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-rw-r--r--dom/media/webaudio/AudioBuffer.cpp480
1 files changed, 480 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioBuffer.cpp b/dom/media/webaudio/AudioBuffer.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "AudioBuffer.h"
+#include "mozilla/dom/AudioBufferBinding.h"
+#include "jsfriendapi.h"
+#include "js/ArrayBuffer.h" // JS::StealArrayBufferContents
+#include "js/experimental/TypedData.h" // JS_NewFloat32Array, JS_GetFloat32ArrayData, JS_GetTypedArrayLength, JS_GetArrayBufferViewBuffer
+#include "mozilla/ErrorResult.h"
+#include "AudioSegment.h"
+#include "AudioChannelFormat.h"
+#include "mozilla/PodOperations.h"
+#include "mozilla/CheckedInt.h"
+#include "mozilla/HoldDropJSObjects.h"
+#include "mozilla/MemoryReporting.h"
+#include "AudioNodeEngine.h"
+#include "nsPrintfCString.h"
+#include "nsTHashSet.h"
+#include <numeric>
+
+namespace mozilla::dom {
+
+NS_IMPL_CYCLE_COLLECTION_CLASS(AudioBuffer)
+
+NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioBuffer)
+ NS_IMPL_CYCLE_COLLECTION_UNLINK(mJSChannels)
+ NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
+ tmp->ClearJSChannels();
+NS_IMPL_CYCLE_COLLECTION_UNLINK_END
+
+NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioBuffer)
+NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
+
+NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(AudioBuffer)
+ NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
+ for (uint32_t i = 0; i < tmp->mJSChannels.Length(); ++i) {
+ NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mJSChannels[i])
+ }
+NS_IMPL_CYCLE_COLLECTION_TRACE_END
+
+/**
+ * AudioBuffers can be shared between AudioContexts, so we need a separate
+ * mechanism to track their memory usage. This thread-safe class keeps track of
+ * all the AudioBuffers, and gets called back by the memory reporting system
+ * when a memory report is needed, reporting how much memory is used by the
+ * buffers backing AudioBuffer objects. */
+class AudioBufferMemoryTracker : public nsIMemoryReporter {
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSIMEMORYREPORTER
+
+ private:
+ AudioBufferMemoryTracker();
+ virtual ~AudioBufferMemoryTracker();
+
+ public:
+ /* Those methods can be called on any thread. */
+ static void RegisterAudioBuffer(const AudioBuffer* aAudioBuffer);
+ static void UnregisterAudioBuffer(const AudioBuffer* aAudioBuffer);
+
+ private:
+ static AudioBufferMemoryTracker* GetInstance();
+ /* Those methods must be called with the lock held. */
+ void RegisterAudioBufferInternal(const AudioBuffer* aAudioBuffer);
+ /* Returns the number of buffers still present in the hash table. */
+ uint32_t UnregisterAudioBufferInternal(const AudioBuffer* aAudioBuffer);
+ void Init();
+
+ /* This protects all members of this class. */
