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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/h2/src/client.rs | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | third_party/rust/h2/src/client.rs | 1555 |
1 files changed, 1555 insertions, 0 deletions
diff --git a/third_party/rust/h2/src/client.rs b/third_party/rust/h2/src/client.rs new file mode 100644 index 0000000000..a6c6498116 --- /dev/null +++ b/third_party/rust/h2/src/client.rs @@ -0,0 +1,1555 @@ +//! Client implementation of the HTTP/2 protocol. +//! +//! # Getting started +//! +//! Running an HTTP/2 client requires the caller to establish the underlying +//! connection as well as get the connection to a state that is ready to begin +//! the HTTP/2 handshake. See [here](../index.html#handshake) for more +//! details. +//! +//! This could be as basic as using Tokio's [`TcpStream`] to connect to a remote +//! host, but usually it means using either ALPN or HTTP/1.1 protocol upgrades. +//! +//! Once a connection is obtained, it is passed to [`handshake`], which will +//! begin the [HTTP/2 handshake]. This returns a future that completes once +//! the handshake process is performed and HTTP/2 streams may be initialized. +//! +//! [`handshake`] uses default configuration values. There are a number of +//! settings that can be changed by using [`Builder`] instead. +//! +//! Once the handshake future completes, the caller is provided with a +//! [`Connection`] instance and a [`SendRequest`] instance. The [`Connection`] +//! instance is used to drive the connection (see [Managing the connection]). +//! The [`SendRequest`] instance is used to initialize new streams (see [Making +//! requests]). +//! +//! # Making requests +//! +//! Requests are made using the [`SendRequest`] handle provided by the handshake +//! future. Once a request is submitted, an HTTP/2 stream is initialized and +//! the request is sent to the server. +//! +//! A request body and request trailers are sent using [`SendRequest`] and the +//! server's response is returned once the [`ResponseFuture`] future completes. +//! Both the [`SendStream`] and [`ResponseFuture`] instances are returned by +//! [`SendRequest::send_request`] and are tied to the HTTP/2 stream +//! initialized by the sent request. +//! +//! The [`SendRequest::poll_ready`] function returns `Ready` when a new HTTP/2 +//! stream can be created, i.e. as long as the current number of active streams +//! is below [`MAX_CONCURRENT_STREAMS`]. If a new stream cannot be created, the +//! caller will be notified once an existing stream closes, freeing capacity for +//! the caller. The caller should use [`SendRequest::poll_ready`] to check for +//! capacity before sending a request to the server. +//! +//! [`SendRequest`] enforces the [`MAX_CONCURRENT_STREAMS`] setting. The user +//! must not send a request if `poll_ready` does not return `Ready`. Attempting +//! to do so will result in an [`Error`] being returned. +//! +//! # Managing the connection +//! +//! The [`Connection`] instance is used to manage connection state. The caller +//! is required to call [`Connection::poll`] in order to advance state. +//! [`SendRequest::send_request`] and other functions have no effect unless +//! [`Connection::poll`] is called. +//! +//! The [`Connection`] instance should only be dropped once [`Connection::poll`] +//! returns `Ready`. At this point, the underlying socket has been closed and no +//! further work needs to be done. +//! +//! The easiest way to ensure that the [`Connection`] instance gets polled is to +//! submit the [`Connection`] instance to an [executor]. The executor will then +//! manage polling the connection until the connection is complete. +//! Alternatively, the caller can call `poll` manually. +//! +//! # Example +//! +//! ```rust, no_run +//! +//! use h2::client; +//! +//! use http::{Request, Method}; +//! use std::error::Error; +//! use tokio::net::TcpStream; +//! +//! #[tokio::main] +//! pub async fn main() -> Result<(), Box<dyn Error>> { +//! // Establish TCP connection to the server. +//! let tcp = TcpStream::connect("127.0.0.1:5928").await?; +//! let (h2, connection) = client::handshake(tcp).await?; +//! tokio::spawn(async move { +//! connection.await.unwrap(); +//! }); +//! +//! let mut h2 = h2.ready().await?; +//! // Prepare the HTTP request to send to the server. +//! let request = Request::builder() +//! .method(Method::GET) +//! .uri("https://www.example.com/") +//! .body(()) +//! .unwrap(); +//! +//! // Send the request. The second tuple item allows the caller +//! // to stream a request body. +//! let (response, _) = h2.send_request(request, true).unwrap(); +//! +//! let (head, mut body) = response.await?.into_parts(); +//! +//! println!("Received response: {:?}", head); +//! +//! // The `flow_control` handle allows the caller to manage +//! // flow control. +//! // +//! // Whenever data is received, the caller is responsible for +//! // releasing capacity back to the server once it has freed +//! // the data from memory. +//! let mut flow_control = body.flow_control().clone(); +//! +//! while let Some(chunk) = body.data().await { +//! let chunk = chunk?; +//! println!("RX: {:?