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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/thebes/gfxPlatform.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/thebes/gfxPlatform.cpp')
-rw-r--r-- | gfx/thebes/gfxPlatform.cpp | 3902 |
1 files changed, 3902 insertions, 0 deletions
diff --git a/gfx/thebes/gfxPlatform.cpp b/gfx/thebes/gfxPlatform.cpp new file mode 100644 index 0000000000..c9293bd0db --- /dev/null +++ b/gfx/thebes/gfxPlatform.cpp @@ -0,0 +1,3902 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/FontPropertyTypes.h" +#include "mozilla/RDDProcessManager.h" +#include "mozilla/image/ImageMemoryReporter.h" +#include "mozilla/layers/CompositorManagerChild.h" +#include "mozilla/layers/CompositorThread.h" +#include "mozilla/layers/ImageBridgeChild.h" +#include "mozilla/layers/ISurfaceAllocator.h" // for GfxMemoryImageReporter +#include "mozilla/layers/CompositorBridgeChild.h" +#include "mozilla/layers/RemoteTextureMap.h" +#include "mozilla/layers/VideoBridgeParent.h" +#include "mozilla/webrender/RenderThread.h" +#include "mozilla/webrender/WebRenderAPI.h" +#include "mozilla/webrender/webrender_ffi.h" +#include "mozilla/gfx/BuildConstants.h" +#include "mozilla/gfx/gfxConfigManager.h" +#include "mozilla/gfx/gfxVars.h" +#include "mozilla/gfx/GPUProcessManager.h" +#include "mozilla/gfx/GraphicsMessages.h" +#include "mozilla/gfx/CanvasManagerChild.h" +#include "mozilla/gfx/CanvasManagerParent.h" +#include "mozilla/gfx/CanvasRenderThread.h" +#include "mozilla/ClearOnShutdown.h" +#include "mozilla/DebugOnly.h" +#include "mozilla/EnumTypeTraits.h" +#include "mozilla/StaticPrefs_accessibility.h" +#include "mozilla/StaticPrefs_apz.h" +#include "mozilla/StaticPrefs_bidi.h" +#include "mozilla/StaticPrefs_canvas.h" +#include "mozilla/StaticPrefs_gfx.h" +#include "mozilla/StaticPrefs_layout.h" +#include "mozilla/StaticPrefs_layers.h" +#include "mozilla/StaticPrefs_media.h" +#include "mozilla/StaticPrefs_privacy.h" +#include "mozilla/StaticPrefs_webgl.h" +#include "mozilla/StaticPrefs_widget.h" +#include "mozilla/Telemetry.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/Unused.h" +#include "mozilla/IntegerPrintfMacros.h" +#include "mozilla/Base64.h" +#include "mozilla/VsyncDispatcher.h" + +#include "mozilla/Logging.h" +#include "mozilla/Components.h" +#include "nsAppRunner.h" +#include "nsAppDirectoryServiceDefs.h" +#include "nsCSSProps.h" +#include "nsContentUtils.h" + +#include "gfxCrashReporterUtils.h" +#include "gfxPlatform.h" +#include "gfxPlatformWorker.h" + +#include "gfxBlur.h" +#include "gfxEnv.h" +#include "gfxTextRun.h" +#include "gfxUserFontSet.h" +#include "gfxConfig.h" +#include "GfxDriverInfo.h" +#include "VRProcessManager.h" +#include "VRThread.h" + +#ifdef XP_WIN +# include <process.h> +# define getpid _getpid +#else +# include <unistd.h> +#endif + +#include "nsXULAppAPI.h" +#include "nsIXULAppInfo.h" +#include "nsDirectoryServiceUtils.h" +#include "nsDirectoryServiceDefs.h" + +#if defined(XP_WIN) +# include "gfxWindowsPlatform.h" +# include "mozilla/widget/WinWindowOcclusionTracker.h" +#elif defined(XP_MACOSX) +# include "gfxPlatformMac.h" +# include "gfxQuartzSurface.h" +# include "nsCocoaFeatures.h" +#elif defined(MOZ_WIDGET_GTK) +# include "gfxPlatformGtk.h" +#elif defined(ANDROID) +# include "gfxAndroidPlatform.h" +#endif +#if defined(MOZ_WIDGET_ANDROID) +# include "mozilla/jni/Utils.h" // for IsFennec +#endif + +#ifdef XP_WIN +# include "mozilla/WindowsVersion.h" +# include "WinUtils.h" +#endif + +#include "nsGkAtoms.h" +#include "gfxPlatformFontList.h" +#include "gfxContext.h" +#include "gfxImageSurface.h" +#include "nsUnicodeProperties.h" +#include "harfbuzz/hb.h" +#include "gfxGraphiteShaper.h" +#include "gfx2DGlue.h" +#include "gfxGradientCache.h" +#include "gfxUtils.h" // for NextPowerOfTwo +#include "gfxFontMissingGlyphs.h" + +#include "nsExceptionHandler.h" +#include "nsServiceManagerUtils.h" +#include "nsTArray.h" +#include "nsIObserverService.h" +#include "mozilla/widget/Screen.h" +#include "mozilla/widget/ScreenManager.h" +#include "MainThreadUtils.h" + +#include "nsWeakReference.h" + +#include "cairo.h" +#include "qcms.h" + +#include "imgITools.h" + +#include "nsCRT.h" +#include "GLContext.h" +#include "GLContextProvider.h" +#include "mozilla/gfx/Logging.h" + +#ifdef __GNUC__ +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wshadow" +#endif +#include "skia/include/core/SkGraphics.h" +#ifdef MOZ_ENABLE_FREETYPE +# include "skia/include/ports/SkTypeface_cairo.h" +#endif +#include "mozilla/gfx/SkMemoryReporter.h" +#ifdef __GNUC__ +# pragma GCC diagnostic pop // -Wshadow +#endif +static const uint32_t kDefaultGlyphCacheSize = -1; + +#include "mozilla/Preferences.h" +#include "mozilla/Assertions.h" +#include "mozilla/Atomics.h" +#include "mozilla/Attributes.h" +#include "mozilla/Mutex.h" + +#include "nsAlgorithm.h" +#include "nsIGfxInfo.h" +#include "nsIXULRuntime.h" +#include "VsyncSource.h" +#include "SoftwareVsyncSource.h" +#include "nscore.h" // for NS_FREE_PERMANENT_DATA +#include "mozilla/dom/ContentChild.h" +#include "mozilla/dom/ContentParent.h" +#include "mozilla/dom/TouchEvent.h" +#include "gfxVR.h" +#include "VRManager.h" +#include "VRManagerChild.h" +#include "mozilla/gfx/GPUParent.h" +#include "prsystem.h" + +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/SourceSurfaceCairo.h" + +using namespace mozilla; +using namespace mozilla::layers; +using namespace mozilla::gl; +using namespace mozilla::gfx; + +gfxPlatform* gPlatform = nullptr; +static bool gEverInitialized = false; + +const ContentDeviceData* gContentDeviceInitData = nullptr; + +Atomic<bool, MemoryOrdering::ReleaseAcquire> gfxPlatform::gCMSInitialized; +CMSMode gfxPlatform::gCMSMode = CMSMode::Off; + +// These two may point to the same profile +qcms_profile* gfxPlatform::gCMSOutputProfile = nullptr; +qcms_profile* gfxPlatform::gCMSsRGBProfile = nullptr; + +qcms_transform* gfxPlatform::gCMSRGBTransform = nullptr; +qcms_transform* gfxPlatform::gCMSInverseRGBTransform = nullptr; +qcms_transform* gfxPlatform::gCMSRGBATransform = nullptr; +qcms_transform* gfxPlatform::gCMSBGRATransform = nullptr; + +/// This override of the LogForwarder, initially used for the critical graphics +/// errors, is sending the log to the crash annotations as well, but only +/// if the capacity set with the method below is >= 2. We always retain the +/// very first critical message, and the latest capacity-1 messages are +/// rotated through. Note that we don't expect the total number of times +/// this gets called to be large - it is meant for critical errors only. + +class CrashStatsLogForwarder : public mozilla::gfx::LogForwarder { + public: + explicit CrashStatsLogForwarder(CrashReporter::Annotation aKey); + void Log(const std::string& aString) override; + void CrashAction(LogReason aReason) override; + bool UpdateStringsVector(const std::string& aString) override; + + LoggingRecord LoggingRecordCopy() override; + + void SetCircularBufferSize(uint32_t aCapacity); + + private: + // Helper for the Log() + void UpdateCrashReport(); + + private: + LoggingRecord mBuffer; + CrashReporter::Annotation mCrashCriticalKey; + uint32_t mMaxCapacity; + int32_t mIndex; + Mutex mMutex MOZ_UNANNOTATED; +}; + +CrashStatsLogForwarder::CrashStatsLogForwarder(CrashReporter::Annotation aKey) + : mBuffer(), + mCrashCriticalKey(aKey), + mMaxCapacity(0), + mIndex(-1), + mMutex("CrashStatsLogForwarder") {} + +void CrashStatsLogForwarder::SetCircularBufferSize(uint32_t aCapacity) { + MutexAutoLock lock(mMutex); + + mMaxCapacity = aCapacity; + mBuffer.reserve(static_cast<size_t>(aCapacity)); +} + +LoggingRecord CrashStatsLogForwarder::LoggingRecordCopy() { + MutexAutoLock lock(mMutex); + return mBuffer; +} + +bool CrashStatsLogForwarder::UpdateStringsVector(const std::string& aString) { + // We want at least the first one and the last one. Otherwise, no point. + if (mMaxCapacity < 2) { + return false; + } + + mIndex += 1; + MOZ_ASSERT(mIndex >= 0); + + // index will count 0, 1, 2, ..., max-1, 1, 2, ..., max-1, 1, 2, ... + int32_t index = mIndex ? (mIndex - 1) % (mMaxCapacity - 1) + 1 : 0; + MOZ_ASSERT(index >= 0 && index < (int32_t)mMaxCapacity); + MOZ_ASSERT(index <= mIndex && index <= (int32_t)mBuffer.size()); + + double tStamp = (TimeStamp::NowLoRes() - TimeStamp::ProcessCreation()) + .ToSecondsSigDigits(); + + // Checking for index >= mBuffer.size(), rather than index == mBuffer.size() + // just out of paranoia, but we know index <= mBuffer.size(). + LoggingRecordEntry newEntry(mIndex, aString, tStamp); + if (index >= static_cast<int32_t>(mBuffer.size())) { + mBuffer.push_back(newEntry); + } else { + mBuffer[index] = newEntry; + } + return true; +} + +void CrashStatsLogForwarder::UpdateCrashReport() { + std::stringstream message; + std::string logAnnotation; + + switch (XRE_GetProcessType()) { + case GeckoProcessType_Default: + logAnnotation = "|["; + break; + case GeckoProcessType_Content: + logAnnotation = "|[C"; + break; + case GeckoProcessType_GPU: + logAnnotation = "|[G"; + break; + default: + logAnnotation = "|[X"; + break; + } + + for (auto& it : mBuffer) { + message << logAnnotation << std::get<0>(it) << "]" << std::get<1>(it) + << " (t=" << std::get<2>(it) << ") "; + } + + nsCString reportString(message.str().c_str()); + nsresult annotated = + CrashReporter::AnnotateCrashReport(mCrashCriticalKey, reportString); + + if (annotated != NS_OK) { + printf("Crash Annotation %s: %s", + CrashReporter::AnnotationToString(mCrashCriticalKey), + message.str().c_str()); + } +} + +class LogForwarderEvent : public Runnable { + virtual ~LogForwarderEvent() = default; + + public: + NS_INLINE_DECL_REFCOUNTING_INHERITED(LogForwarderEvent, Runnable) + + explicit LogForwarderEvent(const nsCString& aMessage) + : mozilla::Runnable("LogForwarderEvent"), mMessage(aMessage) {} + + NS_IMETHOD Run() override { + MOZ_ASSERT(NS_IsMainThread() && + (XRE_IsContentProcess() || XRE_IsGPUProcess())); + + if (XRE_IsContentProcess()) { + dom::ContentChild* cc = dom::ContentChild::GetSingleton(); + Unused << cc->SendGraphicsError(mMessage); + } else if (XRE_IsGPUProcess()) { + GPUParent* gp = GPUParent::GetSingleton(); + Unused << gp->SendGraphicsError(mMessage); + } + + return NS_OK; + } + + protected: + nsCString mMessage; +}; + +void CrashStatsLogForwarder::Log(const std::string& aString) { + MutexAutoLock lock(mMutex); + + if (UpdateStringsVector(aString)) { + UpdateCrashReport(); + } + + // Add it to the parent strings + if (!XRE_IsParentProcess()) { + nsCString stringToSend(aString.c_str()); + if (NS_IsMainThread()) { + if (XRE_IsContentProcess()) { + dom::ContentChild* cc = dom::ContentChild::GetSingleton(); + Unused << cc->SendGraphicsError(stringToSend); + } else if (XRE_IsGPUProcess()) { + GPUParent* gp = GPUParent::GetSingleton(); + Unused << gp->SendGraphicsError(stringToSend); + } + } else { + nsCOMPtr<nsIRunnable> r1 = new LogForwarderEvent(stringToSend); + NS_DispatchToMainThread(r1); + } + } +} + +class CrashTelemetryEvent : public Runnable { + virtual ~CrashTelemetryEvent() = default; + + public: + NS_INLINE_DECL_REFCOUNTING_INHERITED(CrashTelemetryEvent, Runnable) + + explicit CrashTelemetryEvent(uint32_t aReason) + : mozilla::Runnable("CrashTelemetryEvent"), mReason(aReason) {} + + NS_IMETHOD Run() override { + MOZ_ASSERT(NS_IsMainThread()); + Telemetry::Accumulate(Telemetry::GFX_CRASH, mReason); + return NS_OK; + } + + protected: + uint32_t mReason; +}; + +void CrashStatsLogForwarder::CrashAction(LogReason aReason) { +#ifndef RELEASE_OR_BETA + // Non-release builds crash by default, but will use telemetry + // if this environment variable is present. + static bool useTelemetry = gfxEnv::MOZ_GFX_CRASH_TELEMETRY(); +#else + // Release builds use telemetry by default, but will crash instead + // if this environment variable is present. + static bool useTelemetry = !gfxEnv::MOZ_GFX_CRASH_MOZ_CRASH(); +#endif + + if (useTelemetry) { + // The callers need to assure that aReason is in the range + // that the telemetry call below supports. + if (NS_IsMainThread()) { + Telemetry::Accumulate(Telemetry::GFX_CRASH, (uint32_t)aReason); + } else { + nsCOMPtr<nsIRunnable> r1 = new CrashTelemetryEvent((uint32_t)aReason); + NS_DispatchToMainThread(r1); + } + } else { + // ignoring aReason, we can get the information we need from the stack + MOZ_CRASH("GFX_CRASH"); + } +} + +#define GFX_DOWNLOADABLE_FONTS_ENABLED "gfx.downloadable_fonts.enabled" + +#define GFX_PREF_FALLBACK_USE_CMAPS \ + "gfx.font_rendering.fallback.always_use_cmaps" + +#define GFX_PREF_OPENTYPE_SVG "gfx.font_rendering.opentype_svg.enabled" + +#define GFX_PREF_WORD_CACHE_CHARLIMIT "gfx.font_rendering.wordcache.charlimit" +#define GFX_PREF_WORD_CACHE_MAXENTRIES "gfx.font_rendering.wordcache.maxentries" + +#define GFX_PREF_GRAPHITE_SHAPING "gfx.font_rendering.graphite.enabled" +#if defined(XP_MACOSX) +# define GFX_PREF_CORETEXT_SHAPING "gfx.font_rendering.coretext.enabled" +#endif + +#define FONT_VARIATIONS_PREF "layout.css.font-variations.enabled" + +static const char* kObservedPrefs[] = {"gfx.downloadable_fonts.", + "gfx.font_rendering.", nullptr}; + +static void FontPrefChanged(const char* aPref, void* aData) { + MOZ_ASSERT(aPref); + NS_ASSERTION(gfxPlatform::GetPlatform(), "the singleton instance has gone"); + gfxPlatform::GetPlatform()->FontsPrefsChanged(aPref); +} + +void gfxPlatform::OnMemoryPressure(layers::MemoryPressureReason aWhy) { + Factory::PurgeAllCaches(); + gfxGradientCache::PurgeAllCaches(); + gfxFontMissingGlyphs::Purge(); + PurgeSkiaFontCache(); + if (XRE_IsParentProcess()) { + layers::CompositorManagerChild* manager = + CompositorManagerChild::GetInstance(); + if (manager) { + manager->SendNotifyMemoryPressure(); + } + } +} + +gfxPlatform::gfxPlatform() + : mAzureCanvasBackendCollector(this, &gfxPlatform::GetAzureBackendInfo), + mApzSupportCollector(this, &gfxPlatform::GetApzSupportInfo), + mFrameStatsCollector(this, &gfxPlatform::GetFrameStats), + mCMSInfoCollector(this, &gfxPlatform::GetCMSSupportInfo), + mDisplayInfoCollector(this, &gfxPlatform::GetDisplayInfo), + mOverlayInfoCollector(this, &gfxPlatform::GetOverlayInfo), + mSwapChainInfoCollector(this, &gfxPlatform::GetSwapChainInfo), + mCompositorBackend(layers::LayersBackend::LAYERS_NONE), + mScreenDepth(0) { + mAllowDownloadableFonts = UNINITIALIZED_VALUE; + + InitBackendPrefs(GetBackendPrefs()); + VRManager::ManagerInit(); +} + +gfxPlatform* gfxPlatform::GetPlatform() { + if (!gPlatform) { + MOZ_RELEASE_ASSERT(!XRE_IsContentProcess(), + "Content Process should have called InitChild() before " + "first GetPlatform()"); + Init(); + } + return gPlatform; +} + +bool gfxPlatform::Initialized() { return !!gPlatform; } + +/* static */ +void gfxPlatform::InitChild(const ContentDeviceData& aData) { + MOZ_ASSERT(XRE_IsContentProcess()); + MOZ_RELEASE_ASSERT(!gPlatform, + "InitChild() should be called before first GetPlatform()"); + // Make the provided initial ContentDeviceData available to the init + // routines, so they don't have to do a sync request from the parent. + gContentDeviceInitData = &aData; + Init(); + gContentDeviceInitData = nullptr; +} + +#define WR_DEBUG_PREF "gfx.webrender.debug" + +static void SwapIntervalPrefChangeCallback(const char* aPrefName, void*) { + bool egl = Preferences::GetBool("gfx.swap-interval.egl", false); + bool glx = Preferences::GetBool("gfx.swap-interval.glx", false); + gfxVars::SetSwapIntervalEGL(egl); + gfxVars::SetSwapIntervalGLX(glx); +} + +static void WebRendeProfilerUIPrefChangeCallback(const char* aPrefName, void*) { + nsCString uiString; + if (NS_SUCCEEDED(Preferences::GetCString("gfx.webrender.debug.profiler-ui", + uiString))) { + gfxVars::SetWebRenderProfilerUI(uiString); + } +} + +// List of boolean dynamic parameter for WebRender. +// +// The parameters in this list are: +// - The pref name. +// - The BoolParameter enum variant (see webrender_api/src/lib.rs) +// - A default value. +#define WR_BOOL_PARAMETER_LIST(_) \ + _("gfx.webrender.batched-texture-uploads", \ + wr::BoolParameter::BatchedUploads, true) \ + _("gfx.webrender.draw-calls-for-texture-copy", \ + wr::BoolParameter::DrawCallsForTextureCopy, true) \ + _("gfx.webrender.pbo-uploads", wr::BoolParameter::PboUploads, true) \ + _("gfx.webrender.multithreading", wr::BoolParameter::Multithreading, true) + +static void WebRenderBoolParameterChangeCallback(const char*, void*) { + uint32_t bits = 0; + +#define WR_BOOL_PARAMETER(name, key, default_val) \ + if (Preferences::GetBool(name, default_val)) { \ + bits |= 1 << (uint32_t)key; \ + } + + WR_BOOL_PARAMETER_LIST(WR_BOOL_PARAMETER) +#undef WR_BOOL_PARAMETER + + gfx::gfxVars::SetWebRenderBoolParameters(bits); +} + +static void RegisterWebRenderBoolParamCallback() { +#define WR_BOOL_PARAMETER(name, _key, _default_val) \ + Preferences::RegisterCallback(WebRenderBoolParameterChangeCallback, name); + + WR_BOOL_PARAMETER_LIST(WR_BOOL_PARAMETER) +#undef WR_BOOL_PARAMETER + + WebRenderBoolParameterChangeCallback(nullptr, nullptr); +} + +static void WebRenderDebugPrefChangeCallback(const char* aPrefName, void*) { + wr::DebugFlags flags{0}; +#define GFX_WEBRENDER_DEBUG(suffix, bit) \ + if (Preferences::GetBool(WR_DEBUG_PREF suffix, false)) { \ + flags |= (bit); \ + } + + GFX_WEBRENDER_DEBUG(".profiler", wr::DebugFlags::PROFILER_DBG) + GFX_WEBRENDER_DEBUG(".render-targets", wr::DebugFlags::RENDER_TARGET_DBG) + GFX_WEBRENDER_DEBUG(".texture-cache", wr::DebugFlags::TEXTURE_CACHE_DBG) + GFX_WEBRENDER_DEBUG(".gpu-time-queries", wr::DebugFlags::GPU_TIME_QUERIES) + GFX_WEBRENDER_DEBUG(".gpu-sample-queries", wr::DebugFlags::GPU_SAMPLE_QUERIES) + GFX_WEBRENDER_DEBUG(".disable-batching", wr::DebugFlags::DISABLE_BATCHING) + GFX_WEBRENDER_DEBUG(".epochs", wr::DebugFlags::EPOCHS) + GFX_WEBRENDER_DEBUG(".smart-profiler", wr::DebugFlags::SMART_PROFILER) + GFX_WEBRENDER_DEBUG(".echo-driver-messages", + wr::DebugFlags::ECHO_DRIVER_MESSAGES) + GFX_WEBRENDER_DEBUG(".show-overdraw", wr::DebugFlags::SHOW_OVERDRAW) + GFX_WEBRENDER_DEBUG(".gpu-cache", wr::DebugFlags::GPU_CACHE_DBG) + GFX_WEBRENDER_DEBUG(".texture-cache.clear-evicted", + wr::DebugFlags::TEXTURE_CACHE_DBG_CLEAR_EVICTED) + GFX_WEBRENDER_DEBUG(".picture-caching", wr::DebugFlags::PICTURE_CACHING_DBG) + GFX_WEBRENDER_DEBUG(".force-picture-invalidation", + wr::DebugFlags::FORCE_PICTURE_INVALIDATION) + GFX_WEBRENDER_DEBUG(".primitives", wr::DebugFlags::PRIMITIVE_DBG) + // Bit 18 is for the zoom display, which requires the mouse position and thus + // currently only works in wrench. + GFX_WEBRENDER_DEBUG(".small-screen", wr::DebugFlags::SMALL_SCREEN) + GFX_WEBRENDER_DEBUG(".disable-opaque-pass", + wr::DebugFlags::DISABLE_OPAQUE_PASS) + GFX_WEBRENDER_DEBUG(".disable-alpha-pass", wr::DebugFlags::DISABLE_ALPHA_PASS) + GFX_WEBRENDER_DEBUG(".disable-clip-masks", wr::DebugFlags::DISABLE_CLIP_MASKS) + GFX_WEBRENDER_DEBUG(".disable-text-prims", wr::DebugFlags::DISABLE_TEXT_PRIMS) + GFX_WEBRENDER_DEBUG(".disable-gradient-prims", + wr::DebugFlags::DISABLE_GRADIENT_PRIMS) + GFX_WEBRENDER_DEBUG(".obscure-images", wr::DebugFlags::OBSCURE_IMAGES) + GFX_WEBRENDER_DEBUG(".glyph-flashing", wr::DebugFlags::GLYPH_FLASHING) + GFX_WEBRENDER_DEBUG(".capture-profiler", wr::DebugFlags::PROFILER_CAPTURE) + GFX_WEBRENDER_DEBUG(".window-visibility", + wr::DebugFlags::WINDOW_VISIBILITY_DBG) + GFX_WEBRENDER_DEBUG(".restrict-blob-size", wr::DebugFlags::RESTRICT_BLOB_SIZE) +#undef GFX_WEBRENDER_DEBUG + gfx::gfxVars::SetWebRenderDebugFlags(flags.bits); +} + +static void WebRenderQualityPrefChangeCallback(const char* aPref, void*) { + gfxPlatform::GetPlatform()->UpdateForceSubpixelAAWherePossible(); +} + +static void WebRenderBatchingPrefChangeCallback(const char* aPrefName, void*) { + uint32_t count = Preferences::GetUint( + StaticPrefs::GetPrefName_gfx_webrender_batching_lookback(), 10); + + gfx::gfxVars::SetWebRenderBatchingLookback(count); +} + +static void WebRenderBlobTileSizePrefChangeCallback(const char* aPrefName, + void*) { + uint32_t tileSize = Preferences::GetUint( + StaticPrefs::GetPrefName_gfx_webrender_blob_tile_size(), 256); + gfx::gfxVars::SetWebRenderBlobTileSize(tileSize); +} + +static void WebRenderUploadThresholdPrefChangeCallback(const char* aPrefName, + void*) { + int value = Preferences::GetInt( + StaticPrefs::GetPrefName_gfx_webrender_batched_upload_threshold(), + 512 * 512); + + gfxVars::SetWebRenderBatchedUploadThreshold(value); +} + +static uint32_t GetSkiaGlyphCacheSize() { + // Only increase font cache size on non-android to save memory. +#if !defined(MOZ_WIDGET_ANDROID) + // 10mb as the default pref cache size on desktop due to talos perf tweaking. + // Chromium uses 20mb and skia default uses 2mb. + // We don't need to change the font cache count since we usually + // cache thrash due to asian character sets in talos. + // Only increase memory on the content process + uint32_t cacheSize = + StaticPrefs::gfx_content_skia_font_cache_size_AtStartup() * 1024 * 1024; + if (mozilla::BrowserTabsRemoteAutostart()) { + return XRE_IsContentProcess() ? cacheSize : kDefaultGlyphCacheSize; + } + + return cacheSize; +#else + return kDefaultGlyphCacheSize; +#endif // MOZ_WIDGET_ANDROID +} + +class WebRenderMemoryReporter final : public nsIMemoryReporter { + public: + NS_DECL_ISUPPORTS + NS_DECL_NSIMEMORYREPORTER + + private: + ~WebRenderMemoryReporter() = default; +}; + +// Memory reporter for WebRender. +// +// The reporting within WebRender is manual and incomplete. We could do a much +// more thorough job by depending on the malloc_size_of crate, but integrating +// that into WebRender is tricky [1]. +// +// So the idea is to start with manual reporting for the large allocations +// detected by DMD, and see how much that can cover in practice (which may +// require a few rounds of iteration). If that approach turns out to be +// fundamentally insufficient, we can either duplicate more of the +// malloc_size_of functionality in WebRender, or deal with the complexity of a +// gecko-only crate dependency. +// +// [1] See https://bugzilla.mozilla.org/show_bug.cgi?id=1480293#c1 +struct WebRenderMemoryReporterHelper { + WebRenderMemoryReporterHelper(nsIHandleReportCallback* aCallback, + nsISupports* aData) + : mCallback(aCallback), mData(aData) {} + nsCOMPtr<nsIHandleReportCallback> mCallback; + nsCOMPtr<nsISupports> mData; + + void Report(size_t aBytes, const char* aName) const { + nsPrintfCString path("explicit/gfx/webrender/%s", aName); + nsCString desc("CPU heap memory used by WebRender"_ns); + ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_HEAP); + } + + void ReportTexture(size_t aBytes, const char* aName) const { + nsPrintfCString path("gfx/webrender/textures/%s", aName); + nsCString desc("GPU texture memory used by WebRender"_ns); + ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER); + } + + void ReportTotalGPUBytes(size_t aBytes) const { + nsCString path("gfx/webrender/total-gpu-bytes"_ns); + nsCString desc(nsLiteralCString( + "Total GPU bytes used by WebRender (should match textures/ sum)")); + ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER); + } + + void ReportInternal(size_t aBytes, nsACString& aPath, nsACString& aDesc, + int32_t aKind) const { + // Generally, memory reporters pass the empty string as the process name to + // indicate "current process". However, if we're using a GPU process, the + // measurements will actually take place in that process, and it's easier to + // just note that here rather than trying to invoke the memory reporter in + // the GPU process. + nsAutoCString processName; + if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + GPUParent::GetGPUProcessName(processName); + } + + mCallback->Callback(processName, aPath, aKind, + nsIMemoryReporter::UNITS_BYTES, aBytes, aDesc, mData); + } +}; + +static void FinishAsyncMemoryReport() { + nsCOMPtr<nsIMemoryReporterManager> imgr = + do_GetService("@mozilla.org/memory-reporter-manager;1"); + if (imgr) { + imgr->EndReport(); + } +} + +// clang-format off +// (For some reason, clang-format gets the second macro right, but totally mangles the first). +#define REPORT_INTERNER(id) \ + helper.Report(aReport.interning.interners.id, \ + "interning/" #id "/interners"); +// clang-format on + +#define REPORT_DATA_STORE(id) \ + helper.Report(aReport.interning.data_stores.id, \ + "interning/" #id "/data-stores"); + +NS_IMPL_ISUPPORTS(WebRenderMemoryReporter, nsIMemoryReporter) + +NS_IMETHODIMP +WebRenderMemoryReporter::CollectReports(nsIHandleReportCallback* aHandleReport, + nsISupports* aData, bool aAnonymize) { + MOZ_ASSERT(XRE_IsParentProcess()); + MOZ_ASSERT(NS_IsMainThread()); + layers::CompositorManagerChild* manager = + CompositorManagerChild::GetInstance(); + if (!manager) { + FinishAsyncMemoryReport(); + return NS_OK; + } + + WebRenderMemoryReporterHelper helper(aHandleReport, aData); + manager->SendReportMemory( + [=](wr::MemoryReport aReport) { + // CPU Memory. + helper.Report(aReport.clip_stores, "clip-stores"); + helper.Report(aReport.gpu_cache_metadata, "gpu-cache/metadata"); + helper.Report(aReport.gpu_cache_cpu_mirror, "gpu-cache/cpu-mirror"); + helper.Report(aReport.render_tasks, "render-tasks"); + helper.Report(aReport.hit_testers, "hit-testers"); + helper.Report(aReport.fonts, "resource-cache/fonts"); + helper.Report(aReport.weak_fonts, "resource-cache/weak-fonts"); + helper.Report(aReport.images, "resource-cache/images"); + helper.Report(aReport.rasterized_blobs, + "resource-cache/rasterized-blobs"); + helper.Report(aReport.texture_cache_structures, + "texture-cache/structures"); + helper.Report(aReport.shader_cache, "shader-cache"); + helper.Report(aReport.display_list, "display-list"); + helper.Report(aReport.swgl, "swgl"); + helper.Report(aReport.upload_staging_memory, "upload-stagin-memory"); + + WEBRENDER_FOR_EACH_INTERNER(REPORT_INTERNER); + WEBRENDER_FOR_EACH_INTERNER(REPORT_DATA_STORE); + + // GPU Memory. + helper.ReportTexture(aReport.gpu_cache_textures, "gpu-cache"); + helper.ReportTexture(aReport.vertex_data_textures, "vertex-data"); + helper.ReportTexture(aReport.render_target_textures, "render-targets"); + helper.ReportTexture(aReport.depth_target_textures, "depth-targets"); + helper.ReportTexture(aReport.picture_tile_textures, "picture-tiles"); + helper.ReportTexture(aReport.atlas_textures, "texture-cache/atlas"); + helper.ReportTexture(aReport.standalone_textures, + "texture-cache/standalone"); + helper.ReportTexture(aReport.texture_upload_pbos, + "texture-upload-pbos"); + helper.ReportTexture(aReport.swap_chain, "swap-chains"); + helper.ReportTexture(aReport.render_texture_hosts, + "render-texture-hosts"); + helper.ReportTexture(aReport.upload_staging_textures, + "upload-staging-textures"); + + FinishAsyncMemoryReport(); + }, + [](mozilla::ipc::ResponseRejectReason&& aReason) { + FinishAsyncMemoryReport(); + }); + + return NS_OK; +} + +#undef REPORT_INTERNER +#undef REPORT_DATA_STORE + +std::atomic<int8_t> gfxPlatform::sHasVariationFontSupport = -1; + +bool gfxPlatform::HasVariationFontSupport() { + // We record the status here: 0 for not supported, 1 for supported. + if (sHasVariationFontSupport < 0) { + // It doesn't actually matter if we race with another thread setting this, + // as any thread will set it to the same value. +#if defined(XP_WIN) + sHasVariationFontSupport = gfxWindowsPlatform::CheckVariationFontSupport(); +#elif defined(XP_MACOSX) + sHasVariationFontSupport = gfxPlatformMac::CheckVariationFontSupport(); +#elif defined(MOZ_WIDGET_GTK) + sHasVariationFontSupport = gfxPlatformGtk::CheckVariationFontSupport(); +#elif defined(ANDROID) + sHasVariationFontSupport = gfxAndroidPlatform::CheckVariationFontSupport(); +#else +# error "No gfxPlatform implementation available" +#endif + } + return sHasVariationFontSupport > 0; +} + +void gfxPlatform::Init() { + MOZ_RELEASE_ASSERT(!XRE_IsGPUProcess(), "GFX: Not allowed in GPU process."); + MOZ_RELEASE_ASSERT(!XRE_IsRDDProcess(), "GFX: Not allowed in RDD process."); + MOZ_RELEASE_ASSERT(NS_IsMainThread(), "GFX: Not in main thread."); + + if (gEverInitialized) { + MOZ_CRASH("Already started???"); + } + gEverInitialized = true; + + gfxVars::Initialize(); + + gfxConfig::Init(); + + if (XRE_IsParentProcess()) { + GPUProcessManager::Initialize(); + RDDProcessManager::Initialize(); + + nsCOMPtr<nsIFile> file; + nsresult rv = NS_GetSpecialDirectory(NS_GRE_DIR, getter_AddRefs(file)); + if (NS_FAILED(rv)) { + gfxVars::SetGREDirectory(nsString()); + } else { + nsAutoString path; + file->GetPath(path); + gfxVars::SetGREDirectory(nsString(path)); + } + } + + if (XRE_IsParentProcess()) { + nsCOMPtr<nsIFile> profDir; + nsresult rv = NS_GetSpecialDirectory(NS_APP_PROFILE_DIR_STARTUP, + getter_AddRefs(profDir)); + if (NS_FAILED(rv)) { + gfxVars::SetProfDirectory(nsString()); + } else { + nsAutoString path; + profDir->GetPath(path); + gfxVars::SetProfDirectory(nsString(path)); + } + + nsAutoCString path; + Preferences::GetCString("layers.windowrecording.path", path); + gfxVars::SetLayersWindowRecordingPath(path); + + if (gFxREmbedded) { + gfxVars::SetFxREmbedded(true); + } + } + + // Drop a note in the crash report if we end up forcing an option that could + // destabilize things. New items should be appended at the end (of an + // existing or in a new section), so that we don't have to know the version to + // interpret these cryptic strings. + { + nsAutoCString forcedPrefs; + // D2D prefs + forcedPrefs.AppendPrintf( + "FP(D%d%d", StaticPrefs::gfx_direct2d_disabled_AtStartup(), + StaticPrefs::gfx_direct2d_force_enabled_AtStartup()); + // Layers prefs + forcedPrefs.AppendPrintf( + "-L%d%d%d%d", + StaticPrefs::layers_amd_switchable_gfx_enabled_AtStartup(), + StaticPrefs::layers_acceleration_disabled_AtStartup_DoNotUseDirectly(), + StaticPrefs:: + layers_acceleration_force_enabled_AtStartup_DoNotUseDirectly(), + StaticPrefs::layers_d3d11_force_warp_AtStartup()); + // WebGL prefs + forcedPrefs.AppendPrintf( + "-W%d%d%d%d%d%d%d", StaticPrefs::webgl_angle_force_d3d11(), + StaticPrefs::webgl_angle_force_warp(), StaticPrefs::webgl_disabled(), + StaticPrefs::webgl_disable_angle(), StaticPrefs::webgl_dxgl_enabled(), + StaticPrefs::webgl_force_enabled(), StaticPrefs::webgl_msaa_force()); + // Prefs that don't fit into any of the other sections + forcedPrefs.AppendPrintf("-T%d%d%d) ", + StaticPrefs::gfx_android_rgb16_force_AtStartup(), + StaticPrefs::gfx_canvas_accelerated(), + StaticPrefs::layers_force_shmem_tiles_AtStartup()); + ScopedGfxFeatureReporter::AppNote(forcedPrefs); + } + + InitMoz2DLogging(); + + /* Initialize the GfxInfo service. + * Note: we can't call functions on GfxInfo that depend + * on gPlatform until after it has been initialized + * below. GfxInfo initialization annotates our + * crash reports so we want to do it before + * we try to load any drivers and do device detection + * incase that code crashes. See bug #591561. */ + nsCOMPtr<nsIGfxInfo> gfxInfo; + /* this currently will only succeed on Windows */ + gfxInfo = components::GfxInfo::Service(); + + if (XRE_IsParentProcess()) { + // Some gfxVars must be initialized prior gPlatform for coherent results. + gfxVars::SetDXInterop2Blocked(IsDXInterop2Blocked()); + gfxVars::SetDXNV12Blocked(IsDXNV12Blocked()); + gfxVars::SetDXP010Blocked(IsDXP010Blocked()); + gfxVars::SetDXP016Blocked(IsDXP016Blocked()); + } + +#if defined(XP_WIN) + gPlatform = new gfxWindowsPlatform; +#elif defined(XP_MACOSX) + gPlatform = new gfxPlatformMac; +#elif defined(MOZ_WIDGET_GTK) + gPlatform = new gfxPlatformGtk; +#elif defined(ANDROID) + gPlatform = new gfxAndroidPlatform; +#else +# error "No gfxPlatform implementation available" +#endif + gPlatform->PopulateScreenInfo(); + gPlatform->InitAcceleration(); + gPlatform->InitWebRenderConfig(); + + gPlatform->InitHardwareVideoConfig(); + gPlatform->InitWebGLConfig(); + gPlatform->InitWebGPUConfig(); + gPlatform->InitWindowOcclusionConfig(); + gPlatform->InitBackdropFilterConfig(); + gPlatform->InitAcceleratedCanvas2DConfig(); + +#if defined(XP_WIN) + // When using WebRender, we defer initialization of the D3D11 devices until + // the (rare) cases where they're used. Note that the GPU process where + // WebRender runs doesn't initialize gfxPlatform and performs explicit + // initialization of the bits it needs. + if (XRE_IsParentProcess() && !gfxConfig::IsEnabled(Feature::GPU_PROCESS) && + StaticPrefs:: + gfx_webrender_enabled_no_gpu_process_with_angle_win_AtStartup()) { + gPlatform->EnsureDevicesInitialized(); + } +#endif + + if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + GPUProcessManager* gpu = GPUProcessManager::Get(); + Unused << gpu->LaunchGPUProcess(); + } + + if (XRE_IsParentProcess()) { + // Create the global vsync source and dispatcher. + RefPtr<VsyncSource> vsyncSource = + gfxPlatform::ForceSoftwareVsync() + ? gPlatform->GetSoftwareVsyncSource() + : gPlatform->GetGlobalHardwareVsyncSource(); + gPlatform->mVsyncDispatcher = new VsyncDispatcher(vsyncSource); + + // Listen for layout.frame_rate pref changes. + Preferences::RegisterCallback( + gfxPlatform::ReInitFrameRate, + nsDependentCString(StaticPrefs::GetPrefName_layout_frame_rate())); + Preferences::RegisterCallback( + gfxPlatform::ReInitFrameRate, + nsDependentCString( + StaticPrefs::GetPrefName_privacy_resistFingerprinting())); + } + + // Create the sRGB to output display profile transforms. They can be accessed + // off the main thread so we want to avoid a race condition. + InitializeCMS(); + + SkGraphics::Init(); +#ifdef MOZ_ENABLE_FREETYPE + SkInitCairoFT(gPlatform->FontHintingEnabled()); +#endif + gfxGradientCache::Init(); + + InitLayersIPC(); + + // This *create* the platform font list instance, but may not *initialize* it + // yet if the gfx.font-list.lazy-init.enabled pref is set. The first *use* + // of the list will ensure it is initialized. + if (!gPlatform->CreatePlatformFontList()) { + MOZ_CRASH("Could not initialize gfxPlatformFontList"); + } + + gPlatform->mScreenReferenceDrawTarget = + gPlatform->CreateOffscreenContentDrawTarget(IntSize(1, 1), + SurfaceFormat::B8G8R8A8); + if (!gPlatform->mScreenReferenceDrawTarget || + !gPlatform->mScreenReferenceDrawTarget->IsValid()) { + // If TDR is detected, create a draw target with software backend + // and it should be replaced later when the process gets the device + // reset notification. + if (!gPlatform->DidRenderingDeviceReset()) { + gfxCriticalError() << "Could not initialize mScreenReferenceDrawTarget"; + } + } + + if (NS_FAILED(gfxFontCache::Init())) { + MOZ_CRASH("Could not initialize gfxFontCache"); + } + + Preferences::RegisterPrefixCallbacks(FontPrefChanged, kObservedPrefs); + + GLContext::PlatformStartup(); + + // Listen to memory pressure event so we can purge DrawTarget caches + gPlatform->mMemoryPressureObserver = + layers::MemoryPressureObserver::Create(gPlatform); + + // Request the imgITools service, implicitly initializing ImageLib. + nsCOMPtr<imgITools> imgTools = do_GetService("@mozilla.org/image/tools;1"); + if (!imgTools) { + MOZ_CRASH("Could not initialize ImageLib"); + } + + RegisterStrongMemoryReporter(new GfxMemoryImageReporter()); + if (XRE_IsParentProcess()) { + RegisterStrongAsyncMemoryReporter(new WebRenderMemoryReporter()); + } + + RegisterStrongMemoryReporter(new SkMemoryReporter()); + + uint32_t skiaCacheSize = GetSkiaGlyphCacheSize(); + if (skiaCacheSize != kDefaultGlyphCacheSize) { + SkGraphics::SetFontCacheLimit(skiaCacheSize); + } + + InitNullMetadata(); + InitOpenGLConfig(); + + if (XRE_IsParentProcess()) { + Preferences::Unlock(FONT_VARIATIONS_PREF); + if (!gfxPlatform::HasVariationFontSupport()) { + // Ensure variation fonts are disabled and the pref is locked. + Preferences::SetBool(FONT_VARIATIONS_PREF, false, PrefValueKind::Default); + Preferences::SetBool(FONT_VARIATIONS_PREF, false); + Preferences::Lock(FONT_VARIATIONS_PREF); + } + } + + if (XRE_IsParentProcess()) { + ReportTelemetry(); + } + + nsCOMPtr<nsIObserverService> obs = services::GetObserverService(); + if (obs) { + obs->NotifyObservers(nullptr, "gfx-features-ready", nullptr); + } +} + +void gfxPlatform::ReportTelemetry() { + MOZ_RELEASE_ASSERT(XRE_IsParentProcess(), + "GFX: Only allowed to be called from parent process."); + + nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + + { + auto& screenManager = widget::ScreenManager::GetSingleton(); + const uint32_t screenCount = screenManager.CurrentScreenList().Length(); + RefPtr<widget::Screen> primaryScreen = screenManager.GetPrimaryScreen(); + const LayoutDeviceIntRect rect = primaryScreen->GetRect(); + + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_DISPLAY_COUNT, screenCount); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_DISPLAY_PRIMARY_HEIGHT, + uint32_t(rect.Height())); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_DISPLAY_PRIMARY_WIDTH, + uint32_t(rect.Width())); + } + + nsString adapterDesc; + gfxInfo->GetAdapterDescription(adapterDesc); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DESCRIPTION, + adapterDesc); + + nsString adapterVendorId; + gfxInfo->GetAdapterVendorID(adapterVendorId); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_VENDOR_ID, + adapterVendorId); + + nsString adapterDeviceId; + gfxInfo->GetAdapterDeviceID(adapterDeviceId); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DEVICE_ID, + adapterDeviceId); + + nsString adapterSubsystemId; + gfxInfo->GetAdapterSubsysID(adapterSubsystemId); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_SUBSYSTEM_ID, + adapterSubsystemId); + + uint32_t adapterRam = 0; + gfxInfo->GetAdapterRAM(&adapterRam); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_RAM, adapterRam); + + nsString adapterDriver; + gfxInfo->GetAdapterDriver(adapterDriver); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DRIVER_FILES, + adapterDriver); + + nsString adapterDriverVendor; + gfxInfo->GetAdapterDriverVendor(adapterDriverVendor); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DRIVER_VENDOR, + adapterDriverVendor); + + nsString adapterDriverVersion; + gfxInfo->GetAdapterDriverVersion(adapterDriverVersion); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DRIVER_VERSION, + adapterDriverVersion); + + nsString adapterDriverDate; + gfxInfo->GetAdapterDriverDate(adapterDriverDate); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_ADAPTER_DRIVER_DATE, + adapterDriverDate); + + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_HEADLESS, IsHeadless()); + + MOZ_ASSERT(gPlatform, "Need gPlatform to generate some telemetry."); + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_SUPPORTS_HDR, + gPlatform->SupportsHDR()); +} + +static bool IsFeatureSupported(long aFeature, bool aDefault) { + nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + nsCString blockId; + int32_t status; + if (!NS_SUCCEEDED(gfxInfo->GetFeatureStatus(aFeature, blockId, &status))) { + return aDefault; + } + return status == nsIGfxInfo::FEATURE_STATUS_OK; +} + +/* static*/ +bool gfxPlatform::IsDXInterop2Blocked() { + return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_INTEROP2, false); +} + +/* static*/ +bool gfxPlatform::IsDXNV12Blocked() { + return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_NV12, false); +} + +/* static*/ +bool gfxPlatform::IsDXP010Blocked() { + return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P010, false); +} + +/* static*/ +bool gfxPlatform::IsDXP016Blocked() { + return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P016, false); +} + +/* static */ +int32_t gfxPlatform::MaxTextureSize() { + // Make sure we don't completely break rendering because of a typo in the + // pref or whatnot. + const int32_t kMinSizePref = 2048; + return std::max( + kMinSizePref, + StaticPrefs::gfx_max_texture_size_AtStartup_DoNotUseDirectly()); +} + +/* static */ +int32_t gfxPlatform::MaxAllocSize() { + // Make sure we don't completely break rendering because of a typo in the + // pref or whatnot. + const int32_t kMinAllocPref = 10000000; + return std::max(kMinAllocPref, + StaticPrefs::gfx_max_alloc_size_AtStartup_DoNotUseDirectly()); +} + +/* static */ +void gfxPlatform::InitMoz2DLogging() { + auto fwd = new CrashStatsLogForwarder( + CrashReporter::Annotation::GraphicsCriticalError); + fwd->SetCircularBufferSize(StaticPrefs::gfx_logging_crash_length_AtStartup()); + + mozilla::gfx::Config cfg; + cfg.mLogForwarder = fwd; + cfg.mMaxTextureSize = gfxPlatform::MaxTextureSize(); + cfg.mMaxAllocSize = gfxPlatform::MaxAllocSize(); + + gfx::Factory::Init(cfg); +} + +/* static */ +bool gfxPlatform::IsHeadless() { + static bool initialized = false; + static bool headless = false; + if (!initialized) { + initialized = true; + headless = PR_GetEnv("MOZ_HEADLESS"); + } + return headless; +} + +/* static */ +bool gfxPlatform::UseRemoteCanvas() { + return XRE_IsContentProcess() && gfx::gfxVars::RemoteCanvasEnabled(); +} + +/* static */ +bool gfxPlatform::IsBackendAccelerated( + const mozilla::gfx::BackendType aBackendType) { + return aBackendType == BackendType::DIRECT2D || + aBackendType == BackendType::DIRECT2D1_1; +} + +/* static */ +bool gfxPlatform::CanMigrateMacGPUs() { + int32_t pMigration = StaticPrefs::gfx_compositor_gpu_migration(); + + bool forceDisable = pMigration == 0; + bool forceEnable = pMigration == 2; + + return forceEnable || !forceDisable; +} + +static bool sLayersIPCIsUp = false; + +/* static */ +void gfxPlatform::InitNullMetadata() { + ScrollMetadata::sNullMetadata = new ScrollMetadata(); + ClearOnShutdown(&ScrollMetadata::sNullMetadata); +} + +void gfxPlatform::Shutdown() { + // In some cases, gPlatform may not be created but Shutdown() called, + // e.g., during xpcshell tests. + if (!gPlatform) { + return; + } + + MOZ_ASSERT(!sLayersIPCIsUp); + + // These may be called before the corresponding subsystems have actually + // started up. That's OK, they can handle it. + gfxFontCache::Shutdown(); + gfxGradientCache::Shutdown(); + gfxAlphaBoxBlur::ShutdownBlurCache(); + gfxGraphiteShaper::Shutdown(); + gfxPlatformFontList::Shutdown(); + gfxFontMissingGlyphs::Shutdown(); + + // Free the various non-null transforms and loaded profiles + ShutdownCMS(); + + Preferences::UnregisterPrefixCallbacks(FontPrefChanged, kObservedPrefs); + + NS_ASSERTION(gPlatform->mMemoryPressureObserver, + "mMemoryPressureObserver has already gone"); + if (gPlatform->mMemoryPressureObserver) { + gPlatform->mMemoryPressureObserver->Unregister(); + gPlatform->mMemoryPressureObserver = nullptr; + } + + if (XRE_IsParentProcess()) { + if (gPlatform->mGlobalHardwareVsyncSource) { + gPlatform->mGlobalHardwareVsyncSource->Shutdown(); + } + if (gPlatform->mSoftwareVsyncSource && + gPlatform->mSoftwareVsyncSource != + gPlatform->mGlobalHardwareVsyncSource) { + gPlatform->mSoftwareVsyncSource->Shutdown(); + } + } + + gPlatform->mGlobalHardwareVsyncSource = nullptr; + gPlatform->mSoftwareVsyncSource = nullptr; + gPlatform->mVsyncDispatcher = nullptr; + + // Shut down the default GL context provider. + GLContextProvider::Shutdown(); + +#if defined(XP_WIN) + // The above shutdown calls operate on the available context providers on + // most platforms. Windows is a "special snowflake", though, and has three + // context providers available, so we have to shut all of them down. + // We should only support the default GL provider on Windows; then, this + // could go away. Unfortunately, we currently support WGL (the default) for + // WebGL on Optimus. + GLContextProviderEGL::Shutdown(); +#endif + + if (XRE_IsParentProcess()) { + GPUProcessManager::Shutdown(); + VRProcessManager::Shutdown(); + RDDProcessManager::Shutdown(); + } + + gfx::Factory::ShutDown(); + gfxVars::Shutdown(); + gfxFont::DestroySingletons(); + + gfxConfig::Shutdown(); + + gPlatform->WillShutdown(); + + delete gPlatform; + gPlatform = nullptr; +} + +/* static */ +void gfxPlatform::InitLayersIPC() { + if (sLayersIPCIsUp) { + return; + } + sLayersIPCIsUp = true; + + if (XRE_IsParentProcess()) { +#if defined(XP_WIN) + if (gfxConfig::IsEnabled(gfx::Feature::WINDOW_OCCLUSION)) { + widget::WinWindowOcclusionTracker::Ensure(); + } +#endif + if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + RemoteTextureMap::Init(); + if (gfxVars::UseCanvasRenderThread()) { + gfx::CanvasRenderThread::Start(); + } + wr::RenderThread::Start(GPUProcessManager::Get()->AllocateNamespace()); + image::ImageMemoryReporter::InitForWebRender(); + } + + layers::CompositorThreadHolder::Start(); + } +} + +/* static */ +void gfxPlatform::ShutdownLayersIPC() { + if (!sLayersIPCIsUp) { + return; + } + sLayersIPCIsUp = false; + + if (XRE_IsContentProcess()) { + gfx::VRManagerChild::ShutDown(); + gfx::CanvasManagerChild::Shutdown(); + // cf bug 1215265. + if (StaticPrefs::layers_child_process_shutdown()) { + layers::CompositorManagerChild::Shutdown(); + layers::ImageBridgeChild::ShutDown(); + } + + } else if (XRE_IsParentProcess()) { + VideoBridgeParent::Shutdown(); + RDDProcessManager::RDDProcessShutdown(); + gfx::VRManagerChild::ShutDown(); + gfx::CanvasManagerChild::Shutdown(); + layers::CompositorManagerChild::Shutdown(); + layers::ImageBridgeChild::ShutDown(); + // This could be running on either the Compositor or the Renderer thread. + gfx::CanvasManagerParent::Shutdown(); + // This has to happen after shutting down the child protocols. + layers::CompositorThreadHolder::Shutdown(); + RemoteTextureMap::Shutdown(); + image::ImageMemoryReporter::ShutdownForWebRender(); + // There is a case that RenderThread exists when UseWebRender() is + // false. This could happen when WebRender was fallbacked to compositor. + if (wr::RenderThread::Get()) { + wr::RenderThread::ShutDown(); + + Preferences::UnregisterCallback(WebRenderDebugPrefChangeCallback, + WR_DEBUG_PREF); + Preferences::UnregisterCallback(WebRendeProfilerUIPrefChangeCallback, + "gfx.webrender.debug.profiler-ui"); + Preferences::UnregisterCallback( + WebRenderBlobTileSizePrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_gfx_webrender_blob_tile_size())); + } + if (gfx::CanvasRenderThread::Get()) { + gfx::CanvasRenderThread::ShutDown(); + } +#if defined(XP_WIN) + widget::WinWindowOcclusionTracker::ShutDown(); +#endif + } else { + // TODO: There are other kind of processes and we should make sure gfx + // stuff is either not created there or shut down properly. + } +} + +void gfxPlatform::WillShutdown() { + // Destoy these first in case they depend on backend-specific resources. + // Otherwise, the backend's destructor would be called before the + // base gfxPlatform destructor. + mScreenReferenceSurface = nullptr; + mScreenReferenceDrawTarget = nullptr; + + // Always clear out the Skia font cache here, in case it is referencing any + // SharedFTFaces that would otherwise outlive destruction of the FT_Library + // that owns them. + SkGraphics::PurgeFontCache(); + + // The cairo folks think we should only clean up in debug builds, + // but we're generally in the habit of trying to shut down as + // cleanly as possible even in production code, so call this + // cairo_debug_* function unconditionally. + // + // because cairo can assert and thus crash on shutdown, don't do this in + // release builds +#ifdef NS_FREE_PERMANENT_DATA + cairo_debug_reset_static_data(); +#endif +} + +gfxPlatform::~gfxPlatform() = default; + +/* static */ +already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForSurface( + gfxASurface* aSurface, const IntSize& aSize) { + SurfaceFormat format = aSurface->GetSurfaceFormat(); + RefPtr<DrawTarget> drawTarget = Factory::CreateDrawTargetForCairoSurface( + aSurface->CairoSurface(), aSize, &format); + if (!drawTarget) { + gfxWarning() << "gfxPlatform::CreateDrawTargetForSurface failed in " + "CreateDrawTargetForCairoSurface"; + return nullptr; + } + return drawTarget.forget(); +} + +cairo_user_data_key_t kSourceSurface; + +/** + * Record the backend that was used to construct the SourceSurface. + * When getting the cached SourceSurface for a gfxASurface/DrawTarget pair, + * we check to make sure the DrawTarget's backend matches the backend + * for the cached SourceSurface, and only use it if they match. This + * can avoid expensive and unnecessary readbacks. + */ +struct SourceSurfaceUserData { + RefPtr<SourceSurface> mSrcSurface; + BackendType mBackendType; +}; + +static void SourceBufferDestroy(void* srcSurfUD) { + delete static_cast<SourceSurfaceUserData*>(srcSurfUD); +} + +UserDataKey kThebesSurface; + +struct DependentSourceSurfaceUserData { + RefPtr<gfxASurface> mSurface; +}; + +static void SourceSurfaceDestroyed(void* aData) { + delete static_cast<DependentSourceSurfaceUserData*>(aData); +} + +void gfxPlatform::ClearSourceSurfaceForSurface(gfxASurface* aSurface) { + aSurface->SetData(&kSourceSurface, nullptr, nullptr); +} + +/* static */ +already_AddRefed<SourceSurface> gfxPlatform::GetSourceSurfaceForSurface( + RefPtr<DrawTarget> aTarget, gfxASurface* aSurface, bool aIsPlugin) { + if (!aSurface->CairoSurface() || aSurface->CairoStatus()) { + return nullptr; + } + + if (!aTarget) { + aTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget(); + } + + void* userData = aSurface->GetData(&kSourceSurface); + + if (userData) { + SourceSurfaceUserData* surf = static_cast<SourceSurfaceUserData*>(userData); + + if (surf->mSrcSurface->IsValid() && + surf->mBackendType == aTarget->GetBackendType()) { + RefPtr<SourceSurface> srcSurface(surf->mSrcSurface); + return srcSurface.forget(); + } + // We can just continue here as when setting new user data the destroy + // function will be called for the old user data. + } + + SurfaceFormat format = aSurface->GetSurfaceFormat(); + + if (aTarget->GetBackendType() == BackendType::CAIRO) { + // If we're going to be used with a CAIRO DrawTarget, then just create a + // SourceSurfaceCairo since we don't know the underlying type of the CAIRO + // DrawTarget and can't pick a better surface type. Doing this also avoids + // readback of aSurface's surface into memory if, for example, aSurface + // wraps an xlib cairo surface (which can be important to avoid a major + // slowdown). + // + // We return here regardless of whether CreateSourceSurfaceFromNativeSurface + // succeeds or not since we don't expect to be able to do any better below + // if it fails. + // + // Note that the returned SourceSurfaceCairo holds a strong reference to + // the cairo_surface_t* that it wraps, which essencially means it holds a + // strong reference to aSurface since aSurface shares its + // cairo_surface_t*'s reference count variable. As a result we can't cache + // srcBuffer on aSurface (see below) since aSurface would then hold a + // strong reference back to srcBuffer, creating a reference loop and a + // memory leak. Not caching is fine since wrapping is cheap enough (no + // copying) so we can just wrap again next time we're called. + return Factory::CreateSourceSurfaceForCairoSurface( + aSurface->CairoSurface(), aSurface->GetSize(), format); + } + + RefPtr<SourceSurface> srcBuffer; + + // Currently no other DrawTarget types implement + // CreateSourceSurfaceFromNativeSurface + + if (!srcBuffer) { + // If aSurface wraps data, we can create a SourceSurfaceRawData that wraps + // the same data, then optimize it for aTarget: + RefPtr<DataSourceSurface> surf = GetWrappedDataSourceSurface(aSurface); + if (surf) { + srcBuffer = aIsPlugin + ? aTarget->OptimizeSourceSurfaceForUnknownAlpha(surf) + : aTarget->OptimizeSourceSurface(surf); + + if (srcBuffer == surf) { + // GetWrappedDataSourceSurface returns a SourceSurface that holds a + // strong reference to aSurface since it wraps aSurface's data and + // needs it to stay alive. As a result we can't cache srcBuffer on + // aSurface (below) since aSurface would then hold a strong reference + // back to srcBuffer, creating a reference loop and a memory leak. Not + // caching is fine since wrapping is cheap enough (no copying) so we + // can just wrap again next time we're called. + // + // Note that the check below doesn't catch this since srcBuffer will be + // a SourceSurfaceRawData object (even if aSurface is not a + // gfxImageSurface object), which is why we need this separate check. + return srcBuffer.forget(); + } + } + } + + if (!srcBuffer) { + MOZ_ASSERT(aTarget->GetBackendType() != BackendType::CAIRO, + "We already tried CreateSourceSurfaceFromNativeSurface with a " + "DrawTargetCairo above"); + // We've run out of performant options. We now try creating a SourceSurface + // using a temporary DrawTargetCairo and then optimizing it to aTarget's + // actual type. The CreateSourceSurfaceFromNativeSurface() call will + // likely create a DataSourceSurface (possibly involving copying and/or + // readback), and the OptimizeSourceSurface may well copy again and upload + // to the GPU. So, while this code path is rarely hit, hitting it may be + // very slow. + srcBuffer = Factory::CreateSourceSurfaceForCairoSurface( + aSurface->CairoSurface(), aSurface->GetSize(), format); + if (srcBuffer) { + srcBuffer = aTarget->OptimizeSourceSurface(srcBuffer); + } + } + + if (!srcBuffer) { + return nullptr; + } + + if ((srcBuffer->GetType() == SurfaceType::CAIRO && + static_cast<SourceSurfaceCairo*>(srcBuffer.get())->GetSurface() == + aSurface->CairoSurface()) || + (srcBuffer->GetType() == SurfaceType::CAIRO_IMAGE && + static_cast<DataSourceSurfaceCairo*>(srcBuffer.get())->GetSurface() == + aSurface->CairoSurface())) { + // See the "Note that the returned SourceSurfaceCairo..." comment above. + return srcBuffer.forget(); + } + + // Add user data to aSurface so we can cache lookups in the future. + auto* srcSurfUD = new SourceSurfaceUserData; + srcSurfUD->mBackendType = aTarget->GetBackendType(); + srcSurfUD->mSrcSurface = srcBuffer; + aSurface->SetData(&kSourceSurface, srcSurfUD, SourceBufferDestroy); + + return srcBuffer.forget(); +} + +already_AddRefed<DataSourceSurface> gfxPlatform::GetWrappedDataSourceSurface( + gfxASurface* aSurface) { + RefPtr<gfxImageSurface> image = aSurface->GetAsImageSurface(); + if (!image) { + return nullptr; + } + RefPtr<DataSourceSurface> result = Factory::CreateWrappingDataSourceSurface( + image->Data(), image->Stride(), image->GetSize(), + ImageFormatToSurfaceFormat(image->Format())); + + if (!result) { + return nullptr; + } + + // If we wrapped the underlying data of aSurface, then we need to add user + // data to make sure aSurface stays alive until we are done with the data. + auto* srcSurfUD = new DependentSourceSurfaceUserData; + srcSurfUD->mSurface = aSurface; + result->AddUserData(&kThebesSurface, srcSurfUD, SourceSurfaceDestroyed); + + return result.forget(); +} + +void gfxPlatform::PopulateScreenInfo() { + nsCOMPtr<nsIScreenManager> manager = + do_GetService("@mozilla.org/gfx/screenmanager;1"); + MOZ_ASSERT(manager, "failed to get nsIScreenManager"); + + nsCOMPtr<nsIScreen> screen; + manager->GetPrimaryScreen(getter_AddRefs(screen)); + if (!screen) { + // This can happen in xpcshell, for instance + return; + } + + screen->GetColorDepth(&mScreenDepth); + if (XRE_IsParentProcess()) { + gfxVars::SetScreenDepth(mScreenDepth); + } + + int left, top; + screen->GetRect(&left, &top, &mScreenSize.width, &mScreenSize.height); +} + +bool gfxPlatform::SupportsAzureContentForDrawTarget(DrawTarget* aTarget) { + if (!aTarget || !aTarget->IsValid()) { + return false; + } + + return SupportsAzureContentForType(aTarget->GetBackendType()); +} + +void gfxPlatform::PurgeSkiaFontCache() { + if (gfxPlatform::GetPlatform()->GetDefaultContentBackend() == + BackendType::SKIA) { + SkGraphics::PurgeFontCache(); + } +} + +already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForBackend( + BackendType aBackend, const IntSize& aSize, SurfaceFormat aFormat) { + // There is a bunch of knowledge in the gfxPlatform heirarchy about how to + // create the best offscreen surface for the current system and situation. We + // can easily take advantage of this for the Cairo backend, so that's what we + // do. + // mozilla::gfx::Factory can get away without having all this knowledge for + // now, but this might need to change in the future (using + // CreateOffscreenSurface() and CreateDrawTargetForSurface() for all + // backends). + if (aBackend == BackendType::CAIRO) { + RefPtr<gfxASurface> surf = + CreateOffscreenSurface(aSize, SurfaceFormatToImageFormat(aFormat)); + if (!surf || surf->CairoStatus()) { + return nullptr; + } + return CreateDrawTargetForSurface(surf, aSize); + } + return Factory::CreateDrawTarget(aBackend, aSize, aFormat); +} + +already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenCanvasDrawTarget( + const IntSize& aSize, SurfaceFormat aFormat) { + NS_ASSERTION(mPreferredCanvasBackend != BackendType::NONE, "No backend."); + + // If we are using remote canvas we don't want to use acceleration in + // canvas DrawTargets we are not remoting, so we always use the fallback + // software one. + if (!gfxPlatform::UseRemoteCanvas() || + !gfxPlatform::IsBackendAccelerated(mPreferredCanvasBackend)) { + RefPtr<DrawTarget> target = + CreateDrawTargetForBackend(mPreferredCanvasBackend, aSize, aFormat); + if (target || mFallbackCanvasBackend == BackendType::NONE) { + return target.forget(); + } + } + +#ifdef XP_WIN + // On Windows, the fallback backend (Cairo) should use its image backend. + return Factory::CreateDrawTarget(mFallbackCanvasBackend, aSize, aFormat); +#else + return CreateDrawTargetForBackend(mFallbackCanvasBackend, aSize, aFormat); +#endif +} + +already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenContentDrawTarget( + const IntSize& aSize, SurfaceFormat aFormat, bool aFallback) { + BackendType backend = (aFallback) ? mSoftwareBackend : mContentBackend; + NS_ASSERTION(backend != BackendType::NONE, "No backend."); + RefPtr<DrawTarget> dt = CreateDrawTargetForBackend(backend, aSize, aFormat); + + if (!dt) { + return nullptr; + } + + // We'd prefer this to take proper care and return a CaptureDT, but for the + // moment since we can't and this means we're going to be drawing on the main + // thread force it's initialization. See bug 1526045 and bug 1521368. + dt->ClearRect(gfx::Rect()); + if (!dt->IsValid()) { + return nullptr; + } + return dt.forget(); +} + +already_AddRefed<DrawTarget> gfxPlatform::CreateSimilarSoftwareDrawTarget( + DrawTarget* aDT, const IntSize& aSize, SurfaceFormat aFormat) { + RefPtr<DrawTarget> dt; + + if (Factory::DoesBackendSupportDataDrawtarget(aDT->GetBackendType())) { + dt = aDT->CreateSimilarDrawTarget(aSize, aFormat); + } else { + BackendType backendType = BackendType::SKIA; + dt = Factory::CreateDrawTarget(backendType, aSize, aFormat); + } + + return dt.forget(); +} + +/* static */ +already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForData( + unsigned char* aData, const IntSize& aSize, int32_t aStride, + SurfaceFormat aFormat, bool aUninitialized) { + BackendType backendType = gfxVars::ContentBackend(); + NS_ASSERTION(backendType != BackendType::NONE, "No backend."); + + if (!Factory::DoesBackendSupportDataDrawtarget(backendType)) { + backendType = BackendType::SKIA; + } + + RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData( + backendType, aData, aSize, aStride, aFormat, aUninitialized); + + return dt.forget(); +} + +/* static */ +BackendType gfxPlatform::BackendTypeForName(const nsCString& aName) { + if (aName.EqualsLiteral("cairo")) return BackendType::CAIRO; + if (aName.EqualsLiteral("skia")) return BackendType::SKIA; + if (aName.EqualsLiteral("direct2d")) return BackendType::DIRECT2D; + if (aName.EqualsLiteral("direct2d1.1")) return BackendType::DIRECT2D1_1; + return BackendType::NONE; +} + +nsresult gfxPlatform::GetFontList(nsAtom* aLangGroup, + const nsACString& aGenericFamily, + nsTArray<nsString>& aListOfFonts) { + gfxPlatformFontList::PlatformFontList()->GetFontList( + aLangGroup, aGenericFamily, aListOfFonts); + return NS_OK; +} + +nsresult gfxPlatform::UpdateFontList(bool aFullRebuild) { + gfxPlatformFontList::PlatformFontList()->UpdateFontList(aFullRebuild); + return NS_OK; +} + +void gfxPlatform::GetStandardFamilyName(const nsCString& aFontName, + nsACString& aFamilyName) { + gfxPlatformFontList::PlatformFontList()->GetStandardFamilyName(aFontName, + aFamilyName); +} + +nsAutoCString gfxPlatform::GetDefaultFontName( + const nsACString& aLangGroup, const nsACString& aGenericFamily) { + // To benefit from Return Value Optimization, all paths here must return + // this one variable: + nsAutoCString result; + + auto* pfl = gfxPlatformFontList::PlatformFontList(); + FamilyAndGeneric fam = pfl->GetDefaultFontFamily(aLangGroup, aGenericFamily); + if (!pfl->GetLocalizedFamilyName(fam.mFamily, result)) { + NS_WARNING("missing default font-family name"); + } + + return result; +} + +bool gfxPlatform::DownloadableFontsEnabled() { + if (mAllowDownloadableFonts == UNINITIALIZED_VALUE) { + mAllowDownloadableFonts = + Preferences::GetBool(GFX_DOWNLOADABLE_FONTS_ENABLED, false); + } + + return mAllowDownloadableFonts; +} + +bool gfxPlatform::UseCmapsDuringSystemFallback() { + return StaticPrefs::gfx_font_rendering_fallback_always_use_cmaps(); +} + +bool gfxPlatform::OpenTypeSVGEnabled() { + return StaticPrefs::gfx_font_rendering_opentype_svg_enabled(); +} + +uint32_t gfxPlatform::WordCacheCharLimit() { + return StaticPrefs::gfx_font_rendering_wordcache_charlimit(); +} + +uint32_t gfxPlatform::WordCacheMaxEntries() { + return StaticPrefs::gfx_font_rendering_wordcache_maxentries(); +} + +bool gfxPlatform::UseGraphiteShaping() { + return StaticPrefs::gfx_font_rendering_graphite_enabled(); +} + +bool gfxPlatform::IsFontFormatSupported( + StyleFontFaceSourceFormatKeyword aFormatHint, + StyleFontFaceSourceTechFlags aTechFlags) { + // By default, font resources are assumed to be supported; but if the format + // hint or technology flags explicitly indicate something we don't support, + // then return false. + switch (aFormatHint) { + case StyleFontFaceSourceFormatKeyword::None: + break; + case StyleFontFaceSourceFormatKeyword::Collection: + return false; + case StyleFontFaceSourceFormatKeyword::Opentype: + case StyleFontFaceSourceFormatKeyword::Truetype: + break; + case StyleFontFaceSourceFormatKeyword::EmbeddedOpentype: + return false; + case StyleFontFaceSourceFormatKeyword::Svg: + return false; + case StyleFontFaceSourceFormatKeyword::Woff: + break; + case StyleFontFaceSourceFormatKeyword::Woff2: + break; + case StyleFontFaceSourceFormatKeyword::Unknown: + return false; + default: + MOZ_ASSERT_UNREACHABLE("bad format hint!"); + return false; + } + StyleFontFaceSourceTechFlags unsupportedTechnologies = + StyleFontFaceSourceTechFlags::INCREMENTAL | + StyleFontFaceSourceTechFlags::COLOR_SBIX; + if (!StaticPrefs::gfx_downloadable_fonts_keep_color_bitmaps()) { + unsupportedTechnologies |= StyleFontFaceSourceTechFlags::COLOR_CBDT; + } + if (!StaticPrefs::gfx_font_rendering_colr_v1_enabled()) { + unsupportedTechnologies |= StyleFontFaceSourceTechFlags::COLOR_COLRV1; + } + if (!StaticPrefs::layout_css_font_palette_enabled()) { + unsupportedTechnologies |= StyleFontFaceSourceTechFlags::PALETTES; + } + if (!StaticPrefs::layout_css_font_variations_enabled()) { + unsupportedTechnologies |= StyleFontFaceSourceTechFlags::VARIATIONS; + } + if (aTechFlags & unsupportedTechnologies) { + return false; + } + return true; +} + +bool gfxPlatform::IsKnownIconFontFamily(const nsAtom* aFamilyName) const { + return gfxPlatformFontList::PlatformFontList()->IsKnownIconFontFamily( + aFamilyName); +} + +gfxFontEntry* gfxPlatform::LookupLocalFont(nsPresContext* aPresContext, + const nsACString& aFontName, + WeightRange aWeightForEntry, + StretchRange aStretchForEntry, + SlantStyleRange aStyleForEntry) { + return gfxPlatformFontList::PlatformFontList()->LookupLocalFont( + aPresContext, aFontName, aWeightForEntry, aStretchForEntry, + aStyleForEntry); +} + +gfxFontEntry* gfxPlatform::MakePlatformFont(const nsACString& aFontName, + WeightRange aWeightForEntry, + StretchRange aStretchForEntry, + SlantStyleRange aStyleForEntry, + const uint8_t* aFontData, + uint32_t aLength) { + return gfxPlatformFontList::PlatformFontList()->MakePlatformFont( + aFontName, aWeightForEntry, aStretchForEntry, aStyleForEntry, aFontData, + aLength); +} + +BackendPrefsData gfxPlatform::GetBackendPrefs() const { + BackendPrefsData data; + + data.mCanvasBitmask = BackendTypeBit(BackendType::SKIA); + data.mContentBitmask = BackendTypeBit(BackendType::SKIA); + +#ifdef MOZ_WIDGET_GTK + data.mCanvasBitmask |= BackendTypeBit(BackendType::CAIRO); + data.mContentBitmask |= BackendTypeBit(BackendType::CAIRO); +#endif + + data.mCanvasDefault = BackendType::SKIA; + data.mContentDefault = BackendType::SKIA; + + return data; +} + +void gfxPlatform::InitBackendPrefs(BackendPrefsData&& aPrefsData) { + mPreferredCanvasBackend = GetCanvasBackendPref(aPrefsData.mCanvasBitmask); + if (mPreferredCanvasBackend == BackendType::NONE) { + mPreferredCanvasBackend = aPrefsData.mCanvasDefault; + } + + if (mPreferredCanvasBackend == BackendType::DIRECT2D1_1) { + // Falling