+ static StaticMutex sMutex MOZ_UNANNOTATED;
+ static StaticRefPtr<AudioBufferMemoryTracker> sSingleton;
+ nsTHashSet<const AudioBuffer*> mBuffers;
+};
+
+StaticRefPtr<AudioBufferMemoryTracker> AudioBufferMemoryTracker::sSingleton;
+StaticMutex AudioBufferMemoryTracker::sMutex;
+
+NS_IMPL_ISUPPORTS(AudioBufferMemoryTracker, nsIMemoryReporter);
+
+AudioBufferMemoryTracker* AudioBufferMemoryTracker::GetInstance() {
+ sMutex.AssertCurrentThreadOwns();
+ if (!sSingleton) {
+ sSingleton = new AudioBufferMemoryTracker();
+ sSingleton->Init();
+ }
+ return sSingleton;
+}
+
+AudioBufferMemoryTracker::AudioBufferMemoryTracker() = default;
+
+void AudioBufferMemoryTracker::Init() { RegisterWeakMemoryReporter(this); }
+
+AudioBufferMemoryTracker::~AudioBufferMemoryTracker() {
+ UnregisterWeakMemoryReporter(this);
+}
+
+void AudioBufferMemoryTracker::RegisterAudioBuffer(
+ const AudioBuffer* aAudioBuffer) {
+ StaticMutexAutoLock lock(sMutex);
+ AudioBufferMemoryTracker* tracker = AudioBufferMemoryTracker::GetInstance();
+ tracker->RegisterAudioBufferInternal(aAudioBuffer);
+}
+
+void AudioBufferMemoryTracker::UnregisterAudioBuffer(
+ const AudioBuffer* aAudioBuffer) {
+ StaticMutexAutoLock lock(sMutex);
+ AudioBufferMemoryTracker* tracker = AudioBufferMemoryTracker::GetInstance();
+ uint32_t count;
+ count = tracker->UnregisterAudioBufferInternal(aAudioBuffer);
+ if (count == 0) {
+ sSingleton = nullptr;
+ }
+}
+
+void AudioBufferMemoryTracker::RegisterAudioBufferInternal(
+ const AudioBuffer* aAudioBuffer) {
+ sMutex.AssertCurrentThreadOwns();
+ mBuffers.Insert(aAudioBuffer);
+}
+
+uint32_t AudioBufferMemoryTracker::UnregisterAudioBufferInternal(
+ const AudioBuffer* aAudioBuffer) {
+ sMutex.AssertCurrentThreadOwns();
+ mBuffers.Remove(aAudioBuffer);
+ return mBuffers.Count();
+}
+
+MOZ_DEFINE_MALLOC_SIZE_OF(AudioBufferMemoryTrackerMallocSizeOf)
+
+NS_IMETHODIMP
+AudioBufferMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
+ nsISupports* aData, bool) {
+ StaticMutexAutoLock lock(sMutex);
+ const size_t amount =
+ std::accumulate(mBuffers.cbegin(), mBuffers.cend(), size_t(0),
+ [](size_t val, const AudioBuffer* buffer) {
+ return val + buffer->SizeOfIncludingThis(
+ AudioBufferMemoryTrackerMallocSizeOf);
+ });
+
+ MOZ_COLLECT_REPORT("explicit/webaudio/audiobuffer", KIND_HEAP, UNITS_BYTES,
+ amount, "Memory used by AudioBuffer objects (Web Audio).");
+
+ return NS_OK;
+}
+
+AudioBuffer::AudioBuffer(nsPIDOMWindowInner* aWindow,
+ uint32_t aNumberOfChannels, uint32_t aLength,
+ float aSampleRate, ErrorResult& aRv)
+ : mOwnerWindow(do_GetWeakReference(aWindow)), mSampleRate(aSampleRate) {
+ // Note that a buffer with zero channels is permitted here for the sake of
+ // AudioProcessingEvent, where channel counts must match parameters passed
+ // to createScriptProcessor(), one of which may be zero.
