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Diffstat (limited to 'gfx/thebes/gfxFontUtils.h')
-rw-r--r-- | gfx/thebes/gfxFontUtils.h | 1467 |
1 files changed, 1467 insertions, 0 deletions
diff --git a/gfx/thebes/gfxFontUtils.h b/gfx/thebes/gfxFontUtils.h new file mode 100644 index 0000000000..ce11c6943d --- /dev/null +++ b/gfx/thebes/gfxFontUtils.h @@ -0,0 +1,1467 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_FONT_UTILS_H +#define GFX_FONT_UTILS_H + +#include <string.h> +#include <algorithm> +#include <new> +#include <utility> +#include "gfxPlatform.h" +#include "harfbuzz/hb.h" +#include "mozilla/Assertions.h" +#include "mozilla/Attributes.h" +#include "mozilla/Casting.h" +#include "mozilla/EndianUtils.h" +#include "mozilla/ServoStyleConstsInlines.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/UniquePtr.h" +#include "nsStringFwd.h" +#include "nsTArray.h" +#include "nscore.h" +#include "zlib.h" + +class PickleIterator; +class gfxFontEntry; +struct gfxFontVariationAxis; +struct gfxFontVariationInstance; + +namespace mozilla { +class Encoding; +class ServoStyleSet; +} // namespace mozilla + +/* Bug 341128 - w32api defines min/max which causes problems with <bitset> */ +#ifdef __MINGW32__ +# undef min +# undef max +#endif + +#undef ERROR /* defined by Windows.h, conflicts with some generated bindings \ + code when this gets indirectly included via shared font list \ + */ + +typedef struct hb_blob_t hb_blob_t; + +class SharedBitSet; + +namespace IPC { +template <typename T> +struct ParamTraits; +} + +class gfxSparseBitSet { + private: + friend class SharedBitSet; + + enum { BLOCK_SIZE = 32 }; // ==> 256 codepoints per block + enum { BLOCK_SIZE_BITS = BLOCK_SIZE * 8 }; + enum { NO_BLOCK = 0xffff }; // index value indicating missing (empty) block + + struct Block { + explicit Block(unsigned char memsetValue = 0) { + memset(mBits, memsetValue, BLOCK_SIZE); + } + uint8_t mBits[BLOCK_SIZE]; + }; + + friend struct IPC::ParamTraits<gfxSparseBitSet>; + friend struct IPC::ParamTraits<Block>; + + public: + gfxSparseBitSet() = default; + + bool Equals(const gfxSparseBitSet* aOther) const { + if (mBlockIndex.Length() != aOther->mBlockIndex.Length()) { + return false; + } + size_t n = mBlockIndex.Length(); + for (size_t i = 0; i < n; ++i) { + uint32_t b1 = mBlockIndex[i]; + uint32_t b2 = aOther->mBlockIndex[i]; + if ((b1 == NO_BLOCK) != (b2 == NO_BLOCK)) { + return false; + } + if (b1 == NO_BLOCK) { + continue; + } + if (memcmp(&mBlocks[b1].mBits, &aOther->mBlocks[b2].mBits, BLOCK_SIZE) != + 0) { + return false; + } + } + return true; + } + + bool test(uint32_t aIndex) const { + uint32_t i = aIndex / BLOCK_SIZE_BITS; + if (i >= mBlockIndex.Length() || mBlockIndex[i] == NO_BLOCK) { + return false; + } + const Block& block = mBlocks[mBlockIndex[i]]; + return ((block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)]) & + (1 << (aIndex & 0x7))) != 0; + } + + // dump out contents of bitmap + void Dump(const char* aPrefix, eGfxLog aWhichLog) const; + + bool TestRange(uint32_t aStart, uint32_t aEnd) { + // start point is beyond the end of the block array? return false + // immediately + uint32_t startBlock = aStart / BLOCK_SIZE_BITS; + uint32_t blockLen = mBlockIndex.Length(); + if (startBlock >= blockLen) { + return false; + } + + // check for blocks in range, if none, return false + bool hasBlocksInRange = false; + uint32_t endBlock = aEnd / BLOCK_SIZE_BITS; + for (uint32_t bi = startBlock; bi <= endBlock; bi++) { + if (bi < blockLen && mBlockIndex[bi] != NO_BLOCK) { + hasBlocksInRange = true; + break; + } + } + if (!hasBlocksInRange) { + return false; + } + + // first block, check bits + if (mBlockIndex[startBlock] != NO_BLOCK) { + const Block& block = mBlocks[mBlockIndex[startBlock]]; + uint32_t start = aStart; + uint32_t end = std::min(aEnd, ((startBlock + 1) * BLOCK_SIZE_BITS) - 1); + for (uint32_t i = start; i <= end; i++) { + if ((block.mBits[(i >> 3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7))) { + return true; + } + } + } + if (endBlock == startBlock) { + return false; + } + + // [2..n-1] blocks check bytes + for (uint32_t i = startBlock + 1; i < endBlock; i++) { + if (i >= blockLen || mBlockIndex[i] == NO_BLOCK) { + continue; + } + const Block& block = mBlocks[mBlockIndex[i]]; + for (uint32_t index = 0; index < BLOCK_SIZE; index++) { + if (block.mBits[index]) { + return true; + } + } + } + + // last block, check bits + if (endBlock < blockLen && mBlockIndex[endBlock] != NO_BLOCK) { + const Block& block = mBlocks[mBlockIndex[endBlock]]; + uint32_t start = endBlock * BLOCK_SIZE_BITS; + uint32_t end = aEnd; + for (uint32_t i = start; i <= end; i++) { + if ((block.mBits[(i >> 3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7))) { + return true; + } + } + } + + return false; + } + + void set(uint32_t aIndex) { + uint32_t i = aIndex / BLOCK_SIZE_BITS; + while (i >= mBlockIndex.Length()) { + mBlockIndex.AppendElement(NO_BLOCK); + } + if (mBlockIndex[i] == NO_BLOCK) { + mBlocks.AppendElement(); + MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!"); + mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1); + } + Block& block = mBlocks[mBlockIndex[i]]; + block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)] |= 1 << (aIndex & 0x7); + } + + void set(uint32_t aIndex, bool aValue) { + if (aValue) { + set(aIndex); + } else { + clear(aIndex); + } + } + + void SetRange(uint32_t aStart, uint32_t aEnd) { + const uint32_t startIndex = aStart / BLOCK_SIZE_BITS; + const uint32_t endIndex = aEnd / BLOCK_SIZE_BITS; + + while (endIndex >= mBlockIndex.Length()) { + mBlockIndex.AppendElement(NO_BLOCK); + } + + for (uint32_t i = startIndex; i <= endIndex; ++i) { + const uint32_t blockFirstBit = i * BLOCK_SIZE_BITS; + const uint32_t blockLastBit = blockFirstBit + BLOCK_SIZE_BITS - 1; + + if (mBlockIndex[i] == NO_BLOCK) { + bool fullBlock = (aStart <= blockFirstBit && aEnd >= blockLastBit); + mBlocks.AppendElement(Block(fullBlock ? 