back to D2D 1.0 won't help us here. When D2D 1.1 DT creation + // fails it means the surface was too big or there's something wrong with + // the device. D2D 1.0 will encounter a similar situation. + mFallbackCanvasBackend = GetCanvasBackendPref( + aPrefsData.mCanvasBitmask & ~(BackendTypeBit(mPreferredCanvasBackend) | + BackendTypeBit(BackendType::DIRECT2D))); + } else { + mFallbackCanvasBackend = GetCanvasBackendPref( + aPrefsData.mCanvasBitmask & ~BackendTypeBit(mPreferredCanvasBackend)); + } + + mContentBackendBitmask = aPrefsData.mContentBitmask; + mContentBackend = GetContentBackendPref(mContentBackendBitmask); + if (mContentBackend == BackendType::NONE) { + mContentBackend = aPrefsData.mContentDefault; + // mContentBackendBitmask is our canonical reference for supported + // backends so we need to add the default if we are using it and + // overriding the prefs. + mContentBackendBitmask |= BackendTypeBit(aPrefsData.mContentDefault); + } + + uint32_t swBackendBits = BackendTypeBit(BackendType::SKIA); +#ifdef MOZ_WIDGET_GTK + swBackendBits |= BackendTypeBit(BackendType::CAIRO); +#endif + mSoftwareBackend = GetContentBackendPref(swBackendBits); + if (mSoftwareBackend == BackendType::NONE) { + mSoftwareBackend = BackendType::SKIA; + } + + // If we don't have a fallback canvas backend then use the same software + // fallback as content. + if (mFallbackCanvasBackend == BackendType::NONE) { + mFallbackCanvasBackend = mSoftwareBackend; + } + + if (XRE_IsParentProcess()) { + gfxVars::SetContentBackend(mContentBackend); + gfxVars::SetSoftwareBackend(mSoftwareBackend); + } +} + +/* static */ +BackendType gfxPlatform::GetCanvasBackendPref(uint32_t aBackendBitmask) { + return GetBackendPref("gfx.canvas.azure.backends", aBackendBitmask); +} + +/* static */ +BackendType gfxPlatform::GetContentBackendPref(uint32_t& aBackendBitmask) { + return GetBackendPref("gfx.content.azure.backends", aBackendBitmask); +} + +/* static */ +BackendType gfxPlatform::GetBackendPref(const char* aBackendPrefName, + uint32_t& aBackendBitmask) { + nsTArray<nsCString> backendList; + nsAutoCString prefString; + if (NS_SUCCEEDED(Preferences::GetCString(aBackendPrefName, prefString))) { + ParseString(prefString, ',', backendList); + } + + uint32_t allowedBackends = 0; + BackendType result = BackendType::NONE; + for (uint32_t i = 0; i < backendList.Length(); ++i) { + BackendType type = BackendTypeForName(backendList[i]); + if (BackendTypeBit(type) & aBackendBitmask) { + allowedBackends |= BackendTypeBit(type); + if (result == BackendType::NONE) { + result = type; + } + } + } + + aBackendBitmask = allowedBackends; + return result; +} + +bool gfxPlatform::InSafeMode() { + static bool sSafeModeInitialized = false; + static bool sInSafeMode = false; + + if (!sSafeModeInitialized) { + sSafeModeInitialized = true; + nsCOMPtr<nsIXULRuntime> xr = do_GetService("@mozilla.org/xre/runtime;1"); + if (xr) { + xr->GetInSafeMode(&sInSafeMode); + } + } + return sInSafeMode; +} + +bool gfxPlatform::OffMainThreadCompositingEnabled() { + return UsesOffMainThreadCompositing(); +} + +void gfxPlatform::SetCMSModeOverride(CMSMode aMode) { + MOZ_ASSERT(gCMSInitialized); + gCMSMode = aMode; +} + +int gfxPlatform::GetRenderingIntent() { + // StaticPrefList.yaml is using 0 as the default for the rendering + // intent preference, based on that being the value for + // QCMS_INTENT_DEFAULT. Assert here to catch if that ever + // changes and we can then figure out what to do about it. + MOZ_ASSERT(QCMS_INTENT_DEFAULT == 0); + + /* Try to query the pref system for a rendering intent. */ + int32_t pIntent = StaticPrefs::gfx_color_management_rendering_intent(); + if ((pIntent < QCMS_INTENT_MIN) || (pIntent > QCMS_INTENT_MAX)) { + /* If the pref is out of range, use embedded profile. */ + pIntent = -1; + } + return pIntent; +} + +DeviceColor gfxPlatform::TransformPixel(const sRGBColor& in, + qcms_transform* transform) { + if (transform) { + /* we want the bytes in RGB order */ +#ifdef IS_LITTLE_ENDIAN + /* ABGR puts the bytes in |RGBA| order on little endian */ + uint32_t packed = in.ToABGR(); + qcms_transform_data(transform, (uint8_t*)&packed, (uint8_t*)&packed, 1); + auto out = DeviceColor::FromABGR(packed); +#else + /* ARGB puts the bytes in |ARGB| order on big endian */ + uint32_t packed = in.UnusualToARGB(); + /* add one to move past the alpha byte */ + qcms_transform_data(transform, (uint8_t*)&packed + 1, (uint8_t*)&packed + 1, + 1); + auto out = DeviceColor::UnusualFromARGB(packed); +#endif + out.a = in.a; + return out; + } + return DeviceColor(in.r, in.g, in.b, in.a); +} + +nsTArray<uint8_t> gfxPlatform::GetPrefCMSOutputProfileData() { + const auto mirror = StaticPrefs::gfx_color_management_display_profile(); + const auto fname = *mirror; + if (fname == "") { + return nsTArray<uint8_t>(); + } + + void* mem = nullptr; + size_t size = 0; + qcms_data_from_path(fname.get(), &mem, &size); + + nsTArray<uint8_t> result; + + if (mem) { + result.AppendElements(static_cast<uint8_t*>(mem), size); + free(mem); + } + + return result; +} + +const mozilla::gfx::ContentDeviceData* gfxPlatform::GetInitContentDeviceData() { + return gContentDeviceInitData; +} + +CMSMode GfxColorManagementMode() { + const auto mode = StaticPrefs::gfx_color_management_mode(); + if (mode >= 0 && mode < UnderlyingValue(CMSMode::AllCount)) { + return CMSMode(mode); + } + return CMSMode::Off; +} + +void gfxPlatform::InitializeCMS() { + if (gCMSInitialized) { + return; + } + + if (XRE_IsGPUProcess()) { + // Colors in the GPU process should already be managed, so we don't need to + // perform color management there. + gCMSInitialized = true; + return; + } + + MOZ_DIAGNOSTIC_ASSERT(NS_IsMainThread(), + "CMS should be initialized on the main thread"); + if (MOZ_UNLIKELY(!NS_IsMainThread())) { + return; + } + + gCMSMode = GfxColorManagementMode(); + + gCMSsRGBProfile = qcms_profile_sRGB(); + + /* Determine if we're using the internal override to force sRGB as + an output profile for reftests. See Bug 452125. + + Note that we don't normally (outside of tests) set a default value + of this preference, which means nsIPrefBranch::GetBoolPref will + typically throw (and leave its out-param untouched). + */ + if (StaticPrefs::gfx_color_management_force_srgb() || + StaticPrefs::gfx_color_management_native_srgb()) { + gCMSOutputProfile = gCMSsRGBProfile; + } + + if (!gCMSOutputProfile) { + nsTArray<uint8_t> outputProfileData = + gfxPlatform::GetPlatform()->GetPlatformCMSOutputProfileData(); + if (!outputProfileData.IsEmpty()) { + gCMSOutputProfile = qcms_profile_from_memory_curves_only( + outputProfileData.Elements(), outputProfileData.Length()); + } + } + + /* Determine if the profile looks bogus. If so, close the profile + * and use sRGB instead. See bug 460629, */ + if (gCMSOutputProfile && qcms_profile_is_bogus(gCMSOutputProfile)) { + NS_ASSERTION(gCMSOutputProfile != gCMSsRGBProfile, + "Builtin sRGB profile tagged as bogus!!!"); + qcms_profile_release(gCMSOutputProfile); + gCMSOutputProfile = nullptr; + } + + if (!gCMSOutputProfile) { + gCMSOutputProfile = gCMSsRGBProfile; + } + + /* Precache the LUT16 Interpolations for the output profile. See + bug 444661 for details. */ + qcms_profile_precache_output_transform(gCMSOutputProfile); + + // Create the RGB transform. + gCMSRGBTransform = + qcms_transform_create(gCMSsRGBProfile, QCMS_DATA_RGB_8, gCMSOutputProfile, + QCMS_DATA_RGB_8, QCMS_INTENT_PERCEPTUAL); + + // And the inverse. + gCMSInverseRGBTransform = + qcms_transform_create(gCMSOutputProfile, QCMS_DATA_RGB_8, gCMSsRGBProfile, + QCMS_DATA_RGB_8, QCMS_INTENT_PERCEPTUAL); + + // The RGBA transform. + gCMSRGBATransform = qcms_transform_create(gCMSsRGBProfile, QCMS_DATA_RGBA_8, + gCMSOutputProfile, QCMS_DATA_RGBA_8, + QCMS_INTENT_PERCEPTUAL); + + // And the BGRA one. + gCMSBGRATransform = qcms_transform_create(gCMSsRGBProfile, QCMS_DATA_BGRA_8, + gCMSOutputProfile, QCMS_DATA_BGRA_8, + QCMS_INTENT_PERCEPTUAL); + + // FIXME: We only enable iccv4 after we create the platform profile, to + // wallpaper over bug 1697787. + // + // This should happen ideally right after setting gCMSMode. + if (StaticPrefs::gfx_color_management_enablev4()) { + qcms_enable_iccv4(); + } + + gCMSInitialized = true; +} + +qcms_transform* gfxPlatform::GetCMSOSRGBATransform() { + switch (SurfaceFormat::OS_RGBA) { + case SurfaceFormat::B8G8R8A8: + return GetCMSBGRATransform(); + case SurfaceFormat::R8G8B8A8: + return GetCMSRGBATransform(); + default: + // We do not support color management with big endian. + return nullptr; + } +} + +qcms_data_type gfxPlatform::GetCMSOSRGBAType() { + switch (SurfaceFormat::OS_RGBA) { + case SurfaceFormat::B8G8R8A8: + return QCMS_DATA_BGRA_8; + case SurfaceFormat::R8G8B8A8: + return QCMS_DATA_RGBA_8; + default: + // We do not support color management with big endian. + return QCMS_DATA_RGBA_8; + } +} + +/* Shuts down various transforms and profiles for CMS. */ +void gfxPlatform::ShutdownCMS() { + if (gCMSRGBTransform) { + qcms_transform_release(gCMSRGBTransform); + gCMSRGBTransform = nullptr; + } + if (gCMSInverseRGBTransform) { + qcms_transform_release(gCMSInverseRGBTransform); + gCMSInverseRGBTransform = nullptr; + } + if (gCMSRGBATransform) { + qcms_transform_release(gCMSRGBATransform); + gCMSRGBATransform = nullptr; + } + if (gCMSBGRATransform) { + qcms_transform_release(gCMSBGRATransform); + gCMSBGRATransform = nullptr; + } + if (gCMSOutputProfile) { + qcms_profile_release(gCMSOutputProfile); + + // handle the aliased case + if (gCMSsRGBProfile == gCMSOutputProfile) { + gCMSsRGBProfile = nullptr; + } + gCMSOutputProfile = nullptr; + } + if (gCMSsRGBProfile) { + qcms_profile_release(gCMSsRGBProfile); + gCMSsRGBProfile = nullptr; + } + + // Reset the state variables + gCMSMode = CMSMode::Off; + gCMSInitialized = false; +} + +uint32_t gfxPlatform::GetBidiNumeralOption() { + return StaticPrefs::bidi_numeral(); +} + +/* static */ +void gfxPlatform::FlushFontAndWordCaches() { + gfxFontCache* fontCache = gfxFontCache::GetCache(); + if (fontCache) { + fontCache->Flush(); + } + + gfxPlatform::PurgeSkiaFontCache(); +} + +/* static */ +void gfxPlatform::ForceGlobalReflow(NeedsReframe aNeedsReframe, + BroadcastToChildren aBroadcastToChildren) { + MOZ_ASSERT(NS_IsMainThread()); + const bool reframe = aNeedsReframe == NeedsReframe::Yes; + // Send a notification that will be observed by PresShells in this process + // only. + if (nsCOMPtr<nsIObserverService> obs = services::GetObserverService()) { + char16_t needsReframe[] = {char16_t(reframe), 0}; + obs->NotifyObservers(nullptr, "font-info-updated", needsReframe); + } + if (XRE_IsParentProcess() && + aBroadcastToChildren == BroadcastToChildren::Yes) { + // Propagate the change to child processes. + for (auto* process : + dom::ContentParent::AllProcesses(dom::ContentParent::eLive)) { + Unused << process->SendForceGlobalReflow(reframe); + } + } +} + +void gfxPlatform::FontsPrefsChanged(const char* aPref) { + NS_ASSERTION(aPref != nullptr, "null preference"); + if (!strcmp(GFX_DOWNLOADABLE_FONTS_ENABLED, aPref)) { + mAllowDownloadableFonts = UNINITIALIZED_VALUE; + } else if (!strcmp(GFX_PREF_WORD_CACHE_CHARLIMIT, aPref) || + !strcmp(GFX_PREF_WORD_CACHE_MAXENTRIES, aPref) || + !strcmp(GFX_PREF_GRAPHITE_SHAPING, aPref)) { + FlushFontAndWordCaches(); + } else if ( +#if defined(XP_MACOSX) + !strcmp(GFX_PREF_CORETEXT_SHAPING, aPref) || +#endif + !strcmp("gfx.font_rendering.ahem_antialias_none", aPref)) { + FlushFontAndWordCaches(); + } else if (!strcmp(GFX_PREF_OPENTYPE_SVG, aPref)) { + gfxFontCache::GetCache()->Flush(); + gfxFontCache::GetCache()->NotifyGlyphsChanged(); + } +} + +mozilla::LogModule* gfxPlatform::GetLog(eGfxLog aWhichLog) { + // logs shared across gfx + static LazyLogModule sFontlistLog("fontlist"); + static LazyLogModule sFontInitLog("fontinit"); + static LazyLogModule sTextrunLog("textrun"); + static LazyLogModule sTextrunuiLog("textrunui"); + static LazyLogModule sCmapDataLog("cmapdata"); + static LazyLogModule sTextPerfLog("textperf"); + + switch (aWhichLog) { + case eGfxLog_fontlist: + return sFontlistLog; + case eGfxLog_fontinit: + return sFontInitLog; + case eGfxLog_textrun: + return sTextrunLog; + case eGfxLog_textrunui: + return sTextrunuiLog; + case eGfxLog_cmapdata: + return sCmapDataLog; + case eGfxLog_textperf: + return sTextPerfLog; + } + + MOZ_ASSERT_UNREACHABLE("Unexpected log type"); + return nullptr; +} + +RefPtr<mozilla::gfx::DrawTarget> gfxPlatform::ScreenReferenceDrawTarget() { + MOZ_ASSERT_IF(XRE_IsContentProcess(), NS_IsMainThread()); + return (mScreenReferenceDrawTarget) + ? mScreenReferenceDrawTarget + : gPlatform->CreateOffscreenContentDrawTarget( + IntSize(1, 1), SurfaceFormat::B8G8R8A8, true); +} + +/* static */ RefPtr<mozilla::gfx::DrawTarget> +gfxPlatform::ThreadLocalScreenReferenceDrawTarget() { + if (NS_IsMainThread() && gPlatform) { + return gPlatform->ScreenReferenceDrawTarget(); + } + + gfxPlatformWorker* platformWorker = gfxPlatformWorker::Get(); + if (platformWorker) { + return platformWorker->ScreenReferenceDrawTarget(); + } + + return Factory::CreateDrawTarget(BackendType::SKIA, IntSize(1, 1), + SurfaceFormat::B8G8R8A8); +} + +mozilla::gfx::SurfaceFormat gfxPlatform::Optimal2DFormatForContent( + gfxContentType aContent) { + switch (aContent) { + case gfxContentType::COLOR: + switch (GetOffscreenFormat()) { + case SurfaceFormat::A8R8G8B8_UINT32: + return mozilla::gfx::SurfaceFormat::B8G8R8A8; + case SurfaceFormat::X8R8G8B8_UINT32: + return mozilla::gfx::SurfaceFormat::B8G8R8X8; + case SurfaceFormat::R5G6B5_UINT16: + return mozilla::gfx::SurfaceFormat::R5G6B5_UINT16; + default: + MOZ_ASSERT_UNREACHABLE( + "unknown gfxImageFormat for " + "gfxContentType::COLOR"); + return mozilla::gfx::SurfaceFormat::B8G8R8A8; + } + case gfxContentType::ALPHA: + return mozilla::gfx::SurfaceFormat::A8; + case gfxContentType::COLOR_ALPHA: + return mozilla::gfx::SurfaceFormat::B8G8R8A8; + default: + MOZ_ASSERT_UNREACHABLE("unknown gfxContentType"); + return mozilla::gfx::SurfaceFormat::B8G8R8A8; + } +} + +gfxImageFormat gfxPlatform::OptimalFormatForContent(gfxContentType aContent) { + switch (aContent) { + case gfxContentType::COLOR: + return GetOffscreenFormat(); + case gfxContentType::ALPHA: + return SurfaceFormat::A8; + case gfxContentType::COLOR_ALPHA: + return SurfaceFormat::A8R8G8B8_UINT32; + default: + MOZ_ASSERT_UNREACHABLE("unknown gfxContentType"); + return SurfaceFormat::A8R8G8B8_UINT32; + } +} + +/** + * There are a number of layers acceleration (or layers in general) preferences + * that should be consistent for the lifetime of the application (bug 840967). + * As such, we will evaluate them all as soon as one of them is evaluated + * and remember the values. Changing these preferences during the run will + * not have any effect until we restart. + */ +static mozilla::Atomic<bool> sLayersSupportsHardwareVideoDecoding(false); +static bool sLayersHardwareVideoDecodingFailed = false; + +static mozilla::Atomic<bool> sLayersAccelerationPrefsInitialized(false); + +static void VideoDecodingFailedChangedCallback(const char* aPref, void*) { + sLayersHardwareVideoDecodingFailed = Preferences::GetBool(aPref, false); + gfxPlatform::GetPlatform()->UpdateCanUseHardwareVideoDecoding(); +} + +void gfxPlatform::UpdateCanUseHardwareVideoDecoding() { + if (XRE_IsParentProcess()) { + gfxVars::SetCanUseHardwareVideoDecoding(CanUseHardwareVideoDecoding()); + } +} + +void gfxPlatform::UpdateForceSubpixelAAWherePossible() { + bool forceSubpixelAAWherePossible = + StaticPrefs::gfx_webrender_quality_force_subpixel_aa_where_possible(); + gfxVars::SetForceSubpixelAAWherePossible(forceSubpixelAAWherePossible); +} + +void gfxPlatform::InitAcceleration() { + if (sLayersAccelerationPrefsInitialized) { + return; + } + + InitCompositorAccelerationPrefs(); + + // If this is called for the first time on a non-main thread, we're screwed. + // At the moment there's no explicit guarantee that the main thread calls + // this before the compositor thread, but let's at least make the assumption + // explicit. + MOZ_ASSERT(NS_IsMainThread(), "can only initialize prefs on the main thread"); + +#ifndef MOZ_WIDGET_GTK + nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + nsCString discardFailureId; + int32_t status; +#endif + + if (XRE_IsParentProcess()) { + gfxVars::SetBrowserTabsRemoteAutostart(BrowserTabsRemoteAutostart()); + gfxVars::SetOffscreenFormat(GetOffscreenFormat()); + gfxVars::SetRequiresAcceleratedGLContextForCompositorOGL( + RequiresAcceleratedGLContextForCompositorOGL()); +#ifdef XP_WIN + if (NS_SUCCEEDED( + gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_D3D11_KEYED_MUTEX, + discardFailureId, &status))) { + gfxVars::SetAllowD3D11KeyedMutex(status == nsIGfxInfo::FEATURE_STATUS_OK); + } else { + // If we couldn't properly evaluate the status, err on the side + // of caution and give this functionality to the user. + gfxCriticalNote << "Cannot evaluate keyed mutex feature status"; + gfxVars::SetAllowD3D11KeyedMutex(true); + } + if (StaticPrefs::gfx_direct3d11_use_double_buffering() && + IsWin10OrLater()) { + gfxVars::SetUseDoubleBufferingWithCompositor(true); + } +#endif + } + + if (StaticPrefs::media_hardware_video_decoding_enabled_AtStartup()) { +#ifdef MOZ_WIDGET_GTK + sLayersSupportsHardwareVideoDecoding = + gfxPlatformGtk::GetPlatform()->InitVAAPIConfig( + StaticPrefs:: + media_hardware_video_decoding_force_enabled_AtStartup() || + StaticPrefs::media_ffmpeg_vaapi_enabled_AtStartup()); +#else + if ( +# ifdef XP_WIN + Preferences::GetBool("media.wmf.dxva.enabled", true) && +# endif + NS_SUCCEEDED(gfxInfo->GetFeatureStatus( + nsIGfxInfo::FEATURE_HARDWARE_VIDEO_DECODING, discardFailureId, + &status))) { + if (status == nsIGfxInfo::FEATURE_STATUS_OK || + StaticPrefs:: + media_hardware_video_decoding_force_enabled_AtStartup()) { + sLayersSupportsHardwareVideoDecoding = true; + } + } +#endif + } else if (XRE_IsParentProcess()) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::HARDWARE_VIDEO_DECODING); + feature.EnableByDefault(); + feature.UserDisable("User disabled via pref", + "FEATURE_HARDWARE_VIDEO_DECODING_PREF_DISABLED"_ns); + } + + sLayersAccelerationPrefsInitialized = true; + + if (XRE_IsParentProcess()) { + Preferences::RegisterCallbackAndCall( + VideoDecodingFailedChangedCallback, + "media.hardware-video-decoding.failed"); + InitGPUProcessPrefs(); + + gfxVars::SetRemoteCanvasEnabled(StaticPrefs::gfx_canvas_remote() && + gfxConfig::IsEnabled(Feature::GPU_PROCESS)); + } +} + +void gfxPlatform::InitGPUProcessPrefs() { + // We want to hide this from about:support, so only set a default if the + // pref is known to be true. + if (!StaticPrefs::layers_gpu_process_enabled_AtStartup() && + !StaticPrefs::layers_gpu_process_force_enabled_AtStartup()) { + return; + } + + FeatureState& gpuProc = gfxConfig::GetFeature(Feature::GPU_PROCESS); + + // We require E10S - otherwise, there is very little benefit to the GPU + // process, since the UI process must still use acceleration for + // performance. + if (!BrowserTabsRemoteAutostart()) { + gpuProc.DisableByDefault(FeatureStatus::Unavailable, + "Multi-process mode is not enabled", + "FEATURE_FAILURE_NO_E10S"_ns); + } else { + gpuProc.SetDefaultFromPref( + StaticPrefs::GetPrefName_layers_gpu_process_enabled(), true, + StaticPrefs::GetPrefDefault_layers_gpu_process_enabled()); + } + + if (StaticPrefs::layers_gpu_process_force_enabled_AtStartup()) { + gpuProc.UserForceEnable("User force-enabled via pref"); + } + + nsCString message; + nsCString failureId; + if (!gfxPlatform::IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_GPU_PROCESS, + &message, failureId)) { + gpuProc.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + return; + } + + if (IsHeadless()) { + gpuProc.ForceDisable(FeatureStatus::Blocked, "Headless mode is enabled", + "FEATURE_FAILURE_HEADLESS_MODE"_ns); + return; + } + if (InSafeMode()) { + gpuProc.ForceDisable(FeatureStatus::Blocked, "Safe-mode is enabled", + "FEATURE_FAILURE_SAFE_MODE"_ns); + return; + } + + InitPlatformGPUProcessPrefs(); +} + +void gfxPlatform::InitCompositorAccelerationPrefs() { + const char* acceleratedEnv = PR_GetEnv("MOZ_ACCELERATED"); + + FeatureState& feature = gfxConfig::GetFeature(Feature::HW_COMPOSITING); + + // Base value - does the platform allow acceleration? + if (feature.SetDefault(AccelerateLayersByDefault(), FeatureStatus::Blocked, + "Acceleration blocked by platform")) { + if (StaticPrefs:: + layers_acceleration_disabled_AtStartup_DoNotUseDirectly()) { + feature.UserDisable("Disabled by layers.acceleration.disabled=true", + "FEATURE_FAILURE_COMP_PREF"_ns); + } else if (acceleratedEnv && *acceleratedEnv == '0') { + feature.UserDisable("Disabled by envvar", "FEATURE_FAILURE_COMP_ENV"_ns); + } + } else { + if (acceleratedEnv && *acceleratedEnv == '1') { + feature.UserEnable("Enabled by envvar"); + } + } + + // This has specific meaning elsewhere, so we always record it. + if (StaticPrefs:: + layers_acceleration_force_enabled_AtStartup_DoNotUseDirectly()) { + feature.UserForceEnable("Force-enabled by pref"); + } + + // Safe, headless, and record/replay modes override everything. + if (InSafeMode()) { + feature.ForceDisable(FeatureStatus::Blocked, + "Acceleration blocked by safe-mode", + "FEATURE_FAILURE_COMP_SAFEMODE"_ns); + } + if (IsHeadless()) { + feature.ForceDisable(FeatureStatus::Blocked, + "Acceleration blocked by headless mode", + "FEATURE_FAILURE_COMP_HEADLESSMODE"_ns); + } +} + +/*static*/ +bool gfxPlatform::WebRenderPrefEnabled() { + return StaticPrefs::gfx_webrender_all_AtStartup() || + StaticPrefs::gfx_webrender_enabled_AtStartup_DoNotUseDirectly(); +} + +/*static*/ +bool gfxPlatform::WebRenderEnvvarEnabled() { + const char* env = PR_GetEnv("MOZ_WEBRENDER"); + return (env && *env == '1'); +} + +/* static */ const char* gfxPlatform::WebRenderResourcePathOverride() { + const char* resourcePath = PR_GetEnv("WR_RESOURCE_PATH"); + if (!resourcePath || resourcePath[0] == '\0') { + return nullptr; + } + return resourcePath; +} + +void gfxPlatform::InitWebRenderConfig() { + bool prefEnabled = WebRenderPrefEnabled(); + bool envvarEnabled = WebRenderEnvvarEnabled(); + + // WR? WR+ => means WR was enabled via gfx.webrender.all.qualified on + // qualified hardware + // WR! WR+ => means WR was enabled via gfx.webrender.{all,enabled} or + // envvar, possibly on unqualified hardware + // In all cases WR- means WR was not enabled, for one of many possible + // reasons. Prior to bug 1523788 landing the gfx.webrender.{all,enabled} + // prefs only worked on Nightly so keep that in mind when looking at older + // crash reports. + ScopedGfxFeatureReporter reporter("WR", prefEnabled || envvarEnabled); + if (!XRE_IsParentProcess()) { + // The parent process runs through all the real decision-making code + // later in this function. For other processes we still want to report + // the state of the feature for crash reports. + reporter.SetSuccessful(); + return; + } + + // Update the gfxConfig feature states. + gfxConfigManager manager; + manager.Init(); + manager.ConfigureWebRender(); + + bool hasHardware = gfxConfig::IsEnabled(Feature::WEBRENDER); + +#ifdef MOZ_WIDGET_GTK + // We require a hardware driver to back the GL context unless the user forced + // on WebRender. + if (!gfxConfig::IsForcedOnByUser(Feature::WEBRENDER) && + StaticPrefs::gfx_webrender_reject_software_driver_AtStartup()) { + gfxVars::SetWebRenderRequiresHardwareDriver(true); + } +#endif + +#ifdef XP_WIN + if (gfxConfig::IsEnabled(Feature::WEBRENDER_ANGLE)) { + gfxVars::SetUseWebRenderANGLE(true); + } +#endif + + if (gfxConfig::IsEnabled(Feature::WEBRENDER_SHADER_CACHE)) { + gfxVars::SetUseWebRenderProgramBinaryDisk(true); + } + + gfxVars::SetUseWebRenderOptimizedShaders( + gfxConfig::IsEnabled(Feature::WEBRENDER_OPTIMIZED_SHADERS)); + + gfxVars::SetUseSoftwareWebRender(!hasHardware); + + Preferences::RegisterPrefixCallbackAndCall(SwapIntervalPrefChangeCallback, + "gfx.swap-interval"); + + reporter.SetSuccessful(); + + Preferences::RegisterPrefixCallbackAndCall(WebRenderDebugPrefChangeCallback, + WR_DEBUG_PREF); + + RegisterWebRenderBoolParamCallback(); + + Preferences::RegisterPrefixCallbackAndCall( + WebRendeProfilerUIPrefChangeCallback, "gfx.webrender.debug.profiler-ui"); + Preferences::RegisterCallback( + WebRenderQualityPrefChangeCallback, + nsDependentCString( + StaticPrefs:: + GetPrefName_gfx_webrender_quality_force_subpixel_aa_where_possible())); + + Preferences::RegisterCallback( + WebRenderBatchingPrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_gfx_webrender_batching_lookback())); + + Preferences::RegisterCallbackAndCall( + WebRenderBlobTileSizePrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_gfx_webrender_blob_tile_size())); + + Preferences::RegisterCallbackAndCall( + WebRenderUploadThresholdPrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_gfx_webrender_batched_upload_threshold())); + + if (WebRenderResourcePathOverride()) { + CrashReporter::AnnotateCrashReport( + CrashReporter::Annotation::IsWebRenderResourcePathOverridden, true); + } + + UpdateForceSubpixelAAWherePossible(); + +#ifdef XP_WIN + if (gfxConfig::IsEnabled(Feature::WEBRENDER_DCOMP_PRESENT)) { + gfxVars::SetUseWebRenderDCompWin(true); + } + if (StaticPrefs::gfx_webrender_software_d3d11_AtStartup()) { + gfxVars::SetAllowSoftwareWebRenderD3D11(true); + } + + const bool overlaySupported = + IsWin10AnniversaryUpdateOrLater() && + gfxConfig::IsEnabled(Feature::WEBRENDER_COMPOSITOR); + MOZ_ASSERT_IF(overlaySupported, + gfxConfig::IsEnabled(Feature::WEBRENDER_DCOMP_PRESENT)); + + bool useVideoOverlay = false; + if (StaticPrefs::gfx_webrender_dcomp_video_overlay_win_AtStartup()) { + if (overlaySupported) { + useVideoOverlay = true; + } + + if (useVideoOverlay && + !StaticPrefs:: + gfx_webrender_dcomp_video_overlay_win_force_enabled_AtStartup()) { + nsCString failureId; + int32_t status; + const nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + if (NS_FAILED(gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_VIDEO_OVERLAY, + failureId, &status))) { + FeatureState& feature = gfxConfig::GetFeature(Feature::VIDEO_OVERLAY); + feature.DisableByDefault(FeatureStatus::BlockedNoGfxInfo, + "gfxInfo is broken", + "FEATURE_FAILURE_WR_NO_GFX_INFO"_ns); + useVideoOverlay = false; + } else { + if (status != nsIGfxInfo::FEATURE_ALLOW_ALWAYS) { + FeatureState& feature = gfxConfig::GetFeature(Feature::VIDEO_OVERLAY); + feature.DisableByDefault(FeatureStatus::Blocked, + "Blocklisted by gfxInfo", failureId); + useVideoOverlay = false; + } + } + } + } else if (overlaySupported) { + FeatureState& feature = gfxConfig::GetFeature(Feature::VIDEO_OVERLAY); + feature.DisableByDefault(FeatureStatus::Blocked, "Disabled by pref", + "FEATURE_FAILURE_DISABLED_BY_PREF"_ns); + } + + if (useVideoOverlay) { + FeatureState& feature = gfxConfig::GetFeature(Feature::VIDEO_OVERLAY); + feature.EnableByDefault(); + gfxVars::SetUseWebRenderDCompVideoOverlayWin(true); + } + + if (useVideoOverlay && + StaticPrefs::gfx_webrender_dcomp_video_sw_overlay_win_AtStartup()) { + gfxVars::SetUseWebRenderDCompSwVideoOverlayWin(true); + } + + bool useHwVideoZeroCopy = false; + if (StaticPrefs::media_wmf_zero_copy_nv12_textures_AtStartup()) { + // XXX relax limitation to Windows 8.1 + if (IsWin10OrLater() && hasHardware) { + useHwVideoZeroCopy = true; + } + + if (useHwVideoZeroCopy && + !StaticPrefs:: + media_wmf_zero_copy_nv12_textures_force_enabled_AtStartup()) { + nsCString failureId; + int32_t status; + const nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + if (NS_FAILED(gfxInfo->GetFeatureStatus( + nsIGfxInfo::FEATURE_HW_DECODED_VIDEO_ZERO_COPY, failureId, + &status))) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::HW_DECODED_VIDEO_ZERO_COPY); + feature.DisableByDefault(FeatureStatus::BlockedNoGfxInfo, + "gfxInfo is broken", + "FEATURE_FAILURE_WR_NO_GFX_INFO"_ns); + useHwVideoZeroCopy = false; + } else { + if (status != nsIGfxInfo::FEATURE_ALLOW_ALWAYS) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::HW_DECODED_VIDEO_ZERO_COPY); + feature.DisableByDefault(FeatureStatus::Blocked, + "Blocklisted by gfxInfo", failureId); + useHwVideoZeroCopy = false; + } + } + } + } + + if (useHwVideoZeroCopy) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::HW_DECODED_VIDEO_ZERO_COPY); + feature.EnableByDefault(); + gfxVars::SetHwDecodedVideoZeroCopy(true); + } + + bool reuseDecoderDevice = false; + if (StaticPrefs::gfx_direct3d11_reuse_decoder_device_AtStartup()) { + reuseDecoderDevice = true; + + if (reuseDecoderDevice && + !StaticPrefs:: + gfx_direct3d11_reuse_decoder_device_force_enabled_AtStartup()) { + nsCString failureId; + int32_t status; + const nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + if (NS_FAILED(gfxInfo->GetFeatureStatus( + nsIGfxInfo::FEATURE_REUSE_DECODER_DEVICE, failureId, &status))) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::REUSE_DECODER_DEVICE); + feature.DisableByDefault(FeatureStatus::BlockedNoGfxInfo, + "gfxInfo is broken", + "FEATURE_FAILURE_WR_NO_GFX_INFO"_ns); + reuseDecoderDevice = false; + } else { + if (status != nsIGfxInfo::FEATURE_STATUS_OK) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::REUSE_DECODER_DEVICE); + feature.DisableByDefault(FeatureStatus::Blocked, + "Blocklisted by gfxInfo", failureId); + reuseDecoderDevice = false; + } + } + } + } + + if (reuseDecoderDevice) { + FeatureState& feature = + gfxConfig::GetFeature(Feature::REUSE_DECODER_DEVICE); + feature.EnableByDefault(); + gfxVars::SetReuseDecoderDevice(true); + } + + if (Preferences::GetBool("gfx.webrender.flip-sequential", false)) { + if (gfxVars::UseWebRenderANGLE()) { + gfxVars::SetUseWebRenderFlipSequentialWin(true); + } + } + if (Preferences::GetBool("gfx.webrender.triple-buffering.enabled", false)) { + if (gfxVars::UseWebRenderDCompWin() || + gfxVars::UseWebRenderFlipSequentialWin()) { + gfxVars::SetUseWebRenderTripleBufferingWin(true); + } + } +#endif + + if (gfxConfig::IsEnabled(Feature::WEBRENDER_COMPOSITOR)) { + gfxVars::SetUseWebRenderCompositor(true); + } + + Telemetry::ScalarSet( + Telemetry::ScalarID::GFX_OS_COMPOSITOR, + gfx::gfxConfig::IsEnabled(gfx::Feature::WEBRENDER_COMPOSITOR)); + + if (gfxConfig::IsEnabled(Feature::WEBRENDER_PARTIAL)) { + gfxVars::SetWebRenderMaxPartialPresentRects( + StaticPrefs::gfx_webrender_max_partial_present_rects_AtStartup()); + } + + // Set features that affect WR's RendererOptions + gfxVars::SetUseGLSwizzle( + IsFeatureSupported(nsIGfxInfo::FEATURE_GL_SWIZZLE, true)); + gfxVars::SetUseWebRenderScissoredCacheClears(gfx::gfxConfig::IsEnabled( + gfx::Feature::WEBRENDER_SCISSORED_CACHE_CLEARS)); + + // The RemoveShaderCacheFromDiskIfNecessary() needs to be called after + // WebRenderConfig initialization. + gfxUtils::RemoveShaderCacheFromDiskIfNecessary(); +} + +void gfxPlatform::InitHardwareVideoConfig() { + if (!XRE_IsParentProcess()) { + return; + } + +#ifdef MOZ_WIDGET_GTK + // We don't want to expose codec info if whole HW decoding is disabled. + if (!sLayersSupportsHardwareVideoDecoding) { + return; + } +#endif + + nsCString message; + nsCString failureId; + + FeatureState& featureVP8 = gfxConfig::GetFeature(Feature::VP8_HW_DECODE); + featureVP8.EnableByDefault(); + + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_VP8_HW_DECODE, &message, + failureId)) { + featureVP8.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + gfxVars::SetUseVP8HwDecode(featureVP8.IsEnabled()); + + FeatureState& featureVP9 = gfxConfig::GetFeature(Feature::VP9_HW_DECODE); + featureVP9.EnableByDefault(); + + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_VP9_HW_DECODE, &message, + failureId)) { + featureVP9.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + gfxVars::SetUseVP9HwDecode(featureVP9.IsEnabled()); + + // H264_HW_DECODE/AV1_HW_DECODE is used on Linux only right now. +#ifdef MOZ_WIDGET_GTK + FeatureState& featureH264 = gfxConfig::GetFeature(Feature::H264_HW_DECODE); + featureH264.EnableByDefault(); + + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_H264_HW_DECODE, &message, + failureId)) { + featureH264.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + gfxVars::SetUseH264HwDecode(featureH264.IsEnabled()); + + FeatureState& featureAV1 = gfxConfig::GetFeature(Feature::AV1_HW_DECODE); + featureAV1.EnableByDefault(); + + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_AV1_HW_DECODE, &message, + failureId)) { + featureAV1.