diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/media/AudioInputSource.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/AudioInputSource.cpp')
-rw-r--r-- | dom/media/AudioInputSource.cpp | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/dom/media/AudioInputSource.cpp b/dom/media/AudioInputSource.cpp new file mode 100644 index 0000000000..15d35bb373 --- /dev/null +++ b/dom/media/AudioInputSource.cpp @@ -0,0 +1,222 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +#include "AudioInputSource.h" + +#include "CallbackThreadRegistry.h" +#include "GraphDriver.h" + +namespace mozilla { + +extern mozilla::LazyLogModule gMediaTrackGraphLog; + +#ifdef LOG_INTERNAL +# undef LOG_INTERNAL +#endif // LOG_INTERNAL +#define LOG_INTERNAL(level, msg, ...) \ + MOZ_LOG(gMediaTrackGraphLog, LogLevel::level, (msg, ##__VA_ARGS__)) + +#ifdef LOG +# undef LOG +#endif // LOG +#define LOG(msg, ...) LOG_INTERNAL(Debug, msg, ##__VA_ARGS__) + +#ifdef LOGW +# undef LOGW +#endif // LOGW +#define LOGW(msg, ...) LOG_INTERNAL(Warning, msg, ##__VA_ARGS__) + +#ifdef LOGE +# undef LOGE +#endif // LOGE +#define LOGE(msg, ...) LOG_INTERNAL(Error, msg, ##__VA_ARGS__) + +#ifdef LOGV +# undef LOGV +#endif // LOGV +#define LOGV(msg, ...) LOG_INTERNAL(Verbose, msg, ##__VA_ARGS__) + +AudioInputSource::AudioInputSource(RefPtr<EventListener>&& aListener, + Id aSourceId, + CubebUtils::AudioDeviceID aDeviceId, + uint32_t aChannelCount, bool aIsVoice, + const PrincipalHandle& aPrincipalHandle, + TrackRate aSourceRate, TrackRate aTargetRate, + uint32_t aBufferMs) + : mId(aSourceId), + mDeviceId(aDeviceId), + mChannelCount(aChannelCount), + mRate(aSourceRate), + mIsVoice(aIsVoice), + mPrincipalHandle(aPrincipalHandle), + mSandboxed(CubebUtils::SandboxEnabled()), + mAudioThreadId(ProfilerThreadId{}), + mEventListener(std::move(aListener)), + mTaskThread(CUBEB_TASK_THREAD), + mDriftCorrector(static_cast<uint32_t>(aSourceRate), + static_cast<uint32_t>(aTargetRate), aBufferMs, + aPrincipalHandle) { + MOZ_ASSERT(mChannelCount > 0); + MOZ_ASSERT(mEventListener); +} + +void AudioInputSource::Start() { + // This is called on MediaTrackGraph's graph thread, which can be the cubeb + // stream's callback thread. Running cubeb operations within cubeb stream + // callback thread can cause the deadlock on Linux, so we dispatch those + // operations to the task thread. + MOZ_ASSERT(mTaskThread); + + // mSPSCQueue will have a new consumer. + mSPSCQueue.ResetConsumerThreadId(); + + LOG("AudioInputSource %p, start", this); + MOZ_ALWAYS_SUCCEEDS(mTaskThread->Dispatch( + NS_NewRunnableFunction(__func__, [self = RefPtr(this)]() mutable { + self->mStream = CubebInputStream::Create( + self->mDeviceId, self->mChannelCount, + static_cast<uint32_t>(self->mRate), self->mIsVoice, self.get()); + if (!self->mStream) { + LOGE("AudioInputSource %p, cannot create an audio input stream!", + self.get()); + return; + } + if (int r = self->mStream->Start(); r != CUBEB_OK) { + LOGE( + "AudioInputSource %p, cannot start its audio input stream! The " + "stream is destroyed directly!", + self.get()); + self->mStream = nullptr; + } + }))); +} + +void AudioInputSource::Stop() { + // This is called on MediaTrackGraph's graph thread, which can be the cubeb + // stream's callback thread. Running cubeb operations within cubeb stream + // callback thread can cause the deadlock on Linux, so we dispatch those + // operations to the task thread. + MOZ_ASSERT(mTaskThread); + + LOG("AudioInputSource %p, stop", this); + MOZ_ALWAYS_SUCCEEDS(mTaskThread->Dispatch( + NS_NewRunnableFunction(__func__, [self = RefPtr(this)]() mutable { + if (!self->mStream) { + LOGE("AudioInputSource %p, has no audio input stream to stop!", + self.get()); + return; + } + if (int r = self->mStream->Stop(); r != CUBEB_OK) { + LOGE( + "AudioInputSource %p, cannot stop its audio input stream! The " + "stream is going to be destroyed forcefully", + self.get()); + } + self->mStream = nullptr; + }))); +} + +AudioSegment AudioInputSource::GetAudioSegment(TrackTime aDuration, + Consumer aConsumer) { + if (aConsumer == Consumer::Changed) { + // Reset queue's consumer to avoid hitting the assertion for checking the + // consistency of mSPSCQueue's mConsumerId in Dequeue. + mSPSCQueue.ResetConsumerThreadId(); + } + + AudioSegment raw; + while (mSPSCQueue.AvailableRead()) { + AudioChunk chunk; + DebugOnly<int> reads = mSPSCQueue.Dequeue(&chunk, 1); + MOZ_ASSERT(reads); + raw.AppendAndConsumeChunk(std::move(chunk)); + } + + return mDriftCorrector.RequestFrames(raw, static_cast<uint32_t>(aDuration)); +} + +long AudioInputSource::DataCallback(const void* aBuffer, long aFrames) { + const AudioDataValue* source = + reinterpret_cast<const AudioDataValue*>(aBuffer); + + AudioChunk c = AudioChunk::FromInterleavedBuffer( + source, static_cast<size_t>(aFrames), mChannelCount, mPrincipalHandle); + + // Reset queue's producer to avoid hitting the assertion for checking the + // consistency of mSPSCQueue's mProducerId in Enqueue. This can happen when: + // 1) cubeb stream is reinitialized behind the scenes for the device changed + // events, e.g., users plug/unplug a TRRS mic into/from the built-in jack port + // of some old macbooks. + // 2) After Start() to Stop() cycle finishes, user call Start() again. + if (CheckThreadIdChanged()) { + mSPSCQueue.ResetProducerThreadId(); + if (!mSandboxed) { + CallbackThreadRegistry::Get()->Register(mAudioThreadId, + "NativeAudioCallback"); + } + } + + int writes = mSPSCQueue.Enqueue(c); + if (writes == 0) { + LOGW("AudioInputSource %p, buffer is full. Dropping %ld frames", this, + aFrames); + } else { + LOGV("AudioInputSource %p, enqueue %ld frames (%d AudioChunks)", this, + aFrames, writes); + } + return aFrames; +} + +void AudioInputSource::StateCallback(cubeb_state aState) { + EventListener::State state; + if (aState == CUBEB_STATE_STARTED) { + LOG("AudioInputSource %p, stream started", this); + state = EventListener::State::Started; + } else if (aState == CUBEB_STATE_STOPPED) { + LOG("AudioInputSource %p, stream stopped", this); + state = EventListener::State::Stopped; + } else if (aState == CUBEB_STATE_DRAINED) { + LOG("AudioInputSource %p, stream is drained", this); + state = EventListener::State::Drained; + } else { + MOZ_ASSERT(aState == CUBEB_STATE_ERROR); + LOG("AudioInputSource %p, error happend", this); + state = EventListener::State::Error; + } + // This can be called on any thread, so we forward the event to main thread + // first. + NS_DispatchToMainThread( + NS_NewRunnableFunction(__func__, [self = RefPtr(this), s = state] { + self->mEventListener->AudioStateCallback(self->mId, s); + })); +} + +void AudioInputSource::DeviceChangedCallback() { + LOG("AudioInputSource %p, device changed", this); + // This can be called on any thread, so we forward the event to main thread + // first. + NS_DispatchToMainThread( + NS_NewRunnableFunction(__func__, [self = RefPtr(this)] { + self->mEventListener->AudioDeviceChanged(self->mId); + })); +} + +bool AudioInputSource::CheckThreadIdChanged() { + ProfilerThreadId id = profiler_current_thread_id(); + if (id != mAudioThreadId) { + mAudioThreadId = id; + return true; + } + return false; +} + +#undef LOG_INTERNAL +#undef LOG +#undef LOGW +#undef LOGE +#undef LOGV + +} // namespace mozilla |