0xFF : 0)); + MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!"); + mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1); + if (fullBlock) { + continue; + } + } + + Block& block = mBlocks[mBlockIndex[i]]; + const uint32_t start = + aStart > blockFirstBit ? aStart - blockFirstBit : 0; + const uint32_t end = + std::min<uint32_t>(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1); + + for (uint32_t bit = start; bit <= end; ++bit) { + block.mBits[bit >> 3] |= 1 << (bit & 0x7); + } + } + } + + void clear(uint32_t aIndex) { + uint32_t i = aIndex / BLOCK_SIZE_BITS; + if (i >= mBlockIndex.Length()) { + return; + } + if (mBlockIndex[i] == NO_BLOCK) { + mBlocks.AppendElement(); + MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!"); + mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1); + } + Block& block = mBlocks[mBlockIndex[i]]; + block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)] &= ~(1 << (aIndex & 0x7)); + } + + void ClearRange(uint32_t aStart, uint32_t aEnd) { + const uint32_t startIndex = aStart / BLOCK_SIZE_BITS; + const uint32_t endIndex = aEnd / BLOCK_SIZE_BITS; + + for (uint32_t i = startIndex; i <= endIndex; ++i) { + if (i >= mBlockIndex.Length()) { + return; + } + if (mBlockIndex[i] == NO_BLOCK) { + continue; + } + + const uint32_t blockFirstBit = i * BLOCK_SIZE_BITS; + Block& block = mBlocks[mBlockIndex[i]]; + + const uint32_t start = + aStart > blockFirstBit ? aStart - blockFirstBit : 0; + const uint32_t end = + std::min<uint32_t>(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1); + + for (uint32_t bit = start; bit <= end; ++bit) { + block.mBits[bit >> 3] &= ~(1 << (bit & 0x7)); + } + } + } + + size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { + return mBlocks.ShallowSizeOfExcludingThis(aMallocSizeOf) + + mBlockIndex.ShallowSizeOfExcludingThis(aMallocSizeOf); + } + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + + // clear out all blocks in the array + void reset() { + mBlocks.Clear(); + mBlockIndex.Clear(); + } + + // set this bitset to the union of its current contents and another + void Union(const gfxSparseBitSet& aBitset) { + // ensure mBlocks is large enough + uint32_t blockCount = aBitset.mBlockIndex.Length(); + while (blockCount > mBlockIndex.Length()) { + mBlockIndex.AppendElement(NO_BLOCK); + } + // for each block that may be present in aBitset... + for (uint32_t i = 0; i < blockCount; ++i) { + // if it is missing (implicitly empty), just skip + if (aBitset.mBlockIndex[i] == NO_BLOCK) { + continue; + } + // if the block is missing in this set, just copy the other + if (mBlockIndex[i] == NO_BLOCK) { + mBlocks.AppendElement(aBitset.mBlocks[aBitset.mBlockIndex[i]]); + MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!"); + mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1); + continue; + } + // else set existing block to the union of both + uint32_t* dst = + reinterpret_cast<uint32_t*>(&mBlocks[mBlockIndex[i]].mBits); + const uint32_t* src = reinterpret_cast<const uint32_t*>( + &aBitset.mBlocks[aBitset.mBlockIndex[i]].mBits); + for (uint32_t j = 0; j < BLOCK_SIZE / 4; ++j) { + dst[j] |= src[j]; + } + } + } + + inline void Union(const SharedBitSet& aBitset); + + void Compact() { + // TODO: Discard any empty blocks, and adjust index accordingly. + // (May not be worth doing, though, because we so rarely clear bits + // that were previously set.) + mBlocks.Compact(); + mBlockIndex.Compact(); + } + + uint32_t GetChecksum() const { + uint32_t check = + adler32(0, reinterpret_cast<const uint8_t*>(mBlockIndex.Elements()), + mBlockIndex.Length() * sizeof(uint16_t)); + check = adler32(check, reinterpret_cast<const uint8_t*>(mBlocks.Elements()), + mBlocks.Length() * sizeof(Block)); + return check; + } + + private: + CopyableTArray<uint16_t> mBlockIndex; + CopyableTArray<Block> mBlocks; +}; + +/** + * SharedBitSet is a version of gfxSparseBitSet that is intended to be used + * in a shared-memory block, and can be used regardless of the address at which + * the block has been mapped. The SharedBitSet cannot be modified once it has + * been created. + * + * Max size of a SharedBitSet = 4352 * 32 ; blocks + * + 4352 * 2 ; index + * + 4 ; counts + * = 147972 bytes + * + * Therefore, SharedFontList must be able to allocate a contiguous block of at + * least this size. + */ +class SharedBitSet { + private: + // We use the same Block type as gfxSparseBitSet. + typedef gfxSparseBitSet::Block Block; + + enum { BLOCK_SIZE = gfxSparseBitSet::BLOCK_SIZE }; + enum { BLOCK_SIZE_BITS = gfxSparseBitSet::BLOCK_SIZE_BITS }; + enum { NO_BLOCK = gfxSparseBitSet::NO_BLOCK }; + + public: + static const size_t kMaxSize = 147972; // see above + + // Returns the size