diff options
Diffstat (limited to 'dom/media/webaudio/AudioBuffer.cpp')
-rw-r--r-- | dom/media/webaudio/AudioBuffer.cpp | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioBuffer.cpp b/dom/media/webaudio/AudioBuffer.cpp new file mode 100644 index 0000000000..03e70567b9 --- /dev/null +++ b/dom/media/webaudio/AudioBuffer.cpp @@ -0,0 +1,480 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "AudioBuffer.h" +#include "mozilla/dom/AudioBufferBinding.h" +#include "jsfriendapi.h" +#include "js/ArrayBuffer.h" // JS::StealArrayBufferContents +#include "js/experimental/TypedData.h" // JS_NewFloat32Array, JS_GetFloat32ArrayData, JS_GetTypedArrayLength, JS_GetArrayBufferViewBuffer +#include "mozilla/ErrorResult.h" +#include "AudioSegment.h" +#include "AudioChannelFormat.h" +#include "mozilla/PodOperations.h" +#include "mozilla/CheckedInt.h" +#include "mozilla/HoldDropJSObjects.h" +#include "mozilla/MemoryReporting.h" +#include "AudioNodeEngine.h" +#include "nsPrintfCString.h" +#include "nsTHashSet.h" +#include <numeric> + +namespace mozilla::dom { + +NS_IMPL_CYCLE_COLLECTION_CLASS(AudioBuffer) + +NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioBuffer) + NS_IMPL_CYCLE_COLLECTION_UNLINK(mJSChannels) + NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER + tmp->ClearJSChannels(); +NS_IMPL_CYCLE_COLLECTION_UNLINK_END + +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioBuffer) +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END + +NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(AudioBuffer) + NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER + for (uint32_t i = 0; i < tmp->mJSChannels.Length(); ++i) { + NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mJSChannels[i]) + } +NS_IMPL_CYCLE_COLLECTION_TRACE_END + +/** + * AudioBuffers can be shared between AudioContexts, so we need a separate + * mechanism to track their memory usage. This thread-safe class keeps track of + * all the AudioBuffers, and gets called back by the memory reporting system + * when a memory report is needed, reporting how much memory is used by the + * buffers backing AudioBuffer objects. */ +class AudioBufferMemoryTracker : public nsIMemoryReporter { + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIMEMORYREPORTER + + private: + AudioBufferMemoryTracker(); + virtual ~AudioBufferMemoryTracker(); + + public: + /* Those methods can be called on any thread. */ + static void RegisterAudioBuffer(const AudioBuffer* aAudioBuffer); + static void UnregisterAudioBuffer(const AudioBuffer* aAudioBuffer); + + private: + static AudioBufferMemoryTracker* GetInstance(); + /* Those methods must be called with the lock held. */ + void RegisterAudioBufferInternal(const AudioBuffer* aAudioBuffer); + /* Returns the number of buffers still present in the hash table. */ + uint32_t UnregisterAudioBufferInternal(const AudioBuffer* aAudioBuffer); + void Init(); + + /* This protects all members of this class. */ + static StaticMutex sMutex MOZ_UNANNOTATED; + static StaticRefPtr<AudioBufferMemoryTracker> sSingleton; + nsTHashSet<const AudioBuffer*> mBuffers; +}; + +StaticRefPtr<AudioBufferMemoryTracker> AudioBufferMemoryTracker::sSingleton; +StaticMutex AudioBufferMemoryTracker::sMutex; + +NS_IMPL_ISUPPORTS(AudioBufferMemoryTracker, nsIMemoryReporter); + +AudioBufferMemoryTracker* AudioBufferMemoryTracker::GetInstance() { + sMutex.AssertCurrentThreadOwns(); + if (!sSingleton) { + sSingleton = new AudioBufferMemoryTracker(); + sSingleton->Init(); + } + return sSingleton; +} + +AudioBufferMemoryTracker::AudioBufferMemoryTracker() = default; + +void AudioBufferMemoryTracker::Init() { RegisterWeakMemoryReporter(this); } + +AudioBufferMemoryTracker::~AudioBufferMemoryTracker() { + UnregisterWeakMemoryReporter(this); +} + +void AudioBufferMemoryTracker::RegisterAudioBuffer( + const AudioBuffer* aAudioBuffer) { + StaticMutexAutoLock lock(sMutex); + AudioBufferMemoryTracker* tracker = AudioBufferMemoryTracker::GetInstance(); + tracker->RegisterAudioBufferInternal(aAudioBuffer); +} + +void