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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /layout/base/FrameProperties.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/base/FrameProperties.h')
-rw-r--r-- | layout/base/FrameProperties.h | 435 |
1 files changed, 435 insertions, 0 deletions
diff --git a/layout/base/FrameProperties.h b/layout/base/FrameProperties.h new file mode 100644 index 0000000000..2c02575f49 --- /dev/null +++ b/layout/base/FrameProperties.h @@ -0,0 +1,435 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef FRAMEPROPERTIES_H_ +#define FRAMEPROPERTIES_H_ + +#include "mozilla/DebugOnly.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/Unused.h" +#include "nsTArray.h" +#include "nsThreadUtils.h" + +class nsIFrame; + +namespace mozilla { + +struct FramePropertyDescriptorUntyped { + /** + * mDestructor will be called if it's non-null. + */ + typedef void UntypedDestructor(void* aPropertyValue); + UntypedDestructor* mDestructor; + /** + * mDestructorWithFrame will be called if it's non-null and mDestructor + * is null. WARNING: The frame passed to mDestructorWithFrame may + * be a dangling frame pointer, if this is being called during + * presshell teardown. Do not use it except to compare against + * other frame pointers. No frame will have been allocated with + * the same address yet. + */ + typedef void UntypedDestructorWithFrame(const nsIFrame* aFrame, + void* aPropertyValue); + UntypedDestructorWithFrame* mDestructorWithFrame; + /** + * mDestructor and mDestructorWithFrame may both be null, in which case + * no value destruction is a no-op. + */ + + protected: + /** + * At most one destructor should be passed in. In general, you should + * just use the static function FramePropertyDescriptor::New* below + * instead of using this constructor directly. + */ + constexpr FramePropertyDescriptorUntyped( + UntypedDestructor* aDtor, UntypedDestructorWithFrame* aDtorWithFrame) + : mDestructor(aDtor), mDestructorWithFrame(aDtorWithFrame) {} +}; + +/** + * A pointer to a FramePropertyDescriptor serves as a unique property ID. + * The FramePropertyDescriptor stores metadata about the property. + * Currently the only metadata is a destructor function. The destructor + * function is called on property values when they are overwritten or + * deleted. + * + * To use this class, declare a global (i.e., file, class or function-scope + * static member) FramePropertyDescriptor and pass its address as + * aProperty in the FrameProperties methods. + */ +template <typename T> +struct FramePropertyDescriptor : public FramePropertyDescriptorUntyped { + typedef void Destructor(T* aPropertyValue); + typedef void DestructorWithFrame(const nsIFrame* aFrame, T* aPropertyValue); + + template <Destructor Dtor> + static constexpr const FramePropertyDescriptor<T> NewWithDestructor() { + return {Destruct<Dtor>, nullptr}; + } + + template <DestructorWithFrame Dtor> + static constexpr const FramePropertyDescriptor<T> + NewWithDestructorWithFrame() { + return {nullptr, DestructWithFrame<Dtor>}; + } + + static constexpr const FramePropertyDescriptor<T> NewWithoutDestructor() { + return {nullptr, nullptr}; + } + + private: + constexpr FramePropertyDescriptor(UntypedDestructor* aDtor, + UntypedDestructorWithFrame* aDtorWithFrame) + : FramePropertyDescriptorUntyped(aDtor, aDtorWithFrame) {} + + template <Destructor Dtor> + static void Destruct(void* aPropertyValue) { + Dtor(static_cast<T*>(aPropertyValue)); + } + + template <DestructorWithFrame Dtor> + static void DestructWithFrame(const nsIFrame* aFrame, void* aPropertyValue) { + Dtor(aFrame, static_cast<T*>(aPropertyValue)); + } +}; + +// SmallValueHolder<T> is a placeholder intended to be used as template +// argument of FramePropertyDescriptor for types which can fit directly into our +// internal value slot (i.e. types that can fit in 64 bits). This class should +// never be defined, so that we won't use it for unexpected purpose by mistake. +template <typename T> +class SmallValueHolder; + +namespace detail { + +template <typename T> +struct FramePropertyTypeHelper { + typedef T* Type; +}; +template <typename T> +struct FramePropertyTypeHelper<SmallValueHolder<T>> { + typedef T Type; +}; + +} // namespace detail + +/** + * The FrameProperties class is optimized for storing 0 or 1 properties on + * a given frame. Storing very large numbers of properties on a single + * frame will not be efficient. + */ +class FrameProperties { + public: + template <typename T> + using Descriptor = const FramePropertyDescriptor<T>*; + using UntypedDescriptor = const FramePropertyDescriptorUntyped*; + + template <typename T> + using PropertyType = typename detail::FramePropertyTypeHelper<T>::Type; + + explicit FrameProperties() = default; + + ~FrameProperties() { + MOZ_ASSERT(mProperties.Length() == 