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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp')
-rw-r--r--gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp482
1 files changed, 482 insertions, 0 deletions
diff --git a/gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp b/gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp
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index 0000000000..1e4550e9e8
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+++ b/gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ *
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "RenderCompositorLayersSWGL.h"
+
+#include "GLContext.h"
+#include "GLContextEGL.h"
+#include "mozilla/layers/BuildConstants.h"
+#include "mozilla/layers/Effects.h"
+#include "mozilla/layers/TextureHostOGL.h"
+#include "mozilla/widget/CompositorWidget.h"
+#include "RenderCompositorRecordedFrame.h"
+
+#if defined(XP_WIN)
+# include "mozilla/webrender/RenderCompositorD3D11SWGL.h"
+#else
+# include "mozilla/webrender/RenderCompositorOGLSWGL.h"
+#endif
+
+namespace mozilla {
+using namespace layers;
+using namespace gfx;
+
+namespace wr {
+
+UniquePtr<RenderCompositor> RenderCompositorLayersSWGL::Create(
+ const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
+#ifdef XP_WIN
+ return RenderCompositorD3D11SWGL::Create(aWidget, aError);
+#else
+ return RenderCompositorOGLSWGL::Create(aWidget, aError);
+#endif
+}
+
+RenderCompositorLayersSWGL::RenderCompositorLayersSWGL(
+ Compositor* aCompositor, const RefPtr<widget::CompositorWidget>& aWidget,
+ void* aContext)
+ : RenderCompositor(aWidget),
+ mCompositor(aCompositor),
+ mContext(aContext),
+ mCurrentTileId(wr::NativeTileId()) {
+ MOZ_ASSERT(mCompositor);
+ MOZ_ASSERT(mContext);
+}
+
+RenderCompositorLayersSWGL::~RenderCompositorLayersSWGL() {
+ wr_swgl_destroy_context(mContext);
+}
+
+bool RenderCompositorLayersSWGL::MakeCurrent() {
+ wr_swgl_make_current(mContext);
+ return true;
+}
+
+bool RenderCompositorLayersSWGL::BeginFrame() {
+ MOZ_ASSERT(!mInFrame);
+ MakeCurrent();
+ mInFrame = true;
+ return true;
+}
+
+void RenderCompositorLayersSWGL::CancelFrame() {
+ MOZ_ASSERT(mInFrame);
+ mInFrame = false;
+ if (mCompositingStarted) {
+ mCompositor->CancelFrame();
+ mCompositingStarted = false;
+ }
+}
+
+void RenderCompositorLayersSWGL::StartCompositing(
+ wr::ColorF aClearColor, const wr::DeviceIntRect* aDirtyRects,
+ size_t aNumDirtyRects, const wr::DeviceIntRect* aOpaqueRects,
+ size_t aNumOpaqueRects) {
+ MOZ_RELEASE_ASSERT(!mCompositingStarted);
+
+ if (!mInFrame || aNumDirtyRects == 0) {
+ return;
+ }
+
+ gfx::IntRect bounds(gfx::IntPoint(0, 0), GetBufferSize().ToUnknownSize());
+ nsIntRegion dirty;
+
+ MOZ_RELEASE_ASSERT(aNumDirtyRects > 0);
+ for (size_t i = 0; i < aNumDirtyRects; i++) {
+ const auto& rect = aDirtyRects[i];
+ dirty.OrWith(
+ gfx::IntRect(rect.min.x, rect.min.y, rect.width(), rect.height()));
+ }
+ dirty.AndWith(bounds);
+
+ nsIntRegion opaque(bounds);
+ opaque.SubOut(mWidget->GetTransparentRegion().ToUnknownRegion());
+ for (size_t i = 0; i < aNumOpaqueRects; i++) {
+ const auto& rect = aOpaqueRects[i];
+ opaque.OrWith(