AudioBufferMemoryTracker::UnregisterAudioBuffer( + const AudioBuffer* aAudioBuffer) { + StaticMutexAutoLock lock(sMutex); + AudioBufferMemoryTracker* tracker = AudioBufferMemoryTracker::GetInstance(); + uint32_t count; + count = tracker->UnregisterAudioBufferInternal(aAudioBuffer); + if (count == 0) { + sSingleton = nullptr; + } +} + +void AudioBufferMemoryTracker::RegisterAudioBufferInternal( + const AudioBuffer* aAudioBuffer) { + sMutex.AssertCurrentThreadOwns(); + mBuffers.Insert(aAudioBuffer); +} + +uint32_t AudioBufferMemoryTracker::UnregisterAudioBufferInternal( + const AudioBuffer* aAudioBuffer) { + sMutex.AssertCurrentThreadOwns(); + mBuffers.Remove(aAudioBuffer); + return mBuffers.Count(); +} + +MOZ_DEFINE_MALLOC_SIZE_OF(AudioBufferMemoryTrackerMallocSizeOf) + +NS_IMETHODIMP +AudioBufferMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport, + nsISupports* aData, bool) { + StaticMutexAutoLock lock(sMutex); + const size_t amount = + std::accumulate(mBuffers.cbegin(), mBuffers.cend(), size_t(0), + [](size_t val, const AudioBuffer* buffer) { + return val + buffer->SizeOfIncludingThis( + AudioBufferMemoryTrackerMallocSizeOf); + }); + + MOZ_COLLECT_REPORT("explicit/webaudio/audiobuffer", KIND_HEAP, UNITS_BYTES, + amount, "Memory used by AudioBuffer objects (Web Audio)."); + + return NS_OK; +} + +AudioBuffer::AudioBuffer(nsPIDOMWindowInner* aWindow, + uint32_t aNumberOfChannels, uint32_t aLength, + float aSampleRate, ErrorResult& aRv) + : mOwnerWindow(do_GetWeakReference(aWindow)), mSampleRate(aSampleRate) { + // Note that a buffer with zero channels is permitted here for the sake of + // AudioProcessingEvent, where channel counts must match parameters passed + // to createScriptProcessor(), one of which may be zero. + if (aSampleRate < WebAudioUtils::MinSampleRate || + aSampleRate > WebAudioUtils::MaxSampleRate) { + aRv.ThrowNotSupportedError( + nsPrintfCString("Sample rate (%g) is out of range", aSampleRate)); + return; + } + + if (aNumberOfChannels > WebAudioUtils::MaxChannelCount) { + aRv.ThrowNotSupportedError(nsPrintfCString( + "Number of channels (%u) is out of range", aNumberOfChannels)); + return; + } + + if (!aLength || aLength > INT32_MAX) { + aRv.ThrowNotSupportedError( + nsPrintfCString("Length (%u) is out of range", aLength)); + return; + } + + mSharedChannels.mDuration = aLength; + mJSChannels.SetLength(aNumberOfChannels); + mozilla::HoldJSObjects(this); + AudioBufferMemoryTracker::RegisterAudioBuffer(this); +} + +AudioBuffer::~AudioBuffer() { + AudioBufferMemoryTracker::UnregisterAudioBuffer(this); + ClearJSChannels(); + mozilla::DropJSObjects(this); +} + +/* static */ +already_AddRefed<AudioBuffer> AudioBuffer::Constructor( + const GlobalObject& aGlobal, const AudioBufferOptions& aOptions, + ErrorResult& aRv) { + if (!aOptions.mNumberOfChannels) { + aRv.ThrowNotSupportedError("Must have nonzero number of channels"); + return nullptr; + } + + nsCOMPtr<nsPIDOMWindowInner> window = + do_QueryInterface(aGlobal.GetAsSupports()); + + return Create(window, aOptions.mNumberOfChannels, aOptions.mLength, + aOptions.mSampleRate, aRv); +} + +void AudioBuffer::ClearJSChannels() { mJSChannels.Clear(); } + +void AudioBuffer::SetSharedChannels( + already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer) { + RefPtr<ThreadSharedFloatArrayBufferList> buffer = aBuffer; + uint32_t channelCount = buffer->GetChannels(); + mSharedChannels.mChannelData.SetLength(channelCount); + for (uint32_t i = 0; i < channelCount; ++i) { + mSharedChannels.mChannelData[i] = buffer->GetData(i); + } + mSharedChannels.mBuffer = std::move(buffer); + mSharedChannels.mBufferFormat = AUDIO_FORMAT_FLOAT32; +} + +/* static */ +already_AddRefed<AudioBuffer> AudioBuffer::Create( + nsPIDOMWindowInner* aWindow, uint32_t aNumberOfChannels, uint32_t aLength, + float aSampleRate, + already_AddRefed<ThreadSharedFloatArrayBufferList> aInitialContents, + ErrorResult& aRv) { + RefPtr<ThreadSharedFloatArrayBufferList> initialContents = aInitialContents; + RefPtr<AudioBuffer> buffer = + new AudioBuffer(aWindow, aNumberOfChannels, aLength, aSampleRate, aRv); + if (aRv.Failed()) { + return nullptr; + } + + if (initialContents) { + MOZ_ASSERT(initialContents->GetChannels() == aNumberOfChannels); + buffer->SetSharedChannels(initialContents.forget()); + } + + return buffer.forget(); +} + +/* static */ +already_AddRefed<AudioBuffer> AudioBuffer::Create( + nsPIDOMWindowInner* aWindow, float aSampleRate, + AudioChunk&& aInitialContents) { + AudioChunk initialContents = aInitialContents; + ErrorResult rv; + RefPtr<AudioBuffer> buffer = + new AudioBuffer(aWindow, initialContents.ChannelCount(), + initialContents.mDuration, aSampleRate, rv); + if (rv.Failed()) { + return nullptr; + } + buffer->mSharedChannels = std::move(aInitialContents); + + return buffer.forget(); +} + +JSObject* AudioBuffer::WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) { + return AudioBuffer_Binding::Wrap(aCx, this, aGivenProto); +} + +static void CopyChannelDataToFloat(const AudioChunk& aChunk, uint32_t aChannel, + uint32_t aSrcOffset, float* aOutput, + uint32_t aLength) { + MOZ_ASSERT(aChunk.mVolume == 1.0f); + if (aChunk.mBufferFormat == AUDIO_FORMAT_FLOAT32) { + mozilla::PodCopy( + aOutput, aChunk.ChannelData<float>()[aChannel] + aSrcOffset, aLength); + } else { + MOZ_ASSERT(aChunk.mBufferFormat == AUDIO_FORMAT_S16); + ConvertAudioSamples(aChunk.ChannelData<int16_t>()[aChannel] + aSrcOffset, + aOutput, aLength); + } +} + +bool AudioBuffer::RestoreJSChannelData(JSContext* aJSContext) { + nsPIDOMWindowInner* global = GetParentObject(); + if (!global || !global->AsGlobal()->HasJSGlobal()) { + return false; + } + + JSAutoRealm ar(aJSContext, global->AsGlobal()->GetGlobalJSObject()); + + for (uint32_t i = 0; i < mJSChannels.Length(); ++i) { + if (mJSChannels[i]) { + // Already have data in JS array. + continue; + } + + // The following code first zeroes the array and then copies our data + // into it. We could avoid this with additional JS APIs to construct + // an array (or ArrayBuffer) containing initial data. + JS::Rooted<JSObject*> array(aJSContext, + JS_NewFloat32Array(aJSContext, Length())); + if (!array) { + return false; + } + if (!mSharedChannels.IsNull()) { + // "4. Attach ArrayBuffers containing copies of the data to the + // AudioBuffer, to be returned by the next call to getChannelData." + JS::AutoCheckCannotGC nogc; + bool isShared; + float* jsData = JS_GetFloat32ArrayData(array, &isShared, nogc); + MOZ_ASSERT(!isShared); // Was created as unshared above + CopyChannelDataToFloat(mSharedChannels, i, 0, jsData, Length()); + } + mJSChannels[i] = array; + } + + mSharedChannels.SetNull(Length()); + + return true; +} + +void AudioBuffer::CopyFromChannel(const Float32Array& aDestination, + uint32_t aChannelNumber, + uint32_t aBufferOffset, ErrorResult& aRv) { + if (aChannelNumber >= NumberOfChannels()) { + aRv.ThrowIndexSizeError( + nsPrintfCString("Channel number (%u) is out of range", aChannelNumber)); + return; + } + uint32_t length = Length(); + if (aBufferOffset >= length) { + return; + } + JS::AutoCheckCannotGC nogc; + aDestination.ComputeState(); + uint32_t count = std::min(length - aBufferOffset, aDestination.Length()); + + JSObject* channelArray = mJSChannels[aChannelNumber]; + if (channelArray) { + if (JS_GetTypedArrayLength(channelArray) != length) { + // The array's buffer was detached. + return; + } + bool isShared = false; + const float* sourceData = + JS_GetFloat32ArrayData(channelArray, &isShared, nogc); + // The sourceData arrays should all have originated in + // RestoreJSChannelData, where they are created unshared. + MOZ_ASSERT(!isShared); + PodMove(aDestination.Data(), sourceData + aBufferOffset, count); + return; + } + + if (!mSharedChannels.IsNull()) { + CopyChannelDataToFloat(mSharedChannels, aChannelNumber, aBufferOffset, + aDestination.Data(), count); + return; + } + + PodZero(aDestination.Data(), count); +} + +void AudioBuffer::CopyToChannel(JSContext* aJSContext, + const Float32Array& aSource, + uint32_t aChannelNumber, uint32_t