug\</OutDir>
+ <IntDir>.\Debug\</IntDir>
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+ <StringPooling>true</StringPooling>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <Optimization>MaxSpeed</Optimization>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <WarningLevel>Level3</WarningLevel>
+ <AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;PATH_MAX=2048;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AssemblerListingLocation>.\Release\</AssemblerListingLocation>
+ <PrecompiledHeaderOutputFile>.\Release\libdvdcss.pch</PrecompiledHeaderOutputFile>
+ <ObjectFileName>.\Release\</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
+ </ClCompile>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release\libdvdcss.bsc</OutputFile>
+ </Bscmake>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release\libdvdcss.lib</OutputFile>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <Optimization>Disabled</Optimization>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <WarningLevel>Level3</WarningLevel>
+ <MinimalRebuild>true</MinimalRebuild>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_LIB;PATH_MAX=2048;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
+ <PrecompiledHeaderOutputFile>.\Debug\libdvdcss.pch</PrecompiledHeaderOutputFile>
+ <ObjectFileName>.\Debug\</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ </ClCompile>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug\libdvdcss.bsc</OutputFile>
+ </Bscmake>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug\libdvdcss.lib</OutputFile>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\src\css.c" />
+ <ClCompile Include="..\src\device.c" />
+ <ClCompile Include="..\src\error.c" />
+ <ClCompile Include="..\src\ioctl.c" />
+ <ClCompile Include="..\src\libdvdcss.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\src\common.h" />
+ <ClInclude Include="config.h" />
+ <ClInclude Include="..\src\css.h" />
+ <ClInclude Include="..\src\csstables.h" />
+ <ClInclude Include="..\src\device.h" />
+ <ClInclude Include="..\src\dvdcss\dvdcss.h" />
+ <ClInclude Include="..\src\ioctl.h" />
+ <ClInclude Include="..\src\libdvdcss.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/msvc/workspace.dsw b/msvc/workspace.dsw
new file mode 100644
index 0000000..ceb0960
--- /dev/null
+++ b/msvc/workspace.dsw
@@ -0,0 +1,44 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "csstest"=.\csstest.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libdvdcss
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "libdvdcss"=.\libdvdcss.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+