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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/thebes/gfxTextRun.cpp
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/thebes/gfxTextRun.cpp')
-rw-r--r--gfx/thebes/gfxTextRun.cpp3852
1 files changed, 3852 insertions, 0 deletions
diff --git a/gfx/thebes/gfxTextRun.cpp b/gfx/thebes/gfxTextRun.cpp
new file mode 100644
index 0000000000..447594ba66
--- /dev/null
+++ b/gfx/thebes/gfxTextRun.cpp
@@ -0,0 +1,3852 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=4 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gfxTextRun.h"
+#include "gfxGlyphExtents.h"
+#include "gfxHarfBuzzShaper.h"
+#include "gfxPlatformFontList.h"
+#include "gfxUserFontSet.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/PathHelpers.h"
+#include "mozilla/ServoStyleSet.h"
+#include "mozilla/Sprintf.h"
+#include "mozilla/StaticPresData.h"
+
+#include "gfxContext.h"
+#include "gfxFontConstants.h"
+#include "gfxFontMissingGlyphs.h"
+#include "gfxScriptItemizer.h"
+#include "nsUnicodeProperties.h"
+#include "nsStyleConsts.h"
+#include "nsStyleUtil.h"
+#include "mozilla/Likely.h"
+#include "gfx2DGlue.h"
+#include "mozilla/gfx/Logging.h" // for gfxCriticalError
+#include "mozilla/intl/String.h"
+#include "mozilla/intl/UnicodeProperties.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/Unused.h"
+#include "SharedFontList-impl.h"
+#include "TextDrawTarget.h"
+
+#ifdef XP_WIN
+# include "gfxWindowsPlatform.h"
+#endif
+
+using namespace mozilla;
+using namespace mozilla::gfx;
+using namespace mozilla::intl;
+using namespace mozilla::unicode;
+using mozilla::services::GetObserverService;
+
+static const char16_t kEllipsisChar[] = {0x2026, 0x0};
+static const char16_t kASCIIPeriodsChar[] = {'.', '.', '.', 0x0};
+
+#ifdef DEBUG_roc
+# define DEBUG_TEXT_RUN_STORAGE_METRICS
+#endif
+
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+extern uint32_t gTextRunStorageHighWaterMark;
+extern uint32_t gTextRunStorage;
+extern uint32_t gFontCount;
+extern uint32_t gGlyphExtentsCount;
+extern uint32_t gGlyphExtentsWidthsTotalSize;
+extern uint32_t gGlyphExtentsSetupEagerSimple;
+extern uint32_t gGlyphExtentsSetupEagerTight;
+extern uint32_t gGlyphExtentsSetupLazyTight;
+extern uint32_t gGlyphExtentsSetupFallBackToTight;
+#endif
+
+void gfxTextRun::GlyphRunIterator::NextRun() {
+ if (mReverse) {
+ if (mGlyphRun == mTextRun->mGlyphRuns.begin()) {
+ mGlyphRun = nullptr;
+ return;
+ }
+ --mGlyphRun;
+ } else {
+ MOZ_DIAGNOSTIC_ASSERT(mGlyphRun != mTextRun->mGlyphRuns.end());
+ ++mGlyphRun;
+ if (mGlyphRun == mTextRun->mGlyphRuns.end()) {
+ mGlyphRun = nullptr;
+ return;
+ }
+ }
+ if (mGlyphRun->mCharacterOffset >= mEndOffset) {
+ mGlyphRun = nullptr;
+ return;
+ }
+ uint32_t glyphRunEndOffset = mGlyphRun == mTextRun->mGlyphRuns.end() - 1
+ ? mTextRun->GetLength()
+ : (mGlyphRun + 1)->mCharacterOffset;
+ if (glyphRunEndOffset < mStartOffset) {
+ mGlyphRun = nullptr;
+ return;
+ }
+ mStringEnd = std::min(mEndOffset, glyphRunEndOffset);
+ mStringStart = std::max(mStartOffset, mGlyphRun->mCharacterOffset);
+}
+
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+static void AccountStorageForTextRun(gfxTextRun* aTextRun, int32_t aSign) {
+ // Ignores detailed glyphs... we don't know when those have been constructed
+ // Also ignores gfxSkipChars dynamic storage (which won't be anything
+ // for preformatted text)
+ // Also ignores GlyphRun array, again because it hasn't been constructed
+ // by the time this gets called. If there's only one glyphrun that's stored
+ // directly in the textrun anyway so no additional overhead.
+ uint32_t length = aTextRun->GetLength();
+ int32_t bytes = length * sizeof(gfxTextRun::CompressedGlyph);
+ bytes += sizeof(gfxTextRun);
+ gTextRunStorage += bytes * aSign;
+ gTextRunStorageHighWaterMark =
+ std::max(gTextRunStorageHighWaterMark, gTextRunStorage);
+}
+#endif
+
+bool gfxTextRun::NeedsGlyphExtents() const {
+ if (GetFlags() & gfx::ShapedTextFlags::TEXT_NEED_BOUNDING_BOX) {
+ return true;
+ }
+ for (const auto& run : mGlyphRuns) {
+ if (run.mFont->GetFontEntry()->IsUserFont()) {
+ return true;
+ }
+ }
+ return false;
+}
+
+// Helper for textRun creation to preallocate storage for glyph records;
+// this function returns a pointer to the newly-allocated glyph storage.
+// Returns nullptr if allocation fails.
+void* gfxTextRun::AllocateStorageForTextRun(size_t aSize, uint32_t aLength) {
+ // Allocate the storage we need, returning nullptr on failure rather than
+ // throwing an exception (because web content can create huge runs).
+ void* storage = malloc(aSize + aLength * sizeof(CompressedGlyph));
+ if (!storage) {
+ NS_WARNING("failed to allocate storage for text run!");
+ return nullptr;
+ }
+
+ // Initialize the glyph storage (beyond aSize) to zero
+ memset(reinterpret_cast<char*>(storage) + aSize, 0,
+ aLength * sizeof(CompressedGlyph));
+
+ return storage;
+}
+
+already_AddRefed<gfxTextRun> gfxTextRun::Create(
+ const gfxTextRunFactory::Parameters* aParams, uint32_t aLength,
+ gfxFontGroup* aFontGroup, gfx::ShapedTextFlags aFlags,
+ nsTextFrameUtils::Flags aFlags2) {
+ void* storage = AllocateStorageForTextRun(sizeof(gfxTextRun), aLength);
+ if (!storage) {
+ return nullptr;
+ }
+
+ RefPtr<gfxTextRun> result =
+ new (storage) gfxTextRun(aParams, aLength, aFontGroup, aFlags, aFlags2);
+ return result.forget();
+}
+
+gfxTextRun::gfxTextRun(const gfxTextRunFactory::Parameters* aParams,
+ uint32_t aLength, gfxFontGroup* aFontGroup,
+ gfx::ShapedTextFlags aFlags,
+ nsTextFrameUtils::Flags aFlags2)
+ : gfxShapedText(aLength, aFlags, aParams->mAppUnitsPerDevUnit),
+ mUserData(aParams->mUserData),
+ mFontGroup(aFontGroup),
+ mFlags2(aFlags2),
+ mReleasedFontGroup(false),
+ mReleasedFontGroupSkippedDrawing(false),
+ mShapingState(eShapingState_Normal) {
+ NS_ASSERTION(mAppUnitsPerDevUnit > 0, "Invalid app unit scale");
+ NS_ADDREF(mFontGroup);
+
+#ifndef RELEASE_OR_BETA
+ gfxTextPerfMetrics* tp = aFontGroup->GetTextPerfMetrics();
+ if (tp) {
+ tp->current.textrunConst++;
+ }
+#endif
+
+ mCharacterGlyphs = reinterpret_cast<CompressedGlyph*>(this + 1);
+
+ if (aParams->mSkipChars) {
+ mSkipChars.TakeFrom(aParams->mSkipChars);
+ }
+
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+ AccountStorageForTextRun(this, 1);
+#endif
+
+ mDontSkipDrawing =
+ !!(aFlags2 & nsTextFrameUtils::Flags::DontSkipDrawingForPendingUserFonts);
+}
+
+gfxTextRun::~gfxTextRun() {
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+ AccountStorageForTextRun(this, -1);
+#endif
+#ifdef DEBUG
+ // Make it easy to detect a dead text run
+ mFlags = ~gfx::ShapedTextFlags();
+ mFlags2 = ~nsTextFrameUtils::Flags();
+#endif
+
+ // The cached ellipsis textrun (if any) in a fontgroup will have already
+ // been told to release its reference to the group, so we mustn't do that
+ // again here.
+ if (!mReleasedFontGroup) {
+#ifndef RELEASE_OR_BETA
+ gfxTextPerfMetrics* tp = mFontGroup->GetTextPerfMetrics();
+ if (tp) {
+ tp->current.textrunDestr++;
+ }
+#endif
+ NS_RELEASE(mFontGroup);
+ }
+}
+
+void gfxTextRun::ReleaseFontGroup() {
+ NS_ASSERTION(!mReleasedFontGroup, "doubly released!");
+
+ // After dropping our reference to the font group, we'll no longer be able
+ // to get up-to-date results for ShouldSkipDrawing(). Store the current
+ // value in mReleasedFontGroupSkippedDrawing.
+ //
+ // (It doesn't actually matter that we can't get up-to-date results for
+ // ShouldSkipDrawing(), since the only text runs that we call
+ // ReleaseFontGroup() for are ellipsis text runs, and we ask the font
+ // group for a new ellipsis text run each time we want to draw one,
+ // and ensure that the cached one is cleared in ClearCachedData() when
+ // font loading status changes.)
+ mReleasedFontGroupSkippedDrawing = mFontGroup->ShouldSkipDrawing();
+
+ NS_RELEASE(mFontGroup);
+ mReleasedFontGroup = true;
+}
+
+bool gfxTextRun::SetPotentialLineBreaks(Range aRange,
+ const uint8_t* aBreakBefore) {
+ NS_ASSERTION(aRange.end <= GetLength(), "Overflow");
+
+ uint32_t changed = 0;
+ CompressedGlyph* cg = mCharacterGlyphs + aRange.start;
+ const CompressedGlyph* const end = cg + aRange.Length();
+ while (cg < end) {
+ uint8_t canBreak = *aBreakBefore++;
+ if (canBreak && !cg->IsClusterStart()) {
+ // XXX If we replace the line-breaker with one based more closely
+ // on UAX#14 (e.g. using ICU), this may not be needed any more.
+ // Avoid possible breaks inside a cluster, EXCEPT when the previous
+ // character was a space (compare UAX#14 rules LB9, LB10).
+ if (cg == mCharacterGlyphs || !(cg - 1)->CharIsSpace()) {
+ canBreak = CompressedGlyph::FLAG_BREAK_TYPE_NONE;
+ }
+ }
+ changed |= cg->SetCanBreakBefore(canBreak);
+ ++cg;
+ }
+ return changed != 0;
+}
+
+gfxTextRun::LigatureData gfxTextRun::ComputeLigatureData(
+ Range aPartRange, const PropertyProvider* aProvider) const {
+ NS_ASSERTION(aPartRange.start < aPartRange.end,
+ "Computing ligature data for empty range");
+ NS_ASSERTION(aPartRange.end <= GetLength(), "Character length overflow");
+
+ LigatureData result;
+ const CompressedGlyph* charGlyphs = mCharacterGlyphs;
+
+ uint32_t i;
+ for (i = aPartRange.start; !charGlyphs[i].IsLigatureGroupStart(); --i) {
+ NS_ASSERTION(i > 0, "Ligature at the start of the run??");
+ }
+ result.mRange.start = i;
+ for (i = aPartRange.start + 1;
+ i < GetLength() && !charGlyphs[i].IsLigatureGroupStart(); ++i) {
+ }
+ result.mRange.end = i;
+
+ int32_t ligatureWidth = GetAdvanceForGlyphs(result.mRange);
+ // Count the number of started clusters we have seen
+ uint32_t totalClusterCount = 0;
+ uint32_t partClusterIndex = 0;
+ uint32_t partClusterCount = 0;
+ for (i = result.mRange.start; i < result.mRange.end; ++i) {
+ // Treat the first character of the ligature as the start of a
+ // cluster for our purposes of allocating ligature width to its
+ // characters.
+ if (i == result.mRange.start || charGlyphs[i].IsClusterStart()) {
+ ++totalClusterCount;
+ if (i < aPartRange.start) {
+ ++partClusterIndex;
+ } else if (i < aPartRange.end) {
+ ++partClusterCount;
+ }
+ }
+ }
+ NS_ASSERTION(totalClusterCount > 0, "Ligature involving no clusters??");
+ result.mPartAdvance = partClusterIndex * (ligatureWidth / totalClusterCount);
+ result.mPartWidth = partClusterCount * (ligatureWidth / totalClusterCount);
+
+ // Any rounding errors are apportioned to the final part of the ligature,
+ // so that measuring all parts of a ligature and summing them is equal to
+ // the ligature width.
+ if (aPartRange.end == result.mRange.end) {
+ gfxFloat allParts = totalClusterCount * (ligatureWidth / totalClusterCount);
+ result.mPartWidth += ligatureWidth - allParts;
+ }
+
+ if (partClusterCount == 0) {
+ // nothing to draw
+ result.mClipBeforePart = result.mClipAfterPart = true;
+ } else {
+ // Determine whether we should clip before or after this part when
+ // drawing its slice of the ligature.
+ // We need to clip before the part if any cluster is drawn before
+ // this part.
+ result.mClipBeforePart = partClusterIndex > 0;
+ // We need to clip after the part if any cluster is drawn after
+ // this part.
+ result.mClipAfterPart =
+ partClusterIndex + partClusterCount < totalClusterCount;
+ }
+
+ if (aProvider && (mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
+ gfxFont::Spacing spacing;
+ if (aPartRange.start == result.mRange.start) {
+ aProvider->GetSpacing(Range(aPartRange.start, aPartRange.start + 1),
+ &spacing);
+ result.mPartWidth += spacing.mBefore;
+ }
+ if (aPartRange.end == result.mRange.end) {
+ aProvider->GetSpacing(Range(aPartRange.end - 1, aPartRange.end),
+ &spacing);
+ result.mPartWidth += spacing.mAfter;
+ }
+ }
+
+ return result;
+}
+
+gfxFloat gfxTextRun::ComputePartialLigatureWidth(
+ Range aPartRange, const PropertyProvider* aProvider) const {
+ if (aPartRange.start >= aPartRange.end) return 0;
+ LigatureData data = ComputeLigatureData(aPartRange, aProvider);
+ return data.mPartWidth;
+}
+
+int32_t gfxTextRun::GetAdvanceForGlyphs(Range aRange) const {
+ int32_t advance = 0;
+ for (auto i = aRange.start; i < aRange.end; ++i) {
+ advance += GetAdvanceForGlyph(i);
+ }
+ return advance;
+}
+
+static void GetAdjustedSpacing(
+ const gfxTextRun* aTextRun, gfxTextRun::Range aRange,
+ const gfxTextRun::PropertyProvider& aProvider,
+ gfxTextRun::PropertyProvider::Spacing* aSpacing) {
+ if (aRange.start >= aRange.end) {
+ return;
+ }
+
+ aProvider.GetSpacing(aRange, aSpacing);
+
+#ifdef DEBUG
+ // Check to see if we have spacing inside ligatures
+
+ const gfxTextRun::CompressedGlyph* charGlyphs =
+ aTextRun->GetCharacterGlyphs();
+ uint32_t i;
+
+ for (i = aRange.start; i < aRange.end; ++i) {
+ if (!charGlyphs[i].IsLigatureGroupStart()) {
+ NS_ASSERTION(i == aRange.start || aSpacing[i - aRange.start].mBefore == 0,
+ "Before-spacing inside a ligature!");
+ NS_ASSERTION(
+ i - 1 <= aRange.start || aSpacing[i - 1 - aRange.start].mAfter == 0,
+ "After-spacing inside a ligature!");
+ }
+ }
+#endif
+}
+
+bool gfxTextRun::GetAdjustedSpacingArray(
+ Range aRange, const PropertyProvider* aProvider, Range aSpacingRange,
+ nsTArray<PropertyProvider::Spacing>* aSpacing) const {
+ if (!aProvider || !(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
+ return false;
+ }
+ if (!aSpacing->AppendElements(aRange.Length(), fallible)) {
+ return false;
+ }
+ auto spacingOffset = aSpacingRange.start - aRange.start;
+ memset(aSpacing->Elements(), 0, sizeof(gfxFont::Spacing) * spacingOffset);
+ GetAdjustedSpacing(this, aSpacingRange, *aProvider,
+ aSpacing->Elements() + spacingOffset);
+ memset(aSpacing->Elements() + spacingOffset + aSpacingRange.Length(), 0,
+ sizeof(gfxFont::Spacing) * (aRange.end - aSpacingRange.end));
+ return true;
+}
+
+bool gfxTextRun::ShrinkToLigatureBoundaries(Range* aRange) const {
+ if (aRange->start >= aRange->end) {
+ return false;
+ }
+
+ const CompressedGlyph* charGlyphs = mCharacterGlyphs;
+ bool adjusted = false;
+ while (aRange->start < aRange->end &&
+ !charGlyphs[aRange->start].IsLigatureGroupStart()) {
+ ++aRange->start;
+ adjusted = true;
+ }
+ if (aRange->end < GetLength()) {
+ while (aRange->end > aRange->start &&
+ !charGlyphs[aRange->end].IsLigatureGroupStart()) {
+ --aRange->end;
+ adjusted = true;
+ }
+ }
+ return adjusted;
+}
+
+void gfxTextRun::DrawGlyphs(gfxFont* aFont, Range aRange, gfx::Point* aPt,
+ const PropertyProvider* aProvider,
+ Range aSpacingRange, TextRunDrawParams& aParams,
+ gfx::ShapedTextFlags aOrientation) const {
+ AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
+ bool haveSpacing =
+ GetAdjustedSpacingArray(aRange, aProvider, aSpacingRange, &spacingBuffer);
+ aParams.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr;
+ aFont->Draw(this, aRange.start, aRange.end, aPt, aParams, aOrientation);
+}
+
+static void ClipPartialLigature(const gfxTextRun* aTextRun, gfxFloat* aStart,
+ gfxFloat* aEnd, gfxFloat aOrigin,
+ gfxTextRun::LigatureData* aLigature) {
+ if (aLigature->mClipBeforePart) {
+ if (aTextRun->IsRightToLeft()) {
+ *aEnd = std::min(*aEnd, aOrigin);
+ } else {
+ *aStart = std::max(*aStart, aOrigin);
+ }
+ }
+ if (aLigature->mClipAfterPart) {
+ gfxFloat endEdge =
+ aOrigin + aTextRun->GetDirection() * aLigature->mPartWidth;
+ if (aTextRun->IsRightToLeft()) {
+ *aStart = std::max(*aStart, endEdge);
+ } else {
+ *aEnd = std::min(*aEnd, endEdge);
+ }
+ }
+}
+
+void gfxTextRun::DrawPartialLigature(gfxFont* aFont, Range aRange,
+ gfx::Point* aPt,
+ const PropertyProvider* aProvider,
+ TextRunDrawParams& aParams,
+ gfx::ShapedTextFlags aOrientation) const {
+ if (aRange.start >= aRange.end) {
+ return;
+ }
+
+ // Draw partial ligature. We hack this by clipping the ligature.
+ LigatureData data = ComputeLigatureData(aRange, aProvider);
+ gfxRect clipExtents = aParams.context->GetClipExtents();
+ gfxFloat start, end;
+ if (aParams.isVerticalRun) {
+ start = clipExtents.Y() * mAppUnitsPerDevUnit;
+ end = clipExtents.YMost() * mAppUnitsPerDevUnit;
+ ClipPartialLigature(this, &start, &end, aPt->y, &data);
+ } else {
+ start = clipExtents.X() * mAppUnitsPerDevUnit;
+ end = clipExtents.XMost() * mAppUnitsPerDevUnit;
+ ClipPartialLigature(this, &start, &end, aPt->x, &data);
+ }
+
+ gfxClipAutoSaveRestore autoSaveClip(aParams.context);
+ {
+ // use division here to ensure that when the rect is aligned on multiples
+ // of mAppUnitsPerDevUnit, we clip to true device unit boundaries.
