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Diffstat (limited to '')
-rw-r--r-- | dom/media/webaudio/DelayNode.cpp | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/dom/media/webaudio/DelayNode.cpp b/dom/media/webaudio/DelayNode.cpp new file mode 100644 index 0000000000..3fb6819e41 --- /dev/null +++ b/dom/media/webaudio/DelayNode.cpp @@ -0,0 +1,223 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "DelayNode.h" +#include "mozilla/dom/DelayNodeBinding.h" +#include "AudioNodeEngine.h" +#include "AudioNodeTrack.h" +#include "AudioDestinationNode.h" +#include "WebAudioUtils.h" +#include "DelayBuffer.h" +#include "PlayingRefChangeHandler.h" +#include "Tracing.h" + +namespace mozilla::dom { + +NS_IMPL_CYCLE_COLLECTION_INHERITED(DelayNode, AudioNode, mDelay) + +NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DelayNode) +NS_INTERFACE_MAP_END_INHERITING(AudioNode) + +NS_IMPL_ADDREF_INHERITED(DelayNode, AudioNode) +NS_IMPL_RELEASE_INHERITED(DelayNode, AudioNode) + +class DelayNodeEngine final : public AudioNodeEngine { + typedef PlayingRefChangeHandler PlayingRefChanged; + + public: + DelayNodeEngine(AudioNode* aNode, AudioDestinationNode* aDestination, + float aMaxDelayTicks) + : AudioNodeEngine(aNode), + mDestination(aDestination->Track()) + // Keep the default value in sync with the default value in + // DelayNode::DelayNode. + , + mDelay(0.f) + // Use a smoothing range of 20ms + , + mBuffer( + std::max(aMaxDelayTicks, static_cast<float>(WEBAUDIO_BLOCK_SIZE))), + mMaxDelay(aMaxDelayTicks), + mHaveProducedBeforeInput(false), + mLeftOverData(INT32_MIN) {} + + DelayNodeEngine* AsDelayNodeEngine() override { return this; } + + enum Parameters { + DELAY, + }; + void RecvTimelineEvent(uint32_t aIndex, AudioTimelineEvent& aEvent) override { + MOZ_ASSERT(mDestination); + WebAudioUtils::ConvertAudioTimelineEventToTicks(aEvent, mDestination); + + switch (aIndex) { + case DELAY: + mDelay.InsertEvent<int64_t>(aEvent); + break; + default: + NS_ERROR("Bad DelayNodeEngine TimelineParameter"); + } + } + + void ProcessBlock(AudioNodeTrack* aTrack, GraphTime aFrom, + const AudioBlock& aInput, AudioBlock* aOutput, + bool* aFinished) override { + MOZ_ASSERT(aTrack->mSampleRate == mDestination->mSampleRate); + TRACE("DelayNodeEngine::ProcessBlock"); + + if (!aInput.IsSilentOrSubnormal()) { + if (mLeftOverData <= 0) { + RefPtr<PlayingRefChanged> refchanged = + new PlayingRefChanged(aTrack, PlayingRefChanged::ADDREF); + aTrack->Graph()->DispatchToMainThreadStableState(refchanged.forget()); + } + mLeftOverData = mBuffer.MaxDelayTicks(); + } else if (mLeftOverData > 0) { + mLeftOverData -= WEBAUDIO_BLOCK_SIZE; + } else { + if (mLeftOverData != INT32_MIN) { + mLeftOverData = INT32_MIN; + aTrack->ScheduleCheckForInactive(); + + // Delete our buffered data now we no longer need it + mBuffer.Reset(); + + RefPtr<PlayingRefChanged> refchanged = + new PlayingRefChanged(aTrack, PlayingRefChanged::RELEASE); + aTrack->Graph()->DispatchToMainThreadStableState(refchanged.forget()); + } + aOutput->SetNull(WEBAUDIO_BLOCK_SIZE); + return; + } + + mBuffer.Write(aInput); + + // Skip output update if mLastChunks has already been set by + // ProduceBlockBeforeInput() when in a cycle. + if (!mHaveProducedBeforeInput) { + UpdateOutputBlock(aTrack, aFrom, aOutput, 0.0); + } + mHaveProducedBeforeInput = false; + mBuffer.NextBlock(); + } + + void UpdateOutputBlock(AudioNodeTrack* aTrack, GraphTime aFrom, + AudioBlock* aOutput, float minDelay) { + float maxDelay = mMaxDelay; + float sampleRate = aTrack->mSampleRate; + ChannelInterpretation channelInterpretation = + aTrack->GetChannelInterpretation(); + if (mDelay.HasSimpleValue()) { + // If