}", chunk); +//! +//! // Let the server send more data. +//! let _ = flow_control.release_capacity(chunk.len()); +//! } +//! +//! Ok(()) +//! } +//! ``` +//! +//! [`TcpStream`]: https://docs.rs/tokio-core/0.1/tokio_core/net/struct.TcpStream.html +//! [`handshake`]: fn.handshake.html +//! [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html +//! [`SendRequest`]: struct.SendRequest.html +//! [`SendStream`]: ../struct.SendStream.html +//! [Making requests]: #making-requests +//! [Managing the connection]: #managing-the-connection +//! [`Connection`]: struct.Connection.html +//! [`Connection::poll`]: struct.Connection.html#method.poll +//! [`SendRequest::send_request`]: struct.SendRequest.html#method.send_request +//! [`MAX_CONCURRENT_STREAMS`]: http://httpwg.org/specs/rfc7540.html#SettingValues +//! [`SendRequest`]: struct.SendRequest.html +//! [`ResponseFuture`]: struct.ResponseFuture.html +//! [`SendRequest::poll_ready`]: struct.SendRequest.html#method.poll_ready +//! [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader +//! [`Builder`]: struct.Builder.html +//! [`Error`]: ../struct.Error.html + +use crate::codec::{Codec, SendError, UserError}; +use crate::ext::Protocol; +use crate::frame::{Headers, Pseudo, Reason, Settings, StreamId}; +use crate::proto::{self, Error}; +use crate::{FlowControl, PingPong, RecvStream, SendStream}; + +use bytes::{Buf, Bytes}; +use http::{uri, HeaderMap, Method, Request, Response, Version}; +use std::fmt; +use std::future::Future; +use std::pin::Pin; +use std::task::{Context, Poll}; +use std::time::Duration; +use std::usize; +use tokio::io::{AsyncRead, AsyncWrite, AsyncWriteExt}; +use tracing::Instrument; + +/// Initializes new HTTP/2 streams on a connection by sending a request. +/// +/// This type does no work itself. Instead, it is a handle to the inner +/// connection state held by [`Connection`]. If the associated connection +/// instance is dropped, all `SendRequest` functions will return [`Error`]. +/// +/// [`SendRequest`] instances are able to move to and operate on separate tasks +/// / threads than their associated [`Connection`] instance. Internally, there +/// is a buffer used to stage requests before they get written to the +/// connection. There is no guarantee that requests get written to the +/// connection in FIFO order as HTTP/2 prioritization logic can play a role. +/// +/// [`SendRequest`] implements [`Clone`], enabling the creation of many +/// instances that are backed by a single connection. +/// +/// See [module] level documentation for more details. +/// +/// [module]: index.html +/// [`Connection`]: struct.Connection.html +/// [`Clone`]: https://doc.rust-lang.org/std/clone/trait.Clone.html +/// [`Error`]: ../struct.Error.html +pub struct SendRequest<B: Buf> { + inner: proto::Streams<B, Peer>, + pending: Option<proto::OpaqueStreamRef>, +} + +/// Returns a `SendRequest` instance once it is ready to send at least one +/// request. +#[derive(Debug)] +pub struct ReadySendRequest<B: Buf> { + inner: Option<SendRequest<B>>, +} + +/// Manages all state associated with an HTTP/2 client connection. +/// +/// A `Connection` is backed by an I/O resource (usually a TCP socket) and +/// implements the HTTP/2 client logic for that connection. It is responsible +/// for driving the internal state forward, performing the work requested of the +/// associated handles ([`SendRequest`], [`ResponseFuture`], [`SendStream`], +/// [`RecvStream`]). +/// +/// `Connection` values are created by calling [`handshake`]. Once a +/// `Connection` value is obtained, the caller must repeatedly call [`poll`] +/// until `Ready` is returned. The easiest way to do this is to submit the +/// `Connection` instance to an [executor]. +/// +/// [module]: index.html +/// [`handshake`]: fn.handshake.html +/// [`SendRequest`]: struct.SendRequest.html +/// [`ResponseFuture`]: struct.ResponseFuture.html +/// [`SendStream`]: ../struct.SendStream.html +/// [`RecvStream`]: ../struct.RecvStream.html +/// [`poll`]: #method.poll +/// [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html +/// +/// # Examples +/// +/// ``` +/// # use tokio::io::{AsyncRead, AsyncWrite}; +/// # use h2::client; +/// # use h2::client::*; +/// # +/// # async fn doc<T>(my_io: T) -> Result<(), h2::Error> +/// # where T: AsyncRead + AsyncWrite + Send + Unpin + 'static, +/// # { +/// let (send_request, connection) = client::handshake(my_io).await?; +/// // Submit the connection handle to an executor. +/// tokio::spawn(async { connection.await.expect("connection failed"); }); +/// +/// // Now, use `send_request` to initialize HTTP/2 streams. +/// // ... +/// # Ok(()) +/// # } +/// # +/// # pub fn main() {} +/// ``` +#[must_use = "futures do nothing unless polled"] +pub struct Connection<T, B: Buf = Bytes> { + inner: proto::Connection<T, Peer, B>, +} + +/// A future of an HTTP response. +#[derive(Debug)] +#[must_use = "futures do nothing unless polled"] +pub struct ResponseFuture { + inner: proto::OpaqueStreamRef, + push_promise_consumed: bool, +} + +/// A future of a pushed HTTP response. +/// +/// We have to differentiate between pushed and non pushed because of the spec +/// <https://httpwg.org/specs/rfc7540.html#PUSH_PROMISE> +/// > PUSH_PROMISE frames MUST only be sent on a peer-initiated stream +/// > that is in either the "open" or "half-closed (remote)" state. +#[derive(Debug)] +#[must_use = "futures do nothing unless polled"] +pub struct PushedResponseFuture { + inner: ResponseFuture, +} + +/// A pushed response and corresponding request headers +#[derive(Debug)] +pub struct PushPromise { + /// The request headers + request: Request<()>, + + /// The pushed response + response: PushedResponseFuture, +} + +/// A stream of pushed responses and corresponding promised requests +#[derive(Debug)] +#[must_use = "streams do nothing unless polled"] +pub struct PushPromises { + inner: proto::OpaqueStreamRef, +} + +/// Builds client connections with custom configuration values. +/// +/// Methods can be chained in order to set the configuration values. +/// +/// The client is constructed by calling [`handshake`] and passing the I/O +/// handle that will back the HTTP/2 server. +/// +/// New instances of `Builder` are obtained via [`Builder::new`]. +/// +/// See function level documentation for details on the various