+ // Also, make sure we snap the rectangle to device pixels.
+ Rect clipRect =
+ aParams.isVerticalRun
+ ? Rect(clipExtents.X(), start / mAppUnitsPerDevUnit,
+ clipExtents.Width(), (end - start) / mAppUnitsPerDevUnit)
+ : Rect(start / mAppUnitsPerDevUnit, clipExtents.Y(),
+ (end - start) / mAppUnitsPerDevUnit, clipExtents.Height());
+ MaybeSnapToDevicePixels(clipRect, *aParams.dt, true);
+
+ autoSaveClip.Clip(clipRect);
+ }
+
+ gfx::Point pt;
+ if (aParams.isVerticalRun) {
+ pt = Point(aPt->x, aPt->y - aParams.direction * data.mPartAdvance);
+ } else {
+ pt = Point(aPt->x - aParams.direction * data.mPartAdvance, aPt->y);
+ }
+
+ DrawGlyphs(aFont, data.mRange, &pt, aProvider, aRange, aParams, aOrientation);
+
+ if (aParams.isVerticalRun) {
+ aPt->y += aParams.direction * data.mPartWidth;
+ } else {
+ aPt->x += aParams.direction * data.mPartWidth;
+ }
+}
+
+// Returns true if the font has synthetic bolding enabled,
+// or is a color font (COLR/SVG/sbix/CBDT), false otherwise. This is used to
+// check whether the text run needs to be explicitly composited in order to
+// support opacity.
+static bool HasSyntheticBoldOrColor(gfxFont* aFont) {
+ if (aFont->ApplySyntheticBold()) {
+ return true;
+ }
+ gfxFontEntry* fe = aFont->GetFontEntry();
+ if (fe->TryGetSVGData(aFont) || fe->TryGetColorGlyphs()) {
+ return true;
+ }
+#if defined(XP_MACOSX) // sbix fonts only supported via Core Text
+ if (fe->HasFontTable(TRUETYPE_TAG('s', 'b', 'i', 'x'))) {
+ return true;
+ }
+#endif
+ return false;
+}
+
+// helper class for double-buffering drawing with non-opaque color
+struct MOZ_STACK_CLASS BufferAlphaColor {
+ explicit BufferAlphaColor(gfxContext* aContext) : mContext(aContext) {}
+
+ ~BufferAlphaColor() = default;
+
+ void PushSolidColor(const gfxRect& aBounds, const DeviceColor& aAlphaColor,
+ uint32_t appsPerDevUnit) {
+ mContext->Save();
+ mContext->SnappedClip(gfxRect(
+ aBounds.X() / appsPerDevUnit, aBounds.Y() / appsPerDevUnit,
+ aBounds.Width() / appsPerDevUnit, aBounds.Height() / appsPerDevUnit));
+ mContext->SetDeviceColor(
+ DeviceColor(aAlphaColor.r, aAlphaColor.g, aAlphaColor.b));
+ mContext->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, aAlphaColor.a);
+ }
+
+ void PopAlpha() {
+ // pop the text, using the color alpha as the opacity
+ mContext->PopGroupAndBlend();
+ mContext->Restore();
+ }
+
+ gfxContext* mContext;
+};
+
+void gfxTextRun::Draw(const Range aRange, const gfx::Point aPt,
+ const DrawParams& aParams) const {
+ NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
+ NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH ||
+ !(aParams.drawMode & DrawMode::GLYPH_PATH),
+ "GLYPH_PATH cannot be used with GLYPH_FILL, GLYPH_STROKE or "
+ "GLYPH_STROKE_UNDERNEATH");
+ NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH || !aParams.callbacks,
+ "callback must not be specified unless using GLYPH_PATH");
+
+ bool skipDrawing =
+ !mDontSkipDrawing && (mFontGroup ? mFontGroup->ShouldSkipDrawing()
+ : mReleasedFontGroupSkippedDrawing);
+ auto* textDrawer = aParams.context->GetTextDrawer();
+ if (aParams.drawMode & DrawMode::GLYPH_FILL) {
+ DeviceColor currentColor;
+ if (aParams.context->GetDeviceColor(currentColor) && currentColor.a == 0 &&
+ !textDrawer) {
+ skipDrawing = true;
+ }
+ }
+
+ gfxFloat direction = GetDirection();
+
+ if (skipDrawing) {
+ // We don't need to draw anything;
+ // but if the caller wants advance width, we need to compute it here
+ if (aParams.advanceWidth) {
+ gfxTextRun::Metrics metrics =
+ MeasureText(aRange, gfxFont::LOOSE_INK_EXTENTS,
+ aParams.context->GetDrawTarget(), aParams.provider);
+ *aParams.advanceWidth = metrics.mAdvanceWidth * direction;
+ }
+
+ // return without drawing
+ return;
+ }
+
+ // synthetic bolding draws glyphs twice ==> colors with opacity won't draw
+ // correctly unless first drawn without alpha
+ BufferAlphaColor syntheticBoldBuffer(aParams.context);
+ DeviceColor currentColor;
+ bool mayNeedBuffering =
+ aParams.drawMode & DrawMode::GLYPH_FILL &&
+ aParams.context->HasNonOpaqueNonTransparentColor(currentColor) &&
+ !textDrawer;
+
+ // If we need to double-buffer, we'll need to measure the text first to
+ // get the bounds of the area of interest. Ideally we'd do that just for
+ // the specific glyph run(s) that need buffering, but because of bug
+ // 1612610 we currently use the extent of the entire range even when
+ // just buffering a subrange. So we'll measure the full range once and
+ // keep the metrics on hand for any subsequent subranges.
+ gfxTextRun::Metrics metrics;
+ bool gotMetrics = false;
+
+ // Set up parameters that will be constant across all glyph runs we need
+ // to draw, regardless of the font used.
+ TextRunDrawParams params;
+ params.context = aParams.context;
+ params.devPerApp = 1.0 / double(GetAppUnitsPerDevUnit());
+ params.isVerticalRun = IsVertical();
+ params.isRTL = IsRightToLeft();
+ params.direction = direction;
+ params.strokeOpts = aParams.strokeOpts;
+ params.textStrokeColor = aParams.textStrokeColor;
+ params.fontPalette = aParams.fontPalette;
+ params.paletteValueSet = aParams.paletteValueSet;
+ params.textStrokePattern = aParams.textStrokePattern;
+ params.drawOpts = aParams.drawOpts;
+ params.drawMode = aParams.drawMode;
+ params.callbacks = aParams.callbacks;
+ params.runContextPaint = aParams.contextPaint;
+ params.paintSVGGlyphs =
+ !aParams.callbacks || aParams.callbacks->mShouldPaintSVGGlyphs;
+ params.dt = aParams.context->GetDrawTarget();
+ params.textDrawer = textDrawer;
+ if (textDrawer) {
+ params.clipRect = textDrawer->GeckoClipRect();
+ }
+ params.allowGDI = aParams.allowGDI;
+
+ gfxFloat advance = 0.0;
+ gfx::Point pt = aPt;
+
+ for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
+ gfxFont* font = iter.GlyphRun()->mFont;
+ Range runRange(iter.StringStart(), iter.StringEnd());
+
+ bool needToRestore = false;
+ if (mayNeedBuffering && HasSyntheticBoldOrColor(font)) {
+ needToRestore = true;
+ if (!gotMetrics) {
+ // Measure text; use the bounding box to determine the area we need
+ // to buffer. We measure the entire range, rather than just the glyph
+ // run that we're actually handling, because of bug 1612610: if the
+ // bounding box passed to PushSolidColor does not intersect the
+ // drawTarget's current clip, the skia backend fails to clip properly.
+ // This means we may use a larger buffer than actually needed, but is
+ // otherwise harmless.
+ metrics = MeasureText(aRange, gfxFont::LOOSE_INK_EXTENTS, params.dt,
+ aParams.provider);
+ if (IsRightToLeft()) {
+ metrics.mBoundingBox.MoveBy(
+ gfxPoint(aPt.x - metrics.mAdvanceWidth, aPt.y));
+ } else {
+ metrics.mBoundingBox.MoveBy(gfxPoint(aPt.x, aPt.y));
+ }
+ gotMetrics = true;
+ }
+ syntheticBoldBuffer.PushSolidColor(metrics.mBoundingBox, currentColor,
+ GetAppUnitsPerDevUnit());
+ }
+
+ Range ligatureRange(runRange);
+ bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
+
+ bool drawPartial =
+ adjusted &&
+ ((aParams.drawMode & (DrawMode::GLYPH_FILL | DrawMode::GLYPH_STROKE)) ||
+ (aParams.drawMode == DrawMode::GLYPH_PATH && aParams.callbacks));
+ gfx::Point origPt = pt;
+
+ if (drawPartial) {
+ DrawPartialLigature(font, Range(runRange.start, ligatureRange.start), &pt,
+ aParams.provider, params,
+ iter.GlyphRun()->mOrientation);
+ }
+
+ DrawGlyphs(font, ligatureRange, &pt, aParams.provider, ligatureRange,
+ params, iter.GlyphRun()->mOrientation);
+
+ if (drawPartial) {
+ DrawPartialLigature(font, Range(ligatureRange.end, runRange.end), &pt,
+ aParams.provider, params,
+ iter.GlyphRun()->mOrientation);
+ }
+
+ if (params.isVerticalRun) {
+ advance += (pt.y - origPt.y) * params.direction;
+ } else {
+ advance += (pt.x - origPt.x) * params.direction;
+ }
+
+ // composite result when synthetic bolding used
+ if (needToRestore) {
+ syntheticBoldBuffer.PopAlpha();
+ }
+ }
+
+ if (aParams.advanceWidth) {
+ *aParams.advanceWidth = advance;
+ }
+}
+
+// This method is mostly parallel to Draw().
+void gfxTextRun::DrawEmphasisMarks(gfxContext* aContext, gfxTextRun* aMark,
+ gfxFloat aMarkAdvance, gfx::Point aPt,
+ Range aRange,
+ const PropertyProvider* aProvider) const {
+ MOZ_ASSERT(aRange.end <= GetLength());
+
+ EmphasisMarkDrawParams params;
+ params.context = aContext;
+ params.mark = aMark;
+ params.advance = aMarkAdvance;
+ params.direction = GetDirection();
+ params.isVertical = IsVertical();
+
+ float& inlineCoord = params.isVertical ? aPt.y.value : aPt.x.value;
+ float direction = params.direction;
+
+ for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
+ gfxFont* font = iter.GlyphRun()->mFont;
+ uint32_t start = iter.StringStart();
+ uint32_t end = iter.StringEnd();
+ Range ligatureRange(start, end);
+ bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
+
+ if (adjusted) {
+ inlineCoord +=
+ direction * ComputePartialLigatureWidth(
+ Range(start, ligatureRange.start), aProvider);
+ }
+
+ AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
+ bool haveSpacing = GetAdjustedSpacingArray(ligatureRange, aProvider,
+ ligatureRange, &spacingBuffer);
+ params.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr;
+ font->DrawEmphasisMarks(this, &aPt, ligatureRange.start,
+ ligatureRange.Length(), params);
+
+ if (adjusted) {
+ inlineCoord += direction * ComputePartialLigatureWidth(
+ Range(ligatureRange.end, end), aProvider);
+ }
+ }
+}
+
+void gfxTextRun::AccumulateMetricsForRun(
+ gfxFont* aFont, Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
+ DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider,
+ Range aSpacingRange, gfx::ShapedTextFlags aOrientation,
+ Metrics* aMetrics) const {
+ AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
+ bool haveSpacing =
+ GetAdjustedSpacingArray(aRange, aProvider, aSpacingRange, &spacingBuffer);
+ Metrics metrics = aFont->Measure(
+ this, aRange.start, aRange.end, aBoundingBoxType, aRefDrawTarget,
+ haveSpacing ? spacingBuffer.Elements() : nullptr, aOrientation);
+ aMetrics->CombineWith(metrics, IsRightToLeft());
+}
+
+void gfxTextRun::AccumulatePartialLigatureMetrics(
+ gfxFont* aFont, Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
+ DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider,
+ gfx::ShapedTextFlags aOrientation, Metrics* aMetrics) const {
+ if (aRange.start >= aRange.end) return;
+
+ // Measure partial ligature. We hack this by clipping the metrics in the
+ // same way we clip the drawing.
+ LigatureData data = ComputeLigatureData(aRange, aProvider);
+
+ // First measure the complete ligature
+ Metrics metrics;
+ AccumulateMetricsForRun(aFont, data.mRange, aBoundingBoxType, aRefDrawTarget,
+ aProvider, aRange, aOrientation, &metrics);
+
+ // Clip the bounding box to the ligature part
+ gfxFloat bboxLeft = metrics.mBoundingBox.X();
+ gfxFloat bboxRight = metrics.mBoundingBox.XMost();
+ // Where we are going to start "drawing" relative to our left baseline origin
+ gfxFloat origin =
+ IsRightToLeft() ? metrics.mAdvanceWidth - data.mPartAdvance : 0;
+ ClipPartialLigature(this, &bboxLeft, &bboxRight, origin, &data);
+ metrics.mBoundingBox.SetBoxX(bboxLeft, bboxRight);
+
+ // mBoundingBox is now relative to the left baseline origin for the entire
+ // ligature. Shift it left.
+ metrics.mBoundingBox.MoveByX(
+ -(IsRightToLeft()
+ ? metrics.mAdvanceWidth - (data.mPartAdvance + data.mPartWidth)
+ : data.mPartAdvance));
+ metrics.mAdvanceWidth = data.mPartWidth;
+
+ aMetrics->CombineWith(metrics, IsRightToLeft());
+}
+
+gfxTextRun::Metrics gfxTextRun::MeasureText(
+ Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
+ DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider) const {
+ NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
+
+ Metrics accumulatedMetrics;
+ for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
+ gfxFont* font = iter.GlyphRun()->mFont;
+ uint32_t start = iter.StringStart();
+ uint32_t end = iter.StringEnd();
+ Range ligatureRange(start, end);
+ bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
+
+ if (adjusted) {
+ AccumulatePartialLigatureMetrics(font, Range(start, ligatureRange.start),
+ aBoundingBoxType, aRefDrawTarget,
+ aProvider, iter.GlyphRun()->mOrientation,
+ &accumulatedMetrics);
+ }
+
+ // XXX This sucks. We have to get glyph extents just so we can detect
+ // glyphs outside the font box, even when aBoundingBoxType is LOOSE,
+ // even though in almost all cases we could get correct results just
+ // by getting some ascent/descent from the font and using our stored
+ // advance widths.
+ AccumulateMetricsForRun(font, ligatureRange, aBoundingBoxType,
+ aRefDrawTarget, aProvider, ligatureRange,
+ iter.GlyphRun()->mOrientation, &accumulatedMetrics);
+
+ if (adjusted) {
+ AccumulatePartialLigatureMetrics(
+ font, Range(ligatureRange.end, end), aBoundingBoxType, aRefDrawTarget,
+ aProvider, iter.GlyphRun()->mOrientation, &accumulatedMetrics);
+ }
+ }
+
+ return accumulatedMetrics;
+}
+
+void gfxTextRun::GetLineHeightMetrics(Range aRange, gfxFloat& aAscent,
+ gfxFloat& aDescent) const {
+ Metrics accumulatedMetrics;
+ for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
+ gfxFont* font = iter.GlyphRun()->mFont;
+ auto metrics =
+ font->Measure(this, 0, 0, gfxFont::LOOSE_INK_EXTENTS, nullptr, nullptr,
+ iter.GlyphRun()->mOrientation);
+ accumulatedMetrics.CombineWith(metrics, false);
+ }
+ aAscent = accumulatedMetrics.mAscent;
+ aDescent = accumulatedMetrics.mDescent;
+}
+
+#define MEASUREMENT_BUFFER_SIZE 100
+
+void gfxTextRun::ClassifyAutoHyphenations(uint32_t aStart, Range aRange,
+ nsTArray<HyphenType>& aHyphenBuffer,
+ HyphenationState* aWordState) {
+ MOZ_ASSERT(
+ aRange.end - aStart <= aHyphenBuffer.Length() && aRange.start >= aStart,
+ "Range out of bounds");
+ MOZ_ASSERT(aWordState->mostRecentBoundary >= aStart,
+ "Unexpected aMostRecentWordBoundary!!");
+
+ uint32_t start =
+ std::min<uint32_t>(aRange.start, aWordState->mostRecentBoundary);
+
+ for (uint32_t i = start; i < aRange.end; ++i) {
+ if (aHyphenBuffer[i - aStart] == HyphenType::Explicit &&
+ !aWordState->hasExplicitHyphen) {
+ aWordState->hasExplicitHyphen = true;
+ }
+ if (!aWordState->hasManualHyphen &&
+ (aHyphenBuffer[i - aStart] == HyphenType::Soft ||
+ aHyphenBuffer[i - aStart] == HyphenType::Explicit)) {
+ aWordState->hasManualHyphen = true;
+ // This is the first manual hyphen in the current word. We can only
+ // know if the current word has a manual hyphen until now. So, we need
+ // to run a sub loop to update the auto hyphens between the start of
+ // the current word and this manual hyphen.
+ if (aWordState->hasAutoHyphen) {
+ for (uint32_t j = aWordState->mostRecentBoundary; j < i; j++) {
+ if (aHyphenBuffer[j - aStart] ==
+ HyphenType::AutoWithoutManualInSameWord) {
+ aHyphenBuffer[j - aStart] = HyphenType::AutoWithManualInSameWord;
+ }
+ }
+ }
+ }
+ if (aHyphenBuffer[i - aStart] == HyphenType::AutoWithoutManualInSameWord) {
+ if (!aWordState->hasAutoHyphen) {
+ aWordState->hasAutoHyphen = true;
+ }
+ if (aWordState->hasManualHyphen) {
+ aHyphenBuffer[i - aStart] = HyphenType::AutoWithManualInSameWord;
+ }
+ }
+
+ // If we're at the word boundary, clear/reset couple states.
+ if (mCharacterGlyphs[i].CharIsSpace() || mCharacterGlyphs[i].CharIsTab() ||
+ mCharacterGlyphs[i].CharIsNewline() ||
+ // Since we will not have a boundary in the end of the string, let's
+ // call the end of the string a special case for word boundary.
+ i == GetLength() - 1) {
+ // We can only get to know whether we should raise/clear an explicit
+ // manual hyphen until we get to the end of a word, because this depends
+ // on whether there exists at least one auto hyphen in the same word.