0, "forgot to delete properties"); + } + + /** + * Return true if we have no properties, otherwise return false. + */ + bool IsEmpty() const { return mProperties.IsEmpty(); } + + /** + * Set a property value. This requires a linear search through + * the properties of the frame. Any existing value for the property + * is destroyed. + */ + template <typename T> + void Set(Descriptor<T> aProperty, PropertyType<T> aValue, + const nsIFrame* aFrame) { + uint64_t v = ReinterpretHelper<T>::ToInternalValue(aValue); + SetInternal(aProperty, v, aFrame); + } + + /** + * Add a property value; the descriptor MUST NOT already be present. + */ + template <typename T> + void Add(Descriptor<T> aProperty, PropertyType<T> aValue) { + MOZ_ASSERT(!Has(aProperty), "duplicate frame property"); + uint64_t v = ReinterpretHelper<T>::ToInternalValue(aValue); + AddInternal(aProperty, v); + } + + /** + * @return true if @aProperty is set. This requires a linear search through + * the properties of the frame. + * + * In most cases, this shouldn't be used outside of assertions, because if + * you're doing a lookup anyway it would be far more efficient to call Get() + * or Take() and check the aFoundResult outparam to find out whether the + * property is set. Legitimate non-assertion uses include: + * + * - Checking if a frame property is set in cases where that's all we want + * to know (i.e., we don't intend to read the actual value or remove the + * property). + * + * - Calling Has() before Set() in cases where we don't want to overwrite + * an existing value for the frame property. + */ + template <typename T> + bool Has(Descriptor<T> aProperty) const { + return mProperties.Contains(aProperty, PropertyComparator()); + } + + /** + * Get a property value. This requires a linear search through + * the properties of the frame. If the frame has no such property, + * returns zero-filled result, which means null for pointers and + * zero for integers and floating point types. + * @param aFoundResult if non-null, receives a value 'true' iff + * the frame has a value for the property. This lets callers + * disambiguate a null result, which can mean 'no such property' or + * 'property value is null'. + */ + template <typename T> + PropertyType<T> Get(Descriptor<T> aProperty, + bool* aFoundResult = nullptr) const { + uint64_t v = GetInternal(aProperty, aFoundResult); + return ReinterpretHelper<T>::FromInternalValue(v); + } + + /** + * Remove a property value, and return it without destroying it. + * + * This requires a linear search through the properties of the frame. + * If the frame has no such property, returns zero-filled result, which means + * null for pointers and zero for integers and floating point types. + * @param aFoundResult if non-null, receives a value 'true' iff + * the frame had a value for the property. This lets callers + * disambiguate a null result, which can mean 'no such property' or + * 'property value is null'. + */ + template <typename T> + PropertyType<T> Take(Descriptor<T> aProperty, bool* aFoundResult = nullptr) { + uint64_t v = TakeInternal(aProperty, aFoundResult); + return ReinterpretHelper<T>::FromInternalValue(v); + } + + /** + * Remove and destroy a property value. This requires a linear search through + * the properties of the frame. If the frame has no such property, nothing + * happens. + */ + template <typename T> + void Remove(Descriptor<T> aProperty, const nsIFrame* aFrame) { + RemoveInternal(aProperty, aFrame); + } + + /** + * Call @aFunction for each property or until @aFunction returns false. + */ + template <class F> + void ForEach(F aFunction) const { +#ifdef DEBUG + size_t len = mProperties.Length(); +#endif + for (const auto& prop : mProperties) { + bool shouldContinue = aFunction(prop.mProperty, prop.mValue); + MOZ_ASSERT(len == mProperties.Length(), + "frame property list was modified by ForEach callback!"); + if (!shouldContinue) { + return; + } + } + } + + /** + * Remove and destroy all property values for the frame. + */ + void RemoveAll(const nsIFrame* aFrame) { + nsTArray<PropertyValue> toDelete = std::move(mProperties); + for (auto& prop : toDelete) { + prop.DestroyValueFor(aFrame); + } + MOZ_ASSERT(mProperties.IsEmpty(), "a property dtor added new properties"); + } + + size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { + // We currently report only the shallow size of the mProperties array. + // As for the PropertyValue entries: we don't need to measure the mProperty + // field of because it always points to static memory, and we can't measure + // mValue because the type is opaque. + // XXX Can we do better, e.g. with a method on the descriptor? + return mProperties.ShallowSizeOfExcludingThis(aMallocSizeOf); + } + + private: + // Prevent copying of FrameProperties; we