needed for a SharedBitSet version of the given + // gfxSparseBitSet. + static size_t RequiredSize(const gfxSparseBitSet& aBitset) { + size_t total = sizeof(SharedBitSet); + size_t len = aBitset.mBlockIndex.Length(); + total += len * sizeof(uint16_t); // add size for index array + // add size for blocks, excluding any missing ones + for (uint16_t i = 0; i < len; i++) { + if (aBitset.mBlockIndex[i] != NO_BLOCK) { + total += sizeof(Block); + } + } + MOZ_ASSERT(total <= kMaxSize); + return total; + } + + // Create a SharedBitSet in the provided buffer, initializing it with the + // contents of aBitset. + static SharedBitSet* Create(void* aBuffer, size_t aBufSize, + const gfxSparseBitSet& aBitset) { + MOZ_ASSERT(aBufSize >= RequiredSize(aBitset)); + return new (aBuffer) SharedBitSet(aBitset); + } + + bool test(uint32_t aIndex) const { + const auto i = static_cast<uint16_t>(aIndex / BLOCK_SIZE_BITS); + if (i >= mBlockIndexCount) { + return false; + } + const uint16_t* const blockIndex = + reinterpret_cast<const uint16_t*>(this + 1); + if (blockIndex[i] == NO_BLOCK) { + return false; + } + const Block* const blocks = + reinterpret_cast<const Block*>(blockIndex + mBlockIndexCount); + const Block& block = blocks[blockIndex[i]]; + return ((block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)]) & + (1 << (aIndex & 0x7))) != 0; + } + + bool Equals(const gfxSparseBitSet* aOther) const { + if (mBlockIndexCount != aOther->mBlockIndex.Length()) { + return false; + } + const uint16_t* const blockIndex = + reinterpret_cast<const uint16_t*>(this + 1); + const Block* const blocks = + reinterpret_cast<const Block*>(blockIndex + mBlockIndexCount); + for (uint16_t i = 0; i < mBlockIndexCount; ++i) { + uint16_t index = blockIndex[i]; + uint16_t otherIndex = aOther->mBlockIndex[i]; + if ((index == NO_BLOCK) != (otherIndex == NO_BLOCK)) { + return false; + } + if (index == NO_BLOCK) { + continue; + } + const Block& b1 = blocks[index]; + const Block& b2 = aOther->mBlocks[otherIndex]; + if (memcmp(&b1.mBits, &b2.mBits, BLOCK_SIZE) != 0) { + return false; + } + } + return true; + } + + private: + friend class gfxSparseBitSet; + SharedBitSet() = delete; + + explicit SharedBitSet(const gfxSparseBitSet& aBitset) + : mBlockIndexCount( + mozilla::AssertedCast<uint16_t>(aBitset.mBlockIndex.Length())), + mBlockCount(0) { + uint16_t* blockIndex = reinterpret_cast<uint16_t*>(this + 1); + Block* blocks = reinterpret_cast<Block*>(blockIndex + mBlockIndexCount); + for (uint16_t i = 0; i < mBlockIndexCount; i++) { + if (aBitset.mBlockIndex[i] != NO_BLOCK) { + const Block& srcBlock = aBitset.mBlocks[aBitset.mBlockIndex[i]]; + std::memcpy(&blocks[mBlockCount], &srcBlock, sizeof(Block)); + blockIndex[i] = mBlockCount; + mBlockCount++; + } else { + blockIndex[i] = NO_BLOCK; + } + } + } + + // We never manage SharedBitSet as a "normal" object, it's a view onto a + // buffer of shared memory. So we should never be trying to call this. + ~SharedBitSet() = delete; + + uint16_t mBlockIndexCount; + uint16_t mBlockCount; + + // After the two "header" fields above, we have a block index array + // of uint16_t[mBlockIndexCount], followed by mBlockCount Block records. +}; + +// Union the contents of a SharedBitSet with the target gfxSparseBitSet +inline void gfxSparseBitSet::Union(const SharedBitSet& aBitset) { + // ensure mBlockIndex is large enough + while (mBlockIndex.Length() < aBitset.mBlockIndexCount) { + mBlockIndex.AppendElement(NO_BLOCK); + } + auto blockIndex = reinterpret_cast<const uint16_t*>(&aBitset + 1); + auto blocks = + reinterpret_cast<const Block*>(blockIndex + aBitset.mBlockIndexCount); + for (uint32_t i = 0; i < aBitset.mBlockIndexCount; ++i) { + // if it is missing (implicitly empty) in source, just skip + if (blockIndex[i] == NO_BLOCK) { + continue; + } + // if the block is missing, just copy from source bitset + if (mBlockIndex[i] == NO_BLOCK) { + mBlocks.AppendElement(blocks[blockIndex[i]]); + MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow"); + mBlockIndex[i] = uint16_t(mBlocks.Length() - 1); + continue; + } + // Else set existing target block to the union of both. + // Note that blocks in SharedBitSet may not be 4-byte aligned, so we don't + // try to optimize by casting to uint32_t* here and processing 4 bytes at + // once, as this could result in misaligned access. + uint8_t* dst = reinterpret_cast<uint8_t*>(&mBlocks[mBlockIndex[i]].mBits); + const uint8_t* src = + reinterpret_cast<const uint8_t*>(&blocks[blockIndex[i]].mBits); + for (uint32_t j = 0; j < BLOCK_SIZE; ++j) { + dst[j] |= src[j]; + } + } +} + +#define TRUETYPE_TAG(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d)) + +namespace mozilla { + +// Byte-swapping types and name table structure definitions moved from +// gfxFontUtils.cpp to .h file so that gfxFont.cpp can also refer to them +#pragma pack(1) + +struct AutoSwap_PRUint16 { +#ifdef __SUNPRO_CC + AutoSwap_PRUint16& operator=(const uint16_t aValue) { + this->value = mozilla::NativeEndian::swapToBigEndian(aValue); + return *this; + } +#else + MOZ_IMPLICIT AutoSwap_PRUint16(uint16_t aValue) { + value = mozilla::NativeEndian::swapToBigEndian(aValue); + } +#endif + operator uint16_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + operator uint32_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + operator