+ gfx::IntRect(rect.min.x, rect.min.y, rect.width(), rect.height()));
+ }
+
+ mCompositor->SetClearColor(gfx::DeviceColor(aClearColor.r, aClearColor.g,
+ aClearColor.b, aClearColor.a));
+
+ if (!mCompositor->BeginFrameForWindow(dirty, Nothing(), bounds, opaque)) {
+ return;
+ }
+ mCompositingStarted = true;
+}
+
+void RenderCompositorLayersSWGL::CompositorEndFrame() {
+ nsTArray<FrameSurface> frameSurfaces = std::move(mFrameSurfaces);
+
+ if (!mCompositingStarted) {
+ return;
+ }
+
+ for (auto& frameSurface : frameSurfaces) {
+ auto surfaceCursor = mSurfaces.find(frameSurface.mId);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+ Surface* surface = surfaceCursor->second.get();
+
+ for (auto it = surface->mTiles.begin(); it != surface->mTiles.end(); ++it) {
+ if (!it->second->IsValid()) {
+ continue;
+ }
+
+ gfx::Point tileOffset(it->first.mX * surface->mTileSize.width,
+ it->first.mY * surface->mTileSize.height);
+ gfx::Rect drawRect = it->second->mValidRect + tileOffset;
+
+ RefPtr<TexturedEffect> texturedEffect =
+ new EffectRGB(it->second->GetTextureSource(),
+ /* aPremultiplied */ true, frameSurface.mFilter);
+ if (surface->mIsOpaque) {
+ texturedEffect->mPremultipliedCopy = true;
+ }
+
+ texturedEffect->mTextureCoords =
+ gfx::Rect(it->second->mValidRect.x / surface->mTileSize.width,
+ it->second->mValidRect.y / surface->mTileSize.height,
+ it->second->mValidRect.width / surface->mTileSize.width,
+ it->second->mValidRect.height / surface->mTileSize.height);
+
+ EffectChain effect;
+ effect.mPrimaryEffect = texturedEffect;
+ mCompositor->DrawQuad(drawRect, frameSurface.mClipRect, effect, 1.0,
+ frameSurface.mTransform, drawRect);
+ }
+
+ if (surface->mExternalImage) {
+ HandleExternalImage(surface->mExternalImage, frameSurface);
+ }
+ }
+}
+
+RenderedFrameId RenderCompositorLayersSWGL::EndFrame(
+ const nsTArray<DeviceIntRect>& aDirtyRects) {
+ MOZ_ASSERT(mInFrame);
+ mInFrame = false;
+ if (mCompositingStarted) {
+ mCompositor->EndFrame();
+ mCompositingStarted = false;
+ }
+ return GetNextRenderFrameId();
+}
+
+LayoutDeviceIntSize RenderCompositorLayersSWGL::GetBufferSize() {
+ return mWidget->GetClientSize();
+}
+
+void RenderCompositorLayersSWGL::Bind(wr::NativeTileId aId,
+ wr::DeviceIntPoint* aOffset,
+ uint32_t* aFboId,
+ wr::DeviceIntRect aDirtyRect,
+ wr::DeviceIntRect aValidRect) {
+ MOZ_RELEASE_ASSERT(false);
+}
+
+void RenderCompositorLayersSWGL::Unbind() { MOZ_RELEASE_ASSERT(false); }
+
+bool RenderCompositorLayersSWGL::MapTile(wr::NativeTileId aId,
+ wr::DeviceIntRect aDirtyRect,
+ wr::DeviceIntRect aValidRect,
+ void** aData, int32_t* aStride) {
+ auto surfaceCursor = mSurfaces.find(aId.surface_id);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+ Surface* surface = surfaceCursor->second.get();
+
+ auto layerCursor = surface->mTiles.find(TileKey(aId.x, aId.y));
+ MOZ_RELEASE_ASSERT(layerCursor != surface->mTiles.end());
+
+ mCurrentTile = layerCursor->second.get();
+ mCurrentTileId = aId;
+ mCurrentTileDirty = gfx::IntRect(aDirtyRect.min.x, aDirtyRect.min.y,
+ aDirtyRect.width(), aDirtyRect.height());
+
+ if (!mCurrentTile->Map(aDirtyRect, aValidRect, aData, aStride)) {