+ if (!aWordState->hasAutoHyphen && aWordState->hasExplicitHyphen) {
+ for (uint32_t j = aWordState->mostRecentBoundary; j <= i; j++) {
+ if (aHyphenBuffer[j - aStart] == HyphenType::Explicit) {
+ aHyphenBuffer[j - aStart] = HyphenType::None;
+ }
+ }
+ }
+ aWordState->mostRecentBoundary = i;
+ aWordState->hasManualHyphen = false;
+ aWordState->hasAutoHyphen = false;
+ aWordState->hasExplicitHyphen = false;
+ }
+ }
+}
+
+uint32_t gfxTextRun::BreakAndMeasureText(
+ uint32_t aStart, uint32_t aMaxLength, bool aLineBreakBefore,
+ gfxFloat aWidth, const PropertyProvider& aProvider,
+ SuppressBreak aSuppressBreak, gfxFont::BoundingBoxType aBoundingBoxType,
+ DrawTarget* aRefDrawTarget, bool aCanWordWrap, bool aCanWhitespaceWrap,
+ TrimmableWS* aOutTrimmableWhitespace, Metrics& aOutMetrics,
+ bool& aOutUsedHyphenation, uint32_t& aOutLastBreak,
+ gfxBreakPriority& aBreakPriority) {
+ aMaxLength = std::min(aMaxLength, GetLength() - aStart);
+
+ NS_ASSERTION(aStart + aMaxLength <= GetLength(), "Substring out of range");
+
+ Range bufferRange(
+ aStart, aStart + std::min<uint32_t>(aMaxLength, MEASUREMENT_BUFFER_SIZE));
+ PropertyProvider::Spacing spacingBuffer[MEASUREMENT_BUFFER_SIZE];
+ bool haveSpacing = !!(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING);
+ if (haveSpacing) {
+ GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer);
+ }
+ AutoTArray<HyphenType, 4096> hyphenBuffer;
+ HyphenationState wordState;
+ wordState.mostRecentBoundary = aStart;
+ bool haveHyphenation =
+ (aProvider.GetHyphensOption() == StyleHyphens::Auto ||
+ (aProvider.GetHyphensOption() == StyleHyphens::Manual &&
+ !!(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_HYPHEN_BREAKS)));
+ if (haveHyphenation) {
+ if (hyphenBuffer.AppendElements(bufferRange.Length(), fallible)) {
+ aProvider.GetHyphenationBreaks(bufferRange, hyphenBuffer.Elements());
+ if (aProvider.GetHyphensOption() == StyleHyphens::Auto) {
+ ClassifyAutoHyphenations(aStart, bufferRange, hyphenBuffer, &wordState);
+ }
+ } else {
+ haveHyphenation = false;
+ }
+ }
+
+ gfxFloat width = 0;
+ gfxFloat advance = 0;
+ // The number of space characters that can be trimmed or hang at a soft-wrap
+ uint32_t trimmableChars = 0;
+ // The amount of space removed by ignoring trimmableChars
+ gfxFloat trimmableAdvance = 0;
+ int32_t lastBreak = -1;
+ int32_t lastBreakTrimmableChars = -1;
+ gfxFloat lastBreakTrimmableAdvance = -1;
+ // Cache the last candidate break
+ int32_t lastCandidateBreak = -1;
+ int32_t lastCandidateBreakTrimmableChars = -1;
+ gfxFloat lastCandidateBreakTrimmableAdvance = -1;
+ bool lastCandidateBreakUsedHyphenation = false;
+ gfxBreakPriority lastCandidateBreakPriority = gfxBreakPriority::eNoBreak;
+ bool aborted = false;
+ uint32_t end = aStart + aMaxLength;
+ bool lastBreakUsedHyphenation = false;
+ Range ligatureRange(aStart, end);
+ ShrinkToLigatureBoundaries(&ligatureRange);
+
+ // We may need to move `i` backwards in the following loop, and re-scan
+ // part of the textrun; we'll use `rescanLimit` so we can tell when that
+ // is happening: if `i < rescanLimit` then we're rescanning.
+ uint32_t rescanLimit = aStart;
+ for (uint32_t i = aStart; i < end; ++i) {
+ if (i >= bufferRange.end) {
+ // Fetch more spacing and hyphenation data
+ uint32_t oldHyphenBufferLength = hyphenBuffer.Length();
+ bufferRange.start = i;
+ bufferRange.end =
+ std::min(aStart + aMaxLength, i + MEASUREMENT_BUFFER_SIZE);
+ // For spacing, we always overwrite the old data with the newly
+ // fetched one. However, for hyphenation, hyphenation data sometimes
+ // depends on the context in every word (if "hyphens: auto" is set).
+ // To ensure we get enough information between neighboring buffers,
+ // we grow the hyphenBuffer instead of overwrite it.
+ // NOTE that this means bufferRange does not correspond to the
+ // entire hyphenBuffer, but only to the most recently added portion.
+ // Therefore, we need to add the old length to hyphenBuffer.Elements()
+ // when getting more data.
+ if (haveSpacing) {
+ GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer);
+ }
+ if (haveHyphenation) {
+ if (hyphenBuffer.AppendElements(bufferRange.Length(), fallible)) {
+ aProvider.GetHyphenationBreaks(
+ bufferRange, hyphenBuffer.Elements() + oldHyphenBufferLength);
+ if (aProvider.GetHyphensOption() == StyleHyphens::Auto) {
+ uint32_t prevMostRecentWordBoundary = wordState.mostRecentBoundary;
+ ClassifyAutoHyphenations(aStart, bufferRange, hyphenBuffer,
+ &wordState);
+ // If the buffer boundary is in the middle of a word,
+ // we need to go back to the start of the current word.
+ // So, we can correct the wrong candidates that we set
+ // in the previous runs of the loop.
+ if (prevMostRecentWordBoundary < oldHyphenBufferLength) {
+ rescanLimit = i;
+ i = prevMostRecentWordBoundary - 1;
+ continue;
+ }
+ }
+ } else {
+ haveHyphenation = false;
+ }
+ }
+ }
+
+ // There can't be a word-wrap break opportunity at the beginning of the
+ // line: if the width is too small for even one character to fit, it
+ // could be the first and last break opportunity on the line, and that
+ // would trigger an infinite loop.
+ if (aSuppressBreak != eSuppressAllBreaks &&
+ (aSuppressBreak != eSuppressInitialBreak || i > aStart)) {
+ bool atNaturalBreak = mCharacterGlyphs[i].CanBreakBefore() == 1;
+ // atHyphenationBreak indicates we're at a "soft" hyphen, where an extra
+ // hyphen glyph will need to be painted. It is NOT set for breaks at an
+ // explicit hyphen present in the text.
+ //
+ // NOTE(emilio): If you change this condition you also need to change
+ // nsTextFrame::AddInlineMinISizeForFlow to match.
+ bool atHyphenationBreak = !atNaturalBreak && haveHyphenation &&
+ IsOptionalHyphenBreak(hyphenBuffer[i - aStart]);
+ bool atAutoHyphenWithManualHyphenInSameWord =
+ atHyphenationBreak &&
+ hyphenBuffer[i - aStart] == HyphenType::AutoWithManualInSameWord;
+ bool atBreak = atNaturalBreak || atHyphenationBreak;
+ bool wordWrapping = aCanWordWrap &&
+ mCharacterGlyphs[i].IsClusterStart() &&
+ aBreakPriority <= gfxBreakPriority::eWordWrapBreak;
+
+ bool whitespaceWrapping = false;
+ if (i > aStart) {
+ // The spec says the breaking opportunity is *after* whitespace.
+ auto const& g = mCharacterGlyphs[i - 1];
+ whitespaceWrapping =
+ aCanWhitespaceWrap &&
+ (g.CharIsSpace() || g.CharIsTab() || g.CharIsNewline());
+ }
+
+ if (atBreak || wordWrapping || whitespaceWrapping) {
+ gfxFloat hyphenatedAdvance = advance;
+ if (atHyphenationBreak) {
+ hyphenatedAdvance += aProvider.GetHyphenWidth();
+ }
+
+ if (lastBreak < 0 ||
+ width + hyphenatedAdvance - trimmableAdvance <= aWidth) {
+ // We can break here.
+ lastBreak = i;
+ lastBreakTrimmableChars = trimmableChars;
+ lastBreakTrimmableAdvance = trimmableAdvance;
+ lastBreakUsedHyphenation = atHyphenationBreak;
+ aBreakPriority = (atBreak || whitespaceWrapping)
+ ? gfxBreakPriority::eNormalBreak
+ : gfxBreakPriority::eWordWrapBreak;
+ }
+
+ width += advance;
+ advance = 0;
+ if (width - trimmableAdvance > aWidth) {
+ // No more text fits. Abort
+ aborted = true;
+ break;
+ }
+ // There are various kinds of break opportunities:
+ // 1. word wrap break,
+ // 2. natural break,
+ // 3. manual hyphenation break,
+ // 4. auto hyphenation break without any manual hyphenation
+ // in the same word,
+ // 5. auto hyphenation break with another manual hyphenation
+ // in the same word.
+ // Allow all of them except the last one to be a candidate.
+ // So, we can ensure that we don't use an automatic
+ // hyphenation opportunity within a word that contains another
+ // manual hyphenation, unless it is the only choice.
+ if (wordWrapping || !atAutoHyphenWithManualHyphenInSameWord) {
+ lastCandidateBreak = lastBreak;
+ lastCandidateBreakTrimmableChars = lastBreakTrimmableChars;
+ lastCandidateBreakTrimmableAdvance = lastBreakTrimmableAdvance;
+ lastCandidateBreakUsedHyphenation = lastBreakUsedHyphenation;
+ lastCandidateBreakPriority = aBreakPriority;
+ }
+ }
+ }
+
+ // If we're re-scanning part of a word (to re-process potential
+ // hyphenation types) then we don't want to accumulate widths again
+ // for the characters that were already added to `advance`.
+ if (i < rescanLimit) {
+ continue;
+ }
+
+ gfxFloat charAdvance;
+ if (i >= ligatureRange.start && i < ligatureRange.end) {
+ charAdvance = GetAdvanceForGlyphs(Range(i, i + 1));
+ if (haveSpacing) {
+ PropertyProvider::Spacing* space =
+ &spacingBuffer[i - bufferRange.start];
+ charAdvance += space->mBefore + space->mAfter;
+ }
+ } else {
+ charAdvance = ComputePartialLigatureWidth(Range(i, i + 1), &aProvider);
+ }
+
+ advance += charAdvance;
+ if (aOutTrimmableWhitespace) {
+ if (mCharacterGlyphs[i].CharIsSpace()) {
+ ++trimmableChars;
+ trimmableAdvance += charAdvance;
+ } else {
+ trimmableAdvance = 0;
+ trimmableChars = 0;
+ }
+ }
+ }
+
+ if (!aborted) {
+ width += advance;
+ }
+
+ // There are three possibilities:
+ // 1) all the text fit (width <= aWidth)
+ // 2) some of the text fit up to a break opportunity (width > aWidth &&
+ // lastBreak >= 0)
+ // 3) none of the text fits before a break opportunity (width > aWidth &&
+ // lastBreak < 0)
+ uint32_t charsFit;
+ aOutUsedHyphenation = false;
+ if (width - trimmableAdvance <= aWidth) {
+ charsFit = aMaxLength;
+ } else if (lastBreak >= 0) {
+ if (lastCandidateBreak >= 0 && lastCandidateBreak != lastBreak) {
+ lastBreak = lastCandidateBreak;
+ lastBreakTrimmableChars = lastCandidateBreakTrimmableChars;
+ lastBreakTrimmableAdvance = lastCandidateBreakTrimmableAdvance;
+ lastBreakUsedHyphenation = lastCandidateBreakUsedHyphenation;
+ aBreakPriority = lastCandidateBreakPriority;
+ }
+ charsFit = lastBreak - aStart;
+ trimmableChars = lastBreakTrimmableChars;
+ trimmableAdvance = lastBreakTrimmableAdvance;
+ aOutUsedHyphenation = lastBreakUsedHyphenation;
+ } else {
+ charsFit = aMaxLength;
+ }
+
+ // Get the overall metrics of the range that fit (including any potentially
+ // trimmable or hanging whitespace).
+ aOutMetrics = MeasureText(Range(aStart, aStart + charsFit), aBoundingBoxType,
+ aRefDrawTarget, &aProvider);
+
+ if (aOutTrimmableWhitespace) {
+ aOutTrimmableWhitespace->mAdvance = trimmableAdvance;
+ aOutTrimmableWhitespace->mCount = trimmableChars;
+ }
+
+ if (charsFit == aMaxLength) {
+ if (lastBreak < 0) {
+ aOutLastBreak = UINT32_MAX;
+ } else {
+ aOutLastBreak = lastBreak - aStart;
+ }
+ }
+
+ return charsFit;
+}
+
+gfxFloat gfxTextRun::GetAdvanceWidth(
+ Range aRange, const PropertyProvider* aProvider,
+ PropertyProvider::Spacing* aSpacing) const {
+ NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
+
+ Range ligatureRange = aRange;
+ bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
+
+ gfxFloat result =
+ adjusted ? ComputePartialLigatureWidth(
+ Range(aRange.start, ligatureRange.start), aProvider) +
+ ComputePartialLigatureWidth(
+ Range(ligatureRange.end, aRange.end), aProvider)
+ : 0.0;
+
+ if (aSpacing) {
+ aSpacing->mBefore = aSpacing->mAfter = 0;
+ }
+
+ // Account for all remaining spacing here. This is more efficient than
+ // processing it along with the glyphs.
+ if (aProvider && (mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
+ uint32_t i;
+ AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
+ if (spacingBuffer.AppendElements(aRange.Length(), fallible)) {
+ GetAdjustedSpacing(this, ligatureRange, *aProvider,
+ spacingBuffer.Elements());
+ for (i = 0; i < ligatureRange.Length(); ++i) {
+ PropertyProvider::Spacing* space = &spacingBuffer[i];
+ result += space->mBefore + space->mAfter;
+ }
+ if (aSpacing) {
+ aSpacing->mBefore = spacingBuffer[0].mBefore;
+ aSpacing->mAfter = spacingBuffer.LastElement().mAfter;
+ }
+ }
+ }
+
+ return result + GetAdvanceForGlyphs(ligatureRange);
+}
+
+gfxFloat gfxTextRun::GetMinAdvanceWidth(Range aRange) {
+ MOZ_ASSERT(aRange.end <= GetLength(), "Substring out of range");
+
+ Range ligatureRange = aRange;
+ bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
+
+ gfxFloat result =
+ adjusted
+ ? std::max(ComputePartialLigatureWidth(
+ Range(aRange.start, ligatureRange.start), nullptr),
+ ComputePartialLigatureWidth(
+ Range(ligatureRange.end, aRange.end), nullptr))
+ : 0.0;
+
+ // Compute min advance width by assuming each grapheme cluster takes its own
+ // line.
+ gfxFloat clusterAdvance = 0;
+ for (uint32_t i = ligatureRange.start; i < ligatureRange.end; ++i) {
+ if (mCharacterGlyphs[i].CharIsSpace()) {
+ // Skip space char to prevent its advance width contributing to the
+ // result. That is, don't consider a space can be in its own line.
+ continue;
+ }
+ clusterAdvance += GetAdvanceForGlyph(i);
+ if (i + 1 == ligatureRange.end || IsClusterStart(i + 1)) {
+ result = std::max(result, clusterAdvance);
+ clusterAdvance = 0;
+ }
+ }
+
+ return result;
+}
+
+bool gfxTextRun::SetLineBreaks(Range aRange, bool aLineBreakBefore,
+ bool aLineBreakAfter,
+ gfxFloat* aAdvanceWidthDelta) {
+ // Do nothing because our shaping does not currently take linebreaks into
+ // account. There is no change in advance width.
+ if (aAdvanceWidthDelta) {
+ *aAdvanceWidthDelta = 0;
+ }
+ return false;
+}
+
+const gfxTextRun::GlyphRun* gfxTextRun::FindFirstGlyphRunContaining(
+ uint32_t aOffset) const {
+ MOZ_ASSERT(aOffset <= GetLength(), "Bad offset looking for glyphrun");
+ MOZ_ASSERT(GetLength() == 0 || !mGlyphRuns.IsEmpty(),
+ "non-empty text but no glyph runs present!");
+ if (mGlyphRuns.Length() <= 1) {
+ return mGlyphRuns.begin();
+ }
+ if (aOffset == GetLength()) {
+ return mGlyphRuns.end() - 1;
+ }
+ const auto* start = mGlyphRuns.begin();
+ const auto* limit = mGlyphRuns.end();
+ while (limit - start > 1) {
+ const auto* mid = start + (limit - start) / 2;
+ if (mid->mCharacterOffset <= aOffset) {
+ start = mid;
+ } else {
+ limit = mid;
+ }
+ }
+ MOZ_ASSERT(start->mCharacterOffset <= aOffset,
+ "Hmm, something went wrong, aOffset should have been found");
+ return start;
+}
+
+void gfxTextRun::AddGlyphRun(gfxFont* aFont, FontMatchType aMatchType,
+ uint32_t aUTF16Offset, bool aForceNewRun,
+ gfx::ShapedTextFlags aOrientation, bool aIsCJK) {
+ MOZ_ASSERT(aFont, "adding glyph run for null font!");
+ MOZ_ASSERT(aOrientation != gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED,
+ "mixed orientation should have been resolved");
+ if (!aFont) {
+ return;
+ }
+
+ if (mGlyphRuns.IsEmpty()) {
+ mGlyphRuns.AppendElement(
+ GlyphRun{aFont, aUTF16Offset, aOrientation, aMatchType, aIsCJK});
+ return;
+ }
+
+ uint32_t numGlyphRuns = mGlyphRuns.Length();
+ if (!aForceNewRun) {
+ GlyphRun* lastGlyphRun = &mGlyphRuns.LastElement();
+
+ MOZ_ASSERT(lastGlyphRun->mCharacterOffset <= aUTF16Offset,
+ "Glyph runs out of order (and run not forced)");
+
+ // Don't append a run if the font is already the one we want
+ if (lastGlyphRun->Matches(aFont, aOrientation, aIsCJK, aMatchType)) {
+ return;
+ }
+
+ // If the offset has not changed, avoid leaving a zero-length run
+ // by overwriting the last entry instead of appending...
+ if (lastGlyphRun->mCharacterOffset == aUTF16Offset) {
+ // ...except that if the run before the last entry had the same
+ // font as the new one wants, merge with it instead of creating
+ // adjacent runs with the same font
+ if (numGlyphRuns > 1 && mGlyphRuns[numGlyphRuns - 2].Matches(
+ aFont, aOrientation, aIsCJK, aMatchType)) {
+ mGlyphRuns.TruncateLength(numGlyphRuns - 1);
+ return;
+ }
+
+ lastGlyphRun->SetProperties(aFont, aOrientation, aIsCJK, aMatchType);
+ return;
+ }
+ }
+
+ MOZ_ASSERT(
+ aForceNewRun || numGlyphRuns > 0 || aUTF16Offset == 0,
+ "First run doesn't cover the first character (and run not forced)?");
+
+ mGlyphRuns.AppendElement(
+ GlyphRun{aFont, aUTF16Offset, aOrientation, aMatchType, aIsCJK});
+}
+
+void gfxTextRun::SanitizeGlyphRuns() {
+ if (mGlyphRuns.Length() < 2) {
+ return;
+ }
+
+ auto& runs = mGlyphRuns.Array();
+
+ // The runs are almost certain to be already sorted, so it's worth avoiding
+ // the Sort() call if possible.
+ bool isSorted = true;
+ uint32_t prevOffset = 0;
+ for (const auto& r : runs) {
+ if (r.mCharacterOffset < prevOffset) {
+ isSorted = false;
+ break;
+ }
+ prevOffset = r.mCharacterOffset;
+ }
+ if (!isSorted) {
+ runs.Sort(GlyphRunOffsetComparator());
+ }
+
+ // Coalesce adjacent glyph runs that have the same properties, and eliminate
+ // any empty runs.
+ GlyphRun* prevRun = nullptr;
+ const CompressedGlyph* charGlyphs = mCharacterGlyphs;
+
+ runs.RemoveElementsBy([&](GlyphRun& aRun) -> bool {
+ // First run is always retained.
+ if (!prevRun) {
+ prevRun = &aRun;
+ return false;
+ }
+
+ // Merge any run whose properties match its predecessor.
+ if (prevRun->Matches(aRun.mFont, aRun.mOrientation, aRun.mIsCJK,
+ aRun.mMatchType)) {
+ return true;
+ }
+
+ if (prevRun->mCharacterOffset >= aRun.mCharacterOffset) {
+ // Preceding run is empty (or has become so due to the adjusting for
+ // ligature boundaries), so we will overwrite it with this one, which
+ // will then be discarded.
+ *prevRun = aRun;
+ return true;
+ }
+
+ // If any glyph run starts with ligature-continuation characters, we need to
+ // advance it to the first "real" character to avoid drawing partial
+ // ligature glyphs from wrong font (seen with U+FEFF in reftest 474417-1, as
+ // Core Text eliminates the glyph, which makes it appear as if a ligature
+ // has been formed)
+ while (charGlyphs[aRun.mCharacterOffset].IsLigatureContinuation() &&
+ aRun.mCharacterOffset < GetLength()) {
+ aRun.mCharacterOffset++;
+ }
+
+ // We're keeping another run, so update prevRun pointer to refer to it (in
+ // its new position).
+ ++prevRun;
+ return false;
+ });
+
+ MOZ_ASSERT(prevRun == &runs.LastElement(), "lost track of prevRun!");
+
+ // Drop any trailing empty run.
