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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /media/libwebp/src/dsp/yuv_neon.c | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libwebp/src/dsp/yuv_neon.c')
-rw-r--r-- | media/libwebp/src/dsp/yuv_neon.c | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/media/libwebp/src/dsp/yuv_neon.c b/media/libwebp/src/dsp/yuv_neon.c new file mode 100644 index 0000000000..ff77b00980 --- /dev/null +++ b/media/libwebp/src/dsp/yuv_neon.c @@ -0,0 +1,180 @@ +// Copyright 2017 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV->RGB conversion functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "src/dsp/yuv.h" + +#if defined(WEBP_USE_NEON) + +#include <assert.h> +#include <stdlib.h> + +#include "src/dsp/neon.h" + +//----------------------------------------------------------------------------- + +static uint8x8_t ConvertRGBToY_NEON(const uint8x8_t R, + const uint8x8_t G, + const uint8x8_t B) { + const uint16x8_t r = vmovl_u8(R); + const uint16x8_t g = vmovl_u8(G); + const uint16x8_t b = vmovl_u8(B); + const uint16x4_t r_lo = vget_low_u16(r); + const uint16x4_t r_hi = vget_high_u16(r); + const uint16x4_t g_lo = vget_low_u16(g); + const uint16x4_t g_hi = vget_high_u16(g); + const uint16x4_t b_lo = vget_low_u16(b); + const uint16x4_t b_hi = vget_high_u16(b); + const uint32x4_t tmp0_lo = vmull_n_u16( r_lo, 16839u); + const uint32x4_t tmp0_hi = vmull_n_u16( r_hi, 16839u); + const uint32x4_t tmp1_lo = vmlal_n_u16(tmp0_lo, g_lo, 33059u); + const uint32x4_t tmp1_hi = vmlal_n_u16(tmp0_hi, g_hi, 33059u); + const uint32x4_t tmp2_lo = vmlal_n_u16(tmp1_lo, b_lo, 6420u); + const uint32x4_t tmp2_hi = vmlal_n_u16(tmp1_hi, b_hi, 6420u); + const uint16x8_t Y1 = vcombine_u16(vrshrn_n_u32(tmp2_lo, 16), + vrshrn_n_u32(tmp2_hi, 16)); + const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16)); + return vqmovn_u16(Y2); +} + +static void ConvertRGB24ToY_NEON(const uint8_t* rgb, uint8_t* y, int width) { + int i; + for (i = 0; i + 8 <= width; i += 8, rgb += 3 * 8) { + const uint8x8x3_t RGB = vld3_u8(rgb); + const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]); + vst1_u8(y + i, Y); + } + for (; i < width; ++i, rgb += 3) { // left-over + y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); + } +} + +static void ConvertBGR24ToY_NEON(const uint8_t* bgr, uint8_t* y, int width) { + int i; + for (i = 0; i + 8 <= width; i += 8, bgr += 3 * 8) { + const uint8x8x3_t BGR = vld3_u8(bgr); + const uint8x8_t Y = ConvertRGBToY_NEON(BGR.val[2], BGR.val[1], BGR.val[0]); + vst1_u8(y + i, Y); + } + for (; i < width; ++i, bgr += 3) { // left-over + y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); + } +} + +static void ConvertARGBToY_NEON(const uint32_t* argb, uint8_t* y, int width) { + int i; + for (i = 0; i + 8 <= width; i += 8) { + const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]); + const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]); + vst1_u8(y + i, Y); + } + for (; i < width; ++i) { // left-over + const uint32_t p = argb[i]; + y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, + YUV_HALF); + } +} + +//----------------------------------------------------------------------------- + +// computes: DST_s16 = [(C0 * r + C1 * g + C2 * b) >> 16] + CST +#define MULTIPLY_16b_PREAMBLE(r, g, b) \ + const int16x4_t r_lo = vreinterpret_s16_u16(vget_low_u16(r)); \ + const int16x4_t r_hi = vreinterpret_s16_u16(vget_high_u16(r)); \ + const int16x4_t g_lo = vreinterpret_s16_u16(vget_low_u16(g)); \ + const int16x4_t g_hi = vreinterpret_s16_u16(vget_high_u16(g)); \ + const int16x4_t b_lo = vreinterpret_s16_u16(vget_low_u16(b)); \ + const int16x4_t b_hi = vreinterpret_s16_u16(vget_high_u16(b)) + +#define MULTIPLY_16b(C0, C1, C2, CST, DST_s16) do { \ + const int32x4_t tmp0_lo = vmull_n_s16( r_lo, C0); \ + const int32x4_t tmp0_hi = vmull_n_s16( r_hi, C0); \ + const int32x4_t tmp1_lo = vmlal_n_s16(tmp0_lo, g_lo, C1); \ + const int32x4_t tmp1_hi = vmlal_n_s16(tmp0_hi, g_hi, C1); \ + const int32x4_t tmp2_lo = vmlal_n_s16(tmp1_lo, b_lo, C2); \ + const int32x4_t tmp2_hi = vmlal_n_s16(tmp1_hi, b_hi, C2); \ + const int16x8_t tmp3 = vcombine_s16(vshrn_n_s32(tmp2_lo, 16), \ + vshrn_n_s32(tmp2_hi, 16)); \ + DST_s16 = vaddq_s16(tmp3, vdupq_n_s16(CST)); \ +} while (0) + +// This needs to be a macro, since (128 << SHIFT) needs to be an immediate. +#define CONVERT_RGB_TO_UV(r, g, b, SHIFT, U_DST, V_DST) do { \ + MULTIPLY_16b_PREAMBLE(r, g, b); \ + MULTIPLY_16b(-9719, -19081, 28800, 128 << SHIFT, U_DST); \ + MULTIPLY_16b(28800, -24116, -4684, 128 << SHIFT, V_DST); \ +} while (0) + +static void ConvertRGBA32ToUV_NEON(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width) { + int i; + for (i = 0; i + 8 <= width; i += 8, rgb += 4 * 8) { + const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb); + int16x8_t U, V; + CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V); + vst1_u8(u + i, vqrshrun_n_s16(U, 2)); + vst1_u8(v + i, vqrshrun_n_s16(V, 2)); + } + for (; i < width; i += 1, rgb += 4) { + const int r = rgb[0], g = rgb[1], b = rgb[2]; + u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); + v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); + } +} + +static void ConvertARGBToUV_NEON(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store) { + int i; + for (i = 0; i + 16 <= src_width; i += 16, u += 8, v += 8) { + const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]); + const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds + const uint16x8_t G = vpaddlq_u8(RGB.val[1]); + const uint16x8_t B = vpaddlq_u8(RGB.val[0]); + int16x8_t U_tmp, V_tmp; + CONVERT_RGB_TO_UV(R, G, B, 1, U_tmp, V_tmp); + { + const uint8x8_t U = vqrshrun_n_s16(U_tmp, 1); + const uint8x8_t V = vqrshrun_n_s16(V_tmp, 1); + if (do_store) { + vst1_u8(u, U); + vst1_u8(v, V); + } else { + const uint8x8_t prev_u = vld1_u8(u); + const uint8x8_t prev_v = vld1_u8(v); + vst1_u8(u, vrhadd_u8(U, prev_u)); + vst1_u8(v, vrhadd_u8(V, prev_v)); + } + } + } + if (i < src_width) { // left-over + WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store); + } +} + + +//------------------------------------------------------------------------------ + +extern void WebPInitConvertARGBToYUVNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) { + WebPConvertRGB24ToY = ConvertRGB24ToY_NEON; + WebPConvertBGR24ToY = ConvertBGR24ToY_NEON; + WebPConvertARGBToY = ConvertARGBToY_NEON; + WebPConvertARGBToUV = ConvertARGBToUV_NEON; + WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON) + +#endif // WEBP_USE_NEON |