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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/gpu-alloc/src/config.rs
parentInitial commit. (diff)
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Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/// Configuration for [`GpuAllocator`]
+///
+/// [`GpuAllocator`]: type.GpuAllocator
+#[derive(Clone, Copy, Debug, PartialEq, Eq)]
+#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
+pub struct Config {
+ /// Size in bytes of request that will be served by dedicated memory object.
+ /// This value should be large enough to not exhaust memory object limit
+ /// and not use slow memory object allocation when it is not necessary.
+ pub dedicated_threshold: u64,
+
+ /// Size in bytes of request that will be served by dedicated memory object if preferred.
+ /// This value should be large enough to not exhaust memory object limit
+ /// and not use slow memory object allocation when it is not necessary.
+ ///
+ /// This won't make much sense if this value is larger than `dedicated_threshold`.
+ pub preferred_dedicated_threshold: u64,
+
+ /// Size in bytes of transient memory request that will be served by dedicated memory object.
+ /// This value should be large enough to not exhaust memory object limit
+ /// and not use slow memory object allocation when it is not necessary.
+ ///
+ /// This won't make much sense if this value is lesser than `dedicated_threshold`.
+ pub transient_dedicated_threshold: u64,
+
+ /// Size in bytes of first chunk in free-list allocator.
+ pub starting_free_list_chunk: u64,
+
+ /// Upper limit for size in bytes of chunks in free-list allocator.
+ pub final_free_list_chunk: u64,
+
+ /// Minimal size for buddy allocator.
+ pub minimal_buddy_size: u64,
+
+ /// Initial memory object size for buddy allocator.
+ /// If less than `minimal_buddy_size` then `minimal_buddy_size` is used instead.
+ pub initial_buddy_dedicated_size: u64,
+}
+
+impl Config {
+ /// Returns default configuration.
+ ///
+ /// This is not `Default` implementation to discourage usage outside of
+ /// prototyping.
+ ///
+ /// Proper configuration should depend on hardware and intended usage.\
+ /// But those values can be used as starting point.\
+ /// Note that they can simply not work for some platforms with lesser
+ /// memory capacity than today's "modern" GPU (year 2020).
+ pub fn i_am_prototyping() -> Self {
+ // Assume that today's modern GPU is made of 1024 potatoes.
+ let potato = Config::i_am_potato();
+
+ Config {
+ dedicated_threshold: potato.dedicated_threshold * 1024,
+ preferred_dedicated_threshold: potato.preferred_dedicated_threshold * 1024,
+ transient_dedicated_threshold: potato.transient_dedicated_threshold * 1024,
+ starting_free_list_chunk: potato.starting_free_list_chunk * 1024,
+ final_free_list_chunk: potato.final_free_list_chunk * 1024,
+ minimal_buddy_size: potato.minimal_buddy_size * 1024,
+ initial_buddy_dedicated_size: potato.initial_buddy_dedicated_size * 1024,
+ }
+ }
+
+ /// Returns default configuration for average sized potato.
+ pub fn i_am_potato() -> Self {
+ Config {
+ dedicated_threshold: 32 * 1024,
+ preferred_dedicated_threshold: 1024,
+ transient_dedicated_threshold: 128 * 1024,
+ starting_free_list_chunk: 8 * 1024,
+ final_free_list_chunk: 128 * 1024,
+ minimal_buddy_size: 1,
+ initial_buddy_dedicated_size: 8 * 1024,
+ }
+ }
+}