+ if (runs.Length() > 1 && prevRun->mCharacterOffset == GetLength()) {
+ runs.RemoveLastElement();
+ }
+
+ MOZ_ASSERT(!runs.IsEmpty());
+ if (runs.Length() == 1) {
+ mGlyphRuns.ConvertToElement();
+ }
+}
+
+void gfxTextRun::CopyGlyphDataFrom(gfxShapedWord* aShapedWord,
+ uint32_t aOffset) {
+ uint32_t wordLen = aShapedWord->GetLength();
+ MOZ_ASSERT(aOffset + wordLen <= GetLength(), "word overruns end of textrun");
+
+ CompressedGlyph* charGlyphs = GetCharacterGlyphs();
+ const CompressedGlyph* wordGlyphs = aShapedWord->GetCharacterGlyphs();
+ if (aShapedWord->HasDetailedGlyphs()) {
+ for (uint32_t i = 0; i < wordLen; ++i, ++aOffset) {
+ const CompressedGlyph& g = wordGlyphs[i];
+ if (!g.IsSimpleGlyph()) {
+ const DetailedGlyph* details =
+ g.GetGlyphCount() > 0 ? aShapedWord->GetDetailedGlyphs(i) : nullptr;
+ SetDetailedGlyphs(aOffset, g.GetGlyphCount(), details);
+ }
+ charGlyphs[aOffset] = g;
+ }
+ } else {
+ memcpy(charGlyphs + aOffset, wordGlyphs, wordLen * sizeof(CompressedGlyph));
+ }
+}
+
+void gfxTextRun::CopyGlyphDataFrom(gfxTextRun* aSource, Range aRange,
+ uint32_t aDest) {
+ MOZ_ASSERT(aRange.end <= aSource->GetLength(),
+ "Source substring out of range");
+ MOZ_ASSERT(aDest + aRange.Length() <= GetLength(),
+ "Destination substring out of range");
+
+ if (aSource->mDontSkipDrawing) {
+ mDontSkipDrawing = true;
+ }
+
+ // Copy base glyph data, and DetailedGlyph data where present
+ const CompressedGlyph* srcGlyphs = aSource->mCharacterGlyphs + aRange.start;
+ CompressedGlyph* dstGlyphs = mCharacterGlyphs + aDest;
+ for (uint32_t i = 0; i < aRange.Length(); ++i) {
+ CompressedGlyph g = srcGlyphs[i];
+ g.SetCanBreakBefore(!g.IsClusterStart()
+ ? CompressedGlyph::FLAG_BREAK_TYPE_NONE
+ : dstGlyphs[i].CanBreakBefore());
+ if (!g.IsSimpleGlyph()) {
+ uint32_t count = g.GetGlyphCount();
+ if (count > 0) {
+ // DetailedGlyphs allocation is infallible, so this should never be
+ // null unless the source textrun is somehow broken.
+ DetailedGlyph* src = aSource->GetDetailedGlyphs(i + aRange.start);
+ MOZ_ASSERT(src, "missing DetailedGlyphs?");
+ if (src) {
+ DetailedGlyph* dst = AllocateDetailedGlyphs(i + aDest, count);
+ ::memcpy(dst, src, count * sizeof(DetailedGlyph));
+ } else {
+ g.SetMissing();
+ }
+ }
+ }
+ dstGlyphs[i] = g;
+ }
+
+ // Copy glyph runs
+#ifdef DEBUG
+ GlyphRun* prevRun = nullptr;
+#endif
+ for (GlyphRunIterator iter(aSource, aRange); !iter.AtEnd(); iter.NextRun()) {
+ gfxFont* font = iter.GlyphRun()->mFont;
+ MOZ_ASSERT(!prevRun || !prevRun->Matches(iter.GlyphRun()->mFont,
+ iter.GlyphRun()->mOrientation,
+ iter.GlyphRun()->mIsCJK,
+ FontMatchType::Kind::kUnspecified),
+ "Glyphruns not coalesced?");
+#ifdef DEBUG
+ prevRun = const_cast<GlyphRun*>(iter.GlyphRun());
+ uint32_t end = iter.StringEnd();
+#endif
+ uint32_t start = iter.StringStart();
+
+ // These used to be NS_ASSERTION()s, but WARNING is more appropriate.
+ // Although it's unusual (and not desirable), it's possible for us to assign
+ // different fonts to a base character and a following diacritic.
+ // Example on OSX 10.5/10.6 with default fonts installed:
+ // data:text/html,<p style="font-family:helvetica, arial, sans-serif;">
+ // &%23x043E;&%23x0486;&%23x20;&%23x043E;&%23x0486;
+ // This means the rendering of the cluster will probably not be very good,
+ // but it's the best we can do for now if the specified font only covered
+ // the initial base character and not its applied marks.
+ NS_WARNING_ASSERTION(aSource->IsClusterStart(start),
+ "Started font run in the middle of a cluster");
+ NS_WARNING_ASSERTION(
+ end == aSource->GetLength() || aSource->IsClusterStart(end),
+ "Ended font run in the middle of a cluster");
+
+ AddGlyphRun(font, iter.GlyphRun()->mMatchType, start - aRange.start + aDest,
+ false, iter.GlyphRun()->mOrientation, iter.GlyphRun()->mIsCJK);
+ }
+}
+
+void gfxTextRun::ClearGlyphsAndCharacters() {
+ ResetGlyphRuns();
+ memset(reinterpret_cast<char*>(mCharacterGlyphs), 0,
+ mLength * sizeof(CompressedGlyph));
+ mDetailedGlyphs = nullptr;
+}
+
+void gfxTextRun::SetSpaceGlyph(gfxFont* aFont, DrawTarget* aDrawTarget,
+ uint32_t aCharIndex,
+ gfx::ShapedTextFlags aOrientation) {
+ if (SetSpaceGlyphIfSimple(aFont, aCharIndex, ' ', aOrientation)) {
+ return;
+ }
+
+ gfx::ShapedTextFlags flags =
+ gfx::ShapedTextFlags::TEXT_IS_8BIT | aOrientation;
+ bool vertical =
+ !!(GetFlags() & gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT);
+ gfxFontShaper::RoundingFlags roundingFlags =
+ aFont->GetRoundOffsetsToPixels(aDrawTarget);
+ aFont->ProcessSingleSpaceShapedWord(
+ aDrawTarget, vertical, mAppUnitsPerDevUnit, flags, roundingFlags,
+ [&](gfxShapedWord* aShapedWord) {
+ const GlyphRun* prevRun = TrailingGlyphRun();
+ bool isCJK = prevRun && prevRun->mFont == aFont &&
+ prevRun->mOrientation == aOrientation
+ ? prevRun->mIsCJK
+ : false;
+ AddGlyphRun(aFont, FontMatchType::Kind::kUnspecified, aCharIndex, false,
+ aOrientation, isCJK);
+ CopyGlyphDataFrom(aShapedWord, aCharIndex);
+ GetCharacterGlyphs()[aCharIndex].SetIsSpace();
+ });
+}
+
+bool gfxTextRun::SetSpaceGlyphIfSimple(gfxFont* aFont, uint32_t aCharIndex,
+ char16_t aSpaceChar,
+ gfx::ShapedTextFlags aOrientation) {
+ uint32_t spaceGlyph = aFont->GetSpaceGlyph();
+ if (!spaceGlyph || !CompressedGlyph::IsSimpleGlyphID(spaceGlyph)) {
+ return false;
+ }
+
+ gfxFont::Orientation fontOrientation =
+ (aOrientation & gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT)
+ ? nsFontMetrics::eVertical
+ : nsFontMetrics::eHorizontal;
+ uint32_t spaceWidthAppUnits = NS_lroundf(
+ aFont->GetMetrics(fontOrientation).spaceWidth * mAppUnitsPerDevUnit);
+ if (!CompressedGlyph::IsSimpleAdvance(spaceWidthAppUnits)) {
+ return false;
+ }
+
+ const GlyphRun* prevRun = TrailingGlyphRun();
+ bool isCJK = prevRun && prevRun->mFont == aFont &&
+ prevRun->mOrientation == aOrientation
+ ? prevRun->mIsCJK
+ : false;
+ AddGlyphRun(aFont, FontMatchType::Kind::kUnspecified, aCharIndex, false,
+ aOrientation, isCJK);
+ CompressedGlyph g =
+ CompressedGlyph::MakeSimpleGlyph(spaceWidthAppUnits, spaceGlyph);
+ if (aSpaceChar == ' ') {
+ g.SetIsSpace();
+ }
+ GetCharacterGlyphs()[aCharIndex] = g;
+ return true;
+}
+
+void gfxTextRun::FetchGlyphExtents(DrawTarget* aRefDrawTarget) const {
+ bool needsGlyphExtents = NeedsGlyphExtents();
+ if (!needsGlyphExtents && !mDetailedGlyphs) {
+ return;
+ }
+
+ uint32_t runCount;
+ const GlyphRun* glyphRuns = GetGlyphRuns(&runCount);
+ CompressedGlyph* charGlyphs = mCharacterGlyphs;
+ for (uint32_t i = 0; i < runCount; ++i) {
+ const GlyphRun& run = glyphRuns[i];
+ gfxFont* font = run.mFont;
+ if (MOZ_UNLIKELY(font->GetStyle()->AdjustedSizeMustBeZero())) {
+ continue;
+ }
+
+ uint32_t start = run.mCharacterOffset;
+ uint32_t end =
+ i + 1 < runCount ? glyphRuns[i + 1].mCharacterOffset : GetLength();
+ gfxGlyphExtents* extents =
+ font->GetOrCreateGlyphExtents(mAppUnitsPerDevUnit);
+
+ AutoReadLock lock(extents->mLock);
+ for (uint32_t j = start; j < end; ++j) {
+ const gfxTextRun::CompressedGlyph* glyphData = &charGlyphs[j];
+ if (glyphData->IsSimpleGlyph()) {
+ // If we're in speed mode, don't set up glyph extents here; we'll
+ // just return "optimistic" glyph bounds later
+ if (needsGlyphExtents) {
+ uint32_t glyphIndex = glyphData->GetSimpleGlyph();
+ if (!extents->IsGlyphKnownLocked(glyphIndex)) {
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+ ++gGlyphExtentsSetupEagerSimple;
+#endif
+ extents->mLock.ReadUnlock();
+ font->SetupGlyphExtents(aRefDrawTarget, glyphIndex, false, extents);
+ extents->mLock.ReadLock();
+ }
+ }
+ } else if (!glyphData->IsMissing()) {
+ uint32_t glyphCount = glyphData->GetGlyphCount();
+ if (glyphCount == 0) {
+ continue;
+ }
+ const gfxTextRun::DetailedGlyph* details = GetDetailedGlyphs(j);
+ if (!details) {
+ continue;
+ }
+ for (uint32_t k = 0; k < glyphCount; ++k, ++details) {
+ uint32_t glyphIndex = details->mGlyphID;
+ if (!extents->IsGlyphKnownWithTightExtentsLocked(glyphIndex)) {
+#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
+ ++gGlyphExtentsSetupEagerTight;
+#endif
+ extents->mLock.ReadUnlock();
+ font->SetupGlyphExtents(aRefDrawTarget, glyphIndex, true, extents);
+ extents->mLock.ReadLock();
+ }
+ }
+ }
+ }
+ }
+}
+
+size_t gfxTextRun::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) {
+ size_t total = mGlyphRuns.ShallowSizeOfExcludingThis(aMallocSizeOf);
+
+ if (mDetailedGlyphs) {
+ total += mDetailedGlyphs->SizeOfIncludingThis(aMallocSizeOf);
+ }
+
+ return total;
+}
+
+size_t gfxTextRun::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+}
+
+#ifdef DEBUG_FRAME_DUMP
+void gfxTextRun::Dump(FILE* out) {
+# define APPEND_FLAG(string_, enum_, field_, flag_) \
+ if (field_ & enum_::flag_) { \
+ string_.AppendPrintf(remaining != field_ ? " %s" : "%s", #flag_); \
+ remaining &= ~enum_::flag_; \
+ }
+# define APPEND_FLAGS(string_, enum_, field_, flags_) \
+ { \
+ auto remaining = field_; \
+ MOZ_FOR_EACH(APPEND_FLAG, (string_, enum_, field_, ), flags_) \
+ if (int(remaining)) { \
+ string_.AppendPrintf(" %s(0x%0x)", #enum_, int(remaining)); \
+ } \
+ }
+
+ nsCString flagsString;
+ ShapedTextFlags orient = mFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
+ ShapedTextFlags otherFlags = mFlags & ~ShapedTextFlags::TEXT_ORIENT_MASK;
+ APPEND_FLAGS(flagsString, ShapedTextFlags, otherFlags,
+ (TEXT_IS_RTL, TEXT_ENABLE_SPACING, TEXT_IS_8BIT,
+ TEXT_ENABLE_HYPHEN_BREAKS, TEXT_NEED_BOUNDING_BOX,
+ TEXT_DISABLE_OPTIONAL_LIGATURES, TEXT_OPTIMIZE_SPEED,
+ TEXT_HIDE_CONTROL_CHARACTERS, TEXT_TRAILING_ARABICCHAR,
+ TEXT_INCOMING_ARABICCHAR, TEXT_USE_MATH_SCRIPT))
+
+ if (orient != ShapedTextFlags::TEXT_ORIENT_HORIZONTAL &&
+ !flagsString.IsEmpty()) {
+ flagsString += ' ';
+ }
+
+ switch (orient) {
+ case ShapedTextFlags::TEXT_ORIENT_HORIZONTAL:
+ break;
+ case ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT:
+ flagsString += "TEXT_ORIENT_VERTICAL_UPRIGHT";
+ break;
+ case ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT:
+ flagsString += "TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT";
+ break;
+ case ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED:
+ flagsString += "TEXT_ORIENT_VERTICAL_MIXED";
+ break;
+ case ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_LEFT:
+ flagsString += "TEXT_ORIENT_VERTICAL_SIDEWAYS_LEFT";
+ break;
+ default:
+ flagsString.AppendPrintf("UNKNOWN_TEXT_ORIENT_MASK(0x%0x)", int(orient));
+ break;
+ }
+
+ nsCString flags2String;
+ APPEND_FLAGS(
+ flags2String, nsTextFrameUtils::Flags, mFlags2,
+ (HasTab, HasShy, DontSkipDrawingForPendingUserFonts, IsSimpleFlow,
+ IncomingWhitespace, TrailingWhitespace, CompressedLeadingWhitespace,
+ NoBreaks, IsTransformed, HasTrailingBreak, IsSingleCharMi,
+ MightHaveGlyphChanges, RunSizeAccounted))
+
+# undef APPEND_FLAGS
+# undef APPEND_FLAG
+
+ nsAutoCString lang;
+ mFontGroup->Language()->ToUTF8String(lang);
+ fprintf(out, "gfxTextRun@%p (length %u) [%s] [%s] [%s]\n", this, mLength,
+ flagsString.get(), flags2String.get(), lang.get());
+
+ fprintf(out, " Glyph runs:\n");
+ for (const auto& run : mGlyphRuns) {
+ gfxFont* font = run.mFont;
+ const gfxFontStyle* style = font->GetStyle();
+ nsAutoCString styleString;
+ style->style.ToString(styleString);
+ fprintf(out, " offset=%d %s %f/%g/%s\n", run.mCharacterOffset,
+ font->GetName().get(), style->size, style->weight.ToFloat(),
+ styleString.get());
+ }
+
+ fprintf(out, " Glyphs:\n");
+ for (uint32_t i = 0; i < mLength; ++i) {
+ auto glyphData = GetCharacterGlyphs()[i];
+
+ nsCString line;
+ line.AppendPrintf(" [%d] 0x%p %s", i, GetCharacterGlyphs() + i,
+ glyphData.IsSimpleGlyph() ? "simple" : "detailed");
+
+ if (glyphData.IsSimpleGlyph()) {
+ line.AppendPrintf(" id=%d adv=%d", glyphData.GetSimpleGlyph(),
+ glyphData.GetSimpleAdvance());
+ } else {
+ uint32_t count = glyphData.GetGlyphCount();
+ if (count) {
+ line += " ids=";
+ for (uint32_t j = 0; j < count; j++) {
+ line.AppendPrintf(j ? ",%d" : "%d", GetDetailedGlyphs(i)[j].mGlyphID);
+ }
+ line += " advs=";
+ for (uint32_t j = 0; j < count; j++) {
+ line.AppendPrintf(j ? ",%d" : "%d", GetDetailedGlyphs(i)[j].mAdvance);
+ }
+ line += " offsets=";
+ for (uint32_t j = 0; j < count; j++) {
+ auto offset = GetDetailedGlyphs(i)[j].mOffset;
+ line.AppendPrintf(j ? ",(%g,%g)" : "(%g,%g)", offset.x.value,
+ offset.y.value);
+ }
+ } else {
+ line += " (no glyphs)";
+ }
+ }
+
+ if (glyphData.CharIsSpace()) {
+ line += " CHAR_IS_SPACE";
+ }
+ if (glyphData.CharIsTab()) {
+ line += " CHAR_IS_TAB";
+ }
+ if (glyphData.CharIsNewline()) {
+ line += " CHAR_IS_NEWLINE";
+ }
+ if (glyphData.CharIsFormattingControl()) {
+ line += " CHAR_IS_FORMATTING_CONTROL";
+ }
+ if (glyphData.CharTypeFlags() &
+ CompressedGlyph::FLAG_CHAR_NO_EMPHASIS_MARK) {
+ line += " CHAR_NO_EMPHASIS_MARK";
+ }
+
+ if (!glyphData.IsSimpleGlyph()) {
+ if (!glyphData.IsMissing()) {
+ line += " NOT_MISSING";
+ }
+ if (!glyphData.IsClusterStart()) {
+ line += " NOT_IS_CLUSTER_START";
+ }
+ if (!glyphData.IsLigatureGroupStart()) {
+ line += " NOT_LIGATURE_GROUP_START";
+ }
+ }
+
+ switch (glyphData.CanBreakBefore()) {
+ case CompressedGlyph::FLAG_BREAK_TYPE_NORMAL:
+ line += " BREAK_TYPE_NORMAL";
+ break;
+ case CompressedGlyph::FLAG_BREAK_TYPE_HYPHEN:
+ line += " BREAK_TYPE_HYPHEN";
+ break;
+ }
+
+ fprintf(out, "%s\n", line.get());
+ }
+}
+#endif
+
+gfxFontGroup::gfxFontGroup(nsPresContext* aPresContext,
+ const StyleFontFamilyList& aFontFamilyList,
+ const gfxFontStyle* aStyle, nsAtom* aLanguage,
+ bool aExplicitLanguage,
+ gfxTextPerfMetrics* aTextPerf,
+ gfxUserFontSet* aUserFontSet, gfxFloat aDevToCssSize,
+ StyleFontVariantEmoji aVariantEmoji)
+ : mPresContext(aPresContext), // Note that aPresContext may be null!
+ mFamilyList(aFontFamilyList),
+ mStyle(*aStyle),
+ mLanguage(aLanguage),
+ mUnderlineOffset(UNDERLINE_OFFSET_NOT_SET),
+ mHyphenWidth(-1),
+ mDevToCssSize(aDevToCssSize),
+ mUserFontSet(aUserFontSet),
+ mTextPerf(aTextPerf),
+ mLastPrefLang(eFontPrefLang_Western),
+ mPageLang(gfxPlatformFontList::GetFontPrefLangFor(aLanguage)),
+ mLastPrefFirstFont(false),
+ mSkipDrawing(false),
+ mExplicitLanguage(aExplicitLanguage) {
+ switch (aVariantEmoji) {
+ case StyleFontVariantEmoji::Normal:
+ case StyleFontVariantEmoji::Unicode:
+ break;
+ case StyleFontVariantEmoji::Text:
+ mEmojiPresentation = eFontPresentation::Text;
+ break;
+ case StyleFontVariantEmoji::Emoji:
+ mEmojiPresentation = eFontPresentation::EmojiExplicit;
+ break;
+ }
+ // We don't use SetUserFontSet() here, as we want to unconditionally call
+ // BuildFontList() rather than only do UpdateUserFonts() if it changed.