+ gfxCriticalNote << "MapTile failed aValidRect: "
+ << gfx::Rect(aValidRect.min.x, aValidRect.min.y,
+ aValidRect.width(), aValidRect.height());
+ return false;
+ }
+
+ // Store the new valid rect, so that we can composite only those pixels
+ mCurrentTile->mValidRect = gfx::Rect(aValidRect.min.x, aValidRect.min.y,
+ aValidRect.width(), aValidRect.height());
+ return true;
+}
+
+void RenderCompositorLayersSWGL::UnmapTile() {
+ mCurrentTile->Unmap(mCurrentTileDirty);
+ mCurrentTile = nullptr;
+}
+
+void RenderCompositorLayersSWGL::CreateSurface(
+ wr::NativeSurfaceId aId, wr::DeviceIntPoint aVirtualOffset,
+ wr::DeviceIntSize aTileSize, bool aIsOpaque) {
+ MOZ_RELEASE_ASSERT(mSurfaces.find(aId) == mSurfaces.end());
+ auto surface = DoCreateSurface(aTileSize, aIsOpaque);
+ mSurfaces.insert({aId, std::move(surface)});
+}
+
+UniquePtr<RenderCompositorLayersSWGL::Surface>
+RenderCompositorLayersSWGL::DoCreateSurface(wr::DeviceIntSize aTileSize,
+ bool aIsOpaque) {
+ return MakeUnique<Surface>(aTileSize, aIsOpaque);
+}
+
+void RenderCompositorLayersSWGL::CreateExternalSurface(wr::NativeSurfaceId aId,
+ bool aIsOpaque) {
+ MOZ_RELEASE_ASSERT(mSurfaces.find(aId) == mSurfaces.end());
+ auto surface = MakeUnique<Surface>(wr::DeviceIntSize{}, aIsOpaque);
+ surface->mIsExternal = true;
+ mSurfaces.insert({aId, std::move(surface)});
+}
+
+void RenderCompositorLayersSWGL::DestroySurface(NativeSurfaceId aId) {
+ auto surfaceCursor = mSurfaces.find(aId);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+ mSurfaces.erase(surfaceCursor);
+}
+
+void RenderCompositorLayersSWGL::CreateTile(wr::NativeSurfaceId aId, int32_t aX,
+ int32_t aY) {
+ auto surfaceCursor = mSurfaces.find(aId);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+ Surface* surface = surfaceCursor->second.get();
+ MOZ_RELEASE_ASSERT(!surface->mIsExternal);
+
+ auto tile = DoCreateTile(surface);
+ surface->mTiles.insert({TileKey(aX, aY), std::move(tile)});
+}
+
+void RenderCompositorLayersSWGL::DestroyTile(wr::NativeSurfaceId aId,
+ int32_t aX, int32_t aY) {
+ auto surfaceCursor = mSurfaces.find(aId);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+ Surface* surface = surfaceCursor->second.get();
+ MOZ_RELEASE_ASSERT(!surface->mIsExternal);
+
+ auto layerCursor = surface->mTiles.find(TileKey(aX, aY));
+ MOZ_RELEASE_ASSERT(layerCursor != surface->mTiles.end());
+ surface->mTiles.erase(layerCursor);
+}
+
+void RenderCompositorLayersSWGL::AttachExternalImage(
+ wr::NativeSurfaceId aId, wr::ExternalImageId aExternalImage) {
+ RenderTextureHost* image =
+ RenderThread::Get()->GetRenderTexture(aExternalImage);
+ MOZ_ASSERT(image);
+ if (!image) {
+ gfxCriticalNoteOnce
+ << "Failed to get RenderTextureHost for D3D11SWGL extId:"
+ << AsUint64(aExternalImage);
+ return;
+ }
+#if defined(XP_WIN)
+ MOZ_RELEASE_ASSERT(image->AsRenderDXGITextureHost() ||
+ image->AsRenderDXGIYCbCrTextureHost());
+#elif defined(ANDROID)
+ MOZ_RELEASE_ASSERT(image->AsRenderAndroidHardwareBufferTextureHost() ||
+ image->AsRenderAndroidSurfaceTextureHost() ||
+ image->IsWrappingAsyncRemoteTexture());
+#endif
+
+ auto surfaceCursor = mSurfaces.find(aId);
+ MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
