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Diffstat (limited to 'dom/media/gtest/TestMediaEventSource.cpp')
-rw-r--r-- | dom/media/gtest/TestMediaEventSource.cpp | 490 |
1 files changed, 490 insertions, 0 deletions
diff --git a/dom/media/gtest/TestMediaEventSource.cpp b/dom/media/gtest/TestMediaEventSource.cpp new file mode 100644 index 0000000000..811e2bec9f --- /dev/null +++ b/dom/media/gtest/TestMediaEventSource.cpp @@ -0,0 +1,490 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gtest/gtest.h" + +#include "mozilla/SharedThreadPool.h" +#include "mozilla/TaskQueue.h" +#include "mozilla/UniquePtr.h" +#include "MediaEventSource.h" +#include "VideoUtils.h" + +using namespace mozilla; + +/* + * Test if listeners receive the event data correctly. + */ +TEST(MediaEventSource, SingleListener) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource SingleListener"); + + MediaEventProducer<int> source; + int i = 0; + + auto func = [&](int j) { i += j; }; + MediaEventListener listener = source.Connect(queue, func); + + // Call Notify 3 times. The listener should be also called 3 times. + source.Notify(3); + source.Notify(5); + source.Notify(7); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 15); // 3 + 5 + 7 + listener.Disconnect(); +} + +TEST(MediaEventSource, MultiListener) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource MultiListener"); + + MediaEventProducer<int> source; + int i = 0; + int j = 0; + + auto func1 = [&](int k) { i = k * 2; }; + auto func2 = [&](int k) { j = k * 3; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + + // Both listeners should receive the event. + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 22); // 11 * 2 + EXPECT_EQ(j, 33); // 11 * 3 + + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test if disconnecting a listener prevents events from coming. + */ +TEST(MediaEventSource, DisconnectAfterNotification) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource DisconnectAfterNotification"); + + MediaEventProducer<int> source; + int i = 0; + + MediaEventListener listener; + auto func = [&](int j) { + i += j; + listener.Disconnect(); + }; + listener = source.Connect(queue, func); + + // Call Notify() twice. Since we disconnect the listener when receiving + // the 1st event, the 2nd event should not reach the listener. + source.Notify(11); + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Check only the 1st event is received. + EXPECT_EQ(i, 11); +} + +TEST(MediaEventSource, DisconnectBeforeNotification) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource DisconnectBeforeNotification"); + + MediaEventProducer<int> source; + int i = 0; + int j = 0; + + auto func1 = [&](int k) { i = k * 2; }; + auto func2 = [&](int k) { j = k * 3; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + + // Disconnect listener2 before notification. Only listener1 should receive + // the event. + listener2.Disconnect(); + source.Notify(11); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(i, 22); // 11 * 2 + EXPECT_EQ(j, 0); // event not received + + listener1.Disconnect(); +} + +/* + * Test we don't hit the assertion when calling Connect() and Disconnect() + * repeatedly. + */ +TEST(MediaEventSource, DisconnectAndConnect) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource DisconnectAndConnect"); + + MediaEventProducerExc<int> source; + MediaEventListener listener = source.Connect(queue, []() {}); + listener.Disconnect(); + listener = source.Connect(queue, []() {}); + listener.Disconnect(); +} + +/* + * Test void event type. + */ +TEST(MediaEventSource, VoidEventType) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource VoidEventType"); + + MediaEventProducer<void> source; + int i = 0; + + // Test function object. + auto func = [&]() { ++i; }; + MediaEventListener listener1 = source.Connect(queue, func); + + // Test member function. + struct Foo { + Foo() : j(1) {} + void OnNotify() { j *= 2; } + int j; + } foo; + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // Call Notify 2 times. The listener should be also called 2 times. + source.Notify(); + source.Notify(); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + // Verify