diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /widget/nsIGfxInfo.idl | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'widget/nsIGfxInfo.idl')
-rw-r--r-- | widget/nsIGfxInfo.idl | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/widget/nsIGfxInfo.idl b/widget/nsIGfxInfo.idl new file mode 100644 index 0000000000..08e3f6ec13 --- /dev/null +++ b/widget/nsIGfxInfo.idl @@ -0,0 +1,338 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +/* NOTE: this interface is completely undesigned, not stable and likely to change */ +[scriptable, builtinclass, uuid(1accd618-4c80-4703-9d29-ecf257d397c8)] +interface nsIGfxInfo : nsISupports +{ + /* + * These are win32-specific + */ + readonly attribute boolean D2DEnabled; + readonly attribute boolean DWriteEnabled; + readonly attribute boolean EmbeddedInFirefoxReality; + readonly attribute AString AzureCanvasBackend; + readonly attribute AString AzureContentBackend; + readonly attribute boolean usingGPUProcess; + readonly attribute boolean hasBattery; + readonly attribute AString DWriteVersion; + readonly attribute AString cleartypeParameters; + + /* + * These are non-Android linux-specific + */ + readonly attribute AString windowProtocol; + readonly attribute AString testType; + + /* + * These are valid across all platforms. + */ + readonly attribute AString ContentBackend; + readonly attribute boolean isHeadless; + readonly attribute unsigned long TargetFrameRate; + readonly attribute ACString CodecSupportInfo; + + // XXX: Switch to a list of devices, rather than explicitly numbering them. + + /** + * The name of the display adapter. + */ + readonly attribute AString adapterDescription; + readonly attribute AString adapterDescription2; + + readonly attribute AString adapterDriver; + readonly attribute AString adapterDriver2; + + /* These types are inspired by DXGI_ADAPTER_DESC */ + readonly attribute AString adapterVendorID; + readonly attribute AString adapterVendorID2; + + readonly attribute AString adapterDeviceID; + readonly attribute AString adapterDeviceID2; + + readonly attribute AString adapterSubsysID; + readonly attribute AString adapterSubsysID2; + + /** + * The amount of RAM in MB in the display adapter. + */ + readonly attribute unsigned long adapterRAM; + readonly attribute unsigned long adapterRAM2; + + readonly attribute AString adapterDriverVendor; + readonly attribute AString adapterDriverVendor2; + + readonly attribute AString adapterDriverVersion; + readonly attribute AString adapterDriverVersion2; + + readonly attribute AString adapterDriverDate; + readonly attribute AString adapterDriverDate2; + + readonly attribute boolean isGPU2Active; + + readonly attribute ACString drmRenderDevice; + + /** + * Returns an array of objects describing each monitor. Guaranteed properties + * are "screenWidth" and "screenHeight". This is only implemented on Desktop. + * + * Windows additionally supplies "refreshRate" and "pseudoDisplay". + * + * OS X additionally supplies "scale". + */ + [implicit_jscontext] + jsval getMonitors(); + + Array<ACString> getFailures(out Array<long> indices); + + [noscript, notxpcom] void logFailure(in ACString failure); + /* + * A set of constants for features that we can ask this GfxInfo object + * about via GetFeatureStatus + */ + /* Don't assign any value <= 0 */ + /* Values must be contiguous */ + /* Whether Direct2D is supported for content rendering. */ + const long FEATURE_DIRECT2D = 1; + /* Whether Direct3D 9 is supported for layers. */ + const long FEATURE_DIRECT3D_9_LAYERS = 2; + /* Whether Direct3D 10.0 is supported for layers. */ + const long FEATURE_DIRECT3D_10_LAYERS = 3; + /* Whether Direct3D 10.1 is supported for layers. */ + const long FEATURE_DIRECT3D_10_1_LAYERS = 4; + /* Whether OpenGL is supported for layers */ + const long FEATURE_OPENGL_LAYERS = 5; + /* Whether WebGL is supported via OpenGL. */ + const long FEATURE_WEBGL_OPENGL = 6; + /* Whether WebGL is supported via ANGLE (D3D9 -- does not check for the presence of ANGLE libs). */ + const long FEATURE_WEBGL_ANGLE = 7; + /* (Unused) Whether WebGL antialiasing is supported. */ + const long UNUSED_FEATURE_WEBGL_MSAA = 8; + /* Whether Stagefright is supported, starting in 17. */ + const long FEATURE_STAGEFRIGHT = 9; + /* Whether Webrtc Hardware H.264 acceleration is supported, starting in 71. */ + const long FEATURE_WEBRTC_HW_ACCELERATION_H264 = 10; + /* Whether Direct3D 11 is supported for layers, starting in 32. */ + const long FEATURE_DIRECT3D_11_LAYERS = 11; + /* Whether hardware accelerated video decoding is supported, starting in 36. */ + const long FEATURE_HARDWARE_VIDEO_DECODING = 12; + /* Whether Direct3D 11 is supported for ANGLE, starting