uint64_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + private: + uint16_t value; +}; + +struct AutoSwap_PRInt16 { +#ifdef __SUNPRO_CC + AutoSwap_PRInt16& operator=(const int16_t aValue) { + this->value = mozilla::NativeEndian::swapToBigEndian(aValue); + return *this; + } +#else + MOZ_IMPLICIT AutoSwap_PRInt16(int16_t aValue) { + value = mozilla::NativeEndian::swapToBigEndian(aValue); + } +#endif + operator int16_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + operator uint32_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + private: + int16_t value; +}; + +struct AutoSwap_PRUint32 { +#ifdef __SUNPRO_CC + AutoSwap_PRUint32& operator=(const uint32_t aValue) { + this->value = mozilla::NativeEndian::swapToBigEndian(aValue); + return *this; + } +#else + MOZ_IMPLICIT AutoSwap_PRUint32(uint32_t aValue) { + value = mozilla::NativeEndian::swapToBigEndian(aValue); + } +#endif + operator uint32_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + private: + uint32_t value; +}; + +struct AutoSwap_PRInt32 { +#ifdef __SUNPRO_CC + AutoSwap_PRInt32& operator=(const int32_t aValue) { + this->value = mozilla::NativeEndian::swapToBigEndian(aValue); + return *this; + } +#else + MOZ_IMPLICIT AutoSwap_PRInt32(int32_t aValue) { + value = mozilla::NativeEndian::swapToBigEndian(aValue); + } +#endif + operator int32_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + private: + int32_t value; +}; + +struct AutoSwap_PRUint64 { +#ifdef __SUNPRO_CC + AutoSwap_PRUint64& operator=(const uint64_t aValue) { + this->value = mozilla::NativeEndian::swapToBigEndian(aValue); + return *this; + } +#else + MOZ_IMPLICIT AutoSwap_PRUint64(uint64_t aValue) { + value = mozilla::NativeEndian::swapToBigEndian(aValue); + } +#endif + operator uint64_t() const { + return mozilla::NativeEndian::swapFromBigEndian(value); + } + + private: + uint64_t value; +}; + +struct AutoSwap_PRUint24 { + operator uint32_t() const { + return value[0] << 16 | value[1] << 8 | value[2]; + } + + private: + AutoSwap_PRUint24() = default; + uint8_t value[3]; +}; + +struct SFNTHeader { + AutoSwap_PRUint32 sfntVersion; // Fixed, 0x00010000 for version 1.0. + AutoSwap_PRUint16 numTables; // Number of tables. + AutoSwap_PRUint16 searchRange; // (Maximum power of 2 <= numTables) x 16. + AutoSwap_PRUint16 entrySelector; // Log2(maximum power of 2 <= numTables). + AutoSwap_PRUint16 rangeShift; // NumTables x 16-searchRange. +}; + +struct TTCHeader { + AutoSwap_PRUint32 ttcTag; // 4 -byte identifier 'ttcf'. + AutoSwap_PRUint16 majorVersion; + AutoSwap_PRUint16 minorVersion; + AutoSwap_PRUint32 numFonts; + // followed by: + // AutoSwap_PRUint32 offsetTable[numFonts] +}; + +struct TableDirEntry { + AutoSwap_PRUint32 tag; // 4 -byte identifier. + AutoSwap_PRUint32 checkSum; // CheckSum for this table. + AutoSwap_PRUint32 offset; // Offset from beginning of TrueType font file. + AutoSwap_PRUint32 length; // Length of this table. +}; + +struct HeadTable { + enum { + HEAD_VERSION = 0x00010000, + HEAD_MAGIC_NUMBER = 0x5F0F3CF5, + HEAD_CHECKSUM_CALC_CONST = 0xB1B0AFBA + }; + + AutoSwap_PRUint32 tableVersionNumber; // Fixed, 0x00010000 for version 1.0. + AutoSwap_PRUint32 fontRevision; // Set by font manufacturer. + AutoSwap_PRUint32 + checkSumAdjustment; // To compute: set it to 0, sum the entire font as + // ULONG, then store 0xB1B0AFBA - sum. + AutoSwap_PRUint32 magicNumber; // Set to 0x5F0F3CF5. + AutoSwap_PRUint16 flags; + AutoSwap_PRUint16 + unitsPerEm; // Valid range is from 16 to 16384. This value should be a + // power of 2 for fonts that have TrueType outlines. + AutoSwap_PRUint64 created; // Number of seconds since 12:00 midnight, January + // 1, 1904. 64-bit integer + AutoSwap_PRUint64 modified; // Number of seconds since 12:00 midnight, + // January 1, 1904. 64-bit integer + AutoSwap_PRInt16 xMin; // For all glyph bounding boxes. + AutoSwap_PRInt16 yMin; // For all glyph bounding boxes. + AutoSwap_PRInt16 xMax; // For all glyph bounding boxes. + AutoSwap_PRInt16 yMax; // For all glyph bounding boxes. + AutoSwap_PRUint16 macStyle; // Bit 0: Bold (if set to 1); + AutoSwap_PRUint16 lowestRecPPEM; // Smallest readable size in pixels. + AutoSwap_PRInt16 fontDirectionHint; + AutoSwap_PRInt16 indexToLocFormat; + AutoSwap_PRInt16 glyphDataFormat; +}; + +struct OS2Table { + AutoSwap_PRUint16 version; // 0004 = OpenType 1.5 + AutoSwap_PRInt16 xAvgCharWidth; + AutoSwap_PRUint16 usWeightClass; + AutoSwap_PRUint16 usWidthClass; + AutoSwap_PRUint16 fsType; + AutoSwap_PRInt16 ySubscriptXSize; + AutoSwap_PRInt16 ySubscriptYSize; + AutoSwap_PRInt16 ySubscriptXOffset; + AutoSwap_PRInt16 ySubscriptYOffset; + AutoSwap_PRInt16 ySuperscriptXSize; + AutoSwap_PRInt16 ySuperscriptYSize; + AutoSwap_PRInt16 ySuperscriptXOffset; + AutoSwap_PRInt16 ySuperscriptYOffset; + AutoSwap_PRInt16 yStrikeoutSize; + AutoSwap_PRInt16 yStrikeoutPosition; + AutoSwap_PRInt16 sFamilyClass; + uint8_t panose[10]; + AutoSwap_PRUint32 unicodeRange1; + AutoSwap_PRUint32 unicodeRange2; + AutoSwap_PRUint32 unicodeRange3; + AutoSwap_PRUint32 unicodeRange4; + uint8_t achVendID[4]; + AutoSwap_PRUint16 fsSelection; + AutoSwap_PRUint16 usFirstCharIndex; + AutoSwap_PRUint16 usLastCharIndex; + AutoSwap_PRInt16 sTypoAscender; + AutoSwap_PRInt16 sTypoDescender; + AutoSwap_PRInt16 sTypoLineGap; + AutoSwap_PRUint16 usWinAscent; + AutoSwap_PRUint16 