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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/jpeg-xl/lib/jxl/splines.h
parentInitial commit. (diff)
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Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+// Copyright (c) the JPEG XL Project Authors. All rights reserved.
+//
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#ifndef LIB_JXL_SPLINES_H_
+#define LIB_JXL_SPLINES_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include <utility>
+#include <vector>
+
+#include "lib/jxl/ans_params.h"
+#include "lib/jxl/base/status.h"
+#include "lib/jxl/chroma_from_luma.h"
+#include "lib/jxl/dec_ans.h"
+#include "lib/jxl/dec_bit_reader.h"
+#include "lib/jxl/entropy_coder.h"
+#include "lib/jxl/image.h"
+
+namespace jxl {
+
+static constexpr float kDesiredRenderingDistance = 1.f;
+
+enum SplineEntropyContexts : size_t {
+ kQuantizationAdjustmentContext = 0,
+ kStartingPositionContext,
+ kNumSplinesContext,
+ kNumControlPointsContext,
+ kControlPointsContext,
+ kDCTContext,
+ kNumSplineContexts
+};
+
+struct Spline {
+ struct Point {
+ Point() : x(0.0f), y(0.0f) {}
+ Point(float x, float y) : x(x), y(y) {}
+ float x, y;
+ bool operator==(const Point& other) const {
+ return std::fabs(x - other.x) < 1e-3f && std::fabs(y - other.y) < 1e-3f;
+ }
+ };
+ std::vector<Point> control_points;
+ // X, Y, B.
+ float color_dct[3][32];
+ // Splines are draws by normalized Gaussian splatting. This controls the
+ // Gaussian's parameter along the spline.
+ float sigma_dct[32];
+};
+
+class QuantizedSplineEncoder;
+
+class QuantizedSpline {
+ public:
+ QuantizedSpline() = default;
+ explicit QuantizedSpline(const Spline& original,
+ int32_t quantization_adjustment, float y_to_x,
+ float y_to_b);
+
+ Status Dequantize(const Spline::Point& starting_point,
+ int32_t quantization_adjustment, float y_to_x, float y_to_b,
+ uint64_t image_size, uint64_t* total_estimated_area_reached,
+ Spline& result) const;
+
+ Status Decode(const std::vector<uint8_t>& context_map,
+ ANSSymbolReader* decoder, BitReader* br,
+ size_t max_control_points, size_t* total_num_control_points);
+
+ private:
+ friend class QuantizedSplineEncoder;
+
+ std::vector<std::pair<int64_t, int64_t>>
+ control_points_; // Double delta-encoded.
+ int color_dct_[3][32] = {};
+ int sigma_dct_[32] = {};
+};
+
+// A single "drawable unit" of a spline, i.e. a line of the region in which we
+// render each Gaussian. The structure doesn't actually depend on the exact
+// row, which allows reuse for different y values (which are tracked
+// separately).
+struct SplineSegment {
+ float center_x, center_y;
+ float maximum_distance;
+ float inv_sigma;
+ float sigma_over_4_times_intensity;
+ float color[3];
+};
+
+class Splines {
+ public:
+ Splines() = default;
+ explicit Splines(const int32_t quantization_adjustment,
+ std::vector<QuantizedSpline> splines,
+ std::vector<Spline::Point> starting_points)
+ : quantization_adjustment_(quantization_adjustment),
+ splines_(std::move(splines)),
+ starting_points_(std::move(starting_points)) {}
+
+ bool HasAny() const { return !splines_.empty(); }
+
+ void Clear();
+
+ Status Decode(BitReader* br, size_t num_pixels);
+
+ void AddTo(Image3F* opsin, const Rect& opsin_rect,
+ const Rect& image_rect) const;
+ void AddToRow(float* JXL_RESTRICT row_x, float* JXL_RESTRICT row_y,
+ float* JXL_RESTRICT row_b, const Rect& image_row) const;
+ void SubtractFrom(Image3F* opsin) const;
+
+ const std::vector<QuantizedSpline>& QuantizedSplines() const {
+ return splines_;
+ }
+ const std::vector<Spline::Point>& StartingPoints() const {
+ return starting_points_;
+ }
+
+ int32_t GetQuantizationAdjustment() const { return quantization_adjustment_; }
+
+ Status InitializeDrawCache(size_t image_xsize, size_t image_ysize,
+ const ColorCorrelationMap& cmap);
+
+ private:
+ template <bool>
+ void ApplyToRow(float* JXL_RESTRICT row_x, float* JXL_RESTRICT row_y,
+ float* JXL_RESTRICT row_b, const Rect& image_row) const;
+ template <bool>
+ void Apply(Image3F* opsin, const Rect& opsin_rect,
+ const Rect& image_rect) const;
+
+ // If positive, quantization weights are multiplied by 1 + this/8, which
+ // increases precision. If negative, they are divided by 1 - this/8. If 0,
+ // they are unchanged.
+ int32_t quantization_adjustment_ = 0;
+ std::vector<QuantizedSpline> splines_;
+ std::vector<Spline::Point> starting_points_;
+ std::vector<SplineSegment> segments_;
+ std::vector<size_t> segment_indices_;
+ std::vector<size_t> segment_y_start_;
+};
+
+} // namespace jxl
+
+#endif // LIB_JXL_SPLINES_H_