+ if (aSampleRate < WebAudioUtils::MinSampleRate ||
+ aSampleRate > WebAudioUtils::MaxSampleRate) {
+ aRv.ThrowNotSupportedError(
+ nsPrintfCString("Sample rate (%g) is out of range", aSampleRate));
+ return;
+ }
+
+ if (aNumberOfChannels > WebAudioUtils::MaxChannelCount) {
+ aRv.ThrowNotSupportedError(nsPrintfCString(
+ "Number of channels (%u) is out of range", aNumberOfChannels));
+ return;
+ }
+
+ if (!aLength || aLength > INT32_MAX) {
+ aRv.ThrowNotSupportedError(
+ nsPrintfCString("Length (%u) is out of range", aLength));
+ return;
+ }
+
+ mSharedChannels.mDuration = aLength;
+ mJSChannels.SetLength(aNumberOfChannels);
+ mozilla::HoldJSObjects(this);
+ AudioBufferMemoryTracker::RegisterAudioBuffer(this);
+}
+
+AudioBuffer::~AudioBuffer() {
+ AudioBufferMemoryTracker::UnregisterAudioBuffer(this);
+ ClearJSChannels();
+ mozilla::DropJSObjects(this);
+}
+
+/* static */
+already_AddRefed<AudioBuffer> AudioBuffer::Constructor(
+ const GlobalObject& aGlobal, const AudioBufferOptions& aOptions,
+ ErrorResult& aRv) {
+ if (!aOptions.mNumberOfChannels) {
+ aRv.ThrowNotSupportedError("Must have nonzero number of channels");
+ return nullptr;
+ }
+
+ nsCOMPtr<nsPIDOMWindowInner> window =
+ do_QueryInterface(aGlobal.GetAsSupports());
+
+ return Create(window, aOptions.mNumberOfChannels, aOptions.mLength,
+ aOptions.mSampleRate, aRv);
+}
+
+void AudioBuffer::ClearJSChannels() { mJSChannels.Clear(); }
+
+void AudioBuffer::SetSharedChannels(
+ already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer) {
+ RefPtr<ThreadSharedFloatArrayBufferList> buffer = aBuffer;
+ uint32_t channelCount = buffer->GetChannels();
+ mSharedChannels.mChannelData.SetLength(channelCount);
+ for (uint32_t i = 0; i < channelCount; ++i) {
+ mSharedChannels.mChannelData[i] = buffer->GetData(i);
+ }
+ mSharedChannels.mBuffer = std::move(buffer);
+ mSharedChannels.mBufferFormat = AUDIO_FORMAT_FLOAT32;
+}
+
+/* static */
+already_AddRefed<AudioBuffer> AudioBuffer::Create(
+ nsPIDOMWindowInner* aWindow, uint32_t aNumberOfChannels, uint32_t aLength,
+ float aSampleRate,
+ already_AddRefed<ThreadSharedFloatArrayBufferList> aInitialContents,
+ ErrorResult& aRv) {
+ RefPtr<ThreadSharedFloatArrayBufferList> initialContents = aInitialContents;
+ RefPtr<AudioBuffer> buffer =
+ new AudioBuffer(aWindow, aNumberOfChannels, aLength, aSampleRate, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+
+ if (initialContents) {
+ MOZ_ASSERT(initialContents->GetChannels() == aNumberOfChannels);
+ buffer->SetSharedChannels(initialContents.forget());
+ }
+
+ return buffer.forget();
+}
+
+/* static */
+already_AddRefed<AudioBuffer> AudioBuffer::Create(
+ nsPIDOMWindowInner* aWindow, float aSampleRate,
+ AudioChunk&& aInitialContents) {
+ AudioChunk initialContents = aInitialContents;
+ ErrorResult rv;
+ RefPtr<AudioBuffer> buffer =
+ new AudioBuffer(aWindow, initialContents.ChannelCount(),
+ initialContents.mDuration, aSampleRate, rv);
+ if (rv.Failed()) {
+ return nullptr;
+ }
+ buffer->mSharedChannels = std::move(aInitialContents);
+
+ return buffer.forget();
+}
+
+JSObject* AudioBuffer::WrapObject(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) {
+ return AudioBuffer_Binding::Wrap(aCx, this, aGivenProto);
+}
+
+static void CopyChannelDataToFloat(const AudioChunk& aChunk, uint32_t aChannel,
+ uint32_t aSrcOffset, float* aOutput,
+ uint32_t aLength) {
+ MOZ_ASSERT(aChunk.mVolume == 1.0f);
+ if (aChunk.mBufferFormat == AUDIO_FORMAT_FLOAT32) {
+ mozilla::PodCopy(
+ aOutput, aChunk.ChannelData<float>()[aChannel] + aSrcOffset, aLength);
+ } else {
+ MOZ_ASSERT(aChunk.mBufferFormat == AUDIO_FORMAT_S16);
+ ConvertAudioSamples(aChunk.ChannelData<int16_t>()[aChannel] + aSrcOffset,
+ aOutput, aLength);
+ }
+}
+
+bool AudioBuffer::RestoreJSChannelData(JSContext* aJSContext) {
+ nsPIDOMWindowInner* global = GetParentObject();
+ if (!global || !global->AsGlobal()->HasJSGlobal()) {
+ return false;
+ }
+
+ JSAutoRealm ar(aJSContext, global->AsGlobal()->GetGlobalJSObject());
+
+ for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
+ if (mJSChannels[i]) {
+ // Already have data in JS array.