aBufferOffset, + ErrorResult& aRv) { + if (aChannelNumber >= NumberOfChannels()) { + aRv.ThrowIndexSizeError( + nsPrintfCString("Channel number (%u) is out of range", aChannelNumber)); + return; + } + + if (!RestoreJSChannelData(aJSContext)) { + aRv.Throw(NS_ERROR_OUT_OF_MEMORY); + return; + } + + JS::AutoCheckCannotGC nogc; + JSObject* channelArray = mJSChannels[aChannelNumber]; + // This may differ from Length() if the buffer has been detached. + uint32_t length = JS_GetTypedArrayLength(channelArray); + if (aBufferOffset >= length) { + return; + } + + aSource.ComputeState(); + uint32_t count = std::min(length - aBufferOffset, aSource.Length()); + bool isShared = false; + float* channelData = JS_GetFloat32ArrayData(channelArray, &isShared, nogc); + // The channelData arrays should all have originated in + // RestoreJSChannelData, where they are created unshared. + MOZ_ASSERT(!isShared); + PodMove(channelData + aBufferOffset, aSource.Data(), count); +} + +void AudioBuffer::GetChannelData(JSContext* aJSContext, uint32_t aChannel, + JS::MutableHandle<JSObject*> aRetval, + ErrorResult& aRv) { + if (aChannel >= NumberOfChannels()) { + aRv.ThrowIndexSizeError( + nsPrintfCString("Channel number (%u) is out of range", aChannel)); + return; + } + + if (!RestoreJSChannelData(aJSContext)) { + aRv.Throw(NS_ERROR_OUT_OF_MEMORY); + return; + } + + aRetval.set(mJSChannels[aChannel]); +} + +already_AddRefed<ThreadSharedFloatArrayBufferList> +AudioBuffer::StealJSArrayDataIntoSharedChannels(JSContext* aJSContext) { + nsPIDOMWindowInner* global = GetParentObject(); + if (!global || !global->AsGlobal()->HasJSGlobal()) { + return nullptr; + } + + JSAutoRealm ar(aJSContext, global->AsGlobal()->GetGlobalJSObject()); + + // "1. If any of the AudioBuffer's ArrayBuffer have been detached, abort + // these steps, and return a zero-length channel data buffers to the + // invoker." + for (uint32_t i = 0; i < mJSChannels.Length(); ++i) { + JSObject* channelArray = mJSChannels[i]; + if (!channelArray || Length() != JS_GetTypedArrayLength(channelArray)) { + // Either empty buffer or one of the arrays' buffers was detached. + return nullptr; + } + } + + // "2. Detach all ArrayBuffers for arrays previously returned by + // getChannelData on this AudioBuffer." + // "3. Retain the underlying data buffers from those ArrayBuffers and return + // references to them to the invoker." + RefPtr<ThreadSharedFloatArrayBufferList> result = + new ThreadSharedFloatArrayBufferList(mJSChannels.Length()); + for (uint32_t i = 0; i < mJSChannels.Length(); ++i) { + JS::Rooted<JSObject*> arrayBufferView(aJSContext, mJSChannels[i]); + bool isSharedMemory; + JS::Rooted<JSObject*> arrayBuffer( + aJSContext, JS_GetArrayBufferViewBuffer(aJSContext, arrayBufferView, + &isSharedMemory)); + // The channel data arrays should all have originated in + // RestoreJSChannelData, where they are created unshared. + MOZ_ASSERT(!isSharedMemory); + auto stolenData = arrayBuffer + ? static_cast<float*>(JS::StealArrayBufferContents( + aJSContext, arrayBuffer)) + : nullptr; + if (stolenData) { + result->SetData(i, stolenData, js_free, stolenData); + } else { + NS_ASSERTION(i == 0, "some channels lost when contents not acquired"); + return nullptr; + } + } + + for (uint32_t i = 0; i < mJSChannels.Length(); ++i) { + mJSChannels[i] = nullptr; + } + + return result.forget(); +} + +const AudioChunk& AudioBuffer::GetThreadSharedChannelsForRate( + JSContext* aJSContext) { + if (mSharedChannels.IsNull()) { + // mDuration is set in constructor + RefPtr<ThreadSharedFloatArrayBufferList> buffer = + StealJSArrayDataIntoSharedChannels(aJSContext); + + if (buffer) { + SetSharedChannels(buffer.forget()); + } + } + + return mSharedChannels; +} + +size_t AudioBuffer::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { + size_t amount = aMallocSizeOf(this); + amount += mJSChannels.ShallowSizeOfExcludingThis(aMallocSizeOf); + amount += mSharedChannels.SizeOfExcludingThis(aMallocSizeOf, false); + return amount; +} + +} // namespace mozilla::dom |