+ mCurrGeneration = GetGeneration();
+ BuildFontList();
+}
+
+gfxFontGroup::~gfxFontGroup() {
+ // Should not be dropped by stylo
+ MOZ_ASSERT(!Servo_IsWorkerThread());
+}
+
+static StyleGenericFontFamily GetDefaultGeneric(nsAtom* aLanguage) {
+ return StaticPresData::Get()
+ ->GetFontPrefsForLang(aLanguage)
+ ->GetDefaultGeneric();
+}
+
+void gfxFontGroup::BuildFontList() {
+ // initialize fonts in the font family list
+ AutoTArray<FamilyAndGeneric, 10> fonts;
+ gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
+ mFontListGeneration = pfl->GetGeneration();
+
+ // lookup fonts in the fontlist
+ for (const StyleSingleFontFamily& name : mFamilyList.list.AsSpan()) {
+ if (name.IsFamilyName()) {
+ const auto& familyName = name.AsFamilyName();
+ AddPlatformFont(nsAtomCString(familyName.name.AsAtom()),
+ familyName.syntax == StyleFontFamilyNameSyntax::Quoted,
+ fonts);
+ } else {
+ MOZ_ASSERT(name.IsGeneric());
+ const StyleGenericFontFamily generic = name.AsGeneric();
+ // system-ui is usually a single family, so it doesn't work great as
+ // fallback. Prefer the following generic or the language default instead.
+ if (mFallbackGeneric == StyleGenericFontFamily::None &&
+ generic != StyleGenericFontFamily::SystemUi) {
+ mFallbackGeneric = generic;
+ }
+ pfl->AddGenericFonts(mPresContext, generic, mLanguage, fonts);
+ if (mTextPerf) {
+ mTextPerf->current.genericLookups++;
+ }
+ }
+ }
+
+ // If necessary, append default language generic onto the end.
+ if (mFallbackGeneric == StyleGenericFontFamily::None && !mStyle.systemFont) {
+ auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
+
+ pfl->AddGenericFonts(mPresContext, defaultLanguageGeneric, mLanguage,
+ fonts);
+ if (mTextPerf) {
+ mTextPerf->current.genericLookups++;
+ }
+ }
+
+ // build the fontlist from the specified families
+ for (const auto& f : fonts) {
+ if (f.mFamily.mShared) {
+ AddFamilyToFontList(f.mFamily.mShared, f.mGeneric);
+ } else {
+ AddFamilyToFontList(f.mFamily.mUnshared, f.mGeneric);
+ }
+ }
+}
+
+void gfxFontGroup::AddPlatformFont(const nsACString& aName, bool aQuotedName,
+ nsTArray<FamilyAndGeneric>& aFamilyList) {
+ // First, look up in the user font set...
+ // If the fontSet matches the family, we must not look for a platform
+ // font of the same name, even if we fail to actually get a fontEntry
+ // here; we'll fall back to the next name in the CSS font-family list.
+ if (mUserFontSet) {
+ // Add userfonts to the fontlist whether already loaded
+ // or not. Loading is initiated during font matching.
+ RefPtr<gfxFontFamily> family = mUserFontSet->LookupFamily(aName);
+ if (family) {
+ aFamilyList.AppendElement(std::move(family));
+ return;
+ }
+ }
+
+ // Not known in the user font set ==> check system fonts
+ gfxPlatformFontList::PlatformFontList()->FindAndAddFamilies(
+ mPresContext, StyleGenericFontFamily::None, aName, &aFamilyList,
+ aQuotedName ? gfxPlatformFontList::FindFamiliesFlags::eQuotedFamilyName
+ : gfxPlatformFontList::FindFamiliesFlags(0),
+ &mStyle, mLanguage.get(), mDevToCssSize);
+}
+
+void gfxFontGroup::AddFamilyToFontList(gfxFontFamily* aFamily,
+ StyleGenericFontFamily aGeneric) {
+ if (!aFamily) {
+ MOZ_ASSERT_UNREACHABLE("don't try to add a null font family!");
+ return;
+ }
+ AutoTArray<gfxFontEntry*, 4> fontEntryList;
+ aFamily->FindAllFontsForStyle(mStyle, fontEntryList);
+ // add these to the fontlist
+ for (gfxFontEntry* fe : fontEntryList) {
+ if (!HasFont(fe)) {
+ FamilyFace ff(aFamily, fe, aGeneric);
+ if (fe->mIsUserFontContainer) {
+ ff.CheckState(mSkipDrawing);
+ }
+ mFonts.AppendElement(ff);
+ }
+ }
+ // for a family marked as "check fallback faces", only mark the last
+ // entry so that fallbacks for a family are only checked once
+ if (aFamily->CheckForFallbackFaces() && !fontEntryList.IsEmpty() &&
+ !mFonts.IsEmpty()) {
+ mFonts.LastElement().SetCheckForFallbackFaces();
+ }
+}
+
+void gfxFontGroup::AddFamilyToFontList(fontlist::Family* aFamily,
+ StyleGenericFontFamily aGeneric) {
+ gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
+ if (!aFamily->IsInitialized()) {
+ if (ServoStyleSet* set = gfxFontUtils::CurrentServoStyleSet()) {
+ // If we need to initialize a Family record, but we're on a style
+ // worker thread, we have to defer it.
+ set->AppendTask(PostTraversalTask::InitializeFamily(aFamily));
+ set->AppendTask(PostTraversalTask::FontInfoUpdate(set));
+ return;
+ }
+ if (!pfl->InitializeFamily(aFamily)) {
+ return;
+ }
+ }
+ AutoTArray<fontlist::Face*, 4> faceList;
+ aFamily->FindAllFacesForStyle(pfl->SharedFontList(), mStyle, faceList);
+ for (auto* face : faceList) {
+ gfxFontEntry* fe = pfl->GetOrCreateFontEntry(face, aFamily);
+ if (fe && !HasFont(fe)) {
+ FamilyFace ff(aFamily, fe, aGeneric);
+ mFonts.AppendElement(ff);
+ }
+ }
+}
+
+bool gfxFontGroup::HasFont(const gfxFontEntry* aFontEntry) {
+ for (auto& f : mFonts) {
+ if (f.FontEntry() == aFontEntry) {
+ return true;
+ }
+ }
+ return false;
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::GetFontAt(int32_t i, uint32_t aCh,
+ bool* aLoading) {
+ if (uint32_t(i) >= mFonts.Length()) {
+ return nullptr;
+ }
+
+ FamilyFace& ff = mFonts[i];
+ if (ff.IsInvalid() || ff.IsLoading()) {
+ return nullptr;
+ }
+
+ RefPtr<gfxFont> font = ff.Font();
+ if (!font) {
+ gfxFontEntry* fe = ff.FontEntry();
+ if (!fe) {
+ return nullptr;
+ }
+ gfxCharacterMap* unicodeRangeMap = nullptr;
+ if (fe->mIsUserFontContainer) {
+ gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
+ if (ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED &&
+ ufe->CharacterInUnicodeRange(aCh) && !*aLoading) {
+ ufe->Load();
+ ff.CheckState(mSkipDrawing);
+ *aLoading = ff.IsLoading();
+ }
+ fe = ufe->GetPlatformFontEntry();
+ if (!fe) {
+ return nullptr;
+ }
+ unicodeRangeMap = ufe->GetUnicodeRangeMap();
+ }
+ font = fe->FindOrMakeFont(&mStyle, unicodeRangeMap);
+ if (!font || !font->Valid()) {
+ ff.SetInvalid();
+ return nullptr;
+ }
+ ff.SetFont(font);
+ }
+ return font.forget();
+}
+
+void gfxFontGroup::FamilyFace::CheckState(bool& aSkipDrawing) {
+ gfxFontEntry* fe = FontEntry();
+ if (!fe) {
+ return;
+ }
+ if (fe->mIsUserFontContainer) {
+ gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
+ gfxUserFontEntry::UserFontLoadState state = ufe->LoadState();
+ switch (state) {
+ case gfxUserFontEntry::STATUS_LOAD_PENDING:
+ case gfxUserFontEntry::STATUS_LOADING:
+ SetLoading(true);
+ break;
+ case gfxUserFontEntry::STATUS_FAILED:
+ SetInvalid();
+ // fall-thru to the default case
+ [[fallthrough]];
+ default:
+ SetLoading(false);
+ }
+ if (ufe->WaitForUserFont()) {
+ aSkipDrawing = true;
+ }
+ }
+}
+
+bool gfxFontGroup::FamilyFace::EqualsUserFont(
+ const gfxUserFontEntry* aUserFont) const {
+ gfxFontEntry* fe = FontEntry();
+ // if there's a font, the entry is the underlying platform font
+ if (mFontCreated) {
+ gfxFontEntry* pfe = aUserFont->GetPlatformFontEntry();
+ if (pfe == fe) {
+ return true;
+ }
+ } else if (fe == aUserFont) {
+ return true;
+ }
+ return false;
+}
+
+static nsAutoCString FamilyListToString(
+ const StyleFontFamilyList& aFamilyList) {
+ return StringJoin(","_ns, aFamilyList.list.AsSpan(),
+ [](nsACString& dst, const StyleSingleFontFamily& name) {
+ name.AppendToString(dst);
+ });
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::GetDefaultFont() {
+ if (mDefaultFont) {
+ return do_AddRef(mDefaultFont);
+ }
+
+ gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
+ FontFamily family = pfl->GetDefaultFont(mPresContext, &mStyle);
+ MOZ_ASSERT(!family.IsNull(),
+ "invalid default font returned by GetDefaultFont");
+
+ gfxFontEntry* fe = nullptr;
+ if (family.mShared) {
+ fontlist::Family* fam = family.mShared;
+ if (!fam->IsInitialized()) {
+ // If this fails, FindFaceForStyle will just safely return nullptr
+ Unused << pfl->InitializeFamily(fam);
+ }
+ fontlist::Face* face = fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
+ if (face) {
+ fe = pfl->GetOrCreateFontEntry(face, fam);
+ }
+ } else {
+ fe = family.mUnshared->FindFontForStyle(mStyle);
+ }
+ if (fe) {
+ mDefaultFont = fe->FindOrMakeFont(&mStyle);
+ }
+
+ uint32_t numInits, loaderState;
+ pfl->GetFontlistInitInfo(numInits, loaderState);
+
+ MOZ_ASSERT(numInits != 0,
+ "must initialize system fontlist before getting default font!");
+
+ uint32_t numFonts = 0;
+ if (!mDefaultFont) {
+ // Try for a "font of last resort...."
+ // Because an empty font list would be Really Bad for later code
+ // that assumes it will be able to get valid metrics for layout,
+ // just look for the first usable font and put in the list.
+ // (see bug 554544)
+ if (pfl->SharedFontList()) {
+ fontlist::FontList* list = pfl->SharedFontList();
+ numFonts = list->NumFamilies();
+ fontlist::Family* families = list->Families();
+ for (uint32_t i = 0; i < numFonts; ++i) {
+ fontlist::Family* fam = &families[i];
+ if (!fam->IsInitialized()) {
+ Unused << pfl->InitializeFamily(fam);
+ }
+ fontlist::Face* face =
+ fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
+ if (face) {
+ fe = pfl->GetOrCreateFontEntry(face, fam);
+ if (fe) {
+ mDefaultFont = fe->FindOrMakeFont(&mStyle);
+ if (mDefaultFont) {
+ break;
+ }
+ NS_WARNING("FindOrMakeFont failed");
+ }
+ }
+ }
+ } else {
+ AutoTArray<RefPtr<gfxFontFamily>, 200> familyList;
+ pfl->GetFontFamilyList(familyList);
+ numFonts = familyList.Length();
+ for (uint32_t i = 0; i < numFonts; ++i) {
+ gfxFontEntry* fe = familyList[i]->FindFontForStyle(mStyle, true);
+ if (fe) {
+ mDefaultFont = fe->FindOrMakeFont(&mStyle);
+ if (mDefaultFont) {
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (!mDefaultFont && pfl->SharedFontList() && !XRE_IsParentProcess()) {
+ // If we're a content process, it's possible this is failing because the
+ // chrome process has just updated the shared font list and we haven't yet
+ // refreshed our reference to it. If that's the case, update and retry.
+ // But if we're not on the main thread, we can't do this, so just use
+ // the platform default font directly.
+ if (NS_IsMainThread()) {
+ uint32_t oldGeneration = pfl->SharedFontList()->GetGeneration();
+ pfl->UpdateFontList();
+ if (pfl->SharedFontList()->GetGeneration() != oldGeneration) {
+ return GetDefaultFont();
+ }
+ }
+ }
+
+ if (!mDefaultFont) {
+ // We must have failed to find anything usable in our font-family list,
+ // or it's badly broken. One more last-ditch effort to make a font:
+ gfxFontEntry* fe = pfl->GetDefaultFontEntry();
+ if (fe) {
+ RefPtr<gfxFont> f = fe->FindOrMakeFont(&mStyle);
+ if (f) {
+ return f.forget();
+ }
+ }
+ }
+
+ if (!mDefaultFont) {
+ // an empty font list at this point is fatal; we're not going to
+ // be able to do even the most basic layout operations
+
+ // annotate crash report with fontlist info
+ nsAutoCString fontInitInfo;
+ fontInitInfo.AppendPrintf("no fonts - init: %d fonts: %d loader: %d",
+ numInits, numFonts, loaderState);
+#ifdef XP_WIN
+ bool dwriteEnabled = gfxWindowsPlatform::GetPlatform()->DWriteEnabled();
+ double upTime = (double)GetTickCount();
+ fontInitInfo.AppendPrintf(" backend: %s system-uptime: %9.3f sec",
+ dwriteEnabled ? "directwrite" : "gdi",
+ upTime / 1000);
+#endif
+ gfxCriticalError() << fontInitInfo.get();
+
+ char msg[256]; // CHECK buffer length if revising message below
+ SprintfLiteral(msg, "unable to find a usable font (%.220s)",
+ FamilyListToString(mFamilyList).get());
+ MOZ_CRASH_UNSAFE(msg);
+ }
+
+ return do_AddRef(mDefaultFont);
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::GetFirstValidFont(
+ uint32_t aCh, StyleGenericFontFamily* aGeneric, bool* aIsFirst) {
+ // Ensure cached font instances are valid.
+ CheckForUpdatedPlatformList();
+
+ uint32_t count = mFonts.Length();
+ bool loading = false;
+
+ // Check whether the font supports the given character, unless the char is
+ // SPACE, in which case it is not required to be present in the font, but
+ // we must still check if it was excluded by a unicode-range descriptor.
+ auto isValidForChar = [](gfxFont* aFont, uint32_t aCh) -> bool {
+ if (!aFont) {
+ return false;
+ }
+ if (aCh == 0x20) {
+ if (const auto* unicodeRange = aFont->GetUnicodeRangeMap()) {
+ return unicodeRange->test(aCh);
+ }
+ return true;
+ }
+ return aFont->HasCharacter(aCh);
+ };
+
+ for (uint32_t i = 0; i < count; ++i) {
+ FamilyFace& ff = mFonts[i];
+ if (ff.IsInvalid()) {
+ continue;
+ }
+
+ // already have a font?
+ RefPtr<gfxFont> font = ff.Font();
+ if (isValidForChar(font, aCh)) {
+ if (aGeneric) {
+ *aGeneric = ff.Generic();
+ }
+ if (aIsFirst) {
+ *aIsFirst = (i == 0);
+ }
+ return font.forget();
+ }
+
+ // Need to build a font, loading userfont if not loaded. In
+ // cases where unicode range might apply, use the character
+ // provided.
+ gfxFontEntry* fe = ff.FontEntry();
+ if (fe && fe->mIsUserFontContainer) {
+ gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
+ bool inRange = ufe->CharacterInUnicodeRange(aCh);
+ if (inRange) {
+ if (!loading &&
+ ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED) {
+ ufe->Load();
+ ff.CheckState(mSkipDrawing);
+ }
+ if (ff.IsLoading()) {
+ loading = true;
+ }
+ }
+ if (ufe->LoadState() != gfxUserFontEntry::STATUS_LOADED || !inRange) {
+ continue;
+ }
+ }
+
+ font = GetFontAt(i, aCh, &loading);
+ if (isValidForChar(font, aCh)) {
+ if (aGeneric) {
+ *aGeneric = ff.Generic();
+ }
+ if (aIsFirst) {
+ *aIsFirst = (i == 0);
+ }
+ return font.forget();
+ }
+ }
+ if (aGeneric) {
+ *aGeneric = StyleGenericFontFamily::None;
+ }
+ if (aIsFirst) {
+ *aIsFirst = false;
+ }
+ return GetDefaultFont();
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::GetFirstMathFont() {
+ uint32_t count = mFonts.Length();
+ for (uint32_t i = 0; i < count; ++i) {
+ RefPtr<gfxFont> font = GetFontAt(i);
+ if (font && font->TryGetMathTable()) {
+ return font.forget();
+ }
+ }
+ return nullptr;
+}
+
+bool gfxFontGroup::IsInvalidChar(uint8_t ch) {
+ return ((ch & 0x7f) < 0x20 || ch == 0x7f);
+}
+
+bool gfxFontGroup::IsInvalidChar(char16_t ch) {
+ // All printable 7-bit ASCII values are OK
+ if (ch >= ' ' && ch < 0x7f) {
+ return false;
+ }
+ // No point in sending non-printing control chars through font shaping
+ if (ch <= 0x9f) {
+ return true;
+ }
+ // Word-separating format/bidi control characters are not shaped as part
+ // of words.
+ return (((ch & 0xFF00) == 0x2000 /* Unicode control character */ &&
+ (ch == 0x200B /*ZWSP*/ || ch == 0x2028 /*LSEP*/ ||
+ ch == 0x2029 /*PSEP*/ || ch == 0x2060 /*WJ*/)) ||
+ ch == 0xfeff /*ZWNBSP*/ || IsBidiControl(ch));
+}
+
+already_AddRefed<gfxTextRun> gfxFontGroup::MakeEmptyTextRun(
+ const Parameters* aParams, gfx::ShapedTextFlags aFlags,
+ nsTextFrameUtils::Flags aFlags2) {
+ aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
+ return gfxTextRun::Create(aParams, 0, this, aFlags, aFlags2);
+}
+
+already_AddRefed<gfxTextRun> gfxFontGroup::MakeSpaceTextRun(
+ const Parameters* aParams, gfx::ShapedTextFlags aFlags,
+ nsTextFrameUtils::Flags aFlags2) {
+ aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
+
+ RefPtr<gfxTextRun> textRun =
+ gfxTextRun::Create(aParams, 1, this, aFlags, aFlags2);
+ if (!textRun) {
+ return nullptr;
+ }
+
+ gfx::ShapedTextFlags orientation = aFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
+ if (orientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
+ orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
+ }
+
+ RefPtr<gfxFont> font = GetFirstValidFont();
+ if (MOZ_UNLIKELY(GetStyle()->AdjustedSizeMustBeZero())) {
+ // Short-circuit for size-0 fonts, as Windows and ATSUI can't handle
+ // them, and always create at least size 1 fonts, i.e. they still
+ // render something for size 0 fonts.
+ textRun->AddGlyphRun(font, FontMatchType::Kind::kUnspecified, 0, false,
+ orientation, false);
+ } else {
+ if (font->GetSpaceGlyph()) {
+ // Normally, the font has a cached space glyph, so we can avoid
+ // the cost of calling FindFontForChar.
+ textRun->SetSpaceGlyph(font, aParams->mDrawTarget, 0, orientation);
+ } else {
+ // In case the primary font doesn't have <space> (bug 970891),
+ // find one that does.
+ FontMatchType matchType;
+ RefPtr<gfxFont> spaceFont =
+ FindFontForChar(' ', 0, 0, Script::LATIN, nullptr, &matchType);
+ if (spaceFont) {
+ textRun->SetSpaceGlyph(spaceFont, aParams->mDrawTarget, 0, orientation);
+ }
+ }
+ }
+
+ // Note that the gfxGlyphExtents glyph bounds storage for the font will
+ // always contain an entry for the font's space glyph, so we don't have
+ // to call FetchGlyphExtents here.