client +/// configuration settings. +/// +/// [`Builder::new`]: struct.Builder.html#method.new +/// [`handshake`]: struct.Builder.html#method.handshake +/// +/// # Examples +/// +/// ``` +/// # use tokio::io::{AsyncRead, AsyncWrite}; +/// # use h2::client::*; +/// # use bytes::Bytes; +/// # +/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) +/// -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> +/// # { +/// // `client_fut` is a future representing the completion of the HTTP/2 +/// // handshake. +/// let client_fut = Builder::new() +/// .initial_window_size(1_000_000) +/// .max_concurrent_streams(1000) +/// .handshake(my_io); +/// # client_fut.await +/// # } +/// # +/// # pub fn main() {} +/// ``` +#[derive(Clone, Debug)] +pub struct Builder { + /// Time to keep locally reset streams around before reaping. + reset_stream_duration: Duration, + + /// Initial maximum number of locally initiated (send) streams. + /// After receiving a Settings frame from the remote peer, + /// the connection will overwrite this value with the + /// MAX_CONCURRENT_STREAMS specified in the frame. + initial_max_send_streams: usize, + + /// Initial target window size for new connections. + initial_target_connection_window_size: Option<u32>, + + /// Maximum amount of bytes to "buffer" for writing per stream. + max_send_buffer_size: usize, + + /// Maximum number of locally reset streams to keep at a time. + reset_stream_max: usize, + + /// Initial `Settings` frame to send as part of the handshake. + settings: Settings, + + /// The stream ID of the first (lowest) stream. Subsequent streams will use + /// monotonically increasing stream IDs. + stream_id: StreamId, +} + +#[derive(Debug)] +pub(crate) struct Peer; + +// ===== impl SendRequest ===== + +impl<B> SendRequest<B> +where + B: Buf + 'static, +{ + /// Returns `Ready` when the connection can initialize a new HTTP/2 + /// stream. + /// + /// This function must return `Ready` before `send_request` is called. When + /// `Poll::Pending` is returned, the task will be notified once the readiness + /// state changes. + /// + /// See [module] level docs for more details. + /// + /// [module]: index.html + pub fn poll_ready(&mut self, cx: &mut Context) -> Poll<Result<(), crate::Error>> { + ready!(self.inner.poll_pending_open(cx, self.pending.as_ref()))?; + self.pending = None; + Poll::Ready(Ok(())) + } + + /// Consumes `self`, returning a future that returns `self` back once it is + /// ready to send a request. + /// + /// This function should be called before calling `send_request`. + /// + /// This is a functional combinator for [`poll_ready`]. The returned future + /// will call `SendStream::poll_ready` until `Ready`, then returns `self` to + /// the caller. + /// + /// # Examples + /// + /// ```rust + /// # use h2::client::*; + /// # use http::*; + /// # async fn doc(send_request: SendRequest<&'static [u8]>) + /// # { + /// // First, wait until the `send_request` handle is ready to send a new + /// // request + /// let mut send_request = send_request.ready().await.unwrap(); + /// // Use `send_request` here. + /// # } + /// # pub fn main() {} + /// ``` + /// + /// See [module] level docs for more details. + /// + /// [`poll_ready`]: #method.poll_ready + /// [module]: index.html + pub fn ready(self) -> ReadySendRequest<B> { + ReadySendRequest { inner: Some(self) } + } + + /// Sends a HTTP/2 request to the server. + /// + /// `send_request` initializes a new HTTP/2 stream on the associated + /// connection, then sends the given request using this new stream. Only the + /// request head is sent. + /// + /// On success, a [`ResponseFuture`] instance and [`SendStream`] instance + /// are returned. The [`ResponseFuture`] instance is used to get the + /// server's response and the [`SendStream`] instance is used to send a + /// request body or trailers to the server over the same HTTP/2 stream. + /// + /// To send a request body or trailers, set `end_of_stream` to `false`. + /// Then, use the returned [`SendStream`] instance to stream request body + /// chunks or send trailers. If `end_of_stream` is **not** set to `false` + /// then attempting to call [`SendStream::send_data`] or + /// [`SendStream::send_trailers`] will result in an error. + /// + /// If no request body or trailers are to be sent, set `end_of_stream` to + /// `true` and drop the returned [`SendStream`] instance. + /// + /// # A note on HTTP versions + /// + /// The provided `Request` will be encoded differently depending on the + /// value of its version field. If the version is set to 2.0, then the + /// request is encoded as per the specification recommends. + /// + /// If the version is set to a lower value, then the request is encoded to + /// preserve the characteristics of HTTP 1.1 and lower. Specifically, host + /// headers are permitted and the `:authority` pseudo header is not + /// included. + /// + /// The caller should always set the request's version field to 2.0 unless + /// specifically transmitting an HTTP 1.1 request over 2.0. + /// + /// # Examples + /// + /// Sending a request with no body + /// + /// ```rust + /// # use h2::client::*; + /// # use http::*; + /// # async fn doc(send_request: SendRequest<&'static [u8]>) + /// # { + /// // First, wait until the `send_request` handle is ready to send a new + /// // request + /// let mut send_request = send_request.ready().await.unwrap(); + /// // Prepare the HTTP request to send to the server. + /// let request = Request::get("https://www.example.com/") + /// .body(()) + /// .unwrap(); + /// + /// // Send the request to the server. Since we are not sending a + /// // body or trailers, we can drop the `SendStream` instance. + /// let (response, _) = send_request.send_request(request, true).unwrap(); + /// let