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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/WebGL2ContextRenderbuffers.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/WebGL2ContextRenderbuffers.cpp')
-rw-r--r-- | dom/canvas/WebGL2ContextRenderbuffers.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/dom/canvas/WebGL2ContextRenderbuffers.cpp b/dom/canvas/WebGL2ContextRenderbuffers.cpp new file mode 100644 index 0000000000..0203ad5c57 --- /dev/null +++ b/dom/canvas/WebGL2ContextRenderbuffers.cpp @@ -0,0 +1,74 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGL2Context.h" + +#include "GLContext.h" +#include "WebGLContextUtils.h" +#include "WebGLFormats.h" + +namespace mozilla { + +Maybe<std::vector<int32_t>> WebGL2Context::GetInternalformatParameter( + GLenum target, GLenum internalformat, GLenum pname) const { + const FuncScope funcScope(*this, "getInternalfomratParameter"); + if (IsContextLost()) return Nothing(); + + if (target != LOCAL_GL_RENDERBUFFER) { + ErrorInvalidEnum("`target` must be RENDERBUFFER."); + return Nothing(); + } + + // GLES 3.0.4 $4.4.4 p212: + // "An internal format is color-renderable if it is one of the formats from + // table 3.13 + // noted as color-renderable or if it is unsized format RGBA or RGB." + + GLenum sizedFormat; + switch (internalformat) { + case LOCAL_GL_RGB: + sizedFormat = LOCAL_GL_RGB8; + break; + case LOCAL_GL_RGBA: + sizedFormat = LOCAL_GL_RGBA8; + break; + default: + sizedFormat = internalformat; + break; + } + + // In RenderbufferStorage, we allow DEPTH_STENCIL. Therefore, it is accepted + // for internalformat as well. Please ignore the conformance test fail for + // DEPTH_STENCIL. + + const auto usage = mFormatUsage->GetRBUsage(sizedFormat); + if (!usage) { + ErrorInvalidEnum( + "`internalformat` must be color-, depth-, or stencil-renderable, was: " + "0x%04x.", + internalformat); + return Nothing(); + } + + if (pname != LOCAL_GL_SAMPLES) { + ErrorInvalidEnum("`pname` must be SAMPLES."); + return Nothing(); + } + + std::vector<int32_t> ret; + GLint sampleCount = 0; + gl->fGetInternalformativ(LOCAL_GL_RENDERBUFFER, internalformat, + LOCAL_GL_NUM_SAMPLE_COUNTS, 1, &sampleCount); + if (sampleCount) { + ret.resize(sampleCount); + gl->fGetInternalformativ(LOCAL_GL_RENDERBUFFER, internalformat, + LOCAL_GL_SAMPLES, ret.size(), ret.data()); + } + + return Some(ret); +} + +} // namespace mozilla |