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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/layers/AndroidHardwareBuffer.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/AndroidHardwareBuffer.h')
-rw-r--r-- | gfx/layers/AndroidHardwareBuffer.h | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/gfx/layers/AndroidHardwareBuffer.h b/gfx/layers/AndroidHardwareBuffer.h new file mode 100644 index 0000000000..6b8a66b26f --- /dev/null +++ b/gfx/layers/AndroidHardwareBuffer.h @@ -0,0 +1,181 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_LAYERS_ANDROID_HARDWARE_BUFFER +#define MOZILLA_LAYERS_ANDROID_HARDWARE_BUFFER + +#include <android/hardware_buffer.h> +#include <atomic> +#include <unordered_map> + +#include "mozilla/layers/TextureClient.h" +#include "mozilla/gfx/Types.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/Monitor.h" +#include "mozilla/RefPtr.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/ThreadSafeWeakPtr.h" + +namespace mozilla { +namespace layers { + +/** + * AndroidHardwareBufferApi provides apis for managing AHardwareBuffer. + * The apis are supported since Android O(APIVersion 26). + */ +class AndroidHardwareBufferApi final { + public: + static void Init(); + static void Shutdown(); + + static AndroidHardwareBufferApi* Get() { return sInstance; } + + void Allocate(const AHardwareBuffer_Desc* aDesc, + AHardwareBuffer** aOutBuffer); + void Acquire(AHardwareBuffer* aBuffer); + void Release(AHardwareBuffer* aBuffer); + void Describe(const AHardwareBuffer* aBuffer, AHardwareBuffer_Desc* aOutDesc); + int Lock(AHardwareBuffer* aBuffer, uint64_t aUsage, int32_t aFence, + const ARect* aRect, void** aOutVirtualAddress); + int Unlock(AHardwareBuffer* aBuffer, int32_t* aFence); + int SendHandleToUnixSocket(const AHardwareBuffer* aBuffer, int aSocketFd); + int RecvHandleFromUnixSocket(int aSocketFd, AHardwareBuffer** aOutBuffer); + + private: + AndroidHardwareBufferApi(); + bool Load(); + + using _AHardwareBuffer_allocate = int (*)(const AHardwareBuffer_Desc* desc, + AHardwareBuffer** outBuffer); + using _AHardwareBuffer_acquire = void (*)(AHardwareBuffer* buffer); + using _AHardwareBuffer_release = void (*)(AHardwareBuffer* buffer); + using _AHardwareBuffer_describe = void (*)(const AHardwareBuffer* buffer, + AHardwareBuffer_Desc* outDesc); + using _AHardwareBuffer_lock = int (*)(AHardwareBuffer* buffer, uint64_t usage, + int32_t fence, const ARect* rect, + void** outVirtualAddress); + using _AHardwareBuffer_unlock = int (*)(AHardwareBuffer* buffer, + int32_t* fence); + using _AHardwareBuffer_sendHandleToUnixSocket = + int (*)(const AHardwareBuffer* buffer, int socketFd); + using _AHardwareBuffer_recvHandleFromUnixSocket = + int (*)(int socketFd, AHardwareBuffer** outBuffer); + + _AHardwareBuffer_allocate mAHardwareBuffer_allocate = nullptr; + _AHardwareBuffer_acquire mAHardwareBuffer_acquire = nullptr; + _AHardwareBuffer_release mAHardwareBuffer_release = nullptr; + _AHardwareBuffer_describe mAHardwareBuffer_describe = nullptr; + _AHardwareBuffer_lock mAHardwareBuffer_lock = nullptr; + _AHardwareBuffer_unlock mAHardwareBuffer_unlock = nullptr; + _AHardwareBuffer_sendHandleToUnixSocket + mAHardwareBuffer_sendHandleToUnixSocket = nullptr; + _AHardwareBuffer_recvHandleFromUnixSocket + mAHardwareBuffer_recvHandleFromUnixSocket = nullptr; + + static StaticAutoPtr<AndroidHardwareBufferApi> sInstance; +}; + +/** + * AndroidHardwareBuffer is a wrapper of AHardwareBuffer. AHardwareBuffer wraps + * android GraphicBuffer. It is supported since Android O(APIVersion 26). + * The manager is mainly used for release fences delivery from + * host side to client side. + */ +class AndroidHardwareBuffer + : public SupportsThreadSafeWeakPtr<AndroidHardwareBuffer> { + public: + MOZ_DECLARE_REFCOUNTED_TYPENAME(AndroidHardwareBuffer) + + static already_AddRefed<AndroidHardwareBuffer> Create( + gfx::IntSize aSize, gfx::SurfaceFormat aFormat); + + virtual ~AndroidHardwareBuffer(); + + int Lock(uint64_t aUsage, const ARect* aRect, void** aOutVirtualAddress); + int Unlock(); + + AHardwareBuffer* GetNativeBuffer() const { return mNativeBuffer; } + + void SetAcquireFence(ipc::FileDescriptor&& aFenceFd); + + void SetReleaseFence(ipc::FileDescriptor&& aFenceFd); + + ipc::FileDescriptor GetAndResetReleaseFence(); + + ipc::FileDescriptor GetAndResetAcquireFence(); + + ipc::FileDescriptor GetAcquireFence(); + + const gfx::IntSize mSize; + const uint32_t mStride; + const gfx::SurfaceFormat mFormat; + const uint64_t mId; + + protected: + AndroidHardwareBuffer(AHardwareBuffer* aNativeBuffer, gfx::IntSize aSize, + uint32_t aStride, gfx::SurfaceFormat aFormat, + uint64_t aId); + + void SetReleaseFence(ipc::FileDescriptor&& aFenceFd, + const MonitorAutoLock& aAutoLock); + + AHardwareBuffer* mNativeBuffer; + + // When true, AndroidHardwareBuffer is registered to + // AndroidHardwareBufferManager. + bool mIsRegistered; + + // protected by AndroidHardwareBufferManager::mMonitor + + // FileDescriptor of release fence. + // Release fence is a fence that is used for waiting until usage/composite of + // AHardwareBuffer is ended. The fence is delivered via ImageBridge. + ipc::FileDescriptor mReleaseFenceFd; + + // FileDescriptor of acquire fence. + // Acquire fence is a fence that is used for waiting until rendering to + // its AHardwareBuffer is completed. + ipc::FileDescriptor mAcquireFenceFd; + + static uint64_t GetNextId(); + + friend class AndroidHardwareBufferManager; +}; + +/** + * AndroidHardwareBufferManager manages AndroidHardwareBuffers that is + * allocated by client side. + * Host side only uses mMonitor for thread safety of AndroidHardwareBuffer. + */ +class AndroidHardwareBufferManager { + public: + static void Init(); + static void Shutdown(); + + AndroidHardwareBufferManager(); + + static AndroidHardwareBufferManager* Get() { return sInstance; } + + void Register(RefPtr<AndroidHardwareBuffer> aBuffer); + + void Unregister(AndroidHardwareBuffer* aBuffer); + + already_AddRefed<AndroidHardwareBuffer> GetBuffer(uint64_t aBufferId); + + Monitor& GetMonitor() { return mMonitor; } + + private: + Monitor mMonitor MOZ_UNANNOTATED; + std::unordered_map<uint64_t, ThreadSafeWeakPtr<AndroidHardwareBuffer>> + mBuffers; + + static StaticAutoPtr<AndroidHardwareBufferManager> sInstance; +}; + +} // namespace layers +} // namespace mozilla + +#endif |