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + gfxVars::SetUseAV1HwDecode(featureAV1.IsEnabled()); +#endif +} + +void gfxPlatform::InitWebGLConfig() { + if (!XRE_IsParentProcess()) return; + + const nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + + const auto IsFeatureOk = [&](const int32_t feature) { + nsCString discardFailureId; + int32_t status; + MOZ_RELEASE_ASSERT(NS_SUCCEEDED( + gfxInfo->GetFeatureStatus(feature, discardFailureId, &status))); + return (status == nsIGfxInfo::FEATURE_STATUS_OK); + }; + + gfxVars::SetAllowWebgl2(IsFeatureOk(nsIGfxInfo::FEATURE_WEBGL2)); + gfxVars::SetWebglAllowWindowsNativeGl( + IsFeatureOk(nsIGfxInfo::FEATURE_WEBGL_OPENGL)); + gfxVars::SetAllowWebglAccelAngle( + IsFeatureOk(nsIGfxInfo::FEATURE_WEBGL_ANGLE)); + gfxVars::SetWebglUseHardware( + IsFeatureOk(nsIGfxInfo::FEATURE_WEBGL_USE_HARDWARE)); + + if (kIsMacOS) { + // Avoid crash for Intel HD Graphics 3000 on OSX. (Bug 1413269) + nsString vendorID, deviceID; + gfxInfo->GetAdapterVendorID(vendorID); + gfxInfo->GetAdapterDeviceID(deviceID); + if (vendorID.EqualsLiteral("0x8086") && + (deviceID.EqualsLiteral("0x0116") || + deviceID.EqualsLiteral("0x0126"))) { + gfxVars::SetWebglAllowCoreProfile(false); + } + } + + bool allowWebGLOop = + IsFeatureOk(nsIGfxInfo::FEATURE_ALLOW_WEBGL_OUT_OF_PROCESS); + if (!kIsAndroid) { + gfxVars::SetAllowWebglOop(allowWebGLOop); + } else { + // On android, enable out-of-process WebGL only when GPU process exists. + gfxVars::SetAllowWebglOop(allowWebGLOop && + gfxConfig::IsEnabled(Feature::GPU_PROCESS)); + // Enable gl::SharedSurface of AndroidHardwareBuffer when API version is 26+ + // and out-of-process WebGL is enabled. +#ifdef MOZ_WIDGET_ANDROID + if (gfxVars::AllowWebglOop() && jni::GetAPIVersion() >= 26 && + StaticPrefs::webgl_out_of_process_enable_ahardwarebuffer_AtStartup()) { + gfxVars::SetUseAHardwareBufferSharedSurfaceWebglOop(true); + } +#endif + } + + bool threadsafeGL = IsFeatureOk(nsIGfxInfo::FEATURE_THREADSAFE_GL); + threadsafeGL |= StaticPrefs::webgl_threadsafe_gl_force_enabled_AtStartup(); + threadsafeGL &= !StaticPrefs::webgl_threadsafe_gl_force_disabled_AtStartup(); + gfxVars::SetSupportsThreadsafeGL(threadsafeGL); + + FeatureState& feature = + gfxConfig::GetFeature(Feature::CANVAS_RENDERER_THREAD); + if (!threadsafeGL) { + feature.DisableByDefault(FeatureStatus::Blocked, "Thread unsafe GL", + "FEATURE_FAILURE_THREAD_UNSAFE_GL"_ns); + } else if (!StaticPrefs::webgl_use_canvas_render_thread_AtStartup()) { + feature.DisableByDefault(FeatureStatus::Blocked, "Disabled by pref", + "FEATURE_FAILURE_DISABLED_BY_PREF"_ns); + } else { + feature.EnableByDefault(); + } + gfxVars::SetUseCanvasRenderThread(feature.IsEnabled()); + + bool webglOopAsyncPresentForceSync = + !gfxVars::UseCanvasRenderThread() || + StaticPrefs::webgl_out_of_process_async_present_force_sync(); + gfxVars::SetWebglOopAsyncPresentForceSync(webglOopAsyncPresentForceSync); + + if (kIsAndroid) { + // Don't enable robust buffer access on Adreno 620 and 630 devices. + // It causes the linking of some shaders to fail. See bug 1485441 and + // bug 1810693. + nsAutoString renderer; + gfxInfo->GetAdapterDeviceID(renderer); + if ((renderer.Find(u"Adreno (TM) 620") != -1) || + (renderer.Find(u"Adreno (TM) 630") != -1)) { + gfxVars::SetAllowEglRbab(false); + } + } + + if (kIsWayland || kIsX11) { + nsCString discardFailureId; + int32_t status; + FeatureState& feature = + gfxConfig::GetFeature(Feature::DMABUF_SURFACE_EXPORT); + if (NS_FAILED( + gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_DMABUF_SURFACE_EXPORT, + discardFailureId, &status)) || + status != nsIGfxInfo::FEATURE_STATUS_OK) { + feature.DisableByDefault(FeatureStatus::Blocked, "Blocklisted by gfxInfo", + discardFailureId); + gfxVars::SetUseDMABufSurfaceExport(false); + } else { + feature.EnableByDefault(); + } + } +} + +void gfxPlatform::InitWebGPUConfig() { + if (!XRE_IsParentProcess()) { + return; + } + + FeatureState& feature = gfxConfig::GetFeature(Feature::WEBGPU); + feature.EnableByDefault(); + + nsCString message; + nsCString failureId; + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_WEBGPU, &message, failureId)) { + if (StaticPrefs::gfx_webgpu_ignore_blocklist_AtStartup()) { + feature.UserForceEnable( + "Ignoring blocklist entry because of gfx.webgpu.force-enabled:true."); + } + + feature.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + +#ifdef RELEASE_OR_BETA + feature.ForceDisable(FeatureStatus::Blocked, + "WebGPU cannot be enabled in release or beta", + "WEBGPU_DISABLE_RELEASE_OR_BETA"_ns); +#endif + + gfxVars::SetAllowWebGPU(feature.IsEnabled()); +} + +#ifdef XP_WIN +static void WindowOcclusionPrefChangeCallback(const char* aPref, void*) { + const char* env = PR_GetEnv("MOZ_WINDOW_OCCLUSION"); + if (env) { + // env has a higher priority than pref. + return; + } + + FeatureState& feature = gfxConfig::GetFeature(Feature::WINDOW_OCCLUSION); + bool enabled = + StaticPrefs::widget_windows_window_occlusion_tracking_enabled(); + + printf_stderr("Dynamically enable window occlusion %d\n", enabled); + + // Update feature before calling WinUtils::EnableWindowOcclusion() + if (enabled) { + feature.UserEnable("User enabled by pref"); + } else { + feature.UserDisable("User disabled via pref", + "FEATURE_FAILURE_PREF_DISABLED"_ns); + } + widget::WinUtils::EnableWindowOcclusion(enabled); +} +#endif + +void gfxPlatform::InitWindowOcclusionConfig() { + if (!XRE_IsParentProcess()) { + return; + } +#ifdef XP_WIN + FeatureState& feature = gfxConfig::GetFeature(Feature::WINDOW_OCCLUSION); + feature.SetDefaultFromPref( + StaticPrefs:: + GetPrefName_widget_windows_window_occlusion_tracking_enabled(), + true, + StaticPrefs:: + GetPrefDefault_widget_windows_window_occlusion_tracking_enabled()); + + const char* env = PR_GetEnv("MOZ_WINDOW_OCCLUSION"); + if (env) { + if (*env == '1') { + feature.UserForceEnable("Force enabled by envvar"); + } else { + feature.UserDisable("Force disabled by envvar", + "FEATURE_FAILURE_OCCL_ENV"_ns); + } + } + + Preferences::RegisterCallback( + WindowOcclusionPrefChangeCallback, + nsDependentCString( + StaticPrefs:: + GetPrefName_widget_windows_window_occlusion_tracking_enabled())); +#endif +} + +static void BackdropFilterPrefChangeCallback(const char*, void*) { + FeatureState& feature = gfxConfig::GetFeature(Feature::BACKDROP_FILTER); + + // We need to reset because the user status needs to be set before the + // environment status, but the environment status comes from the blocklist, + // and the user status can be updated after the fact. + feature.Reset(); + feature.EnableByDefault(); + + if (StaticPrefs::layout_css_backdrop_filter_force_enabled()) { + feature.UserForceEnable("Force enabled by pref"); + } + + nsCString message; + nsCString failureId; + if (!gfxPlatform::IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_BACKDROP_FILTER, + &message, failureId)) { + feature.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + + // This may still be gated by the layout.css.backdrop-filter.enabled pref but + // the test infrastructure is very sensitive to how changes to that pref + // propagate, so we don't include them in the gfxVars/gfxFeature. + gfxVars::SetAllowBackdropFilter(feature.IsEnabled()); +} + +void gfxPlatform::InitBackdropFilterConfig() { + // This would ideally be in the nsCSSProps code + // but nsCSSProps is initialized before gfxPlatform + // so it has to be done here. + gfxVars::AddReceiver(&nsCSSProps::GfxVarReceiver()); + + if (!XRE_IsParentProcess()) { + // gfxVars doesn't notify receivers when initialized on content processes + // we need to explicitly recompute backdrop-filter's enabled state here. + nsCSSProps::RecomputeEnabledState( + StaticPrefs::GetPrefName_layout_css_backdrop_filter_enabled()); + return; + } + + BackdropFilterPrefChangeCallback(nullptr, nullptr); + + Preferences::RegisterCallback( + BackdropFilterPrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_layout_css_backdrop_filter_force_enabled())); +} + +static void AcceleratedCanvas2DPrefChangeCallback(const char*, void*) { + FeatureState& feature = gfxConfig::GetFeature(Feature::ACCELERATED_CANVAS2D); + + // Reset to track toggling prefs and ensure force-enable does not happen + // after blocklist. + feature.Reset(); + + // gfx.canvas.accelerated pref controls whether platform enables the feature, + // but it still allows blocklisting to override it later. + feature.SetDefaultFromPref( + StaticPrefs::GetPrefName_gfx_canvas_accelerated(), true, + StaticPrefs::GetPrefDefault_gfx_canvas_accelerated()); + + // gfx.canvas.accelerated.force-enabled overrides the blocklist. + if (StaticPrefs::gfx_canvas_accelerated_force_enabled()) { + feature.UserForceEnable("Force-enabled by pref"); + } + + if (kIsAndroid && !gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + feature.Disable(FeatureStatus::Blocked, "Disabled by GPU Process disabled", + "FEATURE_FAILURE_DISABLED_BY_GPU_PROCESS_DISABLED"_ns); + } else if (!gfxConfig::IsEnabled(Feature::WEBRENDER)) { + // There isn't much benefit to accelerating Canvas2D if we can't accelerate + // WebRender itself. + feature.Disable(FeatureStatus::Blocked, "Disabled by Software WebRender", + "FEATURE_FAILURE_DISABLED_BY_SOFTWARE_WEBRENDER"_ns); + } + + // Check if blocklisted despite the default pref. + nsCString message; + nsCString failureId; + if (!gfxPlatform::IsGfxInfoStatusOkay( + nsIGfxInfo::FEATURE_ACCELERATED_CANVAS2D, &message, failureId)) { + feature.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } + + gfxVars::SetUseAcceleratedCanvas2D(feature.IsEnabled()); +} + +void gfxPlatform::InitAcceleratedCanvas2DConfig() { + if (!XRE_IsParentProcess()) { + return; + } + + // Decide during pref changes whether or not to enable acceleration. This + // allows easily toggling acceleration on and off to test performance. + AcceleratedCanvas2DPrefChangeCallback(nullptr, nullptr); + + Preferences::RegisterCallback( + AcceleratedCanvas2DPrefChangeCallback, + nsDependentCString(StaticPrefs::GetPrefName_gfx_canvas_accelerated())); + Preferences::RegisterCallback( + AcceleratedCanvas2DPrefChangeCallback, + nsDependentCString( + StaticPrefs::GetPrefName_gfx_canvas_accelerated_force_enabled())); +} + +bool gfxPlatform::CanUseHardwareVideoDecoding() { + // this function is called from the compositor thread, so it is not + // safe to init the prefs etc. from here. + MOZ_ASSERT(sLayersAccelerationPrefsInitialized); + return sLayersSupportsHardwareVideoDecoding && + !sLayersHardwareVideoDecodingFailed; +} + +bool gfxPlatform::AccelerateLayersByDefault() { +#if defined(MOZ_GL_PROVIDER) || defined(MOZ_WIDGET_UIKIT) + return true; +#else + return false; +#endif +} + +/* static */ +bool gfxPlatform::UsesOffMainThreadCompositing() { + if (XRE_GetProcessType() == GeckoProcessType_GPU) { + return true; + } + + static bool firstTime = true; + static bool result = false; + + if (firstTime) { + MOZ_ASSERT(sLayersAccelerationPrefsInitialized); + result = gfxVars::BrowserTabsRemoteAutostart() || + !StaticPrefs:: + layers_offmainthreadcomposition_force_disabled_AtStartup(); +#if defined(MOZ_WIDGET_GTK) + // Linux users who chose OpenGL are being included in OMTC + result |= StaticPrefs:: + layers_acceleration_force_enabled_AtStartup_DoNotUseDirectly(); + +#endif + firstTime = false; + } + + return result; +} + +RefPtr<mozilla::VsyncDispatcher> gfxPlatform::GetGlobalVsyncDispatcher() { + MOZ_ASSERT(mVsyncDispatcher, + "mVsyncDispatcher should have been initialized by ReInitFrameRate " + "during gfxPlatform init"); + MOZ_ASSERT(XRE_IsParentProcess()); + return mVsyncDispatcher; +} + +already_AddRefed<mozilla::gfx::VsyncSource> +gfxPlatform::GetGlobalHardwareVsyncSource() { + if (!mGlobalHardwareVsyncSource) { + mGlobalHardwareVsyncSource = CreateGlobalHardwareVsyncSource(); + } + return do_AddRef(mGlobalHardwareVsyncSource); +} + +/*** + * The preference "layout.frame_rate" has 3 meanings depending on the value: + * + * -1 = Auto (default), use hardware vsync or software vsync @ 60 hz if hw + * vsync fails. + * 0 = ASAP mode - used during talos testing. + * X = Software vsync at a rate of X times per second. + */ +already_AddRefed<mozilla::gfx::VsyncSource> +gfxPlatform::GetSoftwareVsyncSource() { + if (!mSoftwareVsyncSource) { + double rateInMS = 1000.0 / (double)gfxPlatform::GetSoftwareVsyncRate(); + mSoftwareVsyncSource = new mozilla::gfx::SoftwareVsyncSource( + TimeDuration::FromMilliseconds(rateInMS)); + } + return do_AddRef(mSoftwareVsyncSource); +} + +/* static */ +bool gfxPlatform::IsInLayoutAsapMode() { + // There are 2 modes of ASAP mode. + // 1 is that the refresh driver and compositor are in lock step + // the second is that the compositor goes ASAP and the refresh driver + // goes at whatever the configurated rate is. This only checks the version + // talos uses, which is the refresh driver and compositor are in lockstep. + // Ignore privacy_resistFingerprinting to preserve ASAP mode there. + return StaticPrefs::layout_frame_rate() == 0; +} + +static int LayoutFrameRateFromPrefs() { + auto val = StaticPrefs::layout_frame_rate(); + if (nsContentUtils::ShouldResistFingerprinting( + "The frame rate is a global property.")) { + val = 60; + } + return val; +} + +/* static */ +bool gfxPlatform::ForceSoftwareVsync() { + return LayoutFrameRateFromPrefs() > 0; +} + +/* static */ +int gfxPlatform::GetSoftwareVsyncRate() { + int preferenceRate = LayoutFrameRateFromPrefs(); + if (preferenceRate <= 0) { + return gfxPlatform::GetDefaultFrameRate(); + } + return preferenceRate; +} + +/* static */ +int gfxPlatform::GetDefaultFrameRate() { return 60; } + +/* static */ +void gfxPlatform::ReInitFrameRate(const char* aPrefIgnored, + void* aDataIgnored) { + MOZ_RELEASE_ASSERT(XRE_IsParentProcess()); + + if (gPlatform->mSoftwareVsyncSource) { + // Update the rate of the existing software vsync source. + double rateInMS = 1000.0 / (double)gfxPlatform::GetSoftwareVsyncRate(); + gPlatform->mSoftwareVsyncSource->SetVsyncRate( + TimeDuration::FromMilliseconds(rateInMS)); + } + + // Swap out the dispatcher's underlying source. + RefPtr<VsyncSource> vsyncSource = + gfxPlatform::ForceSoftwareVsync() + ? gPlatform->GetSoftwareVsyncSource() + : gPlatform->GetGlobalHardwareVsyncSource(); + gPlatform->mVsyncDispatcher->SetVsyncSource(vsyncSource); +} + +const char* gfxPlatform::GetAzureCanvasBackend() const { + BackendType backend{}; + + if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + // Assume content process' backend prefs. + BackendPrefsData data = GetBackendPrefs(); + backend = GetCanvasBackendPref(data.mCanvasBitmask); + if (backend == BackendType::NONE) { + backend = data.mCanvasDefault; + } + } else { + backend = mPreferredCanvasBackend; + } + + return GetBackendName(backend); +} + +const char* gfxPlatform::GetAzureContentBackend() const { + BackendType backend{}; + + if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + // Assume content process' backend prefs. + BackendPrefsData data = GetBackendPrefs(); + backend = GetContentBackendPref(data.mContentBitmask); + if (backend == BackendType::NONE) { + backend = data.mContentDefault; + } + } else { + backend = mContentBackend; + } + + return GetBackendName(backend); +} + +void gfxPlatform::GetAzureBackendInfo(mozilla::widget::InfoObject& aObj) { + if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) { + aObj.DefineProperty("AzureCanvasBackend (UI Process)", + GetBackendName(mPreferredCanvasBackend)); + aObj.DefineProperty("AzureFallbackCanvasBackend (UI Process)", + GetBackendName(mFallbackCanvasBackend)); + aObj.DefineProperty("AzureContentBackend (UI Process)", + GetBackendName(mContentBackend)); + } else { + aObj.DefineProperty("AzureFallbackCanvasBackend", + GetBackendName(mFallbackCanvasBackend)); + } + + aObj.DefineProperty("AzureCanvasBackend", GetAzureCanvasBackend()); + aObj.DefineProperty("AzureContentBackend", GetAzureContentBackend()); +} + +void gfxPlatform::GetApzSupportInfo(mozilla::widget::InfoObject& aObj) { + if (!gfxPlatform::AsyncPanZoomEnabled()) { + return; + } + + if (SupportsApzWheelInput()) { + aObj.DefineProperty("ApzWheelInput", 1); + } + + if (SupportsApzTouchInput()) { + aObj.DefineProperty("ApzTouchInput", 