+ return textRun.forget();
+}
+
+template <typename T>
+already_AddRefed<gfxTextRun> gfxFontGroup::MakeBlankTextRun(
+ const T* aString, uint32_t aLength, const Parameters* aParams,
+ gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2) {
+ RefPtr<gfxTextRun> textRun =
+ gfxTextRun::Create(aParams, aLength, this, aFlags, aFlags2);
+ if (!textRun) {
+ return nullptr;
+ }
+
+ gfx::ShapedTextFlags orientation = aFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
+ if (orientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
+ orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT;
+ }
+ RefPtr<gfxFont> font = GetFirstValidFont();
+ textRun->AddGlyphRun(font, FontMatchType::Kind::kUnspecified, 0, false,
+ orientation, false);
+
+ textRun->SetupClusterBoundaries(0, aString, aLength);
+
+ for (uint32_t i = 0; i < aLength; i++) {
+ if (aString[i] == '\n') {
+ textRun->SetIsNewline(i);
+ } else if (aString[i] == '\t') {
+ textRun->SetIsTab(i);
+ }
+ }
+
+ return textRun.forget();
+}
+
+already_AddRefed<gfxTextRun> gfxFontGroup::MakeHyphenTextRun(
+ DrawTarget* aDrawTarget, gfx::ShapedTextFlags aFlags,
+ uint32_t aAppUnitsPerDevUnit) {
+ // only use U+2010 if it is supported by the first font in the group;
+ // it's better to use ASCII '-' from the primary font than to fall back to
+ // U+2010 from some other, possibly poorly-matching face
+ static const char16_t hyphen = 0x2010;
+ RefPtr<gfxFont> font = GetFirstValidFont(uint32_t(hyphen));
+ if (font->HasCharacter(hyphen)) {
+ return MakeTextRun(&hyphen, 1, aDrawTarget, aAppUnitsPerDevUnit, aFlags,
+ nsTextFrameUtils::Flags(), nullptr);
+ }
+
+ static const uint8_t dash = '-';
+ return MakeTextRun(&dash, 1, aDrawTarget, aAppUnitsPerDevUnit, aFlags,
+ nsTextFrameUtils::Flags(), nullptr);
+}
+
+gfxFloat gfxFontGroup::GetHyphenWidth(
+ const gfxTextRun::PropertyProvider* aProvider) {
+ if (mHyphenWidth < 0) {
+ RefPtr<DrawTarget> dt(aProvider->GetDrawTarget());
+ if (dt) {
+ RefPtr<gfxTextRun> hyphRun(
+ MakeHyphenTextRun(dt, aProvider->GetShapedTextFlags(),
+ aProvider->GetAppUnitsPerDevUnit()));
+ mHyphenWidth = hyphRun.get() ? hyphRun->GetAdvanceWidth() : 0;
+ }
+ }
+ return mHyphenWidth;
+}
+
+template <typename T>
+already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
+ const T* aString, uint32_t aLength, const Parameters* aParams,
+ gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
+ gfxMissingFontRecorder* aMFR) {
+ if (aLength == 0) {
+ return MakeEmptyTextRun(aParams, aFlags, aFlags2);
+ }
+ if (aLength == 1 && aString[0] == ' ') {
+ return MakeSpaceTextRun(aParams, aFlags, aFlags2);
+ }
+
+ if (sizeof(T) == 1) {
+ aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
+ }
+
+ if (MOZ_UNLIKELY(GetStyle()->AdjustedSizeMustBeZero())) {
+ // Short-circuit for size-0 fonts, as Windows and ATSUI can't handle
+ // them, and always create at least size 1 fonts, i.e. they still
+ // render something for size 0 fonts.
+ return MakeBlankTextRun(aString, aLength, aParams, aFlags, aFlags2);
+ }
+
+ RefPtr<gfxTextRun> textRun =
+ gfxTextRun::Create(aParams, aLength, this, aFlags, aFlags2);
+ if (!textRun) {
+ return nullptr;
+ }
+
+ InitTextRun(aParams->mDrawTarget, textRun.get(), aString, aLength, aMFR);
+
+ textRun->FetchGlyphExtents(aParams->mDrawTarget);
+
+ return textRun.forget();
+}
+
+// MakeTextRun instantiations (needed by Linux64 base-toolchain build).
+template already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
+ const uint8_t* aString, uint32_t aLength, const Parameters* aParams,
+ gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
+ gfxMissingFontRecorder* aMFR);
+template already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
+ const char16_t* aString, uint32_t aLength, const Parameters* aParams,
+ gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
+ gfxMissingFontRecorder* aMFR);
+
+template <typename T>
+void gfxFontGroup::InitTextRun(DrawTarget* aDrawTarget, gfxTextRun* aTextRun,
+ const T* aString, uint32_t aLength,
+ gfxMissingFontRecorder* aMFR) {
+ NS_ASSERTION(aLength > 0, "don't call InitTextRun for a zero-length run");
+
+ // we need to do numeral processing even on 8-bit text,
+ // in case we're converting Western to Hindi/Arabic digits
+ uint32_t numOption = gfxPlatform::GetPlatform()->GetBidiNumeralOption();
+ UniquePtr<char16_t[]> transformedString;
+ if (numOption != IBMBIDI_NUMERAL_NOMINAL) {
+ // scan the string for numerals that may need to be transformed;
+ // if we find any, we'll make a local copy here and use that for
+ // font matching and glyph generation/shaping
+ bool prevIsArabic =
+ !!(aTextRun->GetFlags() & ShapedTextFlags::TEXT_INCOMING_ARABICCHAR);
+ for (uint32_t i = 0; i < aLength; ++i) {
+ char16_t origCh = aString[i];
+ char16_t newCh = HandleNumberInChar(origCh, prevIsArabic, numOption);
+ if (newCh != origCh) {
+ if (!transformedString) {
+ transformedString = MakeUnique<char16_t[]>(aLength);
+ if constexpr (sizeof(T) == sizeof(char16_t)) {
+ memcpy(transformedString.get(), aString, i * sizeof(char16_t));
+ } else {
+ for (uint32_t j = 0; j < i; ++j) {
+ transformedString[j] = aString[j];
+ }
+ }
+ }
+ }
+ if (transformedString) {
+ transformedString[i] = newCh;
+ }
+ prevIsArabic = IS_ARABIC_CHAR(newCh);
+ }
+ }
+
+ LogModule* log = mStyle.systemFont ? gfxPlatform::GetLog(eGfxLog_textrunui)
+ : gfxPlatform::GetLog(eGfxLog_textrun);
+
+ // variant fallback handling may end up passing through this twice
+ bool redo;
+ do {
+ redo = false;
+
+ if (sizeof(T) == sizeof(uint8_t) && !transformedString) {
+ if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Warning))) {
+ nsAutoCString lang;
+ mLanguage->ToUTF8String(lang);
+ nsAutoCString str((const char*)aString, aLength);
+ nsAutoCString styleString;
+ mStyle.style.ToString(styleString);
+ auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
+ MOZ_LOG(
+ log, LogLevel::Warning,
+ ("(%s) fontgroup: [%s] default: %s lang: %s script: %d "
+ "len %d weight: %g stretch: %g%% style: %s size: %6.2f %zu-byte "
+ "TEXTRUN [%s] ENDTEXTRUN\n",
+ (mStyle.systemFont ? "textrunui" : "textrun"),
+ FamilyListToString(mFamilyList).get(),
+ (defaultLanguageGeneric == StyleGenericFontFamily::Serif
+ ? "serif"
+ : (defaultLanguageGeneric == StyleGenericFontFamily::SansSerif
+ ? "sans-serif"
+ : "none")),
+ lang.get(), static_cast<int>(Script::LATIN), aLength,
+ mStyle.weight.ToFloat(), mStyle.stretch.ToFloat(),
+ styleString.get(), mStyle.size, sizeof(T), str.get()));
+ }
+
+ // the text is still purely 8-bit; bypass the script-run itemizer
+ // and treat it as a single Latin run
+ InitScriptRun(aDrawTarget, aTextRun, aString, 0, aLength, Script::LATIN,
+ aMFR);
+ } else {
+ const char16_t* textPtr;
+ if (transformedString) {
+ textPtr = transformedString.get();
+ } else {
+ // typecast to avoid compilation error for the 8-bit version,
+ // even though this is dead code in that case
+ textPtr = reinterpret_cast<const char16_t*>(aString);
+ }
+
+ // split into script runs so that script can potentially influence
+ // the font matching process below
+ gfxScriptItemizer scriptRuns(textPtr, aLength);
+
+ uint32_t runStart = 0, runLimit = aLength;
+ Script runScript = Script::LATIN;
+ while (scriptRuns.Next(runStart, runLimit, runScript)) {
+ if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Warning))) {
+ nsAutoCString lang;
+ mLanguage->ToUTF8String(lang);
+ nsAutoCString styleString;
+ mStyle.style.ToString(styleString);
+ auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
+ uint32_t runLen = runLimit - runStart;
+ MOZ_LOG(log, LogLevel::Warning,
+ ("(%s) fontgroup: [%s] default: %s lang: %s script: %d "
+ "len %d weight: %g stretch: %g%% style: %s size: %6.2f "
+ "%zu-byte TEXTRUN [%s] ENDTEXTRUN\n",
+ (mStyle.systemFont ? "textrunui" : "textrun"),
+ FamilyListToString(mFamilyList).get(),
+ (defaultLanguageGeneric == StyleGenericFontFamily::Serif
+ ? "serif"
+ : (defaultLanguageGeneric ==
+ StyleGenericFontFamily::SansSerif
+ ? "sans-serif"
+ : "none")),
+ lang.get(), static_cast<int>(runScript), runLen,
+ mStyle.weight.ToFloat(), mStyle.stretch.ToFloat(),
+ styleString.get(), mStyle.size, sizeof(T),
+ NS_ConvertUTF16toUTF8(textPtr + runStart, runLen).get()));
+ }
+
+ InitScriptRun(aDrawTarget, aTextRun, textPtr + runStart, runStart,
+ runLimit - runStart, runScript, aMFR);
+ }
+ }
+
+ // if shaping was aborted due to lack of feature support, clear out
+ // glyph runs and redo shaping with fallback forced on
+ if (aTextRun->GetShapingState() == gfxTextRun::eShapingState_Aborted) {
+ redo = true;
+ aTextRun->SetShapingState(gfxTextRun::eShapingState_ForceFallbackFeature);
+ aTextRun->ClearGlyphsAndCharacters();
+ }
+
+ } while (redo);
+
+ if (sizeof(T) == sizeof(char16_t) && aLength > 0) {
+ gfxTextRun::CompressedGlyph* glyph = aTextRun->GetCharacterGlyphs();
+ if (!glyph->IsSimpleGlyph()) {
+ glyph->SetClusterStart(true);
+ }
+ }
+
+ // It's possible for CoreText to omit glyph runs if it decides they contain
+ // only invisibles (e.g., U+FEFF, see reftest 474417-1). In this case, we
+ // need to eliminate them from the glyph run array to avoid drawing "partial
+ // ligatures" with the wrong font.
+ // We don't do this during InitScriptRun (or gfxFont::InitTextRun) because
+ // it will iterate back over all glyphruns in the textrun, which leads to
+ // pathologically-bad perf in the case where a textrun contains many script
+ // changes (see bug 680402) - we'd end up re-sanitizing all the earlier runs
+ // every time a new script subrun is processed.
+ aTextRun->SanitizeGlyphRuns();
+}
+
+static inline bool IsPUA(uint32_t aUSV) {
+ // We could look up the General Category of the codepoint here,
+ // but it's simpler to check PUA codepoint ranges.
+ return (aUSV >= 0xE000 && aUSV <= 0xF8FF) || (aUSV >= 0xF0000);
+}
+
+template <typename T>
+void gfxFontGroup::InitScriptRun(DrawTarget* aDrawTarget, gfxTextRun* aTextRun,
+ const T* aString, // text for this script run,
+ // not the entire textrun
+ uint32_t aOffset, // position of the script
+ // run within the textrun
+ uint32_t aLength, // length of the script run
+ Script aRunScript,
+ gfxMissingFontRecorder* aMFR) {
+ NS_ASSERTION(aLength > 0, "don't call InitScriptRun for a 0-length run");
+ NS_ASSERTION(aTextRun->GetShapingState() != gfxTextRun::eShapingState_Aborted,
+ "don't call InitScriptRun with aborted shaping state");
+
+ // confirm the load state of userfonts in the list
+ if (mUserFontSet && mCurrGeneration != mUserFontSet->GetGeneration()) {
+ UpdateUserFonts();
+ }
+
+ RefPtr<gfxFont> mainFont = GetFirstValidFont();
+
+ ShapedTextFlags orientation =
+ aTextRun->GetFlags() & ShapedTextFlags::TEXT_ORIENT_MASK;
+
+ if (orientation != ShapedTextFlags::TEXT_ORIENT_HORIZONTAL &&
+ (aRunScript == Script::MONGOLIAN || aRunScript == Script::PHAGS_PA)) {
+ // Mongolian and Phags-pa text should ignore text-orientation and
+ // always render in its "native" vertical mode, implemented by fonts
+ // as sideways-right (i.e as if shaped horizontally, and then the
+ // entire line is rotated to render vertically). Therefore, we ignore
+ // the aOrientation value from the textrun's flags, and make all
+ // vertical Mongolian/Phags-pa use sideways-right.
+ orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
+ }
+
+ uint32_t runStart = 0;
+ AutoTArray<TextRange, 3> fontRanges;
+ ComputeRanges(fontRanges, aString, aLength, aRunScript, orientation);
+ uint32_t numRanges = fontRanges.Length();
+ bool missingChars = false;
+ bool isCJK = gfxTextRun::IsCJKScript(aRunScript);
+
+ for (uint32_t r = 0; r < numRanges; r++) {
+ const TextRange& range = fontRanges[r];
+ uint32_t matchedLength = range.Length();
+ RefPtr<gfxFont> matchedFont = range.font;
+ // create the glyph run for this range
+ if (matchedFont && mStyle.noFallbackVariantFeatures) {
+ // common case - just do glyph layout and record the
+ // resulting positioned glyphs
+ aTextRun->AddGlyphRun(matchedFont, range.matchType, aOffset + runStart,
+ (matchedLength > 0), range.orientation, isCJK);
+ if (!matchedFont->SplitAndInitTextRun(
+ aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
+ matchedLength, aRunScript, mLanguage, range.orientation)) {
+ // glyph layout failed! treat as missing glyphs
+ matchedFont = nullptr;
+ }
+ } else if (matchedFont) {
+ // shape with some variant feature that requires fallback handling
+ bool petiteToSmallCaps = false;
+ bool syntheticLower = false;
+ bool syntheticUpper = false;
+
+ if (mStyle.variantSubSuper != NS_FONT_VARIANT_POSITION_NORMAL &&
+ (aTextRun->GetShapingState() ==
+ gfxTextRun::eShapingState_ForceFallbackFeature ||
+ !matchedFont->SupportsSubSuperscript(mStyle.variantSubSuper, aString,
+ aLength, aRunScript))) {
+ // fallback for subscript/superscript variant glyphs
+
+ // if the feature was already used, abort and force
+ // fallback across the entire textrun
+ gfxTextRun::ShapingState ss = aTextRun->GetShapingState();
+
+ if (ss == gfxTextRun::eShapingState_Normal) {
+ aTextRun->SetShapingState(
+ gfxTextRun::eShapingState_ShapingWithFallback);
+ } else if (ss == gfxTextRun::eShapingState_ShapingWithFeature) {
+ aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted);
+ return;
+ }
+
+ RefPtr<gfxFont> subSuperFont = matchedFont->GetSubSuperscriptFont(
+ aTextRun->GetAppUnitsPerDevUnit());
+ aTextRun->AddGlyphRun(subSuperFont, range.matchType, aOffset + runStart,
+ (matchedLength > 0), range.orientation, isCJK);
+ if (!subSuperFont->SplitAndInitTextRun(
+ aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
+ matchedLength, aRunScript, mLanguage, range.orientation)) {
+ // glyph layout failed! treat as missing glyphs
+ matchedFont = nullptr;
+ }
+ } else if (mStyle.variantCaps != NS_FONT_VARIANT_CAPS_NORMAL &&
+ mStyle.allowSyntheticSmallCaps &&
+ !matchedFont->SupportsVariantCaps(
+ aRunScript, mStyle.variantCaps, petiteToSmallCaps,
+ syntheticLower, syntheticUpper)) {
+ // fallback for small-caps variant glyphs
+ if (!matchedFont->InitFakeSmallCapsRun(
+ mPresContext, aDrawTarget, aTextRun, aString + runStart,
+ aOffset + runStart, matchedLength, range.matchType,
+ range.orientation, aRunScript,
+ mExplicitLanguage ? mLanguage.get() : nullptr, syntheticLower,
+ syntheticUpper)) {
+ matchedFont = nullptr;
+ }
+ } else {
+ // shape normally with variant feature enabled
+ gfxTextRun::ShapingState ss = aTextRun->GetShapingState();
+
+ // adjust the shaping state if necessary
+ if (ss == gfxTextRun::eShapingState_Normal) {
+ aTextRun->SetShapingState(
+ gfxTextRun::eShapingState_ShapingWithFeature);
+ } else if (ss == gfxTextRun::eShapingState_ShapingWithFallback) {
+ // already have shaping results using fallback, need to redo
+ aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted);
+ return;
+ }
+
+ // do glyph layout and record the resulting positioned glyphs
+ aTextRun->AddGlyphRun(matchedFont, range.matchType, aOffset + runStart,
+ (matchedLength > 0), range.orientation, isCJK);
+ if (!matchedFont->SplitAndInitTextRun(
+ aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
+ matchedLength, aRunScript, mLanguage, range.orientation)) {
+ // glyph layout failed! treat as missing glyphs
+ matchedFont = nullptr;
+ }
+ }
+ } else {
+ aTextRun->AddGlyphRun(mainFont, FontMatchType::Kind::kFontGroup,
+ aOffset + runStart, (matchedLength > 0),
+ range.orientation, isCJK);
+ }
+
+ if (!matchedFont) {
+ // We need to set cluster boundaries (and mark spaces) so that
+ // surrogate pairs, combining characters, etc behave properly,
+ // even if we don't have glyphs for them
+ aTextRun->SetupClusterBoundaries(aOffset + runStart, aString + runStart,
+ matchedLength);
+
+ // various "missing" characters may need special handling,
+ // so we check for them here
+ uint32_t runLimit = runStart + matchedLength;
+ for (uint32_t index = runStart; index < runLimit; index++) {
+ T ch = aString[index];
+
+ // tab and newline are not to be displayed as hexboxes,
+ // but do need to be recorded in the textrun
+ if (ch == '\n') {
+ aTextRun->SetIsNewline(aOffset + index);
+ continue;
+ }
+ if (ch == '\t') {
+ aTextRun->SetIsTab(aOffset + index);
+ continue;
+ }
+
+ // for 16-bit textruns only, check for surrogate pairs and
+ // special Unicode spaces; omit these checks in 8-bit runs
+ if constexpr (sizeof(T) == sizeof(char16_t)) {
+ if (index + 1 < aLength &&
+ NS_IS_SURROGATE_PAIR(ch, aString[index + 1])) {
+ uint32_t usv = SURROGATE_TO_UCS4(ch, aString[index + 1]);
+ aTextRun->SetMissingGlyph(aOffset + index, usv, mainFont);
+ index++;
+ if (!mSkipDrawing && !IsPUA(usv)) {
+ missingChars = true;
+ }
+ continue;
+ }
+
+ // check if this is a known Unicode whitespace character that
+ // we can render using the space glyph with a custom width
+ gfxFloat wid = mainFont->SynthesizeSpaceWidth(ch);
+ if (wid >= 0.0) {
+ nscoord advance =
+ aTextRun->GetAppUnitsPerDevUnit() * floor(wid + 0.5);
+ if (gfxShapedText::CompressedGlyph::IsSimpleAdvance(advance)) {
+ aTextRun->GetCharacterGlyphs()[aOffset + index].SetSimpleGlyph(
+ advance, mainFont->GetSpaceGlyph());
+ } else {
+ gfxTextRun::DetailedGlyph detailedGlyph;
+ detailedGlyph.mGlyphID = mainFont->GetSpaceGlyph();
+ detailedGlyph.mAdvance = advance;
+ aTextRun->SetDetailedGlyphs(aOffset + index, 1, &detailedGlyph);
+ }
+ continue;
+ }
+ }
+
+ if (IsInvalidChar(ch)) {
+ // invalid chars are left as zero-width/invisible
+ continue;
+ }
+
+ // record char code so we can draw a box with the Unicode value
+ aTextRun->SetMissingGlyph(aOffset + index, ch, mainFont);
+ if (!mSkipDrawing && !IsPUA(ch)) {
+ missingChars = true;
+ }
+ }
+ }
+
+ runStart += matchedLength;
+ }
+
+ if (aMFR && missingChars) {
+ aMFR->RecordScript(aRunScript);
+ }
+}
+
+gfxTextRun* gfxFontGroup::GetEllipsisTextRun(
+ int32_t aAppUnitsPerDevPixel, gfx::ShapedTextFlags aFlags,
+ LazyReferenceDrawTargetGetter& aRefDrawTargetGetter) {
+ MOZ_ASSERT(!(aFlags & ~ShapedTextFlags::TEXT_ORIENT_MASK),
+ "flags here should only be used to specify orientation");
+ if (mCachedEllipsisTextRun &&
+ (mCachedEllipsisTextRun->GetFlags() &
+ ShapedTextFlags::TEXT_ORIENT_MASK) == aFlags &&
+ mCachedEllipsisTextRun->GetAppUnitsPerDevUnit() == aAppUnitsPerDevPixel) {
+ return mCachedEllipsisTextRun.get();
+ }
+
+ // Use a Unicode ellipsis if the font supports it,
+ // otherwise use three ASCII periods as fallback.