+
+ Surface* surface = surfaceCursor->second.get();
+ surface->mExternalImage = image;
+ MOZ_RELEASE_ASSERT(surface->mTiles.empty());
+ MOZ_RELEASE_ASSERT(surface->mIsExternal);
+}
+
+// static
+gfx::SamplingFilter RenderCompositorLayersSWGL::ToSamplingFilter(
+ wr::ImageRendering aImageRendering) {
+ if (aImageRendering == wr::ImageRendering::Auto) {
+ return gfx::SamplingFilter::LINEAR;
+ }
+ return gfx::SamplingFilter::POINT;
+}
+
+void RenderCompositorLayersSWGL::AddSurface(
+ wr::NativeSurfaceId aId, const wr::CompositorSurfaceTransform& aTransform,
+ wr::DeviceIntRect aClipRect, wr::ImageRendering aImageRendering) {
+ float sx = aTransform.scale.x;
+ float sy = aTransform.scale.y;
+ float tx = aTransform.offset.x;
+ float ty = aTransform.offset.y;
+ gfx::Matrix4x4 transform(sx, 0.0, 0.0, 0.0, 0.0, sy, 0.0, 0.0, 0.0, 0.0, 1.0,
+ 0.0, tx, ty, 0.0, 1.0);
+ gfx::IntRect clipRect(aClipRect.min.x, aClipRect.min.y, aClipRect.width(),
+ aClipRect.height());
+
+ mFrameSurfaces.AppendElement(FrameSurface{aId, transform, clipRect,
+ ToSamplingFilter(aImageRendering)});
+}
+
+void RenderCompositorLayersSWGL::MaybeRequestAllowFrameRecording(
+ bool aWillRecord) {
+ mCompositor->RequestAllowFrameRecording(aWillRecord);
+}
+
+class WindowLMC : public profiler_screenshots::Window {
+ public:
+ explicit WindowLMC(Compositor* aCompositor) : mCompositor(aCompositor) {}
+
+ already_AddRefed<profiler_screenshots::RenderSource> GetWindowContents(
+ const gfx::IntSize& aWindowSize) override;
+ already_AddRefed<profiler_screenshots::DownscaleTarget> CreateDownscaleTarget(
+ const gfx::IntSize& aSize) override;
+ already_AddRefed<profiler_screenshots::AsyncReadbackBuffer>
+ CreateAsyncReadbackBuffer(const gfx::IntSize& aSize) override;
+
+ protected:
+ Compositor* mCompositor;
+};
+
+class RenderSourceLMC : public profiler_screenshots::RenderSource {
+ public:
+ explicit RenderSourceLMC(CompositingRenderTarget* aRT)
+ : RenderSource(aRT->GetSize()), mRT(aRT) {}
+
+ const auto& RenderTarget() { return mRT; }
+
+ protected:
+ virtual ~RenderSourceLMC() {}
+
+ RefPtr<CompositingRenderTarget> mRT;
+};
+
+class DownscaleTargetLMC : public profiler_screenshots::DownscaleTarget {
+ public:
+ explicit DownscaleTargetLMC(CompositingRenderTarget* aRT,
+ Compositor* aCompositor)
+ : profiler_screenshots::DownscaleTarget(aRT->GetSize()),
+ mRenderSource(new RenderSourceLMC(aRT)),
+ mCompositor(aCompositor) {}
+
+ already_AddRefed<profiler_screenshots::RenderSource> AsRenderSource()
+ override {
+ return do_AddRef(mRenderSource);
+ }
+
+ bool DownscaleFrom(profiler_screenshots::RenderSource* aSource,
+ const IntRect& aSourceRect,
+ const IntRect& aDestRect) override {
+ MOZ_RELEASE_ASSERT(aSourceRect.TopLeft() == IntPoint());
+ MOZ_RELEASE_ASSERT(aDestRect.TopLeft() == IntPoint());
+ RefPtr<CompositingRenderTarget> previousTarget =
+ mCompositor->GetCurrentRenderTarget();
+
+ mCompositor->SetRenderTarget(mRenderSource->RenderTarget());
+ bool result = mCompositor->BlitRenderTarget(
+ static_cast<RenderSourceLMC*>(aSource)->RenderTarget(),
+ aSourceRect.Size(), aDestRect.Size());
+
+ // Restore the old render target.