1); + } + + if (SupportsApzDragInput()) { + aObj.DefineProperty("ApzDragInput", 1); + } + + if (SupportsApzKeyboardInput() && + !StaticPrefs::accessibility_browsewithcaret()) { + aObj.DefineProperty("ApzKeyboardInput", 1); + } + + if (SupportsApzAutoscrolling()) { + aObj.DefineProperty("ApzAutoscrollInput", 1); + } + + if (SupportsApzZooming()) { + aObj.DefineProperty("ApzZoomingInput", 1); + } +} + +void gfxPlatform::GetFrameStats(mozilla::widget::InfoObject& aObj) { + uint32_t i = 0; + for (FrameStats& f : mFrameStats) { + nsPrintfCString name("Slow Frame #%02u", ++i); + + nsPrintfCString value( + "Frame %" PRIu64 + "(%s) CONTENT_FRAME_TIME %d - Transaction start %f, main-thread time " + "%f, full paint time %f, Skipped composites %u, Composite start %f, " + "Resource upload time %f, GPU cache upload time %f, Render time %f, " + "Composite time %f", + f.id().mId, f.url().get(), f.contentFrameTime(), + (f.transactionStart() - f.refreshStart()).ToMilliseconds(), + (f.fwdTime() - f.transactionStart()).ToMilliseconds(), + f.sceneBuiltTime() + ? (f.sceneBuiltTime() - f.transactionStart()).ToMilliseconds() + : 0.0, + f.skippedComposites(), + (f.compositeStart() - f.refreshStart()).ToMilliseconds(), + f.resourceUploadTime(), f.gpuCacheUploadTime(), + (f.compositeEnd() - f.renderStart()).ToMilliseconds(), + (f.compositeEnd() - f.compositeStart()).ToMilliseconds()); + aObj.DefineProperty(name.get(), value.get()); + } +} + +void gfxPlatform::GetCMSSupportInfo(mozilla::widget::InfoObject& aObj) { + nsTArray<uint8_t> outputProfileData = + gfxPlatform::GetPlatform()->GetPlatformCMSOutputProfileData(); + if (outputProfileData.IsEmpty()) { + nsPrintfCString msg("Empty profile data"); + aObj.DefineProperty("CMSOutputProfile", msg.get()); + return; + } + + // Some profiles can be quite large. We don't want to include giant profiles + // by default in about:support. For now, we only accept less than 8kiB. + const size_t kMaxProfileSize = 8192; + if (outputProfileData.Length() >= kMaxProfileSize) { + nsPrintfCString msg("%zu bytes, too large", outputProfileData.Length()); + aObj.DefineProperty("CMSOutputProfile", msg.get()); + return; + } + + nsString encodedProfile; + nsresult rv = + Base64Encode(reinterpret_cast<const char*>(outputProfileData.Elements()), + outputProfileData.Length(), encodedProfile); + if (!NS_SUCCEEDED(rv)) { + nsPrintfCString msg("base64 encode failed 0x%08x", + static_cast<uint32_t>(rv)); + aObj.DefineProperty("CMSOutputProfile", msg.get()); + return; + } + + aObj.DefineProperty("CMSOutputProfile", encodedProfile); +} + +void gfxPlatform::GetDisplayInfo(mozilla::widget::InfoObject& aObj) { + auto& screens = widget::ScreenManager::GetSingleton().CurrentScreenList(); + aObj.DefineProperty("DisplayCount", screens.Length()); + + size_t i = 0; + for (auto& screen : screens) { + const LayoutDeviceIntRect rect = screen->GetRect(); + nsPrintfCString value("%dx%d@%dHz scales:%f|%f", rect.width, rect.height, + screen->GetRefreshRate(), + screen->GetContentsScaleFactor(), + screen->GetDefaultCSSScaleFactor()); + + aObj.DefineProperty(nsPrintfCString("Display%zu", i++).get(), + NS_ConvertUTF8toUTF16(value)); + } + + // Platform display info is only currently used for about:support and getting + // it might fail in a child process anyway. + if (XRE_IsParentProcess()) { + GetPlatformDisplayInfo(aObj); + } +} + +void gfxPlatform::GetOverlayInfo(mozilla::widget::InfoObject& aObj) { + if (mOverlayInfo.isNothing()) { + return; + } + + auto toString = [](mozilla::layers::OverlaySupportType aType) -> const char* { + switch (aType) { + case mozilla::layers::OverlaySupportType::None: + return "None"; + case mozilla::layers::OverlaySupportType::Software: + return "Software"; + case mozilla::layers::OverlaySupportType::Direct: + return "Direct"; + case mozilla::layers::OverlaySupportType::Scaling: + return "Scaling"; + default: + MOZ_ASSERT_UNREACHABLE("Unexpected to be called"); + } + MOZ_CRASH("Incomplete switch"); + }; + + nsPrintfCString value("NV12=%s YUV2=%s BGRA8=%s RGB10A2=%s", + toString(mOverlayInfo.ref().mNv12Overlay), + toString(mOverlayInfo.ref().mYuy2Overlay), + toString(mOverlayInfo.ref().mBgra8Overlay), + toString(mOverlayInfo.ref().mRgb10a2Overlay)); + + aObj.DefineProperty("OverlaySupport", NS_ConvertUTF8toUTF16(value)); +} + +void gfxPlatform::GetSwapChainInfo(mozilla::widget::InfoObject& aObj) { + if (mSwapChainInfo.isNothing()) { + return; + } + + auto toString = [](bool aTearingSupported) -> const char* { + if (aTearingSupported) { + return "Supported"; + } + return "Not Supported"; + }; + + nsPrintfCString value("%s", toString(mSwapChainInfo.ref().mTearingSupported)); + + aObj.DefineProperty("SwapChainTearingSupport", NS_ConvertUTF8toUTF16(value)); +} + +class FrameStatsComparator { + public: + bool Equals(const FrameStats& aA, const FrameStats& aB) const { + return aA.contentFrameTime() == aB.contentFrameTime(); + } + // Reverse the condition here since we want the array sorted largest to + // smallest. + bool LessThan(const FrameStats& aA, const FrameStats& aB) const { + return aA.contentFrameTime() > aB.contentFrameTime(); + } +}; + +void gfxPlatform::NotifyFrameStats(nsTArray<FrameStats>&& aFrameStats) { + if (!StaticPrefs::gfx_logging_slow_frames_enabled_AtStartup()) { + return; + } + + FrameStatsComparator comp; + for (FrameStats& f : aFrameStats) { + mFrameStats.InsertElementSorted(f, comp); + } + if (mFrameStats.Length() > 10) { + mFrameStats.SetLength(10); + } +} + +/*static*/ +uint32_t gfxPlatform::TargetFrameRate() { + if (gPlatform && gPlatform->mVsyncDispatcher) { + return round(1000.0 / + gPlatform->mVsyncDispatcher->GetVsyncRate().ToMilliseconds()); + } + return 0; +} + +/* static */ +bool gfxPlatform::UseDesktopZoomingScrollbars() { + return StaticPrefs::apz_allow_zooming() && + !StaticPrefs::apz_force_disable_desktop_zooming_scrollbars(); +} + +/*static*/ +bool gfxPlatform::AsyncPanZoomEnabled() { +#if !defined(MOZ_WIDGET_ANDROID) && !defined(MOZ_WIDGET_UIKIT) + // For XUL applications (everything but Firefox on Android) + // we only want to use APZ when E10S is enabled. If + // we ever get input events off the main thread we can consider relaxing + // this requirement. + if (!BrowserTabsRemoteAutostart()) { + return false; + } +#endif +#ifdef MOZ_WIDGET_ANDROID + return true; +#else + // If Fission is enabled, OOP iframes require APZ for hittest. So, we + // need to forcibly enable APZ in that case for avoiding users confused. + if (FissionAutostart()) { + return true; + } + return StaticPrefs:: + layers_async_pan_zoom_enabled_AtStartup_DoNotUseDirectly(); +#endif +} + +/*static*/ +bool gfxPlatform::PerfWarnings() { + return StaticPrefs::gfx_perf_warnings_enabled(); +} + +void gfxPlatform::NotifyCompositorCreated(LayersBackend aBackend) { + if (mCompositorBackend == aBackend) { + return; + } + + if (mCompositorBackend != LayersBackend::LAYERS_NONE) { + gfxCriticalNote << "Compositors might be mixed (" << int(mCompositorBackend) + << "," << int(aBackend) << ")"; + } + + // Set the backend before we notify so it's available immediately. + mCompositorBackend = aBackend; + + if (XRE_IsParentProcess()) { + Telemetry::ScalarSet( + Telemetry::ScalarID::GFX_COMPOSITOR, + NS_ConvertUTF8toUTF16(GetLayersBackendName(mCompositorBackend))); + + nsCString geckoVersion; + nsCOMPtr<nsIXULAppInfo> app = do_GetService("@mozilla.org/xre/app-info;1"); + if (app) { + app->GetVersion(geckoVersion); + } + Telemetry::ScalarSet(Telemetry::ScalarID::GFX_LAST_COMPOSITOR_GECKO_VERSION, + NS_ConvertASCIItoUTF16(geckoVersion)); + + Telemetry::ScalarSet( + Telemetry::ScalarID::GFX_FEATURE_WEBRENDER, + NS_ConvertUTF8toUTF16(gfxConfig::GetFeature(gfx::Feature::WEBRENDER) + .GetStatusAndFailureIdString())); + } + + // Notify that we created a compositor, so telemetry can update. + NS_DispatchToMainThread( + NS_NewRunnableFunction("gfxPlatform::NotifyCompositorCreated", [] { + if (nsCOMPtr<nsIObserverService> obsvc = + services::GetObserverService()) { + obsvc->NotifyObservers(nullptr, "compositor:created", nullptr); + } + })); +} + +/* static */ +bool gfxPlatform::FallbackFromAcceleration(FeatureStatus aStatus, + const char* aMessage, + const nsACString& aFailureId, + bool aCrashAfterFinalFallback) { + // We always want to ensure (Hardware) WebRender is disabled. + if (gfxConfig::IsEnabled(Feature::WEBRENDER)) { + gfxConfig::GetFeature(Feature::WEBRENDER) + .ForceDisable(aStatus, aMessage, aFailureId); + } + + // Determine whether or not we are allowed to use Software WebRender in + // fallback without the GPU process. Either the pref is false, or the feature + // is enabled and we are currently still using it. + bool swglFallbackAllowed = + !StaticPrefs:: + gfx_webrender_fallback_software_requires_gpu_process_AtStartup() || + gfxConfig::IsEnabled(Feature::GPU_PROCESS); + +#ifdef XP_WIN + // Before we disable D3D11 and HW_COMPOSITING, we should check if we can + // fallback from WebRender to Software WebRender + D3D11 compositing. + if (StaticPrefs::gfx_webrender_fallback_software_d3d11_AtStartup() && + swglFallbackAllowed && gfxVars::AllowSoftwareWebRenderD3D11() && + gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING) && + !gfxVars::UseSoftwareWebRender()) { + // Fallback to Software WebRender + D3D11 compositing. + gfxCriticalNote << "Fallback WR to SW-WR + D3D11"; + gfxVars::SetUseSoftwareWebRender(true); + return true; + } + + if (StaticPrefs::gfx_webrender_fallback_software_d3d11_AtStartup() && + swglFallbackAllowed && gfxVars::AllowSoftwareWebRenderD3D11() && + gfxVars::UseSoftwareWebRender()) { + // Fallback from Software WebRender + D3D11 to Software WebRender. + gfxCriticalNote << "Fallback SW-WR + D3D11 to SW-WR"; + gfxVars::SetAllowSoftwareWebRenderD3D11(false); + return true; + } + + // We aren't using Software WebRender + D3D11 compositing, so turn off the + // D3D11 and D2D. + if (gfxConfig::IsEnabled(Feature::DIRECT2D)) { + gfxConfig::GetFeature(Feature::DIRECT2D) + .ForceDisable(aStatus, aMessage, aFailureId); + } + if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) { + gfxConfig::GetFeature(Feature::D3D11_COMPOSITING) + .ForceDisable(aStatus, aMessage, aFailureId); + } +#endif + +#ifndef MOZ_WIDGET_ANDROID + // Non-Android wants to fallback to Software WebRender or Basic. Android wants + // to fallback to OpenGL. + if (gfxConfig::IsEnabled(Feature::HW_COMPOSITING)) { + gfxConfig::GetFeature(Feature::HW_COMPOSITING) + .ForceDisable(aStatus, aMessage, aFailureId); + } +#endif + + if (StaticPrefs::gfx_webrender_fallback_software_AtStartup() && + swglFallbackAllowed && !gfxVars::UseSoftwareWebRender()) { + // Fallback from WebRender to Software WebRender. + gfxCriticalNote << "Fallback WR to SW-WR"; + gfxVars::SetUseSoftwareWebRender(true); + return true; + } + + if (!gfxVars::UseSoftwareWebRender()) { + // Software WebRender may be disabled due to a startup issue with the + // blocklist, despite it being our only fallback option based on the prefs. + // If WebRender is unable to be initialized, this means that user would + // otherwise get stuck with WebRender. As such, force a switch to Software + // WebRender in this case. + gfxCriticalNoteOnce << "Fallback WR to SW-WR, forced"; + gfxVars::SetUseSoftwareWebRender(true); + return true; + } + + if (aCrashAfterFinalFallback) { + MOZ_CRASH("Fallback configurations exhausted"); + } + + // Continue using Software WebRender (disabled fallback to Basic). + gfxCriticalNoteOnce << "Fallback remains SW-WR"; + return false; +} + +/* static */ +void gfxPlatform::DisableGPUProcess() { + gfxVars::SetRemoteCanvasEnabled(false); + if (kIsAndroid) { + // On android, enable out-of-process WebGL only when GPU process exists. + gfxVars::SetAllowWebglOop(false); + // On android, enable accelerated canvas only when GPU process exists. + gfxVars::SetUseAcceleratedCanvas2D(false); + gfxConfig::Disable(Feature::ACCELERATED_CANVAS2D, FeatureStatus::Blocked, + "Disabled by GPU Process disabled", + "FEATURE_FAILURE_DISABLED_BY_GPU_PROCESS_DISABLED"_ns); + } + + RemoteTextureMap::Init(); + if (gfxVars::UseCanvasRenderThread()) { + gfx::CanvasRenderThread::Start(); + } + // We need to initialize the parent process to prepare for WebRender if we + // did not end up disabling it, despite losing the GPU process. + wr::RenderThread::Start(GPUProcessManager::Get()->AllocateNamespace()); + image::ImageMemoryReporter::InitForWebRender(); +} + +void gfxPlatform::FetchAndImportContentDeviceData() { + MOZ_ASSERT(XRE_IsContentProcess()); + + if (gContentDeviceInitData) { + ImportContentDeviceData(*gContentDeviceInitData); + return; + } + + mozilla::dom::ContentChild* cc = mozilla::dom::ContentChild::GetSingleton(); + + mozilla::gfx::ContentDeviceData data; + cc->SendGetGraphicsDeviceInitData(&data); + + ImportContentDeviceData(data); +} + +void gfxPlatform::ImportContentDeviceData( + const mozilla::gfx::ContentDeviceData& aData) { + MOZ_ASSERT(XRE_IsContentProcess()); + + const DevicePrefs& prefs = aData.prefs(); + gfxConfig::Inherit(Feature::HW_COMPOSITING, prefs.hwCompositing()); + gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, prefs.oglCompositing()); +} + +void gfxPlatform::BuildContentDeviceData( + mozilla::gfx::ContentDeviceData* aOut) { + MOZ_ASSERT(XRE_IsParentProcess()); + + // Make sure our settings are synchronized from the GPU process. + DebugOnly<nsresult> rv = GPUProcessManager::Get()->EnsureGPUReady(); + MOZ_ASSERT(rv != NS_ERROR_ILLEGAL_DURING_SHUTDOWN); + + aOut->prefs().hwCompositing() = gfxConfig::GetValue(Feature::HW_COMPOSITING); + aOut->prefs().oglCompositing() = + gfxConfig::GetValue(Feature::OPENGL_COMPOSITING); +} + +void gfxPlatform::ImportGPUDeviceData( + const mozilla::gfx::GPUDeviceData& aData) { + MOZ_ASSERT(XRE_IsParentProcess()); + + gfxConfig::ImportChange(Feature::OPENGL_COMPOSITING, aData.oglCompositing()); +} + +bool gfxPlatform::SupportsApzTouchInput() const { + return dom::TouchEvent::PrefEnabled(nullptr); +} + +bool gfxPlatform::SupportsApzDragInput() const { + return StaticPrefs::apz_drag_enabled(); +} + +bool gfxPlatform::SupportsApzKeyboardInput() const { + return StaticPrefs::apz_keyboard_enabled_AtStartup(); +} + +bool gfxPlatform::SupportsApzAutoscrolling() const { + return StaticPrefs::apz_autoscroll_enabled(); +} + +bool gfxPlatform::SupportsApzZooming() const { + return StaticPrefs::apz_allow_zooming(); +} + +void gfxPlatform::InitOpenGLConfig() { +#ifdef XP_WIN + // Don't enable by default on Windows, since it could show up in about:support + // even though it'll never get used. Only attempt if user enables the pref + if (!Preferences::GetBool("layers.prefer-opengl")) { + return; + } +#endif + + FeatureState& openGLFeature = + gfxConfig::GetFeature(Feature::OPENGL_COMPOSITING); + + // Check to see hw comp supported + if (!gfxConfig::IsEnabled(Feature::HW_COMPOSITING)) { + openGLFeature.DisableByDefault(FeatureStatus::Unavailable, + "Hardware compositing is disabled", + "FEATURE_FAILURE_OPENGL_NEED_HWCOMP"_ns); + return; + } + +#ifdef XP_WIN + openGLFeature.SetDefaultFromPref( + StaticPrefs::GetPrefName_layers_prefer_opengl(), true, + StaticPrefs::GetPrefDefault_layers_prefer_opengl()); +#else + openGLFeature.EnableByDefault(); +#endif + + // When layers acceleration is force-enabled, enable it even for blocklisted + // devices. + if (StaticPrefs:: + layers_acceleration_force_enabled_AtStartup_DoNotUseDirectly()) { + openGLFeature.UserForceEnable("Force-enabled by pref"); + return; + } + + nsCString message; + nsCString failureId; + if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_OPENGL_LAYERS, &message, + failureId)) { + openGLFeature.Disable(FeatureStatus::Blocklisted, message.get(), failureId); + } +} + +bool gfxPlatform::IsGfxInfoStatusOkay(int32_t aFeature, nsCString* aOutMessage, + nsCString& aFailureId) { + nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service(); + if (!gfxInfo) { + return true; + } + + int32_t status; + if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(aFeature, aFailureId, &status)) && + status != nsIGfxInfo::FEATURE_STATUS_OK) { + aOutMessage->AssignLiteral("#BLOCKLIST_"); + aOutMessage->AppendASCII(aFailureId.get()); + return false; + } + + return true; +} |