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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /toolkit/modules/Geometry.sys.mjs
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--toolkit/modules/Geometry.sys.mjs389
1 files changed, 389 insertions, 0 deletions
diff --git a/toolkit/modules/Geometry.sys.mjs b/toolkit/modules/Geometry.sys.mjs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/**
+ * Simple Point class.
+ *
+ * Any method that takes an x and y may also take a point.
+ */
+export function Point(x, y) {
+ this.set(x, y);
+}
+
+Point.prototype = {
+ clone: function clone() {
+ return new Point(this.x, this.y);
+ },
+
+ set: function set(x, y) {
+ this.x = x;
+ this.y = y;
+ return this;
+ },
+
+ equals: function equals(x, y) {
+ return this.x == x && this.y == y;
+ },
+
+ toString: function toString() {
+ return "(" + this.x + "," + this.y + ")";
+ },
+
+ map: function map(f) {
+ this.x = f.call(this, this.x);
+ this.y = f.call(this, this.y);
+ return this;
+ },
+
+ add: function add(x, y) {
+ this.x += x;
+ this.y += y;
+ return this;
+ },
+
+ subtract: function subtract(x, y) {
+ this.x -= x;
+ this.y -= y;
+ return this;
+ },
+
+ scale: function scale(s) {
+ this.x *= s;
+ this.y *= s;
+ return this;
+ },
+
+ isZero() {
+ return this.x == 0 && this.y == 0;
+ },
+};
+
+(function () {
+ function takePointOrArgs(f) {
+ return function (arg1, arg2) {
+ if (arg2 === undefined) {
+ return f.call(this, arg1.x, arg1.y);
+ }
+ return f.call(this, arg1, arg2);
+ };
+ }
+
+ for (let f of ["add", "subtract", "equals", "set"]) {
+ Point.prototype[f] = takePointOrArgs(Point.prototype[f]);
+ }
+})();
+
+/**
+ * Rect is a simple data structure for representation of a rectangle supporting
+ * many basic geometric operations.
+ *
+ * NOTE: Since its operations are closed, rectangles may be empty and will report
+ * non-positive widths and heights in that case.
+ */
+
+export function Rect(x, y, w, h) {
+ this.left = x;
+ this.top = y;
+ this.right = x + w;
+ this.bottom = y + h;
+}
+
+Rect.fromRect = function fromRect(r) {
+ return new Rect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+};
+
+Rect.prototype = {
+ get x() {
+ return this.left;
+ },
+ get y() {
+ return this.top;
+ },
+ get width() {
+ return this.right - this.left;
+ },
+ get height() {
+ return this.bottom - this.top;
+ },
+ set x(v) {
+ let diff = this.left - v;
+ this.left = v;
+ this.right -= diff;
+ },
+ set y(v) {
+ let diff = this.top - v;
+ this.top = v;
+ this.bottom -= diff;
+ },
+ set width(v) {
+ this.right = this.left + v;
+ },
+ set height(v) {
+ this.bottom = this.top + v;
+ },
+
+ isEmpty: function isEmpty() {
+ return this.left >= this.right || this.top >= this.bottom;
+ },
+
+ setRect(x, y, w, h) {
+ this.left = x;
+ this.top = y;
+ this.right = x + w;
+ this.bottom = y + h;
+
+ return this;
+ },
+
+ setBounds(l, t, r, b) {
+ this.top = t;
+ this.left = l;
+ this.bottom = b;
+ this.right = r;
+
+ return this;
+ },
+
+ equals: function equals(other) {
+ return (
+ other != null &&
+ ((this.isEmpty() && other.isEmpty()) ||
+ (this.top == other.top &&
+ this.left == other.left &&
+ this.bottom == other.bottom &&
+ this.right == other.right))
+ );
+ },
+
+ clone: function clone() {
+ return new Rect(
+ this.left,
+ this.top,
+ this.right - this.left,
+ this.bottom - this.top
+ );
+ },
+
+ center: function center() {
+ if (this.isEmpty()) {
+ throw new Error("Empty rectangles do not have centers");
+ }
+ return new Point(
+ this.left + (this.right - this.left) / 2,
+ this.top + (this.bottom - this.top) / 2
+ );
+ },
+
+ copyFrom(other) {
+ this.top = other.top;
+ this.left = other.left;
+ this.bottom = other.bottom;
+ this.right = other.right;
+
+ return this;
+ },
+
+ translate(x, y) {
+ this.left += x;
+ this.right += x;
+ this.top += y;
+ this.bottom += y;
+
+ return this;
+ },
+
+ toString() {
+ return (
+ "[" + this.x + "," + this.y + "," + this.width + "," + this.height + "]"
+ );
+ },
+
+ /** return a new rect that is the union of that one and this one */
+ union(other) {
+ return this.clone().expandToContain(other);
+ },
+
+ contains(other) {
+ if (other.isEmpty()) {
+ return true;
+ }
+ if (this.isEmpty()) {
+ return false;
+ }
+
+ return (
+ other.left >= this.left &&
+ other.right <= this.right &&
+ other.top >= this.top &&
+ other.bottom <= this.bottom
+ );
+ },
+
+ intersect(other) {
+ return this.clone().restrictTo(other);
+ },
+
+ intersects(other) {
+ if (this.isEmpty() || other.isEmpty()) {
+ return false;
+ }
+
+ let x1 = Math.max(this.left, other.left);
+ let x2 = Math.min(this.right, other.right);
+ let y1 = Math.max(this.top, other.top);
+ let y2 = Math.min(this.bottom, other.bottom);
+ return x1 < x2 && y1 < y2;
+ },
+
+ /** Restrict area of this rectangle to the intersection of both rectangles. */
+ restrictTo: function restrictTo(other) {
+ if (this.isEmpty() || other.isEmpty()) {
+ return this.setRect(0, 0, 0, 0);
+ }
+
+ let x1 = Math.max(this.left, other.left);
+ let x2 = Math.min(this.right, other.right);
+ let y1 = Math.max(this.top, other.top);
+ let y2 = Math.min(this.bottom, other.bottom);
+ // If width or height is 0, the intersection was empty.
