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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/MurmurHash3.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/MurmurHash3.cpp')
-rw-r--r-- | dom/canvas/MurmurHash3.cpp | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/dom/canvas/MurmurHash3.cpp b/dom/canvas/MurmurHash3.cpp new file mode 100644 index 0000000000..553f23cdfd --- /dev/null +++ b/dom/canvas/MurmurHash3.cpp @@ -0,0 +1,415 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +// Note - The x86 and x64 versions do _not_ produce the same results, as the +// algorithms are optimized for their respective platforms. You can still +// compile and run any of them on any platform, but your performance with the +// non-native version will be less than optimal. + +#include "MurmurHash3.h" + +namespace { + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +# define FORCE_INLINE __forceinline + +# define ROTL32(x, y) _rotl(x, y) +# define ROTL64(x, y) _rotl64(x, y) + +# define BIG_CONSTANT(x) (x) + +// Other compilers + +#else // defined(_MSC_VER) + +// We can't do always_inline, becasue -Werror -Wattribute will trigger +// a "might not be able to inline" warning. +// #define FORCE_INLINE __attribute__((always_inline)) +# define FORCE_INLINE inline + +inline uint32_t rotl32(uint32_t x, int8_t r) { + return (x << r) | (x >> (32 - r)); +} + +inline uint64_t rotl64(uint64_t x, int8_t r) { + return (x << r) | (x >> (64 - r)); +} + +# define ROTL32(x, y) rotl32(x, y) +# define ROTL64(x, y) rotl64(x, y) + +# define BIG_CONSTANT(x) (x##LLU) + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- +// Block read - if your platform needs to do endian-swapping or can only +// handle aligned reads, do the conversion here + +FORCE_INLINE uint32_t getblock(const uint32_t* p, int i) { return p[i]; } + +FORCE_INLINE uint64_t getblock(const uint64_t* p, int i) { return p[i]; } + +//----------------------------------------------------------------------------- +// Finalization mix - force all bits of a hash block to avalanche + +FORCE_INLINE uint32_t fmix(uint32_t h) { + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + + return h; +} + +//---------- + +FORCE_INLINE uint64_t fmix(uint64_t k) { + k ^= k >> 33; + k *= BIG_CONSTANT(0xff51afd7ed558ccd); + k ^= k >> 33; + k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); + k ^= k >> 33; + + return k; +} + +} // unnamed namespace + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32(const void* key, int len, uint32_t seed, void* out) { + const uint8_t* data = (const uint8_t*)key; + const int nblocks = len / 4; + + uint32_t h1 = seed; + + const uint32_t c1 = 0xcc9e2d51; + const uint32_t c2 = 0x1b873593; + + //---------- + // body + + const uint32_t* blocks = (const uint32_t*)(data + nblocks * 4); + + for (int i = -nblocks; i; i++) { + uint32_t k1 = getblock(blocks, i); + + k1 *= c1; + k1 = ROTL32(k1, 15); + k1 *= c2; + + h1 ^= k1; + h1 = ROTL32(h1, 13); + h1 = h1 * 5 + 0xe6546b64; + } + + //---------- + // tail + + const uint8_t* tail = (const uint8_t*)(data + nblocks * 4); + + uint32_t k1 = 0; + + switch (len & 3) { + case 3: + k1 ^= tail[2] << 16; + case 2: + k1 ^= tail[1] << 8; + case 1: + k1 ^= tail[0]; + k1 *= c1; + k1 = ROTL32(k1, 15); + k1 *= c2; + h1 ^= k1; + } + + //---------- + // finalization + + h1 ^= len; + + h1 = fmix(h1); + + *(uint32_t*)out = h1; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_128(const void* key, const int len, uint32_t seed, + void* out) { + const uint8_t* data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint32_t h1 = seed; + uint32_t h2 = seed; + uint32_t h3 = seed; + uint32_t h4 = seed; + + const uint32_t c1 = 0x239b961b; + const uint32_t c2 = 0xab0e9789; + const uint32_t c3 = 0x38b34ae5; + const uint32_t c4 = 0xa1e38b93; + + //---------- + // body + + const uint32_t* blocks = (const uint32_t*)(data + nblocks * 16); + + for (int i = -nblocks; i; i++) { + uint32_t k1 = getblock(blocks, i * 4 + 0); + uint32_t k2 = getblock(blocks, i * 4 + 