+ continue;
+ }
+
+ // The following code first zeroes the array and then copies our data
+ // into it. We could avoid this with additional JS APIs to construct
+ // an array (or ArrayBuffer) containing initial data.
+ JS::Rooted<JSObject*> array(aJSContext,
+ JS_NewFloat32Array(aJSContext, Length()));
+ if (!array) {
+ return false;
+ }
+ if (!mSharedChannels.IsNull()) {
+ // "4. Attach ArrayBuffers containing copies of the data to the
+ // AudioBuffer, to be returned by the next call to getChannelData."
+ JS::AutoCheckCannotGC nogc;
+ bool isShared;
+ float* jsData = JS_GetFloat32ArrayData(array, &isShared, nogc);
+ MOZ_ASSERT(!isShared); // Was created as unshared above
+ CopyChannelDataToFloat(mSharedChannels, i, 0, jsData, Length());
+ }
+ mJSChannels[i] = array;
+ }
+
+ mSharedChannels.SetNull(Length());
+
+ return true;
+}
+
+void AudioBuffer::CopyFromChannel(const Float32Array& aDestination,
+ uint32_t aChannelNumber,
+ uint32_t aBufferOffset, ErrorResult& aRv) {
+ if (aChannelNumber >= NumberOfChannels()) {
+ aRv.ThrowIndexSizeError(
+ nsPrintfCString("Channel number (%u) is out of range", aChannelNumber));
+ return;
+ }
+ uint32_t length = Length();
+ if (aBufferOffset >= length) {
+ return;
+ }
+ JS::AutoCheckCannotGC nogc;
+ aDestination.ComputeState();
+ uint32_t count = std::min(length - aBufferOffset, aDestination.Length());
+
+ JSObject* channelArray = mJSChannels[aChannelNumber];
+ if (channelArray) {
+ if (JS_GetTypedArrayLength(channelArray) != length) {
+ // The array's buffer was detached.
+ return;
+ }
+ bool isShared = false;
+ const float* sourceData =
+ JS_GetFloat32ArrayData(channelArray, &isShared, nogc);
+ // The sourceData arrays should all have originated in
+ // RestoreJSChannelData, where they are created unshared.
+ MOZ_ASSERT(!isShared);
+ PodMove(aDestination.Data(), sourceData + aBufferOffset, count);
+ return;
+ }
+
+ if (!mSharedChannels.IsNull()) {
+ CopyChannelDataToFloat(mSharedChannels, aChannelNumber, aBufferOffset,
+ aDestination.Data(), count);
+ return;
+ }
+
+ PodZero(aDestination.Data(), count);
+}
+
+void AudioBuffer::CopyToChannel(JSContext* aJSContext,
+ const Float32Array& aSource,
+ uint32_t aChannelNumber, uint32_t aBufferOffset,
+ ErrorResult& aRv) {
+ if (aChannelNumber >= NumberOfChannels()) {
+ aRv.ThrowIndexSizeError(
+ nsPrintfCString("Channel number (%u) is out of range", aChannelNumber));
+ return;
+ }
+
+ if (!RestoreJSChannelData(aJSContext)) {
+ aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
+ return;
+ }
+
+ JS::AutoCheckCannotGC nogc;
+ JSObject* channelArray = mJSChannels[aChannelNumber];
+ // This may differ from Length() if the buffer has been detached.
+ uint32_t length = JS_GetTypedArrayLength(channelArray);
+ if (aBufferOffset >= length) {
+ return;
+ }
+
+ aSource.ComputeState();
+ uint32_t count = std::min(length - aBufferOffset, aSource.Length());
+ bool isShared = false;
+ float* channelData = JS_GetFloat32ArrayData(channelArray, &isShared, nogc);
+ // The channelData arrays should all have originated in
+ // RestoreJSChannelData, where they are created unshared.
