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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_DRAWTARGETRECORDING_H_
+#define MOZILLA_GFX_DRAWTARGETRECORDING_H_
+
+#include "2D.h"
+#include "DrawEventRecorder.h"
+
+namespace mozilla {
+namespace gfx {
+
+class DrawTargetRecording : public DrawTarget {
+ public:
+ MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetRecording, override)
+ DrawTargetRecording(DrawEventRecorder* aRecorder, DrawTarget* aDT,
+ IntRect aRect, bool aHasData = false);
+
+ ~DrawTargetRecording();
+
+ virtual DrawTargetType GetType() const override {
+ return mFinalDT->GetType();
+ }
+ virtual BackendType GetBackendType() const override {
+ return BackendType::RECORDING;
+ }
+ virtual bool IsRecording() const override { return true; }
+
+ virtual void Link(const char* aDestination, const Rect& aRect) override;
+ virtual void Destination(const char* aDestination,
+ const Point& aPoint) override;
+
+ virtual already_AddRefed<SourceSurface> Snapshot() override;
+ virtual already_AddRefed<SourceSurface> IntoLuminanceSource(
+ LuminanceType aLuminanceType, float aOpacity) override;
+
+ virtual void DetachAllSnapshots() override;
+
+ virtual IntSize GetSize() const override { return mRect.Size(); }
+ virtual IntRect GetRect() const override { return mRect; }
+
+ virtual void Flush() override;
+
+ virtual void FlushItem(const IntRect& aBounds) override;
+
+ /*
+ * Draw a surface to the draw target. Possibly doing partial drawing or
+ * applying scaling. No sampling happens outside the source.
+ *
+ * aSurface Source surface to draw
+ * aDest Destination rectangle that this drawing operation should draw to
+ * aSource Source rectangle in aSurface coordinates, this area of aSurface
+ * will be stretched to the size of aDest.
+ * aOptions General draw options that are applied to the operation
+ * aSurfOptions DrawSurface options that are applied
+ */
+ virtual void DrawSurface(
+ SourceSurface* aSurface, const Rect& aDest, const Rect& aSource,
+ const DrawSurfaceOptions& aSurfOptions = DrawSurfaceOptions(),
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ virtual void DrawDependentSurface(uint64_t aId, const Rect& aDest) override;
+
+ virtual void DrawFilter(FilterNode* aNode, const Rect& aSourceRect,
+ const Point& aDestPoint,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ virtual void DrawSurfaceWithShadow(SourceSurface* aSurface,
+ const Point& aDest,
+ const ShadowOptions& aShadow,
+ CompositionOp aOperator) override;
+
+ /*
+ * Clear a rectangle on the draw target to transparent black. This will
+ * respect the clipping region and transform.
+ *
+ * aRect Rectangle to clear
+ */
+ virtual void ClearRect(const Rect& aRect) override;
+
+ /*
+ * This is essentially a 'memcpy' between two surfaces. It moves a pixel
+ * aligned area from the source surface unscaled directly onto the
+ * drawtarget. This ignores both transform and clip.
+ *
+ * aSurface Surface to copy from
+ * aSourceRect Source rectangle to be copied
+ * aDest Destination point to copy the surface to
+ */
+ virtual void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect,
+ const IntPoint& aDestination) override;
+
+ /*
+ * Fill a rectangle on the DrawTarget with a certain source pattern.
+ *
+ * aRect Rectangle that forms the mask of this filling operation
+ * aPattern Pattern that forms the source of this filling operation
+ * aOptions Options that are applied to this operation
+ */
+ virtual void FillRect(const Rect& aRect, const Pattern& aPattern,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Stroke a rectangle on the DrawTarget with a certain source pattern.
+ *
+ * aRect Rectangle that forms the mask of this stroking operation
+ * aPattern Pattern that forms the source of this stroking operation
+ * aOptions Options that are applied to this operation
+ */
+ virtual void StrokeRect(const Rect& aRect, const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions = StrokeOptions(),
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Stroke a line on the DrawTarget with a certain source pattern.
+ *
+ * aStart Starting point of the line
+ * aEnd End point of the line
+ * aPattern Pattern that forms the source of this stroking operation
+ * aOptions Options that are applied to this operation
+ */
+ virtual void StrokeLine(const Point& aStart, const Point& aEnd,
+ const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions = StrokeOptions(),
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Stroke a path on the draw target with a certain source pattern.