should always return/pass around + // references to it, not copies! + FrameProperties(const FrameProperties&) = delete; + FrameProperties& operator=(const FrameProperties&) = delete; + + inline void SetInternal(UntypedDescriptor aProperty, uint64_t aValue, + const nsIFrame* aFrame); + + inline void AddInternal(UntypedDescriptor aProperty, uint64_t aValue); + + inline uint64_t GetInternal(UntypedDescriptor aProperty, + bool* aFoundResult) const; + + inline uint64_t TakeInternal(UntypedDescriptor aProperty, bool* aFoundResult); + + inline void RemoveInternal(UntypedDescriptor aProperty, + const nsIFrame* aFrame); + + template <typename T> + struct ReinterpretHelper { + static_assert(sizeof(PropertyType<T>) <= sizeof(uint64_t), + "size of the value must never be larger than 64 bits"); + + static uint64_t ToInternalValue(PropertyType<T> aValue) { + uint64_t v = 0; + memcpy(&v, &aValue, sizeof(aValue)); + return v; + } + + static PropertyType<T> FromInternalValue(uint64_t aInternalValue) { + PropertyType<T> value; + memcpy(&value, &aInternalValue, sizeof(value)); + return value; + } + }; + + /** + * Stores a property descriptor/value pair. + */ + struct PropertyValue { + PropertyValue() : mProperty(nullptr), mValue(0) {} + PropertyValue(UntypedDescriptor aProperty, uint64_t aValue) + : mProperty(aProperty), mValue(aValue) {} + + // NOTE: This function converts our internal 64-bit-integer representation + // to a pointer-type representation. This is lossy on 32-bit systems, but it + // should be fine, as long as we *only* do this in cases where we're sure + // that the stored property-value is in fact a pointer. And we should have + // that assurance, since only pointer-typed frame properties are expected to + // have a destructor + void DestroyValueFor(const nsIFrame* aFrame) { + if (mProperty->mDestructor) { + mProperty->mDestructor( + ReinterpretHelper<void*>::FromInternalValue(mValue)); + } else if (mProperty->mDestructorWithFrame) { + mProperty->mDestructorWithFrame( + aFrame, ReinterpretHelper<void*>::FromInternalValue(mValue)); + } + } + + UntypedDescriptor mProperty; + uint64_t mValue; + }; + + /** + * Used with an array of PropertyValues to allow lookups that compare + * only on the FramePropertyDescriptor. + */ + class PropertyComparator { + public: + bool Equals(const PropertyValue& a, const PropertyValue& b) const { + return a.mProperty == b.mProperty; + } + bool Equals(UntypedDescriptor a, const PropertyValue& b) const { + return a == b.mProperty; + } + bool Equals(const PropertyValue& a, UntypedDescriptor b) const { + return a.mProperty == b; + } + }; + + nsTArray<PropertyValue> mProperties; +}; + +inline uint64_t FrameProperties::GetInternal(UntypedDescriptor aProperty, + bool* aFoundResult) const { + MOZ_ASSERT(aProperty, "Null property?"); + + return mProperties.ApplyIf( + aProperty, 0, PropertyComparator(), + [&aFoundResult](const PropertyValue& aPV) -> uint64_t { + if (aFoundResult) { + *aFoundResult = true; + } + return aPV.mValue; + }, + [&aFoundResult]() -> uint64_t { + if (aFoundResult) { + *aFoundResult = false; + } + return 0; + }); +} + +inline void FrameProperties::SetInternal(UntypedDescriptor aProperty, + uint64_t aValue, + const nsIFrame* aFrame) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aProperty, "Null property?"); + + mProperties.ApplyIf( + aProperty, 0, PropertyComparator(), + [&](PropertyValue& aPV) { + aPV.DestroyValueFor(aFrame); + aPV.mValue = aValue; + }, + [&]() { mProperties.AppendElement(PropertyValue(aProperty, aValue)); }); +} + +inline void FrameProperties::AddInternal(UntypedDescriptor aProperty, + uint64_t aValue) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aProperty, "Null property?"); + + mProperties.AppendElement(PropertyValue(aProperty, aValue)); +} + +inline uint64_t FrameProperties::TakeInternal(UntypedDescriptor aProperty, + bool* aFoundResult) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aProperty, "Null property?"); + + auto index = mProperties.IndexOf(aProperty, 0, PropertyComparator()); + if (index == nsTArray<PropertyValue>::NoIndex) { + if (aFoundResult) { + *aFoundResult = false; + } + return 0; + } + + if (aFoundResult) { + *aFoundResult = true; + } + + uint64_t result = mProperties.Elements()[index].mValue; + mProperties.RemoveElementAt(index); + + return result; +} + +inline void FrameProperties::RemoveInternal(UntypedDescriptor aProperty, + const nsIFrame* aFrame) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aProperty, "Null property?"); + + auto index = mProperties.IndexOf(aProperty, 0, PropertyComparator()); + if (index != nsTArray<PropertyValue>::NoIndex) { + mProperties.Elements()[index].DestroyValueFor(aFrame); + mProperties.RemoveElementAt(index); + } +} + +} // namespace mozilla + +#endif /* FRAMEPROPERTIES_H_ */ |