response = response.await.unwrap(); + /// // Process the response + /// # } + /// # pub fn main() {} + /// ``` + /// + /// Sending a request with a body and trailers + /// + /// ```rust + /// # use h2::client::*; + /// # use http::*; + /// # async fn doc(send_request: SendRequest<&'static [u8]>) + /// # { + /// // First, wait until the `send_request` handle is ready to send a new + /// // request + /// let mut send_request = send_request.ready().await.unwrap(); + /// + /// // Prepare the HTTP request to send to the server. + /// let request = Request::get("https://www.example.com/") + /// .body(()) + /// .unwrap(); + /// + /// // Send the request to the server. If we are not sending a + /// // body or trailers, we can drop the `SendStream` instance. + /// let (response, mut send_stream) = send_request + /// .send_request(request, false).unwrap(); + /// + /// // At this point, one option would be to wait for send capacity. + /// // Doing so would allow us to not hold data in memory that + /// // cannot be sent. However, this is not a requirement, so this + /// // example will skip that step. See `SendStream` documentation + /// // for more details. + /// send_stream.send_data(b"hello", false).unwrap(); + /// send_stream.send_data(b"world", false).unwrap(); + /// + /// // Send the trailers. + /// let mut trailers = HeaderMap::new(); + /// trailers.insert( + /// header::HeaderName::from_bytes(b"my-trailer").unwrap(), + /// header::HeaderValue::from_bytes(b"hello").unwrap()); + /// + /// send_stream.send_trailers(trailers).unwrap(); + /// + /// let response = response.await.unwrap(); + /// // Process the response + /// # } + /// # pub fn main() {} + /// ``` + /// + /// [`ResponseFuture`]: struct.ResponseFuture.html + /// [`SendStream`]: ../struct.SendStream.html + /// [`SendStream::send_data`]: ../struct.SendStream.html#method.send_data + /// [`SendStream::send_trailers`]: ../struct.SendStream.html#method.send_trailers + pub fn send_request( + &mut self, + request: Request<()>, + end_of_stream: bool, + ) -> Result<(ResponseFuture, SendStream<B>), crate::Error> { + self.inner + .send_request(request, end_of_stream, self.pending.as_ref()) + .map_err(Into::into) + .map(|stream| { + if stream.is_pending_open() { + self.pending = Some(stream.clone_to_opaque()); + } + + let response = ResponseFuture { + inner: stream.clone_to_opaque(), + push_promise_consumed: false, + }; + + let stream = SendStream::new(stream); + + (response, stream) + }) + } + + /// Returns whether the [extended CONNECT protocol][1] is enabled or not. + /// + /// This setting is configured by the server peer by sending the + /// [`SETTINGS_ENABLE_CONNECT_PROTOCOL` parameter][2] in a `SETTINGS` frame. + /// This method returns the currently acknowledged value received from the + /// remote. + /// + /// [1]: https://datatracker.ietf.org/doc/html/rfc8441#section-4 + /// [2]: https://datatracker.ietf.org/doc/html/rfc8441#section-3 + pub fn is_extended_connect_protocol_enabled(&self) -> bool { + self.inner.is_extended_connect_protocol_enabled() + } +} + +impl<B> fmt::Debug for SendRequest<B> +where + B: Buf, +{ + fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { + fmt.debug_struct("SendRequest").finish() + } +} + +impl<B> Clone for SendRequest<B> +where + B: Buf, +{ + fn clone(&self) -> Self { + SendRequest { + inner: self.inner.clone(), + pending: None, + } + } +} + +#[cfg(feature = "unstable")] +impl<B> SendRequest<B> +where + B: Buf, +{ + /// Returns the number of active streams. + /// + /// An active stream is a stream that has not yet transitioned to a closed + /// state. + pub fn num_active_streams(&self) -> usize { + self.inner.num_active_streams() + } + + /// Returns the number of streams that are held in memory. + /// + /// A wired stream is a stream that is either active or is closed but must + /// stay in memory for some reason. For example, there are still outstanding + /// userspace handles pointing to the slot. + pub fn num_wired_streams(&self) -> usize { + self.inner.num_wired_streams() + } +} + +// ===== impl ReadySendRequest ===== + +impl<B> Future for ReadySendRequest<B> +where + B: Buf + 'static, +{ + type Output = Result<SendRequest<B>, crate::Error>; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + match &mut self.inner { + Some(send_request) => { + ready!(send_request.poll_ready(cx))?; + } + None => panic!("called `poll` after future completed"), + } + + Poll::Ready(Ok(self.inner.take().unwrap())) + } +} + +// ===== impl Builder ===== + +impl Builder { + /// Returns a new client builder instance initialized with default + /// configuration values. + /// + /// Configuration methods can be chained on the return value. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .initial_window_size(1_000_000) + /// .max_concurrent_streams(1000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn new() -> Builder { + Builder { + max_send_buffer_size: proto::DEFAULT_MAX_SEND_BUFFER_SIZE, + reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS), + reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX, + initial_target_connection_window_size: None, + initial_max_send_streams: usize::MAX, + settings: Default::default(), + stream_id: 1.into(), + } + } + + /// Indicates the initial window size (in octets) for stream-level + /// flow control for received data. + /// + /// The initial window of a stream is used as part of flow control. For more + /// details, see [`FlowControl`]. + /// + /// The default value is 65,535. + /// + /// [`FlowControl`]: ../struct.FlowControl.html + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .initial_window_size(1_000_000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn initial_window_size(&mut self, size: u32) -> &mut