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Diffstat (limited to 'gfx/2d/StackArray.h')
-rw-r--r-- | gfx/2d/StackArray.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/gfx/2d/StackArray.h b/gfx/2d/StackArray.h new file mode 100644 index 0000000000..165d45cb12 --- /dev/null +++ b/gfx/2d/StackArray.h @@ -0,0 +1,33 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* A handy class that will allocate data for size*T objects on the stack and + * otherwise allocate them on the heap. It is similar in purpose to AutoTArray + */ + +template <class T, size_t size> +class StackArray final { + public: + explicit StackArray(size_t count) { + if (count > size) { + mData = new T[count]; + } else { + mData = mStackData; + } + } + ~StackArray() { + if (mData != mStackData) { + delete[] mData; + } + } + T& operator[](size_t n) { return mData[n]; } + const T& operator[](size_t n) const { return mData[n]; } + T* data() { return mData; }; + + private: + T mStackData[size]; + T* mData; +}; |