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-rw-r--r--dom/media/webaudio/MediaBufferDecoder.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/dom/media/webaudio/MediaBufferDecoder.h b/dom/media/webaudio/MediaBufferDecoder.h
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+++ b/dom/media/webaudio/MediaBufferDecoder.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MediaBufferDecoder_h_
+#define MediaBufferDecoder_h_
+
+#include "AudioSegment.h"
+#include "nsWrapperCache.h"
+#include "nsCOMPtr.h"
+#include "nsString.h"
+#include "nsTArray.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/dom/TypedArray.h"
+#include "mozilla/MemoryReporting.h"
+
+namespace mozilla {
+
+class ThreadSharedFloatArrayBufferList;
+
+namespace dom {
+class AudioBuffer;
+class AudioContext;
+class DecodeErrorCallback;
+class DecodeSuccessCallback;
+class Promise;
+} // namespace dom
+
+struct WebAudioDecodeJob final {
+ // You may omit both the success and failure callback, or you must pass both.
+ // The callbacks are only necessary for asynchronous operation.
+ WebAudioDecodeJob(dom::AudioContext* aContext, dom::Promise* aPromise,
+ dom::DecodeSuccessCallback* aSuccessCallback = nullptr,
+ dom::DecodeErrorCallback* aFailureCallback = nullptr);
+ ~WebAudioDecodeJob();
+
+ enum ErrorCode {
+ NoError,
+ UnknownContent,
+ UnknownError,
+ InvalidContent,
+ NoAudio
+ };
+
+ typedef void (WebAudioDecodeJob::*ResultFn)(ErrorCode);
+
+ MOZ_CAN_RUN_SCRIPT void OnSuccess(ErrorCode /* ignored */);
+ MOZ_CAN_RUN_SCRIPT void OnFailure(ErrorCode aErrorCode);
+
+ bool AllocateBuffer();
+
+ size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
+ size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
+
+ AudioChunk mBuffer;
+ RefPtr<dom::AudioContext> mContext;
+ RefPtr<dom::Promise> mPromise;
+ RefPtr<dom::DecodeSuccessCallback> mSuccessCallback;
+ RefPtr<dom::DecodeErrorCallback> mFailureCallback; // can be null
+ RefPtr<dom::AudioBuffer> mOutput;
+};
+
+void AsyncDecodeWebAudio(const char* aContentType, uint8_t* aBuffer,
+ uint32_t aLength, WebAudioDecodeJob& aDecodeJob);
+
+} // namespace mozilla
+
+#endif