+ RefPtr<gfxFont> firstFont = GetFirstValidFont();
+ nsString ellipsis =
+ firstFont->HasCharacter(kEllipsisChar[0])
+ ? nsDependentString(kEllipsisChar, ArrayLength(kEllipsisChar) - 1)
+ : nsDependentString(kASCIIPeriodsChar,
+ ArrayLength(kASCIIPeriodsChar) - 1);
+
+ RefPtr<DrawTarget> refDT = aRefDrawTargetGetter.GetRefDrawTarget();
+ Parameters params = {refDT, nullptr, nullptr,
+ nullptr, 0, aAppUnitsPerDevPixel};
+ mCachedEllipsisTextRun =
+ MakeTextRun(ellipsis.BeginReading(), ellipsis.Length(), &params, aFlags,
+ nsTextFrameUtils::Flags(), nullptr);
+ if (!mCachedEllipsisTextRun) {
+ return nullptr;
+ }
+ // don't let the presence of a cached ellipsis textrun prolong the
+ // fontgroup's life
+ mCachedEllipsisTextRun->ReleaseFontGroup();
+ return mCachedEllipsisTextRun.get();
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
+ gfxFontFamily* aFamily, uint32_t aCh, uint32_t aNextCh,
+ eFontPresentation aPresentation) {
+ GlobalFontMatch data(aCh, aNextCh, mStyle, aPresentation);
+ aFamily->SearchAllFontsForChar(&data);
+ gfxFontEntry* fe = data.mBestMatch;
+ if (!fe) {
+ return nullptr;
+ }
+ return fe->FindOrMakeFont(&mStyle);
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
+ fontlist::Family* aFamily, uint32_t aCh, uint32_t aNextCh,
+ eFontPresentation aPresentation) {
+ auto* pfl = gfxPlatformFontList::PlatformFontList();
+ auto* list = pfl->SharedFontList();
+
+ // If async fallback is enabled, and the family isn't fully initialized yet,
+ // just start the async cmap loading and return.
+ if (!aFamily->IsFullyInitialized() &&
+ StaticPrefs::gfx_font_rendering_fallback_async() &&
+ !XRE_IsParentProcess()) {
+ pfl->StartCmapLoadingFromFamily(aFamily - list->Families());
+ return nullptr;
+ }
+
+ GlobalFontMatch data(aCh, aNextCh, mStyle, aPresentation);
+ aFamily->SearchAllFontsForChar(list, &data);
+ gfxFontEntry* fe = data.mBestMatch;
+ if (!fe) {
+ return nullptr;
+ }
+ return fe->FindOrMakeFont(&mStyle);
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
+ const FamilyFace& aFamily, uint32_t aCh, uint32_t aNextCh,
+ eFontPresentation aPresentation) {
+ if (aFamily.IsSharedFamily()) {
+ return FindFallbackFaceForChar(aFamily.SharedFamily(), aCh, aNextCh,
+ aPresentation);
+ }
+ return FindFallbackFaceForChar(aFamily.OwnedFamily(), aCh, aNextCh,
+ aPresentation);
+}
+
+gfxFloat gfxFontGroup::GetUnderlineOffset() {
+ if (mUnderlineOffset == UNDERLINE_OFFSET_NOT_SET) {
+ // if the fontlist contains a bad underline font, make the underline
+ // offset the min of the first valid font and bad font underline offsets
+ uint32_t len = mFonts.Length();
+ for (uint32_t i = 0; i < len; i++) {
+ FamilyFace& ff = mFonts[i];
+ gfxFontEntry* fe = ff.FontEntry();
+ if (!fe) {
+ continue;
+ }
+ if (!fe->mIsUserFontContainer && !fe->IsUserFont() &&
+ ((ff.IsSharedFamily() && ff.SharedFamily() &&
+ ff.SharedFamily()->IsBadUnderlineFamily()) ||
+ (!ff.IsSharedFamily() && ff.OwnedFamily() &&
+ ff.OwnedFamily()->IsBadUnderlineFamily()))) {
+ RefPtr<gfxFont> font = GetFontAt(i);
+ if (!font) {
+ continue;
+ }
+ gfxFloat bad =
+ font->GetMetrics(nsFontMetrics::eHorizontal).underlineOffset;
+ RefPtr<gfxFont> firstValidFont = GetFirstValidFont();
+ gfxFloat first = firstValidFont->GetMetrics(nsFontMetrics::eHorizontal)
+ .underlineOffset;
+ mUnderlineOffset = std::min(first, bad);
+ return mUnderlineOffset;
+ }
+ }
+
+ // no bad underline fonts, use the first valid font's metric
+ RefPtr<gfxFont> firstValidFont = GetFirstValidFont();
+ mUnderlineOffset =
+ firstValidFont->GetMetrics(nsFontMetrics::eHorizontal).underlineOffset;
+ }
+
+ return mUnderlineOffset;
+}
+
+#define NARROW_NO_BREAK_SPACE 0x202fu
+
+already_AddRefed<gfxFont> gfxFontGroup::FindFontForChar(
+ uint32_t aCh, uint32_t aPrevCh, uint32_t aNextCh, Script aRunScript,
+ gfxFont* aPrevMatchedFont, FontMatchType* aMatchType) {
+ // If the char is a cluster extender, we want to use the same font as the
+ // preceding character if possible. This is preferable to using the font
+ // group because it avoids breaks in shaping within a cluster.
+ if (aPrevMatchedFont && IsClusterExtender(aCh)) {
+ if (aPrevMatchedFont->HasCharacter(aCh) || IsDefaultIgnorable(aCh)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+ // Check if this char and preceding char can compose; if so, is the
+ // combination supported by the current font.
+ uint32_t composed = intl::String::ComposePairNFC(aPrevCh, aCh);
+ if (composed > 0 && aPrevMatchedFont->HasCharacter(composed)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+ }
+
+ // Special cases for NNBSP (as used in Mongolian):
+ if (aCh == NARROW_NO_BREAK_SPACE) {
+ // If there is no preceding character, try the font that we'd use
+ // for the next char (unless it's just another NNBSP; we don't try
+ // to look ahead through a whole run of them).
+ if (!aPrevCh && aNextCh && aNextCh != NARROW_NO_BREAK_SPACE) {
+ RefPtr<gfxFont> nextFont = FindFontForChar(aNextCh, 0, 0, aRunScript,
+ aPrevMatchedFont, aMatchType);
+ if (nextFont && nextFont->HasCharacter(aCh)) {
+ return nextFont.forget();
+ }
+ }
+ // Otherwise, treat NNBSP like a cluster extender (as above) and try
+ // to continue the preceding font run.
+ if (aPrevMatchedFont && aPrevMatchedFont->HasCharacter(aCh)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+ }
+
+ // To optimize common cases, try the first font in the font-group
+ // before going into the more detailed checks below
+ uint32_t fontListLength = mFonts.Length();
+ uint32_t nextIndex = 0;
+ bool isJoinControl = gfxFontUtils::IsJoinControl(aCh);
+ bool wasJoinCauser = gfxFontUtils::IsJoinCauser(aPrevCh);
+ bool isVarSelector = gfxFontUtils::IsVarSelector(aCh);
+ bool nextIsVarSelector = gfxFontUtils::IsVarSelector(aNextCh);
+
+ // For Unicode hyphens, if not supported in the font then we'll try for
+ // the ASCII hyphen-minus as a fallback.
+ // Similarly, for NBSP we try normal <space> as a fallback.
+ uint32_t fallbackChar = (aCh == 0x2010 || aCh == 0x2011) ? '-'
+ : (aCh == 0x00A0) ? ' '
+ : 0;
+
+ // Whether we've seen a font that is currently loading a resource that may
+ // provide this character (so we should not start a new load).
+ bool loading = false;
+
+ // Do we need to explicitly look for a font that does or does not provide a
+ // color glyph for the given character?
+ // For characters with no `EMOJI` property, we'll use whatever the family
+ // list calls for; but if it's a potential emoji codepoint, we need to check
+ // if there's a variation selector specifically asking for Text-style or
+ // Emoji-style rendering and look for a suitable font.
+ eFontPresentation presentation = eFontPresentation::Any;
+ EmojiPresentation emojiPresentation = GetEmojiPresentation(aCh);
+ if (emojiPresentation != TextOnly) {
+ // Default presentation from the font-variant-emoji property.
+ presentation = mEmojiPresentation;
+ // If the prefer-emoji selector is present, or if it's a default-emoji
+ // char and the prefer-text selector is NOT present, or if there's a
+ // skin-tone modifier, we specifically look for a font with a color
+ // glyph.
+ // If the prefer-text selector is present, we specifically look for a
+ // font that will provide a monochrome glyph.
+ // Otherwise, we'll accept either color or monochrome font-family
+ // entries, so that a color font can be explicitly applied via font-
+ // family even to characters that are not inherently emoji-style.
+ if (aNextCh == kVariationSelector16 ||
+ (aNextCh >= kEmojiSkinToneFirst && aNextCh <= kEmojiSkinToneLast) ||
+ gfxFontUtils::IsEmojiFlagAndTag(aCh, aNextCh)) {
+ // Emoji presentation is explicitly requested by a variation selector
+ // or the presence of a skin-tone codepoint.
+ presentation = eFontPresentation::EmojiExplicit;
+ } else if (emojiPresentation == EmojiPresentation::EmojiDefault &&
+ aNextCh != kVariationSelector15) {
+ // Emoji presentation is the default for this Unicode character. but we
+ // will allow an explicitly-specified webfont to apply to it,
+ // regardless of its glyph type.
+ presentation = eFontPresentation::EmojiDefault;
+ } else if (aNextCh == kVariationSelector15) {
+ // Text presentation is explicitly requested.
+ presentation = eFontPresentation::Text;
+ }
+ }
+
+ if (!isJoinControl && !wasJoinCauser && !isVarSelector &&
+ !nextIsVarSelector && presentation == eFontPresentation::Any) {
+ RefPtr<gfxFont> firstFont = GetFontAt(0, aCh, &loading);
+ if (firstFont) {
+ if (firstFont->HasCharacter(aCh) ||
+ (fallbackChar && firstFont->HasCharacter(fallbackChar))) {
+ *aMatchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
+ return firstFont.forget();
+ }
+
+ RefPtr<gfxFont> font;
+ if (mFonts[0].CheckForFallbackFaces()) {
+ font = FindFallbackFaceForChar(mFonts[0], aCh, aNextCh, presentation);
+ } else if (!firstFont->GetFontEntry()->IsUserFont()) {
+ // For platform fonts (but not userfonts), we may need to do
+ // fallback within the family to handle cases where some faces
+ // such as Italic or Black have reduced character sets compared
+ // to the family's Regular face.
+ font = FindFallbackFaceForChar(mFonts[0], aCh, aNextCh, presentation);
+ }
+ if (font) {
+ *aMatchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
+ return font.forget();
+ }
+ } else {
+ if (fontListLength > 0) {
+ loading = loading || mFonts[0].IsLoadingFor(aCh);
+ }
+ }
+
+ // we don't need to check the first font again below
+ ++nextIndex;
+ }
+
+ if (aPrevMatchedFont) {
+ // Don't switch fonts for control characters, regardless of
+ // whether they are present in the current font, as they won't
+ // actually be rendered (see bug 716229)
+ if (isJoinControl ||
+ GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_CONTROL) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+
+ // if previous character was a join-causer (ZWJ),
+ // use the same font as the previous range if we can
+ if (wasJoinCauser) {
+ if (aPrevMatchedFont->HasCharacter(aCh)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+ }
+ }
+
+ // If this character is a variation selector or default-ignorable, use the
+ // previous font regardless of whether it supports the codepoint or not.
+ // (We don't want to unnecessarily split glyph runs, and the character will
+ // not be visibly rendered.)
+ if (isVarSelector || IsDefaultIgnorable(aCh)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+
+ // Used to remember the first "candidate" font that would provide a fallback
+ // text-style rendering if no color glyph can be found.
+ // If we decide NOT to return this font, we must AddRef/Release it to ensure
+ // that it goes into the global font cache as a candidate for deletion.
+ // This is done for us by CheckCandidate, but any code path that returns
+ // WITHOUT calling CheckCandidate needs to handle it explicitly.
+ RefPtr<gfxFont> candidateFont;
+ FontMatchType candidateMatchType;
+
+ // Handle a candidate font that could support the character, returning true
+ // if we should go ahead and return |f|, false to continue searching.
+ // If there is already a saved candidate font, and the new candidate is
+ // accepted, we AddRef/Release the existing candidate so it won't leak.
+ auto CheckCandidate = [&](gfxFont* f, FontMatchType t) -> bool {
+ // If no preference, then just accept the font.
+ if (presentation == eFontPresentation::Any ||
+ (presentation == eFontPresentation::EmojiDefault &&
+ f->GetFontEntry()->IsUserFont())) {
+ *aMatchType = t;
+ return true;
+ }
+ // Does the candidate font provide a color glyph for the current character?
+ bool hasColorGlyph = f->HasColorGlyphFor(aCh, aNextCh);
+ // If the provided glyph matches the preference, accept the font.
+ if (hasColorGlyph == PrefersColor(presentation)) {
+ *aMatchType = t;
+ return true;
+ }
+ // If the character was a TextDefault char, but the next char is VS16,
+ // and the font is a COLR font that supports both these codepoints, then
+ // we'll assume it knows what it is doing (eg Twemoji Mozilla keycap
+ // sequences).
+ // TODO: reconsider all this as part of any fix for bug 543200.
+ if (aNextCh == kVariationSelector16 && emojiPresentation == TextDefault &&
+ f->HasCharacter(aNextCh) && f->GetFontEntry()->TryGetColorGlyphs()) {
+ return true;
+ }
+ // Otherwise, remember the first potential fallback, but keep searching.
+ if (!candidateFont) {
+ candidateFont = f;
+ candidateMatchType = t;
+ }
+ return false;
+ };
+
+ // 1. check remaining fonts in the font group
+ for (uint32_t i = nextIndex; i < fontListLength; i++) {
+ FamilyFace& ff = mFonts[i];
+ if (ff.IsInvalid() || ff.IsLoading()) {
+ if (ff.IsLoadingFor(aCh)) {
+ loading = true;
+ }
+ continue;
+ }
+
+ RefPtr<gfxFont> font = ff.Font();
+ if (font) {
+ // if available, use already-made gfxFont and check for character
+ if (font->HasCharacter(aCh) ||
+ (fallbackChar && font->HasCharacter(fallbackChar))) {
+ if (CheckCandidate(font,
+ {FontMatchType::Kind::kFontGroup, ff.Generic()})) {
+ return font.forget();
+ }
+ }
+ } else {
+ // don't have a gfxFont yet, test charmap before instantiating
+ gfxFontEntry* fe = ff.FontEntry();
+ if (fe && fe->mIsUserFontContainer) {
+ // for userfonts, need to test both the unicode range map and
+ // the cmap of the platform font entry
+ gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
+
+ // never match a character outside the defined unicode range
+ if (!ufe->CharacterInUnicodeRange(aCh)) {
+ continue;
+ }
+
+ // Load if not already loaded, unless we've already seen an in-
+ // progress load that is expected to satisfy this request.
+ if (!loading &&
+ ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED) {
+ ufe->Load();
+ ff.CheckState(mSkipDrawing);
+ }
+
+ if (ff.IsLoading()) {
+ loading = true;
+ }
+
+ gfxFontEntry* pfe = ufe->GetPlatformFontEntry();
+ if (pfe && (pfe->HasCharacter(aCh) ||
+ (fallbackChar && pfe->HasCharacter(fallbackChar)))) {
+ font = GetFontAt(i, aCh, &loading);
+ if (font) {
+ if (CheckCandidate(font, {FontMatchType::Kind::kFontGroup,
+ mFonts[i].Generic()})) {
+ return font.forget();
+ }
+ }
+ }
+ } else if (fe && (fe->HasCharacter(aCh) ||
+ (fallbackChar && fe->HasCharacter(fallbackChar)))) {
+ // for normal platform fonts, after checking the cmap
+ // build the font via GetFontAt
+ font = GetFontAt(i, aCh, &loading);
+ if (font) {
+ if (CheckCandidate(font, {FontMatchType::Kind::kFontGroup,
+ mFonts[i].Generic()})) {
+ return font.forget();
+ }
+ }
+ }
+ }
+
+ // check other family faces if needed
+ if (ff.CheckForFallbackFaces()) {
+#ifdef DEBUG
+ if (i > 0) {
+ fontlist::FontList* list =
+ gfxPlatformFontList::PlatformFontList()->SharedFontList();
+ nsCString s1 = mFonts[i - 1].IsSharedFamily()
+ ? mFonts[i - 1].SharedFamily()->Key().AsString(list)
+ : mFonts[i - 1].OwnedFamily()->Name();
+ nsCString s2 = ff.IsSharedFamily()
+ ? ff.SharedFamily()->Key().AsString(list)
+ : ff.OwnedFamily()->Name();
+ MOZ_ASSERT(!mFonts[i - 1].CheckForFallbackFaces() || !s1.Equals(s2),
+ "should only do fallback once per font family");
+ }
+#endif
+ font = FindFallbackFaceForChar(ff, aCh, aNextCh, presentation);
+ if (font) {
+ if (CheckCandidate(font,
+ {FontMatchType::Kind::kFontGroup, ff.Generic()})) {
+ return font.forget();
+ }
+ }
+ } else {
+ // For platform fonts, but not user fonts, consider intra-family
+ // fallback to handle styles with reduced character sets (see
+ // also above).
+ gfxFontEntry* fe = ff.FontEntry();
+ if (fe && !fe->mIsUserFontContainer && !fe->IsUserFont()) {
+ font = FindFallbackFaceForChar(ff, aCh, aNextCh, presentation);
+ if (font) {
+ if (CheckCandidate(font,
+ {FontMatchType::Kind::kFontGroup, ff.Generic()})) {
+ return font.forget();
+ }
+ }
+ }
+ }
+ }
+
+ if (fontListLength == 0) {
+ RefPtr<gfxFont> defaultFont = GetDefaultFont();
+ if (defaultFont->HasCharacter(aCh) ||
+ (fallbackChar && defaultFont->HasCharacter(fallbackChar))) {
+ if (CheckCandidate(defaultFont, FontMatchType::Kind::kFontGroup)) {
+ return defaultFont.forget();
+ }
+ }
+ }
+
+ // If character is in Private Use Area, or is unassigned in Unicode, don't do
+ // matching against pref or system fonts. We only support such codepoints
+ // when used with an explicitly-specified font, as they have no standard/
+ // interoperable meaning.
+ // Also don't attempt any fallback for control characters or noncharacters,
+ // where we won't be rendering a glyph anyhow, or for codepoints where global
+ // fallback has already noted a failure.
+ FontVisibility level =
+ mPresContext ? mPresContext->GetFontVisibility() : FontVisibility::User;
+ auto* pfl = gfxPlatformFontList::PlatformFontList();
+ if (pfl->SkipFontFallbackForChar(level, aCh) ||
+ (!StaticPrefs::gfx_font_rendering_fallback_unassigned_chars() &&
+ GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED)) {
+ if (candidateFont) {
+ *aMatchType = candidateMatchType;
+ }
+ return candidateFont.forget();
+ }
+
+ // 2. search pref fonts
+ RefPtr<gfxFont> font = WhichPrefFontSupportsChar(aCh, aNextCh, presentation);
+ if (font) {
+ if (PrefersColor(presentation) && pfl->EmojiPrefHasUserValue()) {
+ // For emoji, always accept the font from preferences if it's explicitly
+ // user-set, even if it isn't actually a color-emoji font, as some users
+ // may want to set their emoji font preference to a monochrome font like
+ // Symbola.