usWinDescent; + AutoSwap_PRUint32 codePageRange1; + AutoSwap_PRUint32 codePageRange2; + AutoSwap_PRInt16 sxHeight; + AutoSwap_PRInt16 sCapHeight; + AutoSwap_PRUint16 usDefaultChar; + AutoSwap_PRUint16 usBreakChar; + AutoSwap_PRUint16 usMaxContext; +}; + +struct PostTable { + AutoSwap_PRUint32 version; + AutoSwap_PRInt32 italicAngle; + AutoSwap_PRInt16 underlinePosition; + AutoSwap_PRUint16 underlineThickness; + AutoSwap_PRUint32 isFixedPitch; + AutoSwap_PRUint32 minMemType42; + AutoSwap_PRUint32 maxMemType42; + AutoSwap_PRUint32 minMemType1; + AutoSwap_PRUint32 maxMemType1; +}; + +// This structure is used for both 'hhea' and 'vhea' tables. +// The field names here are those of the horizontal version; the +// vertical table just exchanges vertical and horizontal coordinates. +struct MetricsHeader { + AutoSwap_PRUint32 version; + AutoSwap_PRInt16 ascender; + AutoSwap_PRInt16 descender; + AutoSwap_PRInt16 lineGap; + AutoSwap_PRUint16 advanceWidthMax; + AutoSwap_PRInt16 minLeftSideBearing; + AutoSwap_PRInt16 minRightSideBearing; + AutoSwap_PRInt16 xMaxExtent; + AutoSwap_PRInt16 caretSlopeRise; + AutoSwap_PRInt16 caretSlopeRun; + AutoSwap_PRInt16 caretOffset; + AutoSwap_PRInt16 reserved1; + AutoSwap_PRInt16 reserved2; + AutoSwap_PRInt16 reserved3; + AutoSwap_PRInt16 reserved4; + AutoSwap_PRInt16 metricDataFormat; + AutoSwap_PRUint16 numOfLongMetrics; +}; + +struct MaxpTableHeader { + AutoSwap_PRUint32 version; // CFF: 0x00005000; TrueType: 0x00010000 + AutoSwap_PRUint16 numGlyphs; + // truetype version has additional fields that we don't currently use +}; + +// old 'kern' table, supported on Windows +// see http://www.microsoft.com/typography/otspec/kern.htm +struct KernTableVersion0 { + AutoSwap_PRUint16 version; // 0x0000 + AutoSwap_PRUint16 nTables; +}; + +struct KernTableSubtableHeaderVersion0 { + AutoSwap_PRUint16 version; + AutoSwap_PRUint16 length; + AutoSwap_PRUint16 coverage; +}; + +// newer Mac-only 'kern' table, ignored by Windows +// see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6kern.html +struct KernTableVersion1 { + AutoSwap_PRUint32 version; // 0x00010000 + AutoSwap_PRUint32 nTables; +}; + +struct KernTableSubtableHeaderVersion1 { + AutoSwap_PRUint32 length; + AutoSwap_PRUint16 coverage; + AutoSwap_PRUint16 tupleIndex; +}; + +#pragma pack() + +// Return just the highest bit of the given value, i.e., the highest +// power of 2 that is <= value, or zero if the input value is zero. +inline uint32_t FindHighestBit(uint32_t value) { + // propagate highest bit into all lower bits of the value + value |= (value >> 1); + value |= (value >> 2); + value |= (value >> 4); + value |= (value >> 8); + value |= (value >> 16); + // isolate the leftmost bit + return (value & ~(value >> 1)); +} + +} // namespace mozilla + +// used for overlaying name changes without touching original font data +struct FontDataOverlay { + // overlaySrc != 0 ==> use overlay + uint32_t overlaySrc; // src offset from start of font data + uint32_t overlaySrcLen; // src length + uint32_t overlayDest; // dest offset from start of font data +}; + +enum gfxUserFontType { + GFX_USERFONT_UNKNOWN = 0, + GFX_USERFONT_OPENTYPE = 1, + GFX_USERFONT_SVG = 2, + GFX_USERFONT_WOFF = 3, + GFX_USERFONT_WOFF2 = 4 +}; + +extern const uint8_t sCJKCompatSVSTable[]; + +class gfxFontUtils { + public: + // these are public because gfxFont.cpp also looks into the name table + enum { + NAME_ID_FAMILY = 1, + NAME_ID_STYLE = 2, + NAME_ID_UNIQUE = 3, + NAME_ID_FULL = 4, + NAME_ID_VERSION = 5, + NAME_ID_POSTSCRIPT = 6, + NAME_ID_PREFERRED_FAMILY = 16, + NAME_ID_PREFERRED_STYLE = 17, + + PLATFORM_ALL = -1, + PLATFORM_ID_UNICODE = 0, // Mac OS uses this typically + PLATFORM_ID_MAC = 1, + PLATFORM_ID_ISO = 2, + PLATFORM_ID_MICROSOFT = 3, + + ENCODING_ID_MAC_ROMAN = 0, // traditional Mac OS script manager encodings + ENCODING_ID_MAC_JAPANESE = + 1, // (there are others defined, but some were never + ENCODING_ID_MAC_TRAD_CHINESE = + 2, // implemented by Apple, and I have never seen them + ENCODING_ID_MAC_KOREAN = 3, // used in font names) + ENCODING_ID_MAC_ARABIC = 4, + ENCODING_ID_MAC_HEBREW = 5, + ENCODING_ID_MAC_GREEK = 6, + ENCODING_ID_MAC_CYRILLIC = 7, + ENCODING_ID_MAC_DEVANAGARI = 9, + ENCODING_ID_MAC_GURMUKHI = 10, + ENCODING_ID_MAC_GUJARATI = 11, + ENCODING_ID_MAC_SIMP_CHINESE = 25, + + ENCODING_ID_MICROSOFT_SYMBOL = 0, // Microsoft platform encoding IDs + ENCODING_ID_MICROSOFT_UNICODEBMP = 1, + ENCODING_ID_MICROSOFT_SHIFTJIS = 2, + ENCODING_ID_MICROSOFT_PRC = 3, + ENCODING_ID_MICROSOFT_BIG5 = 4, + ENCODING_ID_MICROSOFT_WANSUNG = 5, + ENCODING_ID_MICROSOFT_JOHAB = 6, + ENCODING_ID_MICROSOFT_UNICODEFULL = 10, + + LANG_ALL = -1, + LANG_ID_MAC_ENGLISH = 0, // many others are defined, but most don't affect + LANG_ID_MAC_HEBREW = + 10, // the charset; should check all the central/eastern + LANG_ID_MAC_JAPANESE = 11, // european codes, though + LANG_ID_MAC_ARABIC = 12, + LANG_ID_MAC_ICELANDIC = 15, + LANG_ID_MAC_TURKISH = 17, + LANG_ID_MAC_TRAD_CHINESE = 19, + LANG_ID_MAC_URDU = 20, + LANG_ID_MAC_KOREAN = 23, + LANG_ID_MAC_POLISH = 25, + LANG_ID_MAC_FARSI = 31, + LANG_ID_MAC_SIMP_CHINESE = 33, + LANG_ID_MAC_ROMANIAN = 37, + LANG_ID_MAC_CZECH = 38, + LANG_ID_MAC_SLOVAK = 39, + + LANG_ID_MICROSOFT_EN_US = + 0x0409, // with Microsoft platformID, EN US lang code + + CMAP_MAX_CODEPOINT = 