+ *
+ * aPath Path that is to be stroked
+ * aPattern Pattern that should be used for the stroke
+ * aStrokeOptions Stroke options used for this operation
+ * aOptions Draw options used for this operation
+ */
+ virtual void Stroke(const Path* aPath, const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions = StrokeOptions(),
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Fill a path on the draw target with a certain source pattern.
+ *
+ * aPath Path that is to be filled
+ * aPattern Pattern that should be used for the fill
+ * aOptions Draw options used for this operation
+ */
+ virtual void Fill(const Path* aPath, const Pattern& aPattern,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Fill a series of clyphs on the draw target with a certain source pattern.
+ */
+ virtual void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
+ const Pattern& aPattern,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * This takes a source pattern and a mask, and composites the source pattern
+ * onto the destination surface using the alpha channel of the mask pattern
+ * as a mask for the operation.
+ *
+ * aSource Source pattern
+ * aMask Mask pattern
+ * aOptions Drawing options
+ */
+ virtual void Mask(const Pattern& aSource, const Pattern& aMask,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ virtual void MaskSurface(
+ const Pattern& aSource, SourceSurface* aMask, Point aOffset,
+ const DrawOptions& aOptions = DrawOptions()) override;
+
+ /*
+ * Push a clip to the DrawTarget.
+ *
+ * aPath The path to clip to
+ */
+ virtual void PushClip(const Path* aPath) override;
+
+ /*
+ * Push an axis-aligned rectangular clip to the DrawTarget. This rectangle
+ * is specified in user space.
+ *
+ * aRect The rect to clip to
+ */
+ virtual void PushClipRect(const Rect& aRect) override;
+
+ /* Pop a clip from the DrawTarget. A pop without a corresponding push will
+ * be ignored.
+ */
+ virtual void PopClip() override;
+
+ /**
+ * Push a 'layer' to the DrawTarget, a layer is a temporary surface that all
+ * drawing will be redirected to, this is used for example to support group
+ * opacity or the masking of groups. Clips must be balanced within a layer,
+ * i.e. between a matching PushLayer/PopLayer pair there must be as many
+ * PushClip(Rect) calls as there are PopClip calls.
+ *
+ * @param aOpaque Whether the layer will be opaque
+ * @param aOpacity Opacity of the layer
+ * @param aMask Mask applied to the layer
+ * @param aMaskTransform Transform applied to the layer mask
+ * @param aBounds Optional bounds in device space to which the layer is
+ * limited in size.
+ * @param aCopyBackground Whether to copy the background into the layer, this
+ * is only supported when aOpaque is true.
+ */
+ virtual void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
+ const Matrix& aMaskTransform,
+ const IntRect& aBounds = IntRect(),
+ bool aCopyBackground = false) override;
+
+ /**
+ * Push a 'layer' to the DrawTarget, a layer is a temporary surface that all
+ * drawing will be redirected to, this is used for example to support group
+ * opacity or the masking of groups. Clips must be balanced within a layer,
+ * i.e. between a matching PushLayer/PopLayer pair there must be as many
+ * PushClip(Rect) calls as there are PopClip calls.
+ *
+ * @param aOpaque Whether the layer will be opaque
+ * @param aOpacity Opacity of the layer
+ * @param aMask Mask applied to the layer
+ * @param aMaskTransform Transform applied to the layer mask
+ * @param aBounds Optional bounds in device space to which the layer is
+ * limited in size.
+ * @param aCopyBackground Whether to copy the background into the layer, this
+ * is only supported when aOpaque is true.a
+ * @param aCompositionOp The CompositionOp to use when blending the layer into
+ * the destination
+ */
+ virtual void PushLayerWithBlend(
+ bool aOpaque, Float aOpacity, SourceSurface* aMask,
+ const Matrix& aMaskTransform, const IntRect& aBounds = IntRect(),
+ bool aCopyBackground = false,
+ CompositionOp aCompositionOp = CompositionOp::OP_OVER) override;
+
+ /**
+ * This balances a call to PushLayer and proceeds to blend the layer back
+ * onto the background. This blend will blend the temporary surface back
+ * onto the target in device space using POINT sampling and operator over.
+ */
+ virtual void PopLayer() override;
+
+ /*
+ * Create a SourceSurface optimized for use with this DrawTarget from
+ * existing bitmap data in memory.
+ *
+ * The SourceSurface does not take ownership of aData, and may be freed at any
+ * time.
