diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/svg/SVGAnimatedInteger.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/svg/SVGAnimatedInteger.h')
-rw-r--r-- | dom/svg/SVGAnimatedInteger.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/dom/svg/SVGAnimatedInteger.h b/dom/svg/SVGAnimatedInteger.h new file mode 100644 index 0000000000..156f6da045 --- /dev/null +++ b/dom/svg/SVGAnimatedInteger.h @@ -0,0 +1,110 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef DOM_SVG_SVGANIMATEDINTEGER_H_ +#define DOM_SVG_SVGANIMATEDINTEGER_H_ + +#include "nsCycleCollectionParticipant.h" +#include "nsError.h" +#include "DOMSVGAnimatedInteger.h" +#include "mozilla/Attributes.h" +#include "mozilla/SMILAttr.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/dom/SVGElement.h" + +namespace mozilla { + +class SMILValue; + +namespace dom { +class SVGAnimationElement; +} // namespace dom + +class SVGAnimatedInteger { + public: + friend class AutoChangeIntegerNotifier; + using SVGElement = dom::SVGElement; + + void Init(uint8_t aAttrEnum = 0xff, int32_t aValue = 0) { + mAnimVal = mBaseVal = aValue; + mAttrEnum = aAttrEnum; + mIsAnimated = false; + mIsBaseSet = false; + } + + nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement); + void GetBaseValueString(nsAString& aValue); + + void SetBaseValue(int32_t aValue, SVGElement* aSVGElement); + int32_t GetBaseValue() const { return mBaseVal; } + + void SetAnimValue(int aValue, SVGElement* aSVGElement); + int GetAnimValue() const { return mAnimVal; } + + // Returns true if the animated value of this integer has been explicitly + // set (either by animation, or by taking on the base value which has been + // explicitly set by markup or a DOM call), false otherwise. + // If this returns false, the animated value is still valid, that is, + // usable, and represents the default base value of the attribute. + bool IsExplicitlySet() const { return mIsAnimated || mIsBaseSet; } + + already_AddRefed<dom::DOMSVGAnimatedInteger> ToDOMAnimatedInteger( + SVGElement* aSVGElement); + UniquePtr<SMILAttr> ToSMILAttr(SVGElement* aSVGElement); + + private: + int32_t mAnimVal; + int32_t mBaseVal; + uint8_t mAttrEnum; // element specified tracking for attribute + bool mIsAnimated; + bool mIsBaseSet; + + public: + struct DOMAnimatedInteger final : public dom::DOMSVGAnimatedInteger { + DOMAnimatedInteger(SVGAnimatedInteger* aVal, SVGElement* aSVGElement) + : dom::DOMSVGAnimatedInteger(aSVGElement), mVal(aVal) {} + virtual ~DOMAnimatedInteger(); + + SVGAnimatedInteger* mVal; // kept alive because it belongs to content + + int32_t BaseVal() override { return mVal->GetBaseValue(); } + void SetBaseVal(int32_t aValue) override { + mVal->SetBaseValue(aValue, mSVGElement); + } + + // Script may have modified animation parameters or timeline -- DOM getters + // need to flush any resample requests to reflect these modifications. + int32_t AnimVal() override { + mSVGElement->FlushAnimations(); + return mVal->GetAnimValue(); + } + }; + + struct SMILInteger : public SMILAttr { + public: + SMILInteger(SVGAnimatedInteger* aVal, SVGElement* aSVGElement) + : mVal(aVal), mSVGElement(aSVGElement) {} + + // These will stay alive because a SMILAttr only lives as long + // as the Compositing step, and DOM elements don't get a chance to + // die during that. + SVGAnimatedInteger* mVal; + SVGElement* mSVGElement; + + // SMILAttr methods + nsresult ValueFromString(const nsAString& aStr, + const dom::SVGAnimationElement* aSrcElement, + SMILValue& aValue, + bool& aPreventCachingOfSandwich) const override; + SMILValue GetBaseValue() const override; + void ClearAnimValue() override; + nsresult SetAnimValue(const SMILValue& aValue) override; + }; +}; + +} // namespace mozilla + +#endif // DOM_SVG_SVGANIMATEDINTEGER_H_ |