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Diffstat (limited to 'dom/svg/DOMSVGAnimatedTransformList.cpp')
-rw-r--r-- | dom/svg/DOMSVGAnimatedTransformList.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGAnimatedTransformList.cpp b/dom/svg/DOMSVGAnimatedTransformList.cpp new file mode 100644 index 0000000000..ab09bab1fc --- /dev/null +++ b/dom/svg/DOMSVGAnimatedTransformList.cpp @@ -0,0 +1,119 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "DOMSVGAnimatedTransformList.h" + +#include "DOMSVGTransformList.h" +#include "SVGAnimatedTransformList.h" +#include "SVGAttrTearoffTable.h" +#include "mozilla/dom/SVGAnimatedTransformListBinding.h" + +namespace mozilla::dom { + +static SVGAttrTearoffTable<SVGAnimatedTransformList, + DOMSVGAnimatedTransformList> + sSVGAnimatedTransformListTearoffTable; + +NS_SVG_VAL_IMPL_CYCLE_COLLECTION_WRAPPERCACHED(DOMSVGAnimatedTransformList, + mElement) + +JSObject* DOMSVGAnimatedTransformList::WrapObject( + JSContext* aCx, JS::Handle<JSObject*> aGivenProto) { + return SVGAnimatedTransformList_Binding::Wrap(aCx, this, aGivenProto); +} + +//---------------------------------------------------------------------- +already_AddRefed<DOMSVGTransformList> DOMSVGAnimatedTransformList::BaseVal() { + if (!mBaseVal) { + mBaseVal = new DOMSVGTransformList(this, InternalAList().GetBaseValue()); + } + RefPtr<DOMSVGTransformList> baseVal = mBaseVal; + return baseVal.forget(); +} + +already_AddRefed<DOMSVGTransformList> DOMSVGAnimatedTransformList::AnimVal() { + if (!mAnimVal) { + mAnimVal = new DOMSVGTransformList(this, InternalAList().GetAnimValue()); + } + RefPtr<DOMSVGTransformList> animVal = mAnimVal; + return animVal.forget(); +} + +/* static */ +already_AddRefed<DOMSVGAnimatedTransformList> +DOMSVGAnimatedTransformList::GetDOMWrapper(SVGAnimatedTransformList* aList, + SVGElement* aElement) { + RefPtr<DOMSVGAnimatedTransformList> wrapper = + sSVGAnimatedTransformListTearoffTable.GetTearoff(aList); + if (!wrapper) { + wrapper = new DOMSVGAnimatedTransformList(aElement); + sSVGAnimatedTransformListTearoffTable.AddTearoff(aList, wrapper); + } + return wrapper.forget(); +} + +/* static */ +DOMSVGAnimatedTransformList* DOMSVGAnimatedTransformList::GetDOMWrapperIfExists( + SVGAnimatedTransformList* aList) { + return sSVGAnimatedTransformListTearoffTable.GetTearoff(aList); +} + +DOMSVGAnimatedTransformList::~DOMSVGAnimatedTransformList() { + // Script no longer has any references to us, to our base/animVal objects, or + // to any of their list items. + sSVGAnimatedTransformListTearoffTable.RemoveTearoff(&InternalAList()); +} + +void DOMSVGAnimatedTransformList::InternalBaseValListWillChangeLengthTo( + uint32_t aNewLength) { + // When the number of items in our internal counterpart's baseVal changes, + // we MUST keep our baseVal in sync. If we don't, script will either see a + // list that is too short and be unable to access indexes that should be + // valid, or else, MUCH WORSE, script will see a list that is too long and be + // able to access "items" at indexes that are out of bounds (read/write to + // bad memory)!! + + RefPtr<DOMSVGAnimatedTransformList> kungFuDeathGrip; + if (mBaseVal) { + if (aNewLength < mBaseVal->LengthNoFlush()) { + // InternalListLengthWillChange might clear last reference to |this|. + // Retain a temporary reference to keep from dying before returning. + kungFuDeathGrip = this; + } + mBaseVal->InternalListLengthWillChange(aNewLength); + } + + // If our attribute is not animating, then our animVal mirrors our baseVal + // and we must sync its length too. (If our attribute is animating, then the + // SMIL engine takes care of calling InternalAnimValListWillChangeLengthTo() + // if necessary.) + + if (!IsAnimating()) { + InternalAnimValListWillChangeLengthTo(aNewLength); + } +} + +void DOMSVGAnimatedTransformList::InternalAnimValListWillChangeLengthTo( + uint32_t aNewLength) { + if (mAnimVal) { + mAnimVal->InternalListLengthWillChange(aNewLength); + } +} + +bool DOMSVGAnimatedTransformList::IsAnimating() const { + return InternalAList().IsAnimating(); +} + +SVGAnimatedTransformList& DOMSVGAnimatedTransformList::InternalAList() { + return *mElement->GetAnimatedTransformList(); +} + +const SVGAnimatedTransformList& DOMSVGAnimatedTransformList::InternalAList() + const { + return *mElement->GetAnimatedTransformList(); +} + +} // namespace mozilla::dom |