0x10ffff // maximum possible Unicode codepoint + // contained in a cmap + }; + + // name table has a header, followed by name records, followed by string data + struct NameHeader { + mozilla::AutoSwap_PRUint16 format; // Format selector (=0). + mozilla::AutoSwap_PRUint16 count; // Number of name records. + mozilla::AutoSwap_PRUint16 stringOffset; // Offset to start of string + // storage (from start of table) + }; + + struct NameRecord { + mozilla::AutoSwap_PRUint16 platformID; // Platform ID + mozilla::AutoSwap_PRUint16 encodingID; // Platform-specific encoding ID + mozilla::AutoSwap_PRUint16 languageID; // Language ID + mozilla::AutoSwap_PRUint16 nameID; // Name ID. + mozilla::AutoSwap_PRUint16 length; // String length (in bytes). + mozilla::AutoSwap_PRUint16 offset; // String offset from start of storage + // (in bytes). + }; + + // Helper to ensure we free a font table when we return. + class AutoHBBlob { + public: + explicit AutoHBBlob(hb_blob_t* aBlob) : mBlob(aBlob) {} + + ~AutoHBBlob() { hb_blob_destroy(mBlob); } + + operator hb_blob_t*() { return mBlob; } + + private: + hb_blob_t* const mBlob; + }; + + // for reading big-endian font data on either big or little-endian platforms + + static inline uint16_t ReadShortAt(const uint8_t* aBuf, uint32_t aIndex) { + return static_cast<uint16_t>(aBuf[aIndex] << 8) | aBuf[aIndex + 1]; + } + + static inline uint16_t ReadShortAt16(const uint16_t* aBuf, uint32_t aIndex) { + const uint8_t* buf = reinterpret_cast<const uint8_t*>(aBuf); + uint32_t index = aIndex << 1; + return static_cast<uint16_t>(buf[index] << 8) | buf[index + 1]; + } + + static inline uint32_t ReadUint24At(const uint8_t* aBuf, uint32_t aIndex) { + return ((aBuf[aIndex] << 16) | (aBuf[aIndex + 1] << 8) | + (aBuf[aIndex + 2])); + } + + static inline uint32_t ReadLongAt(const uint8_t* aBuf, uint32_t aIndex) { + return ((aBuf[aIndex] << 24) | (aBuf[aIndex + 1] << 16) | + (aBuf[aIndex + 2] << 8) | (aBuf[aIndex + 3])); + } + + static nsresult ReadCMAPTableFormat10(const uint8_t* aBuf, uint32_t aLength, + gfxSparseBitSet& aCharacterMap); + + static nsresult ReadCMAPTableFormat12or13(const uint8_t* aBuf, + uint32_t aLength, + gfxSparseBitSet& aCharacterMap); + + static nsresult ReadCMAPTableFormat4(const uint8_t* aBuf, uint32_t aLength, + gfxSparseBitSet& aCharacterMap, + bool aIsSymbolFont); + + static nsresult ReadCMAPTableFormat14(const uint8_t* aBuf, uint32_t aLength, + const uint8_t*& aTable); + + static uint32_t FindPreferredSubtable(const uint8_t* aBuf, + uint32_t aBufLength, + uint32_t* aTableOffset, + uint32_t* aUVSTableOffset, + bool* aIsSymbolFont); + + static nsresult ReadCMAP(const uint8_t* aBuf, uint32_t aBufLength, + gfxSparseBitSet& aCharacterMap, + uint32_t& aUVSOffset); + + static uint32_t MapCharToGlyphFormat4(const uint8_t* aBuf, uint32_t aLength, + char16_t aCh); + + static uint32_t MapCharToGlyphFormat10(const uint8_t* aBuf, uint32_t aCh); + + static uint32_t MapCharToGlyphFormat12or13(const uint8_t* aBuf, uint32_t aCh); + + static uint16_t MapUVSToGlyphFormat14(const uint8_t* aBuf, uint32_t aCh, + uint32_t aVS); + + // sCJKCompatSVSTable is a 'cmap' format 14 subtable that maps + // <char + var-selector> pairs to the corresponding Unicode + // compatibility ideograph codepoints. + static MOZ_ALWAYS_INLINE uint32_t GetUVSFallback(uint32_t aCh, uint32_t aVS) { + aCh = MapUVSToGlyphFormat14(sCJKCompatSVSTable, aCh, aVS); + return aCh >= 0xFB00 ? aCh + (0x2F800 - 0xFB00) : aCh; + } + + static uint32_t MapCharToGlyph(const uint8_t* aCmapBuf, uint32_t aBufLength, + uint32_t aUnicode, uint32_t aVarSelector = 0); + + // For legacy MS Symbol fonts, we try mapping 8-bit character codes to the + // Private Use range at U+F0xx used by the cmaps in these fonts. + static MOZ_ALWAYS_INLINE uint32_t MapLegacySymbolFontCharToPUA(uint32_t aCh) { + return aCh >= 0x20 && aCh <= 0xff ? 0xf000 + aCh : 0; + } + +#ifdef XP_WIN + // determine whether a font (which has already been sanitized, so is known + // to be a valid sfnt) is CFF format rather than TrueType + static bool IsCffFont(const uint8_t* aFontData); +#endif + + // determine the format of font data + static gfxUserFontType DetermineFontDataType(const uint8_t* aFontData, + uint32_t aFontDataLength); + + // Read the fullname from the sfnt data (used to save the original name + // prior to renaming the font for installation). + // This is called with sfnt data that has already been validated, + // so it should always succeed in finding the name table. + static nsresult GetFullNameFromSFNT(const uint8_t* aFontData, + uint32_t aLength, nsACString& aFullName); + + // helper to get fullname from name table, constructing from family+style + // if no explicit fullname is present + static nsresult GetFullNameFromTable(hb_blob_t* aNameTable, + nsACString& aFullName); + + // helper to get family name from name table + static nsresult GetFamilyNameFromTable(hb_blob_t* aNameTable, + nsACString& aFamilyName); + + // Find the table directory entry for a given table tag, in a (validated) + // buffer of 'sfnt' data. Returns null if the tag is not present. + static mozilla::TableDirEntry* FindTableDirEntry(const void* aFontData, + uint32_t aTableTag); + + // Return a blob that wraps a table found within a buffer of font data. + // The blob does NOT own its data; caller guarantees that the