1); + uint32_t k3 = getblock(blocks, i * 4 + 2); + uint32_t k4 = getblock(blocks, i * 4 + 3); + + k1 *= c1; + k1 = ROTL32(k1, 15); + k1 *= c2; + h1 ^= k1; + + h1 = ROTL32(h1, 19); + h1 += h2; + h1 = h1 * 5 + 0x561ccd1b; + + k2 *= c2; + k2 = ROTL32(k2, 16); + k2 *= c3; + h2 ^= k2; + + h2 = ROTL32(h2, 17); + h2 += h3; + h2 = h2 * 5 + 0x0bcaa747; + + k3 *= c3; + k3 = ROTL32(k3, 17); + k3 *= c4; + h3 ^= k3; + + h3 = ROTL32(h3, 15); + h3 += h4; + h3 = h3 * 5 + 0x96cd1c35; + + k4 *= c4; + k4 = ROTL32(k4, 18); + k4 *= c1; + h4 ^= k4; + + h4 = ROTL32(h4, 13); + h4 += h1; + h4 = h4 * 5 + 0x32ac3b17; + } + + //---------- + // tail + + const uint8_t* tail = (const uint8_t*)(data + nblocks * 16); + + uint32_t k1 = 0; + uint32_t k2 = 0; + uint32_t k3 = 0; + uint32_t k4 = 0; + + switch (len & 15) { + case 15: + k4 ^= tail[14] << 16; + case 14: + k4 ^= tail[13] << 8; + case 13: + k4 ^= tail[12] << 0; + k4 *= c4; + k4 = ROTL32(k4, 18); + k4 *= c1; + h4 ^= k4; + + case 12: + k3 ^= tail[11] << 24; + case 11: + k3 ^= tail[10] << 16; + case 10: + k3 ^= tail[9] << 8; + case 9: + k3 ^= tail[8] << 0; + k3 *= c3; + k3 = ROTL32(k3, 17); + k3 *= c4; + h3 ^= k3; + + case 8: + k2 ^= tail[7] << 24; + case 7: + k2 ^= tail[6] << 16; + case 6: + k2 ^= tail[5] << 8; + case 5: + k2 ^= tail[4] << 0; + k2 *= c2; + k2 = ROTL32(k2, 16); + k2 *= c3; + h2 ^= k2; + + case 4: + k1 ^= tail[3] << 24; + case 3: + k1 ^= tail[2] << 16; + case 2: + k1 ^= tail[1] << 8; + case 1: + k1 ^= tail[0] << 0; + k1 *= c1; + k1 = ROTL32(k1, 15); + k1 *= c2; + h1 ^= k1; + } + + //---------- + // finalization + + h1 ^= len; + h2 ^= len; + h3 ^= len; + h4 ^= len; + + h1 += h2; + h1 += h3; + h1 += h4; + h2 += h1; + h3 += h1; + h4 += h1; + + h1 = fmix(h1); + h2 = fmix(h2); + h3 = fmix(h3); + h4 = fmix(h4); + + h1 += h2; + h1 += h3; + h1 += h4; + h2 += h1; + h3 += h1; + h4 += h1; + + ((uint32_t*)out)[0] = h1; + ((uint32_t*)out)[1] = h2; + ((uint32_t*)out)[2] = h3; + ((uint32_t*)out)[3] = h4; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x64_128(const void* key, const int len, const uint32_t seed, + void* out) { + const uint8_t* data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint64_t h1 = seed; + uint64_t h2 = seed; + + const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); + const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); + + //---------- + // body + + const uint64_t* blocks = (const uint64_t*)(data); + + for (int i = 0; i < nblocks; i++) { + uint64_t k1 = getblock(blocks, i * 2 + 0); + uint64_t k2 = getblock(blocks, i * 2 + 1); + + k1 *= c1; + k1 = ROTL64(k1, 31); + k1 *= c2; + h1 ^= k1; + + h1 = ROTL64(h1, 27); + h1 += h2; + h1 = h1 * 5 + 0x52dce729; + + k2 *= c2; + k2 = ROTL64(k2, 33); + k2 *= c1; + h2 ^= k2; + + h2 = ROTL64(h2, 31); + h2 += h1; + h2 = h2 * 5 + 0x38495ab5; + } + + //---------- + // tail + + const uint8_t* tail = (const uint8_t*)(data + nblocks * 16); + + uint64_t k1 = 0; + uint64_t k2 = 0; + + switch (len & 15) { + case 15: + k2 ^= uint64_t(tail[14]) << 48; + case 14: + k2 ^= uint64_t(tail[13]) << 40; + case 13: + k2 ^= uint64_t(tail[12]) << 32; + case 12: + k2 ^= uint64_t(tail[11]) << 24; + case 11: + k2 ^= uint64_t(tail[10]) << 16; + case 10: + k2 ^= uint64_t(tail[9]) << 8; + case 9: + k2 ^= uint64_t(tail[8]) << 0; + k2 *= c2; + k2 = ROTL64(k2, 33); + k2 *= c1; + h2 ^= k2; + + case 8: + k1 ^= uint64_t(tail[7]) << 56; + case 7: + k1 ^= uint64_t(tail[6]) << 48; + case 6: + k1 ^= uint64_t(tail[5]) << 40; + case 5: + k1 ^= uint64_t(tail[4]) << 32; + case 4: + k1 ^= uint64_t(tail[3]) << 24; + case 3: + k1 ^= uint64_t(tail[2]) << 16; + case 2: + k1 ^= uint64_t(tail[1]) << 8; + case 1: + k1 ^= uint64_t(tail[0]) << 0; + k1 *= c1; + k1 = ROTL64(k1, 31); + k1 *= c2; + h1 ^= k1; + } + + //---------- + // finalization + + h1 ^= len; + h2 ^= len; + + h1 += h2; + h2 += h1; + + h1 = fmix(h1); + h2 = fmix(h2); + + h1 += h2; + h2 += h1; + + ((uint64_t*)out)[0] = h1; + ((uint64_t*)out)[1] = h2; +} + +//----------------------------------------------------------------------------- |