+ */
+ virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
+ unsigned char* aData, const IntSize& aSize, int32_t aStride,
+ SurfaceFormat aFormat) const override;
+
+ /*
+ * Create a SourceSurface optimized for use with this DrawTarget from
+ * an arbitrary other SourceSurface. This may return aSourceSurface or some
+ * other existing surface.
+ */
+ virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(
+ SourceSurface* aSurface) const override;
+
+ /*
+ * Create a SourceSurface for a type of NativeSurface. This may fail if the
+ * draw target does not know how to deal with the type of NativeSurface passed
+ * in.
+ */
+ virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
+ const NativeSurface& aSurface) const override;
+
+ /*
+ * Create a DrawTarget whose snapshot is optimized for use with this
+ * DrawTarget.
+ */
+ virtual already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
+ const IntSize& aSize, SurfaceFormat aFormat) const override;
+
+ /**
+ * Create a DrawTarget whose backing surface is optimized for use with this
+ * DrawTarget.
+ */
+ virtual already_AddRefed<DrawTarget> CreateSimilarDrawTargetWithBacking(
+ const IntSize& aSize, SurfaceFormat aFormat) const override;
+
+ bool CanCreateSimilarDrawTarget(const IntSize& aSize,
+ SurfaceFormat aFormat) const override;
+ /**
+ * Create a similar DrawTarget whose requested size may be clipped based
+ * on this DrawTarget's rect transformed to the new target's space.
+ */
+ virtual RefPtr<DrawTarget> CreateClippedDrawTarget(
+ const Rect& aBounds, SurfaceFormat aFormat) override;
+
+ virtual already_AddRefed<DrawTarget> CreateSimilarDrawTargetForFilter(
+ const IntSize& aSize, SurfaceFormat aFormat, FilterNode* aFilter,
+ FilterNode* aSource, const Rect& aSourceRect,
+ const Point& aDestPoint) override;
+ /*
+ * Create a path builder with the specified fillmode.
+ *
+ * We need the fill mode up front because of Direct2D.
+ * ID2D1SimplifiedGeometrySink requires the fill mode
+ * to be set before calling BeginFigure().
+ */
+ virtual already_AddRefed<PathBuilder> CreatePathBuilder(
+ FillRule aFillRule = FillRule::FILL_WINDING) const override;
+
+ /*
+ * Create a GradientStops object that holds information about a set of
+ * gradient stops, this object is required for linear or radial gradient
+ * patterns to represent the color stops in the gradient.
+ *
+ * aStops An array of gradient stops
+ * aNumStops Number of stops in the array aStops
+ * aExtendNone This describes how to extend the stop color outside of the
+ * gradient area.
+ */
+ virtual already_AddRefed<GradientStops> CreateGradientStops(
+ GradientStop* aStops, uint32_t aNumStops,
+ ExtendMode aExtendMode = ExtendMode::CLAMP) const override;
+
+ virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
+
+ /*
+ * Set a transform on the surface, this transform is applied at drawing time
+ * to both the mask and source of the operation.
+ */
+ virtual void SetTransform(const Matrix& aTransform) override;
+
+ /* Tries to get a native surface for a DrawTarget, this may fail if the
+ * draw target cannot convert to this surface type.
+ */
+ virtual void* GetNativeSurface(NativeSurfaceType aType) override {
+ return mFinalDT->GetNativeSurface(aType);
+ }
+
+ virtual bool IsCurrentGroupOpaque() override {
+ return mFinalDT->IsCurrentGroupOpaque();
+ }
+
+ private:
+ /**
+ * Used for creating a DrawTargetRecording for a CreateSimilarDrawTarget call.
+ *
+ * @param aDT DrawTargetRecording on which CreateSimilarDrawTarget was called
+ * @param aSize size of the the similar DrawTarget
+ * @param aFormat format of the similar DrawTarget
+ */
+ DrawTargetRecording(const DrawTargetRecording* aDT, IntRect aRect,
+ SurfaceFormat aFormat);
+
+ Path* GetPathForPathRecording(const Path* aPath) const;
+ already_AddRefed<PathRecording> EnsurePathStored(const Path* aPath);
+ void EnsurePatternDependenciesStored(const Pattern& aPattern);
+
+ RefPtr<DrawEventRecorderPrivate> mRecorder;
+ RefPtr<DrawTarget> mFinalDT;
+ IntRect mRect;
+};
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_DRAWTARGETRECORDING_H_ */