this DelayNode is in a cycle, make sure the delay value is at least + // one block, even if that is greater than maxDelay. + float delayFrames = mDelay.GetValue() * sampleRate; + float delayFramesClamped = + std::max(minDelay, std::min(delayFrames, maxDelay)); + mBuffer.Read(delayFramesClamped, aOutput, channelInterpretation); + } else { + // Compute the delay values for the duration of the input AudioChunk + // If this DelayNode is in a cycle, make sure the delay value is at least + // one block. + TrackTime tick = mDestination->GraphTimeToTrackTime(aFrom); + float values[WEBAUDIO_BLOCK_SIZE]; + mDelay.GetValuesAtTime(tick, values, WEBAUDIO_BLOCK_SIZE); + + float computedDelay[WEBAUDIO_BLOCK_SIZE]; + for (size_t counter = 0; counter < WEBAUDIO_BLOCK_SIZE; ++counter) { + float delayAtTick = values[counter] * sampleRate; + float delayAtTickClamped = + std::max(minDelay, std::min(delayAtTick, maxDelay)); + computedDelay[counter] = delayAtTickClamped; + } + mBuffer.Read(computedDelay, aOutput, channelInterpretation); + } + } + + void ProduceBlockBeforeInput(AudioNodeTrack* aTrack, GraphTime aFrom, + AudioBlock* aOutput) override { + if (mLeftOverData <= 0) { + aOutput->SetNull(WEBAUDIO_BLOCK_SIZE); + } else { + UpdateOutputBlock(aTrack, aFrom, aOutput, WEBAUDIO_BLOCK_SIZE); + } + mHaveProducedBeforeInput = true; + } + + bool IsActive() const override { return mLeftOverData != INT32_MIN; } + + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override { + size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf); + // Not owned: + // - mDestination - probably not owned + // - mDelay - shares ref with AudioNode, don't count + amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf); + return amount; + } + + size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + + RefPtr<AudioNodeTrack> mDestination; + AudioParamTimeline mDelay; + DelayBuffer mBuffer; + float mMaxDelay; + bool mHaveProducedBeforeInput; + // How much data we have in our buffer which needs to be flushed out when our + // inputs finish. + int32_t mLeftOverData; +}; + +DelayNode::DelayNode(AudioContext* aContext, double aMaxDelay) + : AudioNode(aContext, 2, ChannelCountMode::Max, + ChannelInterpretation::Speakers) { + mDelay = CreateAudioParam(DelayNodeEngine::DELAY, u"delayTime"_ns, 0.0f, 0.f, + aMaxDelay); + DelayNodeEngine* engine = new DelayNodeEngine( + this, aContext->Destination(), aContext->SampleRate() * aMaxDelay); + mTrack = AudioNodeTrack::Create( + aContext, engine, AudioNodeTrack::NO_TRACK_FLAGS, aContext->Graph()); +} + +/* static */ +already_AddRefed<DelayNode> DelayNode::Create(AudioContext& aAudioContext, + const DelayOptions& aOptions, + ErrorResult& aRv) { + if (aOptions.mMaxDelayTime <= 0. || aOptions.mMaxDelayTime >= 180.) { + aRv.ThrowNotSupportedError( + nsPrintfCString("\"maxDelayTime\" (%g) is not in the range (0,180)", + aOptions.mMaxDelayTime)); + return nullptr; + } + + RefPtr<DelayNode> audioNode = + new DelayNode(&aAudioContext, aOptions.mMaxDelayTime); + + audioNode->Initialize(aOptions, aRv); + if (NS_WARN_IF(aRv.Failed())) { + return nullptr; + } + + audioNode->DelayTime()->SetInitialValue(aOptions.mDelayTime); + return audioNode.forget(); +} + +size_t DelayNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const { + size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf); + amount += mDelay->SizeOfIncludingThis(aMallocSizeOf); + return amount; +} + +size_t DelayNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); +} + +JSObject* DelayNode::WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) { + return DelayNode_Binding::Wrap(aCx, this, aGivenProto); +} + +} // namespace mozilla::dom |