+ // So a user-provided font.name-list.emoji preference takes precedence
+ // over the Unicode presentation style here.
+ RefPtr<gfxFont> autoRefDeref(candidateFont);
+ *aMatchType = FontMatchType::Kind::kPrefsFallback;
+ return font.forget();
+ }
+ if (CheckCandidate(font, FontMatchType::Kind::kPrefsFallback)) {
+ return font.forget();
+ }
+ }
+
+ // For fallback searches, we don't want to use a color-emoji font unless
+ // emoji-style presentation is specifically required, so we map Any to
+ // Text here.
+ if (presentation == eFontPresentation::Any) {
+ presentation = eFontPresentation::Text;
+ }
+
+ // 3. use fallback fonts
+ // -- before searching for something else check the font used for the
+ // previous character
+ if (aPrevMatchedFont &&
+ (aPrevMatchedFont->HasCharacter(aCh) ||
+ (fallbackChar && aPrevMatchedFont->HasCharacter(fallbackChar)))) {
+ if (CheckCandidate(aPrevMatchedFont,
+ FontMatchType::Kind::kSystemFallback)) {
+ return do_AddRef(aPrevMatchedFont);
+ }
+ }
+
+ // for known "space" characters, don't do a full system-fallback search;
+ // we'll synthesize appropriate-width spaces instead of missing-glyph boxes
+ font = GetFirstValidFont();
+ if (GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_SPACE_SEPARATOR &&
+ font->SynthesizeSpaceWidth(aCh) >= 0.0) {
+ return nullptr;
+ }
+
+ // -- otherwise look for other stuff
+ font = WhichSystemFontSupportsChar(aCh, aNextCh, aRunScript, presentation);
+ if (font) {
+ if (CheckCandidate(font, FontMatchType::Kind::kSystemFallback)) {
+ return font.forget();
+ }
+ }
+ if (candidateFont) {
+ *aMatchType = candidateMatchType;
+ }
+ return candidateFont.forget();
+}
+
+template <typename T>
+void gfxFontGroup::ComputeRanges(nsTArray<TextRange>& aRanges, const T* aString,
+ uint32_t aLength, Script aRunScript,
+ gfx::ShapedTextFlags aOrientation) {
+ NS_ASSERTION(aRanges.Length() == 0, "aRanges must be initially empty");
+ NS_ASSERTION(aLength > 0, "don't call ComputeRanges for zero-length text");
+
+ uint32_t prevCh = 0;
+ uint32_t nextCh = aString[0];
+ if constexpr (sizeof(T) == sizeof(char16_t)) {
+ if (aLength > 1 && NS_IS_SURROGATE_PAIR(nextCh, aString[1])) {
+ nextCh = SURROGATE_TO_UCS4(nextCh, aString[1]);
+ }
+ }
+ int32_t lastRangeIndex = -1;
+
+ // initialize prevFont to the group's primary font, so that this will be
+ // used for string-initial control chars, etc rather than risk hitting font
+ // fallback for these (bug 716229)
+ StyleGenericFontFamily generic = StyleGenericFontFamily::None;
+ RefPtr<gfxFont> prevFont = GetFirstValidFont(' ', &generic);
+
+ // if we use the initial value of prevFont, we treat this as a match from
+ // the font group; fixes bug 978313
+ FontMatchType matchType = {FontMatchType::Kind::kFontGroup, generic};
+
+ for (uint32_t i = 0; i < aLength; i++) {
+ const uint32_t origI = i; // save off in case we increase for surrogate
+
+ // set up current ch
+ uint32_t ch = nextCh;
+
+ // Get next char (if any) so that FindFontForChar can look ahead
+ // for a possible variation selector.
+
+ if constexpr (sizeof(T) == sizeof(char16_t)) {
+ // In 16-bit case only, check for surrogate pairs.
+ if (ch > 0xffffu) {
+ i++;
+ }
+ if (i < aLength - 1) {
+ nextCh = aString[i + 1];
+ if (i + 2 < aLength && NS_IS_SURROGATE_PAIR(nextCh, aString[i + 2])) {
+ nextCh = SURROGATE_TO_UCS4(nextCh, aString[i + 2]);
+ }
+ } else {
+ nextCh = 0;
+ }
+ } else {
+ // 8-bit case is trivial.
+ nextCh = i < aLength - 1 ? aString[i + 1] : 0;
+ }
+
+ RefPtr<gfxFont> font;
+
+ // Find the font for this char; but try to avoid calling the expensive
+ // FindFontForChar method for the most common case, where the first
+ // font in the list supports the current char, and it is not one of
+ // the special cases where FindFontForChar will attempt to propagate
+ // the font selected for an adjacent character.
+ if ((font = GetFontAt(0, ch)) != nullptr && font->HasCharacter(ch) &&
+ (sizeof(T) == sizeof(uint8_t) ||
+ (!IsClusterExtender(ch) && ch != NARROW_NO_BREAK_SPACE &&
+ !gfxFontUtils::IsJoinControl(ch) &&
+ !gfxFontUtils::IsJoinCauser(prevCh) &&
+ !gfxFontUtils::IsVarSelector(ch) &&
+ GetEmojiPresentation(ch) == TextOnly))) {
+ matchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
+ } else {
+ font =
+ FindFontForChar(ch, prevCh, nextCh, aRunScript, prevFont, &matchType);
+ }
+
+#ifndef RELEASE_OR_BETA
+ if (MOZ_UNLIKELY(mTextPerf)) {
+ if (matchType.kind == FontMatchType::Kind::kPrefsFallback) {
+ mTextPerf->current.fallbackPrefs++;
+ } else if (matchType.kind == FontMatchType::Kind::kSystemFallback) {
+ mTextPerf->current.fallbackSystem++;
+ }
+ }
+#endif
+
+ prevCh = ch;
+
+ ShapedTextFlags orient = aOrientation;
+ if (aOrientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
+ // For CSS text-orientation:mixed, we need to resolve orientation
+ // on a per-character basis using the UTR50 orientation property.
+ switch (GetVerticalOrientation(ch)) {
+ case VERTICAL_ORIENTATION_U:
+ case VERTICAL_ORIENTATION_Tu:
+ orient = ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT;
+ break;
+ case VERTICAL_ORIENTATION_Tr: {
+ // We check for a vertical presentation form first as that's
+ // likely to be cheaper than inspecting lookups to see if the
+ // 'vert' feature is going to handle this character, and if the
+ // presentation form is available then it will be used as
+ // fallback if needed, so it's OK if the feature is missing.
+ //
+ // Because "common" CJK punctuation characters in isolation will be
+ // resolved to Bopomofo script (as the first script listed in their
+ // ScriptExtensions property), but this is not always well supported
+ // by fonts' OpenType tables, we also try Han script; harfbuzz will
+ // apply a 'vert' feature from any available script (see
+ // https://github.com/harfbuzz/harfbuzz/issues/63) when shaping,
+ // so this is OK. It's not quite as general as what harfbuzz does
+ // (it will find the feature in *any* script), but should be enough
+ // for likely real-world examples.
+ uint32_t v = gfxHarfBuzzShaper::GetVerticalPresentationForm(ch);
+ const uint32_t kVert = HB_TAG('v', 'e', 'r', 't');
+ orient = (!font || (v && font->HasCharacter(v)) ||
+ font->FeatureWillHandleChar(aRunScript, kVert, ch) ||
+ (aRunScript == Script::BOPOMOFO &&
+ font->FeatureWillHandleChar(Script::HAN, kVert, ch)))
+ ? ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT
+ : ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
+ break;
+ }
+ case VERTICAL_ORIENTATION_R:
+ orient = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
+ break;
+ }
+ }
+
+ if (lastRangeIndex == -1) {
+ // first char ==> make a new range
+ aRanges.AppendElement(TextRange(0, 1, font, matchType, orient));
+ lastRangeIndex++;
+ prevFont = std::move(font);
+ } else {
+ // if font or orientation has changed, make a new range...
+ // unless ch is a variation selector (bug 1248248)
+ TextRange& prevRange = aRanges[lastRangeIndex];
+ if (prevRange.font != font ||
+ (prevRange.orientation != orient && !IsClusterExtender(ch))) {
+ // close out the previous range
+ prevRange.end = origI;
+ aRanges.AppendElement(TextRange(origI, i + 1, font, matchType, orient));
+ lastRangeIndex++;
+
+ // update prevFont for the next match, *unless* we switched
+ // fonts on a ZWJ, in which case propagating the changed font
+ // is probably not a good idea (see bug 619511)
+ if (sizeof(T) == sizeof(uint8_t) || !gfxFontUtils::IsJoinCauser(ch)) {
+ prevFont = std::move(font);
+ }
+ } else {
+ prevRange.matchType |= matchType;
+ }
+ }
+ }
+
+ aRanges[lastRangeIndex].end = aLength;
+
+#ifndef RELEASE_OR_BETA
+ LogModule* log = mStyle.systemFont ? gfxPlatform::GetLog(eGfxLog_textrunui)
+ : gfxPlatform::GetLog(eGfxLog_textrun);
+
+ if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Debug))) {
+ nsAutoCString lang;
+ mLanguage->ToUTF8String(lang);
+ auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
+
+ // collect the font matched for each range
+ nsAutoCString fontMatches;
+ for (size_t i = 0, i_end = aRanges.Length(); i < i_end; i++) {
+ const TextRange& r = aRanges[i];
+ nsAutoCString matchTypes;
+ if (r.matchType.kind & FontMatchType::Kind::kFontGroup) {
+ matchTypes.AppendLiteral("list");
+ }
+ if (r.matchType.kind & FontMatchType::Kind::kPrefsFallback) {
+ if (!matchTypes.IsEmpty()) {
+ matchTypes.AppendLiteral(",");
+ }
+ matchTypes.AppendLiteral("prefs");
+ }
+ if (r.matchType.kind & FontMatchType::Kind::kSystemFallback) {
+ if (!matchTypes.IsEmpty()) {
+ matchTypes.AppendLiteral(",");
+ }
+ matchTypes.AppendLiteral("sys");
+ }
+ fontMatches.AppendPrintf(
+ " [%u:%u] %.200s (%s)", r.start, r.end,
+ (r.font.get() ? r.font->GetName().get() : "<null>"),
+ matchTypes.get());
+ }
+ MOZ_LOG(log, LogLevel::Debug,
+ ("(%s-fontmatching) fontgroup: [%s] default: %s lang: %s script: %d"
+ "%s\n",
+ (mStyle.systemFont ? "textrunui" : "textrun"),
+ FamilyListToString(mFamilyList).get(),
+ (defaultLanguageGeneric == StyleGenericFontFamily::Serif
+ ? "serif"
+ : (defaultLanguageGeneric == StyleGenericFontFamily::SansSerif
+ ? "sans-serif"
+ : "none")),
+ lang.get(), static_cast<int>(aRunScript), fontMatches.get()));
+ }
+#endif
+}
+
+gfxUserFontSet* gfxFontGroup::GetUserFontSet() { return mUserFontSet; }
+
+void gfxFontGroup::SetUserFontSet(gfxUserFontSet* aUserFontSet) {
+ if (aUserFontSet == mUserFontSet) {
+ return;
+ }
+ mUserFontSet = aUserFontSet;
+ mCurrGeneration = GetGeneration() - 1;
+ UpdateUserFonts();
+}
+
+uint64_t gfxFontGroup::GetGeneration() {
+ if (!mUserFontSet) return 0;
+ return mUserFontSet->GetGeneration();
+}
+
+uint64_t gfxFontGroup::GetRebuildGeneration() {
+ if (!mUserFontSet) return 0;
+ return mUserFontSet->GetRebuildGeneration();
+}
+
+void gfxFontGroup::UpdateUserFonts() {
+ if (mCurrGeneration < GetRebuildGeneration()) {
+ // fonts in userfont set changed, need to redo the fontlist
+ mFonts.Clear();
+ ClearCachedData();
+ BuildFontList();
+ mCurrGeneration = GetGeneration();
+ } else if (mCurrGeneration != GetGeneration()) {
+ // load state change occurred, verify load state and validity of fonts
+ ClearCachedData();
+
+ uint32_t len = mFonts.Length();
+ for (uint32_t i = 0; i < len; i++) {
+ FamilyFace& ff = mFonts[i];
+ if (ff.Font() || !ff.IsUserFontContainer()) {
+ continue;
+ }
+ ff.CheckState(mSkipDrawing);
+ }
+
+ mCurrGeneration = GetGeneration();
+ }
+}
+
+bool gfxFontGroup::ContainsUserFont(const gfxUserFontEntry* aUserFont) {
+ UpdateUserFonts();
+ // search through the fonts list for a specific user font
+ uint32_t len = mFonts.Length();
+ for (uint32_t i = 0; i < len; i++) {
+ FamilyFace& ff = mFonts[i];
+ if (ff.EqualsUserFont(aUserFont)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::WhichPrefFontSupportsChar(
+ uint32_t aCh, uint32_t aNextCh, eFontPresentation aPresentation) {
+ eFontPrefLang charLang;
+ gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
+
+ if (PrefersColor(aPresentation)) {
+ charLang = eFontPrefLang_Emoji;
+ } else {
+ // get the pref font list if it hasn't been set up already
+ charLang = pfl->GetFontPrefLangFor(aCh);
+ }
+
+ // if the last pref font was the first family in the pref list, no need to
+ // recheck through a list of families
+ if (mLastPrefFont && charLang == mLastPrefLang && mLastPrefFirstFont &&
+ mLastPrefFont->HasCharacter(aCh)) {
+ return do_AddRef(mLastPrefFont);
+ }
+
+ // based on char lang and page lang, set up list of pref lang fonts to check
+ eFontPrefLang prefLangs[kMaxLenPrefLangList];
+ uint32_t i, numLangs = 0;
+
+ pfl->GetLangPrefs(prefLangs, numLangs, charLang, mPageLang);
+
+ for (i = 0; i < numLangs; i++) {
+ eFontPrefLang currentLang = prefLangs[i];
+ StyleGenericFontFamily generic =
+ mFallbackGeneric != StyleGenericFontFamily::None
+ ? mFallbackGeneric
+ : pfl->GetDefaultGeneric(currentLang);
+ gfxPlatformFontList::PrefFontList* families =
+ pfl->GetPrefFontsLangGroup(mPresContext, generic, currentLang);
+ NS_ASSERTION(families, "no pref font families found");
+
+ // find the first pref font that includes the character
+ uint32_t j, numPrefs;
+ numPrefs = families->Length();
+ for (j = 0; j < numPrefs; j++) {
+ // look up the appropriate face
+ FontFamily family = (*families)[j];
+ if (family.IsNull()) {
+ continue;
+ }
+
+ // if a pref font is used, it's likely to be used again in the same text
+ // run. the style doesn't change so the face lookup can be cached rather
+ // than calling FindOrMakeFont repeatedly. speeds up FindFontForChar
+ // lookup times for subsequent pref font lookups
+ if (family == mLastPrefFamily && mLastPrefFont->HasCharacter(aCh)) {
+ return do_AddRef(mLastPrefFont);
+ }
+
+ gfxFontEntry* fe = nullptr;
+ if (family.mShared) {
+ fontlist::Family* fam = family.mShared;
+ if (!fam->IsInitialized()) {
+ Unused << pfl->InitializeFamily(fam);
+ }
+ fontlist::Face* face =
+ fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
+ if (face) {
+ fe = pfl->GetOrCreateFontEntry(face, fam);
+ }
+ } else {
+ fe = family.mUnshared->FindFontForStyle(mStyle);
+ }
+ if (!fe) {
+ continue;
+ }
+
+ // if ch in cmap, create and return a gfxFont
+ RefPtr<gfxFont> prefFont;
+ if (fe->HasCharacter(aCh)) {
+ prefFont = fe->FindOrMakeFont(&mStyle);
+ if (!prefFont) {
+ continue;
+ }
+ if (aPresentation == eFontPresentation::EmojiExplicit &&
+ !prefFont->HasColorGlyphFor(aCh, aNextCh)) {
+ continue;
+ }
+ }
+
+ // If the char was not available, see if we can fall back to an
+ // alternative face in the same family.
+ if (!prefFont) {
+ prefFont = family.mShared
+ ? FindFallbackFaceForChar(family.mShared, aCh, aNextCh,
+ aPresentation)
+ : FindFallbackFaceForChar(family.mUnshared, aCh, aNextCh,
+ aPresentation);
+ }
+ if (prefFont) {
+ mLastPrefFamily = family;
+ mLastPrefFont = prefFont;
+ mLastPrefLang = charLang;
+ mLastPrefFirstFont = (i == 0 && j == 0);
+ return prefFont.forget();
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+already_AddRefed<gfxFont> gfxFontGroup::WhichSystemFontSupportsChar(
+ uint32_t aCh, uint32_t aNextCh, Script aRunScript,
+ eFontPresentation aPresentation) {
+ FontVisibility visibility;
+ return gfxPlatformFontList::PlatformFontList()->SystemFindFontForChar(
+ mPresContext, aCh, aNextCh, aRunScript, aPresentation, &mStyle,
+ &visibility);
+}
+
+gfxFont::Metrics gfxFontGroup::GetMetricsForCSSUnits(
+ gfxFont::Orientation aOrientation) {
+ bool isFirst;
+ RefPtr<gfxFont> font = GetFirstValidFont(0x20, nullptr, &isFirst);
+ auto metrics = font->GetMetrics(aOrientation);
+
+ // If the font we used to get metrics was not the first in the list,
+ // or if it doesn't support the ZERO character, check for the font that
+ // does support ZERO and use its metrics for the 'ch' unit.
+ if (!isFirst || !font->HasCharacter('0')) {
+ RefPtr<gfxFont> zeroFont = GetFirstValidFont('0');
+ if (zeroFont != font) {
+ const auto& zeroMetrics = zeroFont->GetMetrics(aOrientation);
+ metrics.zeroWidth = zeroMetrics.zeroWidth;
+ }
+ }
+
+ // Likewise for the WATER ideograph character used as the basis for 'ic'.
+ if (!isFirst || !font->HasCharacter(0x6C34)) {
+ RefPtr<gfxFont> icFont = GetFirstValidFont(0x6C34);
+ if (icFont != font) {
+ const auto& icMetrics = icFont->GetMetrics(aOrientation);
+ metrics.ideographicWidth = icMetrics.ideographicWidth;
+ }
+ }
+
+ return metrics;
+}
+
+void gfxMissingFontRecorder::Flush() {
+ static bool mNotifiedFontsInitialized = false;
+ static uint32_t mNotifiedFonts[gfxMissingFontRecorder::kNumScriptBitsWords];
+ if (!mNotifiedFontsInitialized) {
+ memset(&mNotifiedFonts, 0, sizeof(mNotifiedFonts));
+ mNotifiedFontsInitialized = true;
+ }
+
+ nsAutoString fontNeeded;
+ for (uint32_t i = 0; i < kNumScriptBitsWords; ++i) {
+ mMissingFonts[i] &= ~mNotifiedFonts[i];
+ if (!mMissingFonts[i]) {
+ continue;
+ }
+ for (uint32_t j = 0; j < 32; ++j) {
+ if (!(mMissingFonts[i] & (1 << j))) {
+ continue;
+ }
+ mNotifiedFonts[i] |= (1 << j);
+ if (!fontNeeded.IsEmpty()) {
+ fontNeeded.Append(char16_t(','));
+ }
+ uint32_t sc = i * 32 + j;
+ MOZ_ASSERT(sc < static_cast<uint32_t>(Script::NUM_SCRIPT_CODES),
+ "how did we set the bit for an invalid script code?");
+ uint32_t tag = GetScriptTagForCode(static_cast<Script>(sc));
+ fontNeeded.Append(char16_t(tag >> 24));
+ fontNeeded.Append(char16_t((tag >> 16) & 0xff));
+ fontNeeded.Append(char16_t((tag >> 8) & 0xff));
+ fontNeeded.Append(char16_t(tag & 0xff));
+ }
+ mMissingFonts[i] = 0;
+ }
+ if (!fontNeeded.IsEmpty()) {
+ nsCOMPtr<nsIObserverService> service = GetObserverService();
+ service->NotifyObservers(nullptr, "font-needed", fontNeeded.get());
+ }
+}