+ mCompositor->SetRenderTarget(previousTarget);
+
+ return result;
+ }
+
+ protected:
+ virtual ~DownscaleTargetLMC() {}
+
+ RefPtr<RenderSourceLMC> mRenderSource;
+ Compositor* mCompositor;
+};
+
+class AsyncReadbackBufferLMC
+ : public profiler_screenshots::AsyncReadbackBuffer {
+ public:
+ AsyncReadbackBufferLMC(mozilla::layers::AsyncReadbackBuffer* aARB,
+ Compositor* aCompositor)
+ : profiler_screenshots::AsyncReadbackBuffer(aARB->GetSize()),
+ mARB(aARB),
+ mCompositor(aCompositor) {}
+ void CopyFrom(profiler_screenshots::RenderSource* aSource) override {
+ mCompositor->ReadbackRenderTarget(
+ static_cast<RenderSourceLMC*>(aSource)->RenderTarget(), mARB);
+ }
+ bool MapAndCopyInto(DataSourceSurface* aSurface,
+ const IntSize& aReadSize) override {
+ return mARB->MapAndCopyInto(aSurface, aReadSize);
+ }
+
+ protected:
+ virtual ~AsyncReadbackBufferLMC() {}
+
+ RefPtr<mozilla::layers::AsyncReadbackBuffer> mARB;
+ Compositor* mCompositor;
+};
+
+already_AddRefed<profiler_screenshots::RenderSource>
+WindowLMC::GetWindowContents(const gfx::IntSize& aWindowSize) {
+ RefPtr<CompositingRenderTarget> rt = mCompositor->GetWindowRenderTarget();
+ if (!rt) {
+ return nullptr;
+ }
+ return MakeAndAddRef<RenderSourceLMC>(rt);
+}
+
+already_AddRefed<profiler_screenshots::DownscaleTarget>
+WindowLMC::CreateDownscaleTarget(const gfx::IntSize& aSize) {
+ RefPtr<CompositingRenderTarget> rt =
+ mCompositor->CreateRenderTarget(IntRect({}, aSize), INIT_MODE_NONE);
+ return MakeAndAddRef<DownscaleTargetLMC>(rt, mCompositor);
+}
+
+already_AddRefed<profiler_screenshots::AsyncReadbackBuffer>
+WindowLMC::CreateAsyncReadbackBuffer(const gfx::IntSize& aSize) {
+ RefPtr<AsyncReadbackBuffer> carb =
+ mCompositor->CreateAsyncReadbackBuffer(aSize);
+ if (!carb) {
+ return nullptr;
+ }
+ return MakeAndAddRef<AsyncReadbackBufferLMC>(carb, mCompositor);
+}
+
+bool RenderCompositorLayersSWGL::MaybeRecordFrame(
+ layers::CompositionRecorder& aRecorder) {
+ WindowLMC window(mCompositor);
+ gfx::IntSize size = GetBufferSize().ToUnknownSize();
+ RefPtr<layers::profiler_screenshots::RenderSource> snapshot =
+ window.GetWindowContents(size);
+ if (!snapshot) {
+ return true;
+ }
+
+ RefPtr<layers::profiler_screenshots::AsyncReadbackBuffer> buffer =
+ window.CreateAsyncReadbackBuffer(size);
+ buffer->CopyFrom(snapshot);
+
+ RefPtr<layers::RecordedFrame> frame =
+ new RenderCompositorRecordedFrame(TimeStamp::Now(), std::move(buffer));
+ aRecorder.RecordFrame(frame);
+ return false;
+}
+
+bool RenderCompositorLayersSWGL::MaybeGrabScreenshot(
+ const gfx::IntSize& aWindowSize) {
+ if (!mCompositingStarted) {
+ return true;
+ }
+ WindowLMC window(mCompositor);
+ mProfilerScreenshotGrabber.MaybeGrabScreenshot(window, aWindowSize);
+ return true;
+}
+
+bool RenderCompositorLayersSWGL::MaybeProcessScreenshotQueue() {
+ mProfilerScreenshotGrabber.MaybeProcessQueue();
+ return true;
+}
+
+} // namespace wr
+} // namespace mozilla