buffer + // will remain valid at least as long as the blob. + // Returns null if the specified table is not found. + // This method assumes aFontData is valid 'sfnt' data; before using this, + // caller is responsible to do any sanitization/validation necessary. + static hb_blob_t* GetTableFromFontData(const void* aFontData, + uint32_t aTableTag); + + // create a new name table and build a new font with that name table + // appended on the end, returns true on success + static nsresult RenameFont(const nsAString& aName, const uint8_t* aFontData, + uint32_t aFontDataLength, + FallibleTArray<uint8_t>* aNewFont); + + // read all names matching aNameID, returning in aNames array + static nsresult ReadNames(const char* aNameData, uint32_t aDataLen, + uint32_t aNameID, int32_t aPlatformID, + nsTArray<nsCString>& aNames); + + // reads English or first name matching aNameID, returning in aName + // platform based on OS + static nsresult ReadCanonicalName(hb_blob_t* aNameTable, uint32_t aNameID, + nsCString& aName); + + static nsresult ReadCanonicalName(const char* aNameData, uint32_t aDataLen, + uint32_t aNameID, nsCString& aName); + + // convert a name from the raw name table data into an nsString, + // provided we know how; return true if successful, or false + // if we can't handle the encoding + static bool DecodeFontName(const char* aBuf, int32_t aLength, + uint32_t aPlatformCode, uint32_t aScriptCode, + uint32_t aLangCode, nsACString& dest); + + static inline bool IsJoinCauser(uint32_t ch) { return (ch == 0x200D); } + + // We treat Combining Grapheme Joiner (U+034F) together with the join + // controls (ZWJ, ZWNJ) here, because (like them) it is an invisible + // char that will be handled by the shaper even if not explicitly + // supported by the font. (See bug 1408366.) + static inline bool IsJoinControl(uint32_t ch) { + return (ch == 0x200C || ch == 0x200D || ch == 0x034f); + } + + enum { + kUnicodeVS1 = 0xFE00, + kUnicodeVS16 = 0xFE0F, + kUnicodeVS17 = 0xE0100, + kUnicodeVS256 = 0xE01EF + }; + + static inline bool IsVarSelector(uint32_t ch) { + return (ch >= kUnicodeVS1 && ch <= kUnicodeVS16) || + (ch >= kUnicodeVS17 && ch <= kUnicodeVS256); + } + + enum { + kUnicodeRegionalIndicatorA = 0x1F1E6, + kUnicodeRegionalIndicatorZ = 0x1F1FF + }; + + static inline bool IsRegionalIndicator(uint32_t aCh) { + return aCh >= kUnicodeRegionalIndicatorA && + aCh <= kUnicodeRegionalIndicatorZ; + } + + static inline bool IsEmojiFlagAndTag(uint32_t aCh, uint32_t aNext) { + constexpr uint32_t kBlackFlag = 0x1F3F4; + constexpr uint32_t kTagLetterA = 0xE0061; + constexpr uint32_t kTagLetterZ = 0xE007A; + + return aCh == kBlackFlag && aNext >= kTagLetterA && aNext <= kTagLetterZ; + } + + static inline bool IsInvalid(uint32_t ch) { return (ch == 0xFFFD); } + + // Font code may want to know if there is the potential for bidi behavior + // to be triggered by any of the characters in a text run; this can be + // used to test that possibility. + enum { + kUnicodeBidiScriptsStart = 0x0590, + kUnicodeBidiScriptsEnd = 0x08FF, + kUnicodeBidiPresentationStart = 0xFB1D, + kUnicodeBidiPresentationEnd = 0xFEFC, + kUnicodeFirstHighSurrogateBlock = 0xD800, + kUnicodeRLM = 0x200F, + kUnicodeRLE = 0x202B, + kUnicodeRLO = 0x202E + }; + + static inline bool PotentialRTLChar(char16_t aCh) { + if (aCh >= kUnicodeBidiScriptsStart && aCh <= kUnicodeBidiScriptsEnd) + // bidi scripts Hebrew, Arabic, Syriac, Thaana, N'Ko are all encoded + // together + return true; + + if (aCh == kUnicodeRLM || aCh == kUnicodeRLE || aCh == kUnicodeRLO) + // directional controls that trigger bidi layout + return true; + + if (aCh >= kUnicodeBidiPresentationStart && + aCh <= kUnicodeBidiPresentationEnd) + // presentation forms of Arabic and Hebrew letters + return true; + + if ((aCh & 0xFF00) == kUnicodeFirstHighSurrogateBlock) + // surrogate that could be part of a bidi supplementary char + // (Cypriot, Aramaic, Phoenecian, etc) + return true; + + // otherwise we know this char cannot trigger bidi reordering + return false; + } + + // parse a simple list of font family names into + // an array of strings + static void ParseFontList(const nsACString& aFamilyList, + nsTArray<nsCString>& aFontList); + + // for a given pref name, initialize a list of font names + static void GetPrefsFontList(const char* aPrefName, + nsTArray<nsCString>& aFontList, + bool aLocalized = false); + + // generate a unique font name + static nsresult MakeUniqueUserFontName(nsAString& aName); + + // Helper used to implement gfxFontEntry::GetVariation{Axes,Instances} for + // platforms where the native font APIs don't provide the info we want + // in a convenient form, or when native APIs are too expensive. + // (Not used on platforms -- currently, freetype -- where the font APIs + // expose variation instance details directly.) + static void GetVariationData(gfxFontEntry* aFontEntry, + nsTArray<gfxFontVariationAxis>* aAxes, + nsTArray<gfxFontVariationInstance>* aInstances); + + // Helper method for reading localized family names from the name table + // of a single face. + static void ReadOtherFamilyNamesForFace( + const nsACString& aFamilyName, const char* aNameData, + uint32_t aDataLength, nsTArray<nsCString>& aOtherFamilyNames, + bool useFullName); + + // Main, DOM worker or servo thread safe method to check if we are