the event data is passed correctly to the listener. + EXPECT_EQ(i, 2); // ++i called twice + EXPECT_EQ(foo.j, 4); // |j *= 2| called twice + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test listeners can take various event types (T, T&&, const T& and void). + */ +TEST(MediaEventSource, ListenerType1) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource ListenerType1"); + + MediaEventProducer<int> source; + int i = 0; + + // Test various argument types. + auto func1 = [&](int&& j) { i += j; }; + auto func2 = [&](const int& j) { i += j; }; + auto func3 = [&]() { i += 1; }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + MediaEventListener listener3 = source.Connect(queue, func3); + + source.Notify(1); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(i, 3); + + listener1.Disconnect(); + listener2.Disconnect(); + listener3.Disconnect(); +} + +TEST(MediaEventSource, ListenerType2) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource ListenerType2"); + + MediaEventProducer<int> source; + + struct Foo { + Foo() : mInt(0) {} + void OnNotify1(int&& i) { mInt += i; } + void OnNotify2(const int& i) { mInt += i; } + void OnNotify3() { mInt += 1; } + void OnNotify4(int i) const { mInt += i; } + void OnNotify5(int i) volatile { mInt = mInt + i; } + mutable int mInt; + } foo; + + // Test member functions which might be CV qualified. + MediaEventListener listener1 = source.Connect(queue, &foo, &Foo::OnNotify1); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify2); + MediaEventListener listener3 = source.Connect(queue, &foo, &Foo::OnNotify3); + MediaEventListener listener4 = source.Connect(queue, &foo, &Foo::OnNotify4); + MediaEventListener listener5 = source.Connect(queue, &foo, &Foo::OnNotify5); + + source.Notify(1); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + + EXPECT_EQ(foo.mInt, 5); + + listener1.Disconnect(); + listener2.Disconnect(); + listener3.Disconnect(); + listener4.Disconnect(); + listener5.Disconnect(); +} + +struct SomeEvent { + explicit SomeEvent(int& aCount) : mCount(aCount) {} + // Increment mCount when copy constructor is called to know how many times + // the event data is copied. + SomeEvent(const SomeEvent& aOther) : mCount(aOther.mCount) { ++mCount; } + SomeEvent(SomeEvent&& aOther) : mCount(aOther.mCount) {} + int& mCount; +}; + +/* + * Test we don't have unnecessary copies of the event data. + */ +TEST(MediaEventSource, CopyEvent1) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource CopyEvent1"); + + MediaEventProducer<SomeEvent> source; + int i = 0; + + auto func = [](SomeEvent&& aEvent) {}; + struct Foo { + void OnNotify(SomeEvent&& aEvent) {} + } foo; + + MediaEventListener listener1 = source.Connect(queue, func); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // We expect i to be 2 since SomeEvent should be copied only once when + // passing to each listener. + source.Notify(SomeEvent(i)); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + EXPECT_EQ(i, 2); + listener1.Disconnect(); + listener2.Disconnect(); +} + +TEST(MediaEventSource, CopyEvent2) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource CopyEvent2"); + + MediaEventProducer<SomeEvent> source; + int i = 0; + + auto func = []() {}; + struct Foo { + void OnNotify() {} + } foo; + + MediaEventListener listener1 = source.Connect(queue, func); + MediaEventListener listener2 = source.Connect(queue, &foo, &Foo::OnNotify); + + // SomeEvent won't be copied at all since the listeners take no arguments. + source.Notify(SomeEvent(i)); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + EXPECT_EQ(i, 0); + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Test move-only types. + */ +TEST(MediaEventSource, MoveOnly) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource MoveOnly"); + + MediaEventProducerExc<UniquePtr<int>> source; + + auto func = [](UniquePtr<int>&& aEvent) { EXPECT_EQ(*aEvent, 20); }; + MediaEventListener listener = source.Connect(queue, func); + + // It is OK to pass an rvalue which is move-only. + source.Notify(UniquePtr<int>(new int(20))); + // It is an error to pass an lvalue which is move-only. + // UniquePtr<int> event(new