Self { + self.settings.set_initial_window_size(Some(size)); + self + } + + /// Indicates the initial window size (in octets) for connection-level flow control + /// for received data. + /// + /// The initial window of a connection is used as part of flow control. For more details, + /// see [`FlowControl`]. + /// + /// The default value is 65,535. + /// + /// [`FlowControl`]: ../struct.FlowControl.html + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .initial_connection_window_size(1_000_000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn initial_connection_window_size(&mut self, size: u32) -> &mut Self { + self.initial_target_connection_window_size = Some(size); + self + } + + /// Indicates the size (in octets) of the largest HTTP/2 frame payload that the + /// configured client is able to accept. + /// + /// The sender may send data frames that are **smaller** than this value, + /// but any data larger than `max` will be broken up into multiple `DATA` + /// frames. + /// + /// The value **must** be between 16,384 and 16,777,215. The default value is 16,384. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .max_frame_size(1_000_000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + /// + /// # Panics + /// + /// This function panics if `max` is not within the legal range specified + /// above. + pub fn max_frame_size(&mut self, max: u32) -> &mut Self { + self.settings.set_max_frame_size(Some(max)); + self + } + + /// Sets the max size of received header frames. + /// + /// This advisory setting informs a peer of the maximum size of header list + /// that the sender is prepared to accept, in octets. The value is based on + /// the uncompressed size of header fields, including the length of the name + /// and value in octets plus an overhead of 32 octets for each header field. + /// + /// This setting is also used to limit the maximum amount of data that is + /// buffered to decode HEADERS frames. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .max_header_list_size(16 * 1024) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn max_header_list_size(&mut self, max: u32) -> &mut Self { + self.settings.set_max_header_list_size(Some(max)); + self + } + + /// Sets the maximum number of concurrent streams. + /// + /// The maximum concurrent streams setting only controls the maximum number + /// of streams that can be initiated by the remote peer. In other words, + /// when this setting is set to 100, this does not limit the number of + /// concurrent streams that can be created by the caller. + /// + /// It is recommended that this value be no smaller than 100, so as to not + /// unnecessarily limit parallelism. However, any value is legal, including + /// 0. If `max` is set to 0, then the remote will not be permitted to + /// initiate streams. + /// + /// Note that streams in the reserved state, i.e., push promises that have + /// been reserved but the stream has not started, do not count against this + /// setting. + /// + /// Also note that if the remote *does* exceed the value set here, it is not + /// a protocol level error. Instead, the `h2` library will immediately reset + /// the stream. + /// + /// See [Section 5.1.2] in the HTTP/2 spec for more details. + /// + /// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2 + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .max_concurrent_streams(1000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn max_concurrent_streams(&mut self, max: u32) -> &mut Self { + self.settings.set_max_concurrent_streams(Some(max)); + self + } + + /// Sets the initial maximum of locally initiated (send) streams. + /// + /// The initial settings will be overwritten by the remote peer when + /// the Settings frame is received. The new value will be set to the + /// `max_concurrent_streams()` from the frame. + /// + /// This setting prevents the caller from exceeding this number of + /// streams that are counted towards the concurrency limit. + /// + /// Sending streams past the limit returned by the peer will be treated + /// as a stream error of type PROTOCOL_ERROR or REFUSED_STREAM. + /// + /// See [Section 5.1.2] in the HTTP/2 spec for more details. + /// + /// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2 + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .initial_max_send_streams(1000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn initial_max_send_streams(&mut self, initial: usize) -> &mut Self { + self.initial_max_send_streams = initial; + self + } + + /// Sets the maximum number of concurrent locally reset streams. + /// + /// When a stream is explicitly reset, the HTTP/2 specification requires + /// that any further frames received for that stream must be ignored for + /// "some time". + /// + /// In order to satisfy the specification, internal state must be maintained + /// to implement the behavior. This state grows linearly with the number of + /// streams that are locally reset. + /// + /// The `max_concurrent_reset_streams` setting configures sets an upper + /// bound on the amount of state that is maintained. When this max value is + /// reached, the oldest reset stream is purged from memory. + /// + /// Once the stream has been fully purged from memory, any additional frames + /// received for that stream will result in a connection level protocol + /// error, forcing the connection to terminate. + /// + /// The default value is 10. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .max_concurrent_reset_streams(1000) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self { + self.reset_stream_max = max; + self + } + + /// Sets the duration to remember locally reset streams. + /// + /// When a stream is explicitly reset, the HTTP/2 specification requires + /// that any further frames received for that stream must be ignored for + /// "some time". + /// + /// In order to satisfy the specification, internal state must be maintained + /// to implement the behavior. This state grows linearly with the number of + /// streams that are locally reset. + /// + /// The `reset_stream_duration` setting configures the max amount of time + /// this state will be maintained in memory. Once the duration elapses, the + /// stream state is purged from memory. + /// + /// Once the stream has been fully purged from memory, any additional frames + /// received for that stream will result in a connection level protocol + /// error, forcing the connection to terminate. + /// + /// The default value is 30 seconds. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use std::time::Duration; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .reset_stream_duration(Duration::from_secs(10)) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn reset_stream_duration(&mut self, dur: Duration) -> &mut Self { + self.reset_stream_duration = dur; + self + } + + /// Sets the maximum send buffer size per stream. + /// + /// Once a stream has buffered up to (or over) the maximum, the stream's + /// flow control will not "poll" additional capacity. Once bytes for the + /// stream have been written to the connection, the send buffer capacity + /// will be freed up again. + /// + /// The default is currently ~400MB, but may change. + /// + /// # Panics + /// + /// This function panics if `max` is larger than `u32::MAX`. + pub fn max_send_buffer_size(&mut self, max: usize) -> &mut Self { + assert!(max <= std::u32::MAX as usize); + self.max_send_buffer_size = max; + self + } + + /// Enables or disables server push promises. + /// + /// This value is included in the initial SETTINGS handshake. When set, the + /// server MUST NOT send a push promise. Setting this value to value to + /// false in the initial SETTINGS handshake guarantees that the remote server + /// will never send a push promise. + /// + /// This setting can be changed during the life of a single HTTP/2 + /// connection by sending another settings frame updating the value. + /// + /// Default value: `true`. + /// + /// # Examples + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use std::time::Duration; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .enable_push(false) + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn enable_push(&mut self, enabled: bool) -> &mut Self { + self.settings.set_enable_push(enabled); + self + } + + /// Sets the first stream ID to something other than 1. + #[cfg(feature = "unstable")] + pub fn initial_stream_id(&mut self, stream_id: u32) -> &mut Self { + self.stream_id = stream_id.into(); + assert!( + self.stream_id.is_client_initiated(), + "stream id must be odd" + ); + self + } + + /// Creates a new configured HTTP/2 client backed by `io`. + /// + /// It is expected that `io` already be in an appropriate state to commence + /// the [HTTP/2 handshake]. The handshake is completed once both the connection + /// preface and the initial settings frame is sent by the client. + /// + /// The handshake future does not wait for the initial settings frame from the + /// server. + /// + /// Returns a future which resolves to the [`Connection`] / [`SendRequest`] + /// tuple once the HTTP/2 handshake has been completed. + /// + /// This function also allows the caller to configure the send payload data + /// type. See [Outbound data type] for more details. + /// + /// [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader + /// [`Connection`]: struct.Connection.html + /// [`SendRequest`]: struct.SendRequest.html + /// [Outbound data type]: ../index.html#outbound-data-type. + /// + /// # Examples + /// + /// Basic usage: + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # use bytes::Bytes; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .handshake(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + /// + /// Configures the send-payload data type. In this case, the outbound data + /// type will be `&'static [u8]`. + /// + /// ``` + /// # use tokio::io::{AsyncRead, AsyncWrite}; + /// # use h2::client::*; + /// # + /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) + /// # -> Result<((SendRequest<&'static [u8]>, Connection<T, &'static [u8]>)), h2::Error> + /// # { + /// // `client_fut` is a future representing the completion of the HTTP/2 + /// // handshake. + /// let client_fut = Builder::new() + /// .handshake::<_, &'static [u8]>(my_io); + /// # client_fut.await + /// # } + /// # + /// # pub fn main() {} + /// ``` + pub fn handshake<T, B>( + &self, + io: T, + ) -> impl Future<Output = Result<(SendRequest<B>, Connection<T, B>), crate::Error>> + where + T: AsyncRead + AsyncWrite + Unpin, + B: Buf + 'static, + { + Connection::handshake2(io, self.clone()) + } +} + +impl Default for Builder { + fn default() -> Builder { + Builder::new() + } +} + +/// Creates a new configured HTTP/2 client with default configuration +/// values backed by `io`. +/// +/// It is expected that `io` already be in an appropriate state to commence +/// the [HTTP/2 handshake]. See [Handshake] for more details. +/// +/// Returns a future which resolves to the [`Connection`] / [`SendRequest`] +/// tuple once the HTTP/2 handshake has been completed. The returned +/// [`Connection`] instance will be using default configuration values. Use +/// [`Builder`] to customize the configuration values used by a [`Connection`] +/// instance. +/// +/// [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader +/// [Handshake]: ../index.html#handshake +/// [`Connection`]: struct.Connection.html +/// [`SendRequest`]: struct.SendRequest.html +/// +/// # Examples +/// +/// ``` +/// # use tokio::io::{AsyncRead, AsyncWrite}; +/// # use h2::client; +/// # use h2::client::*; +/// # +/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) -> Result<(), h2::Error> +/// # { +/// let (send_request, connection) = client::handshake(my_io).await?; +/// // The HTTP/2 handshake has completed, now start polling +/// // `connection` and use `send_request` to send requests to the +/// // server. +/// # Ok(()) +/// # } +/// # +/// # pub fn main() {} +/// ``` +pub async fn handshake<T>(io: T) -> Result<(SendRequest<Bytes>, Connection<T, Bytes>), crate::Error> +where + T: AsyncRead + AsyncWrite + Unpin, +{ + let builder = Builder::new(); + builder + .handshake(io) + .instrument(tracing::trace_span!