in 38. */ + const long FEATURE_DIRECT3D_11_ANGLE = 13; + /* Whether Webrtc Hardware acceleration is supported, starting in 42. */ + const long FEATURE_WEBRTC_HW_ACCELERATION_ENCODE = 14; + /* Whether Webrtc Hardware acceleration is supported, starting in 42. */ + const long FEATURE_WEBRTC_HW_ACCELERATION_DECODE = 15; + /* Whether Canvas acceleration is supported, starting in 45 */ + const long FEATURE_CANVAS2D_ACCELERATION = 16; + /* Whether hardware VP8 decoding is supported, starting in 48; not for downloadable blocking. */ + const long FEATURE_VP8_HW_DECODE = 17; + /* Whether hardware VP9 decoding is supported, starting in 48; not for downloadable blocking. */ + const long FEATURE_VP9_HW_DECODE = 18; + /* Whether NV_dx_interop2 is supported, starting in 50; downloadable blocking in 58. */ + const long FEATURE_DX_INTEROP2 = 19; + /* Whether the GPU process is supported, starting in 52; downloadable blocking in 58. */ + const long FEATURE_GPU_PROCESS = 20; + /* Whether the WebGL2 is supported, starting in 54 */ + const long FEATURE_WEBGL2 = 21; + /* Whether D3D11 keyed mutex is supported, starting in 56 */ + const long FEATURE_D3D11_KEYED_MUTEX = 22; + /* Whether WebRender is supported, starting in 62 */ + const long FEATURE_WEBRENDER = 23; + /* Whether WebRender is supported, starting in 62 */ + const long FEATURE_DX_NV12 = 24; + const long FEATURE_DX_P010 = 25; + const long FEATURE_DX_P016 = 26; + /* Whether OpenGL swizzle configuration of texture units is supported, starting in 70 */ + const long FEATURE_GL_SWIZZLE = 27; + /* Whether WebRender native compositor is supported, starting in 73 */ + const long FEATURE_WEBRENDER_COMPOSITOR = 28; + /* Whether WebRender can use scissored clears for cached surfaces, staring in 79 */ + const long FEATURE_WEBRENDER_SCISSORED_CACHE_CLEARS = 29; + /* Support webgl.out-of-process: true (starting in 83) */ + const long FEATURE_ALLOW_WEBGL_OUT_OF_PROCESS = 30; + /* Is OpenGL threadsafe (starting in 83) */ + const long FEATURE_THREADSAFE_GL = 31; + /* Whether webrender uses pre-optimized shaders, starting in 87. */ + const long FEATURE_WEBRENDER_OPTIMIZED_SHADERS = 32; + /* Whether we prefer EGL over GLX with X11, starting in 88. */ + const long FEATURE_X11_EGL = 33; + /* Whether DMABUF is supported, starting in 88. */ + const long FEATURE_DMABUF = 34; + /* Whether webrender caches shader program binaries to disk, starting in 89. */ + const long FEATURE_WEBRENDER_SHADER_CACHE = 35; + /* Whether partial present is allowed with WebRender, starting in 98. */ + const long FEATURE_WEBRENDER_PARTIAL_PRESENT = 36; + /* Whether WebGPU is supported, starting in 100. */ + const long FEATURE_WEBGPU = 37; + /* Whether video overlay is supported, starting in 100. */ + const long FEATURE_VIDEO_OVERLAY = 38; + /* Whether hardware decoded video zero copy is supported, starting in 101. */ + const long FEATURE_HW_DECODED_VIDEO_ZERO_COPY = 39; + /* Whether DMABUF export is supported, starting in 103. */ + const long FEATURE_DMABUF_SURFACE_EXPORT = 40; + /* Whether reuse decoder device is supported, starting in 104. */ + const long FEATURE_REUSE_DECODER_DEVICE = 41; + /* Whether to allow backdrop filter, starting in 105. */ + const long FEATURE_BACKDROP_FILTER = 42; + /* Whether to use Accelerated Canvas2D, starting in 110. */ + const long FEATURE_ACCELERATED_CANVAS2D = 43; + /* Whether hardware H264 decoding is supported, starting in 114; not for downloadable blocking. */ + const long FEATURE_H264_HW_DECODE = 44; + /* Whether hardware AV1 decoding is supported, starting in 114; not for downloadable blocking. */ + const long FEATURE_AV1_HW_DECODE = 45; + /* Whether WebGL is allowed to use hardware rendering, otherwise software fallbacks. */ + const long FEATURE_WEBGL_USE_HARDWARE = 46; + /* the maximum feature value. */ + const long FEATURE_MAX_VALUE = FEATURE_WEBGL_USE_HARDWARE; + + /* + * A set of return values from GetFeatureStatus + */ + + /* The driver is safe to the best of our knowledge */ + const long FEATURE_STATUS_OK = 1; + /* We don't know the status of the feature yet. The analysis probably hasn't finished yet. */ + const long FEATURE_STATUS_UNKNOWN = 2; + /* This feature is blocked on this driver version. Updating driver will typically unblock it. */ + const long FEATURE_BLOCKED_DRIVER_VERSION = 3; + /* This feature is blocked on this device, regardless of driver version. + * Typically means we hit too many driver crashes without a good reason to hope for them to + * get fixed soon. */ + const long FEATURE_BLOCKED_DEVICE = 4; + /* This feature is available and can be used, but is not suggested (e.g. shouldn't be used by default */ + const long FEATURE_DISCOURAGED = 5; + /* This feature is blocked on this OS version. */ + const long FEATURE_BLOCKED_OS_VERSION = 6; + /* This feature is blocked because of mismatched driver versions. */ + const long FEATURE_BLOCKED_MISMATCHED_VERSION = 7; + /* This feature is blocked due to not being on the allowlist. */ + const long FEATURE_DENIED = 8; + /* This feature is safe to be on this device due to the allowlist. */ + const long FEATURE_ALLOW_ALWAYS = 9; + /* This feature is safe to be on this device due to the allowlist, depending on qualified/experiment status. */ + const long FEATURE_ALLOW_QUALIFIED = 10; + /* This feature failed in a startup test, e.g. due to a crashing driver. */ + const long FEATURE_BLOCKED_PLATFORM_TEST = 11; + + /** + * Ask about a feature, and return the status of that feature. + * If the feature is not ok then aFailureId will give a unique failure Id + * otherwise it will be empty. + */ + long getFeatureStatus(in long aFeature, [optional] out ACString aFailureId); + + /* + * Ask about a feature, return the minimum driver version required for it if its status is + * FEATURE_BLOCKED_DRIVER_VERSION, otherwise return an empty string. + */ + AString getFeatureSuggestedDriverVersion(in long aFeature); + + // only useful on X11 + [noscript, notxpcom] void GetData(); + + /** + * Maximum refresh rate among detected monitors. -1 if unknown. aMixed is set + * to true if we know there are multiple displays and they have different + * refresh rates, else false. The returned value is in Hz. + */ + [noscript, notxpcom] long GetMaxRefreshRate(out boolean aMixed); + + [implicit_jscontext] + jsval getInfo(); + + // Return an object describing all features that have been configured: + // + // "features": [ + // // For each feature: + // { + // "name": <string>, + // "description": <string>, + // "status": <string>, + // "log": [ + // // One or more log entries, the first denotes the default value. + // { + // "type": <string>, // "base", "user", "env", or "runtime" + // "status": <string>, + // "message": <string> // Set unless type is "base" and status is "available". + // } + // ] + // } + // ] + // "fallbacks": [ + // // For each workaround: + // { + // "name:" <string>, + // "description": <string>, + // "message": <string> + // ] + // } + // + // When a message is prefixed with a '#', it is a special status code. Status + // codes are unique identifiers that can be searched in the codebase to find + // which line of code caused the message. Some codes are standardized to + // improve about:support messaging: + // + // "[CONTEXT_]FEATURE_FAILURE_BUG_<number>" + // CONTEXT is optional and can currently only be "BLOCKLIST". + // <number> refers to a bug number in Bugzilla. + // + [implicit_jscontext] + jsval getFeatureLog(); + + // Returns an object containing information about graphics features. It is + // intended to be directly included into the Telemetry environment. + // + // "layers": + // { + // "compositor": "d3d9", "d3d11", "opengl", "basic", or "none" + // // ("none" indicates no compositors have been created) + // // Feature is one of "d3d9", "d3d11", "opengl", "basic", or "d2d". + // "<feature>": { + // // Each backend can have one of the following statuses: + // // "unused" - This feature has not been requested. + // // "unavailable" - OS version or restriction prevents use. + // // "blocked" - An internal condition (such as safe mode) prevents use. + // // "blocklisted" - Blocked due to a blocklist restriction. + // // "denied" - Blocked due to allowlist restrictions. + // // "disabled" - User explicitly disabled this default feature. + // // "failed" - Feature failed to initialize. + // // "available" - User has this feature available by default. + // "status": "<status>", + // "version": "<version>", + // "warp": true|false, // D3D11 only. + // "textureSharing": true|false, // D3D11 only. + // } + // } + [implicit_jscontext] + jsval getFeatures(); + + // Returns an array listing any active crash guards. + // + // [ + // { + // // Type is one of "d3d11layers", or "glcontext". + // "type": "<identifier>", + // + // // Preference that must be deleted/reset to retrigger the guard. + // "prefName": "<preference>", + // } + // ] + [implicit_jscontext] + jsval getActiveCrashGuards(); + + // Forces the GPU process to start or shutdown. This is intended only for + // xpcshell-tests. + boolean controlGPUProcessForXPCShell(in boolean aEnable); + + // Kills the GPU process cleanly, without generating a crash dump. + // This is intended only for use by tests. + void killGPUProcessForTests(); + + // Causes the GPU process to crash. This is intended only for use by tests. + void crashGPUProcessForTests(); +}; |