+ MOZ_ASSERT(!isShared);
+ PodMove(channelData + aBufferOffset, aSource.Data(), count);
+}
+
+void AudioBuffer::GetChannelData(JSContext* aJSContext, uint32_t aChannel,
+ JS::MutableHandle<JSObject*> aRetval,
+ ErrorResult& aRv) {
+ if (aChannel >= NumberOfChannels()) {
+ aRv.ThrowIndexSizeError(
+ nsPrintfCString("Channel number (%u) is out of range", aChannel));
+ return;
+ }
+
+ if (!RestoreJSChannelData(aJSContext)) {
+ aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
+ return;
+ }
+
+ aRetval.set(mJSChannels[aChannel]);
+}
+
+already_AddRefed<ThreadSharedFloatArrayBufferList>
+AudioBuffer::StealJSArrayDataIntoSharedChannels(JSContext* aJSContext) {
+ nsPIDOMWindowInner* global = GetParentObject();
+ if (!global || !global->AsGlobal()->HasJSGlobal()) {
+ return nullptr;
+ }
+
+ JSAutoRealm ar(aJSContext, global->AsGlobal()->GetGlobalJSObject());
+
+ // "1. If any of the AudioBuffer's ArrayBuffer have been detached, abort
+ // these steps, and return a zero-length channel data buffers to the
+ // invoker."
+ for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
+ JSObject* channelArray = mJSChannels[i];
+ if (!channelArray || Length() != JS_GetTypedArrayLength(channelArray)) {
+ // Either empty buffer or one of the arrays' buffers was detached.
+ return nullptr;
+ }
+ }
+
+ // "2. Detach all ArrayBuffers for arrays previously returned by
+ // getChannelData on this AudioBuffer."
+ // "3. Retain the underlying data buffers from those ArrayBuffers and return
+ // references to them to the invoker."
+ RefPtr<ThreadSharedFloatArrayBufferList> result =
+ new ThreadSharedFloatArrayBufferList(mJSChannels.Length());
+ for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
+ JS::Rooted<JSObject*> arrayBufferView(aJSContext, mJSChannels[i]);
+ bool isSharedMemory;
+ JS::Rooted<JSObject*> arrayBuffer(
+ aJSContext, JS_GetArrayBufferViewBuffer(aJSContext, arrayBufferView,
+ &isSharedMemory));
+ // The channel data arrays should all have originated in
+ // RestoreJSChannelData, where they are created unshared.
+ MOZ_ASSERT(!isSharedMemory);
+ auto stolenData = arrayBuffer
+ ? static_cast<float*>(JS::StealArrayBufferContents(
+ aJSContext, arrayBuffer))
+ : nullptr;
+ if (stolenData) {
+ result->SetData(i, stolenData, js_free, stolenData);
+ } else {
+ NS_ASSERTION(i == 0, "some channels lost when contents not acquired");
+ return nullptr;
+ }
+ }
+
+ for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
+ mJSChannels[i] = nullptr;
+ }
+
+ return result.forget();
+}
+
+const AudioChunk& AudioBuffer::GetThreadSharedChannelsForRate(
+ JSContext* aJSContext) {
+ if (mSharedChannels.IsNull()) {
+ // mDuration is set in constructor
+ RefPtr<ThreadSharedFloatArrayBufferList> buffer =
+ StealJSArrayDataIntoSharedChannels(aJSContext);
+
+ if (buffer) {
+ SetSharedChannels(buffer.forget());
+ }
+ }
+
+ return mSharedChannels;
+}
+
+size_t AudioBuffer::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
+ size_t amount = aMallocSizeOf(this);
+ amount += mJSChannels.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ amount += mSharedChannels.SizeOfExcludingThis(aMallocSizeOf, false);
+ return amount;
+}
+
+} // namespace mozilla::dom