("client_handshake")) + .await +} + +// ===== impl Connection ===== + +async fn bind_connection<T>(io: &mut T) -> Result<(), crate::Error> +where + T: AsyncRead + AsyncWrite + Unpin, +{ + tracing::debug!("binding client connection"); + + let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"; + io.write_all(msg).await.map_err(crate::Error::from_io)?; + + tracing::debug!("client connection bound"); + + Ok(()) +} + +impl<T, B> Connection<T, B> +where + T: AsyncRead + AsyncWrite + Unpin, + B: Buf + 'static, +{ + async fn handshake2( + mut io: T, + builder: Builder, + ) -> Result<(SendRequest<B>, Connection<T, B>), crate::Error> { + bind_connection(&mut io).await?; + + // Create the codec + let mut codec = Codec::new(io); + + if let Some(max) = builder.settings.max_frame_size() { + codec.set_max_recv_frame_size(max as usize); + } + + if let Some(max) = builder.settings.max_header_list_size() { + codec.set_max_recv_header_list_size(max as usize); + } + + // Send initial settings frame + codec + .buffer(builder.settings.clone().into()) + .expect("invalid SETTINGS frame"); + + let inner = proto::Connection::new( + codec, + proto::Config { + next_stream_id: builder.stream_id, + initial_max_send_streams: builder.initial_max_send_streams, + max_send_buffer_size: builder.max_send_buffer_size, + reset_stream_duration: builder.reset_stream_duration, + reset_stream_max: builder.reset_stream_max, + settings: builder.settings.clone(), + }, + ); + let send_request = SendRequest { + inner: inner.streams().clone(), + pending: None, + }; + + let mut connection = Connection { inner }; + if let Some(sz) = builder.initial_target_connection_window_size { + connection.set_target_window_size(sz); + } + + Ok((send_request, connection)) + } + + /// Sets the target window size for the whole connection. + /// + /// If `size` is greater than the current value, then a `WINDOW_UPDATE` + /// frame will be immediately sent to the remote, increasing the connection + /// level window by `size - current_value`. + /// + /// If `size` is less than the current value, nothing will happen + /// immediately. However, as window capacity is released by + /// [`FlowControl`] instances, no `WINDOW_UPDATE` frames will be sent + /// out until the number of "in flight" bytes drops below `size`. + /// + /// The default value is 65,535. + /// + /// See [`FlowControl`] documentation for more details. + /// + /// [`FlowControl`]: ../struct.FlowControl.html + /// [library level]: ../index.html#flow-control + pub fn set_target_window_size(&mut self, size: u32) { + assert!(size <= proto::MAX_WINDOW_SIZE); + self.inner.set_target_window_size(size); + } + + /// Set a new `INITIAL_WINDOW_SIZE` setting (in octets) for stream-level + /// flow control for received data. + /// + /// The `SETTINGS` will be sent to the remote, and only applied once the + /// remote acknowledges the change. + /// + /// This can be used to increase or decrease the window size for existing + /// streams. + /// + /// # Errors + /// + /// Returns an error if a previous call is still pending acknowledgement + /// from the remote endpoint. + pub fn set_initial_window_size(&mut self, size: u32) -> Result<(), crate::Error> { + assert!(size <= proto::MAX_WINDOW_SIZE); + self.inner.set_initial_window_size(size)?; + Ok(()) + } + + /// Takes a `PingPong` instance from the connection. + /// + /// # Note + /// + /// This may only be called once. Calling multiple times will return `None`. + pub fn ping_pong(&mut self) -> Option<PingPong> { + self.inner.take_user_pings().map(PingPong::new) + } + + /// Returns the maximum number of concurrent streams that may be initiated + /// by this client. + /// + /// This limit is configured by the server peer by sending the + /// [`SETTINGS_MAX_CONCURRENT_STREAMS` parameter][1] in a `SETTINGS` frame. + /// This method returns the currently acknowledged value received from the + /// remote. + /// + /// [1]: https://tools.ietf.org/html/rfc7540#section-5.1.2 + pub fn max_concurrent_send_streams(&self) -> usize { + self.inner.max_send_streams() + } + /// Returns the maximum number of concurrent streams that may be initiated + /// by the server on this connection. + /// + /// This returns the value of the [`SETTINGS_MAX_CONCURRENT_STREAMS` + /// parameter][1] sent in a `SETTINGS` frame that has been + /// acknowledged by the remote peer. The value to be sent is configured by + /// the [`Builder::max_concurrent_streams`][2] method before handshaking + /// with the remote peer. + /// + /// [1]: https://tools.ietf.org/html/rfc7540#section-5.1.2 + /// [2]: ../struct.Builder.html#method.max_concurrent_streams + pub fn max_concurrent_recv_streams(&self) -> usize { + self.inner.max_recv_streams() + } +} + +impl<T, B> Future for Connection<T, B> +where + T: AsyncRead + AsyncWrite + Unpin, + B: Buf + 'static, +{ + type Output = Result<(), crate::Error>; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + self.inner.maybe_close_connection_if_no_streams(); + self.inner.poll(cx).map_err(Into::into) + } +} + +impl<T, B> fmt::Debug for Connection<T, B> +where + T: AsyncRead + AsyncWrite, + T: fmt::Debug, + B: fmt::Debug + Buf, +{ + fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { + fmt::Debug::fmt(&self.inner, fmt) + } +} + +// ===== impl ResponseFuture ===== + +impl Future for ResponseFuture { + type Output = Result<Response<RecvStream>, crate::Error>; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + let (parts, _) = ready!