int(30)); + // source.Notify(event); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + listener.Disconnect(); +} + +struct RefCounter { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCounter) + explicit RefCounter(int aVal) : mVal(aVal) {} + int mVal; + + private: + ~RefCounter() = default; +}; + +/* + * Test we should copy instead of move in NonExclusive mode + * for each listener must get a copy. + */ +TEST(MediaEventSource, NoMove) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource NoMove"); + + MediaEventProducer<RefPtr<RefCounter>> source; + + auto func1 = [](RefPtr<RefCounter>&& aEvent) { EXPECT_EQ(aEvent->mVal, 20); }; + auto func2 = [](RefPtr<RefCounter>&& aEvent) { EXPECT_EQ(aEvent->mVal, 20); }; + MediaEventListener listener1 = source.Connect(queue, func1); + MediaEventListener listener2 = source.Connect(queue, func2); + + // We should copy this rvalue instead of move it in NonExclusive mode. + RefPtr<RefCounter> val = new RefCounter(20); + source.Notify(std::move(val)); + + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + listener1.Disconnect(); + listener2.Disconnect(); +} + +/* + * Rvalue lambda should be moved instead of copied. + */ +TEST(MediaEventSource, MoveLambda) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource MoveLambda"); + + MediaEventProducer<void> source; + + int counter = 0; + SomeEvent someEvent(counter); + + auto func = [someEvent]() {}; + // someEvent is copied when captured by the lambda. + EXPECT_EQ(someEvent.mCount, 1); + + // someEvent should be copied for we pass |func| as an lvalue. + MediaEventListener listener1 = source.Connect(queue, func); + EXPECT_EQ(someEvent.mCount, 2); + + // someEvent should be moved for we pass |func| as an rvalue. + MediaEventListener listener2 = source.Connect(queue, std::move(func)); + EXPECT_EQ(someEvent.mCount, 2); + + listener1.Disconnect(); + listener2.Disconnect(); +} + +template <typename Bool> +struct DestroyChecker { + explicit DestroyChecker(Bool* aIsDestroyed) : mIsDestroyed(aIsDestroyed) { + EXPECT_FALSE(*mIsDestroyed); + } + ~DestroyChecker() { + EXPECT_FALSE(*mIsDestroyed); + *mIsDestroyed = true; + } + + private: + Bool* const mIsDestroyed; +}; + +class ClassForDestroyCheck final : private DestroyChecker<bool> { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ClassForDestroyCheck); + + explicit ClassForDestroyCheck(bool* aIsDestroyed) + : DestroyChecker(aIsDestroyed) {} + + int32_t RefCountNums() const { return mRefCnt; } + + protected: + ~ClassForDestroyCheck() = default; +}; + +TEST(MediaEventSource, ResetFuncReferenceAfterDisconnect) +{ + const RefPtr<TaskQueue> queue = TaskQueue::Create( + GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource ResetFuncReferenceAfterDisconnect"); + MediaEventProducer<void> source; + + // Using a class that supports refcounting to check the object destruction. + bool isDestroyed = false; + auto object = MakeRefPtr<ClassForDestroyCheck>(&isDestroyed); + EXPECT_FALSE(isDestroyed); + EXPECT_EQ(object->RefCountNums(), 1); + + // Function holds a strong reference to object. + MediaEventListener listener = source.Connect(queue, [ptr = object] {}); + EXPECT_FALSE(isDestroyed); + EXPECT_EQ(object->RefCountNums(), 2); + + // This should destroy the function and release the object reference from the + // function on the task queue, + listener.Disconnect(); + queue->BeginShutdown(); + queue->AwaitShutdownAndIdle(); + EXPECT_FALSE(isDestroyed); + EXPECT_EQ(object->RefCountNums(), 1); + + // No one is holding reference to object, it should be destroyed + // immediately. + object = nullptr; + EXPECT_TRUE(isDestroyed); +} + +TEST(MediaEventSource, ResetTargetAfterDisconnect) +{ + RefPtr<TaskQueue> queue = + TaskQueue::Create(GetMediaThreadPool(MediaThreadType::SUPERVISOR), + "TestMediaEventSource ResetTargetAfterDisconnect"); + MediaEventProducer<void> source; + MediaEventListener listener = source.Connect(queue, [] {}); + + // MediaEventListener::Disconnect eventually gives up its target + listener.Disconnect(); + queue->AwaitIdle(); + + // `queue` should be the last reference to the TaskQueue, meaning that this + // Release destroys it. + EXPECT_EQ(queue.forget().take()->Release(), 0u); +} |