+ return this.setRect(x1, y1, Math.max(0, x2 - x1), Math.max(0, y2 - y1));
+ },
+
+ /** Expand this rectangle to the union of both rectangles. */
+ expandToContain: function expandToContain(other) {
+ if (this.isEmpty()) {
+ return this.copyFrom(other);
+ }
+ if (other.isEmpty()) {
+ return this;
+ }
+
+ let l = Math.min(this.left, other.left);
+ let r = Math.max(this.right, other.right);
+ let t = Math.min(this.top, other.top);
+ let b = Math.max(this.bottom, other.bottom);
+ return this.setRect(l, t, r - l, b - t);
+ },
+
+ /**
+ * Expands to the smallest rectangle that contains original rectangle and is bounded
+ * by lines with integer coefficients.
+ */
+ expandToIntegers: function round() {
+ this.left = Math.floor(this.left);
+ this.top = Math.floor(this.top);
+ this.right = Math.ceil(this.right);
+ this.bottom = Math.ceil(this.bottom);
+ return this;
+ },
+
+ scale: function scale(xscl, yscl) {
+ this.left *= xscl;
+ this.right *= xscl;
+ this.top *= yscl;
+ this.bottom *= yscl;
+ return this;
+ },
+
+ map: function map(f) {
+ this.left = f.call(this, this.left);
+ this.top = f.call(this, this.top);
+ this.right = f.call(this, this.right);
+ this.bottom = f.call(this, this.bottom);
+ return this;
+ },
+
+ /** Ensure this rectangle is inside the other, if possible. Preserves w, h. */
+ translateInside: function translateInside(other) {
+ let offsetX = 0;
+ if (this.left <= other.left) {
+ offsetX = other.left - this.left;
+ } else if (this.right > other.right) {
+ offsetX = other.right - this.right;
+ }
+
+ let offsetY = 0;
+ if (this.top <= other.top) {
+ offsetY = other.top - this.top;
+ } else if (this.bottom > other.bottom) {
+ offsetY = other.bottom - this.bottom;
+ }
+
+ return this.translate(offsetX, offsetY);
+ },
+
+ /** Subtract other area from this. Returns array of rects whose union is this-other. */
+ subtract: function subtract(other) {
+ let r = new Rect(0, 0, 0, 0);
+ let result = [];
+ other = other.intersect(this);
+ if (other.isEmpty()) {
+ return [this.clone()];
+ }
+
+ // left strip
+ r.setBounds(this.left, this.top, other.left, this.bottom);
+ if (!r.isEmpty()) {
+ result.push(r.clone());
+ }
+ // inside strip
+ r.setBounds(other.left, this.top, other.right, other.top);
+ if (!r.isEmpty()) {
+ result.push(r.clone());
+ }
+ r.setBounds(other.left, other.bottom, other.right, this.bottom);
+ if (!r.isEmpty()) {
+ result.push(r.clone());
+ }
+ // right strip
+ r.setBounds(other.right, this.top, this.right, this.bottom);
+ if (!r.isEmpty()) {
+ result.push(r.clone());
+ }
+
+ return result;
+ },
+
+ /**
+ * Blends two rectangles together.
+ * @param rect Rectangle to blend this one with
+ * @param scalar Ratio from 0 (returns a clone of this rect) to 1 (clone of rect).
+ * @return New blended rectangle.
+ */
+ blend: function blend(rect, scalar) {
+ return new Rect(
+ this.left + (rect.left - this.left) * scalar,
+ this.top + (rect.top - this.top) * scalar,
+ this.width + (rect.width - this.width) * scalar,
+ this.height + (rect.height - this.height) * scalar
+ );
+ },
+
+ /**
+ * Grows or shrinks the rectangle while keeping the center point.
+ * Accepts single multipler, or separate for both axes.
+ */
+ inflate: function inflate(xscl, yscl) {
+ let xAdj = (this.width * xscl - this.width) / 2;
+ let s = arguments.length > 1 ? yscl : xscl;
+ let yAdj = (this.height * s - this.height) / 2;
+ this.left -= xAdj;
+ this.right += xAdj;
+ this.top -= yAdj;
+ this.bottom += yAdj;
+ return this;
+ },
+
+ /**
+ * Grows or shrinks the rectangle by fixed amount while keeping the center point.
+ * Accepts single fixed amount
+ */
+ inflateFixed: function inflateFixed(fixed) {
+ this.left -= fixed;
+ this.right += fixed;
+ this.top -= fixed;
+ this.bottom += fixed;
+ return this;
+ },
+};