(self.inner.poll_response(cx))?.into_parts(); + let body = RecvStream::new(FlowControl::new(self.inner.clone())); + + Poll::Ready(Ok(Response::from_parts(parts, body))) + } +} + +impl ResponseFuture { + /// Returns the stream ID of the response stream. + /// + /// # Panics + /// + /// If the lock on the stream store has been poisoned. + pub fn stream_id(&self) -> crate::StreamId { + crate::StreamId::from_internal(self.inner.stream_id()) + } + /// Returns a stream of PushPromises + /// + /// # Panics + /// + /// If this method has been called before + /// or the stream was itself was pushed + pub fn push_promises(&mut self) -> PushPromises { + if self.push_promise_consumed { + panic!("Reference to push promises stream taken!"); + } + self.push_promise_consumed = true; + PushPromises { + inner: self.inner.clone(), + } + } +} + +// ===== impl PushPromises ===== + +impl PushPromises { + /// Get the next `PushPromise`. + pub async fn push_promise(&mut self) -> Option<Result<PushPromise, crate::Error>> { + futures_util::future::poll_fn(move |cx| self.poll_push_promise(cx)).await + } + + #[doc(hidden)] + pub fn poll_push_promise( + &mut self, + cx: &mut Context<'_>, + ) -> Poll<Option<Result<PushPromise, crate::Error>>> { + match self.inner.poll_pushed(cx) { + Poll::Ready(Some(Ok((request, response)))) => { + let response = PushedResponseFuture { + inner: ResponseFuture { + inner: response, + push_promise_consumed: false, + }, + }; + Poll::Ready(Some(Ok(PushPromise { request, response }))) + } + Poll::Ready(Some(Err(e))) => Poll::Ready(Some(Err(e.into()))), + Poll::Ready(None) => Poll::Ready(None), + Poll::Pending => Poll::Pending, + } + } +} + +#[cfg(feature = "stream")] +impl futures_core::Stream for PushPromises { + type Item = Result<PushPromise, crate::Error>; + + fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> { + self.poll_push_promise(cx) + } +} + +// ===== impl PushPromise ===== + +impl PushPromise { + /// Returns a reference to the push promise's request headers. + pub fn request(&self) -> &Request<()> { + &self.request + } + + /// Returns a mutable reference to the push promise's request headers. + pub fn request_mut(&mut self) -> &mut Request<()> { + &mut self.request + } + + /// Consumes `self`, returning the push promise's request headers and + /// response future. + pub fn into_parts(self) -> (Request<()>, PushedResponseFuture) { + (self.request, self.response) + } +} + +// ===== impl PushedResponseFuture ===== + +impl Future for PushedResponseFuture { + type Output = Result<Response<RecvStream>, crate::Error>; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + Pin::new(&mut self.inner).poll(cx) + } +} + +impl PushedResponseFuture { + /// Returns the stream ID of the response stream. + /// + /// # Panics + /// + /// If the lock on the stream store has been poisoned. + pub fn stream_id(&self) -> crate::StreamId { + self.inner.stream_id() + } +} + +// ===== impl Peer ===== + +impl Peer { + pub fn convert_send_message( + id: StreamId, + request: Request<()>, + protocol: Option<Protocol>, + end_of_stream: bool, + ) -> Result<Headers, SendError> { + use http::request::Parts; + + let ( + Parts { + method, + uri, + headers, + version, + .. + }, + _, + ) = request.into_parts(); + + let is_connect = method == Method::CONNECT; + + // Build the set pseudo header set. All requests will include `method` + // and `path`. + let mut pseudo = Pseudo::request(method, uri, protocol); + + if pseudo.scheme.is_none() { + // If the scheme is not set, then there are a two options. + // + // 1) Authority is not set. In this case, a request was issued with + // a relative URI. This is permitted **only** when forwarding + // HTTP 1.x requests. If the HTTP version is set to 2.0, then + // this is an error. + // + // 2) Authority is set, then the HTTP method *must* be CONNECT. + // + // It is not possible to have a scheme but not an authority set (the + // `http` crate does not allow it). + // + if pseudo.authority.is_none() { + if version == Version::HTTP_2 { + return Err(UserError::MissingUriSchemeAndAuthority.into()); + } else { + // This is acceptable as per the above comment. However, + // HTTP/2 requires that a scheme is set. Since we are + // forwarding an HTTP 1.1 request, the scheme is set to + // "http". + pseudo.set_scheme(uri::Scheme::HTTP); + } + } else if !is_connect { + // TODO: Error + } + } + + // Create the HEADERS frame + let mut frame = Headers::new(id, pseudo, headers); + + if end_of_stream { + frame.set_end_stream() + } + + Ok(frame) + } +} + +impl proto::Peer for Peer { + type Poll = Response<()>; + + const NAME: &'static str = "Client"; + + fn r#dyn() -> proto::DynPeer { + proto::DynPeer::Client + } + + fn is_server() -> bool { + false + } + + fn convert_poll_message( + pseudo: Pseudo, + fields: HeaderMap, + stream_id: StreamId, + ) -> Result<Self::Poll, Error> { + let mut b = Response::builder(); + + b = b.version(Version::HTTP_2); + + if let Some(status) = pseudo.status { + b = b.status(status); + } + + let mut response = match b.body(()) { + Ok(response) => response, + Err(_) => { + // TODO: Should there be more specialized handling for different + // kinds of errors + return Err(Error::library_reset(stream_id, Reason::PROTOCOL_ERROR)); + } + }; + + *response.headers_mut() = fields; + + Ok(response) + } +} |