performing + // Servo traversal. + static bool IsInServoTraversal(); + + // Main, DOM worker or servo thread safe method to get the current + // ServoTypeSet. Always returns nullptr for DOM worker threads. + static mozilla::ServoStyleSet* CurrentServoStyleSet(); + + static void AssertSafeThreadOrServoFontMetricsLocked() +#ifdef DEBUG + ; +#else + { + } +#endif + + protected: + friend struct MacCharsetMappingComparator; + + static nsresult ReadNames(const char* aNameData, uint32_t aDataLen, + uint32_t aNameID, int32_t aLangID, + int32_t aPlatformID, nsTArray<nsCString>& aNames); + + // convert opentype name-table platform/encoding/language values to an + // Encoding object we can use to convert the name data to unicode + static const mozilla::Encoding* GetCharsetForFontName(uint16_t aPlatform, + uint16_t aScript, + uint16_t aLanguage); + + struct MacFontNameCharsetMapping { + uint16_t mScript; + uint16_t mLanguage; + const mozilla::Encoding* mEncoding; + + bool operator<(const MacFontNameCharsetMapping& rhs) const { + return (mScript < rhs.mScript) || + ((mScript == rhs.mScript) && (mLanguage < rhs.mLanguage)); + } + }; + static const MacFontNameCharsetMapping gMacFontNameCharsets[]; + static const mozilla::Encoding* gISOFontNameCharsets[]; + static const mozilla::Encoding* gMSFontNameCharsets[]; +}; + +// Factors used to weight the distances between the available and target font +// properties during font-matching. These ensure that we respect the CSS-fonts +// requirement that font-stretch >> font-style >> font-weight; and in addition, +// a mismatch between the desired and actual glyph presentation (emoji vs text) +// will take precedence over any of the style attributes. +constexpr double kPresentationMismatch = 1.0e12; +constexpr double kStretchFactor = 1.0e8; +constexpr double kStyleFactor = 1.0e4; +constexpr double kWeightFactor = 1.0e0; + +// style distance ==> [0,500] +static inline double StyleDistance(const mozilla::SlantStyleRange& aRange, + mozilla::FontSlantStyle aTargetStyle) { + const mozilla::FontSlantStyle minStyle = aRange.Min(); + if (aTargetStyle == minStyle) { + return 0.0; // styles match exactly ==> 0 + } + + // bias added to angle difference when searching in the non-preferred + // direction from a target angle + const double kReverse = 100.0; + + // bias added when we've crossed from positive to negative angles or + // vice versa + const double kNegate = 200.0; + + if (aTargetStyle.IsNormal()) { + if (minStyle.IsOblique()) { + // to distinguish oblique 0deg from normal, we add 1.0 to the angle + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle >= 0.0) { + return 1.0 + minAngle; + } + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle >= 0.0) { + // [min,max] range includes 0.0, so just return our minimum + return 1.0; + } + // negative oblique is even worse than italic + return kNegate - maxAngle; + } + // must be italic, which is worse than any non-negative oblique; + // treat as a match in the wrong search direction + MOZ_ASSERT(minStyle.IsItalic()); + return kReverse; + } + + const double kDefaultAngle = mozilla::FontSlantStyle::DEFAULT_OBLIQUE_DEGREES; + + if (aTargetStyle.IsItalic()) { + if (minStyle.IsOblique()) { + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle >= kDefaultAngle) { + return 1.0 + (minAngle - kDefaultAngle); + } + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle >= kDefaultAngle) { + return 1.0; + } + if (maxAngle > 0.0) { + // wrong direction but still > 0, add bias of 100 + return kReverse + (kDefaultAngle - maxAngle); + } + // negative oblique angle, add bias of 300 + return kReverse + kNegate + (kDefaultAngle - maxAngle); + } + // normal is worse than oblique > 0, but better than oblique <= 0 + MOZ_ASSERT(minStyle.IsNormal()); + return kNegate; + } + + // target is oblique <angle>: four different cases depending on + // the value of the <angle>, which determines the preferred direction + // of search + const double targetAngle = aTargetStyle.ObliqueAngle(); + if (targetAngle >= kDefaultAngle) { + if (minStyle.IsOblique()) { + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle >= targetAngle) { + return minAngle - targetAngle; + } + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle >= targetAngle) { + return 0.0; + } + if (maxAngle > 0.0) { + return kReverse + (targetAngle - maxAngle); + } + return kReverse + kNegate + (targetAngle - maxAngle); + } + if (minStyle.IsItalic()) { + return kReverse + kNegate; + } + return kReverse + kNegate + 1.0; + } + + if (targetAngle <= -kDefaultAngle) { + if (minStyle.IsOblique()) { + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle <= targetAngle) { + return targetAngle - maxAngle; + } + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle <= targetAngle) { + return 0.0; + } + if (minAngle < 0.0) { + return kReverse + (minAngle - targetAngle); + } + return kReverse + kNegate + (minAngle - targetAngle); + } + if (minStyle.IsItalic()) { + return kReverse + kNegate; + } + return kReverse + kNegate + 1.0; + } + + if (targetAngle >= 0.0) { + if (minStyle.IsOblique()) { + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle > targetAngle) { + return kReverse + (minAngle - targetAngle); + } + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle >= targetAngle) { + return 0.0; + } + if (maxAngle > 0.0) { + return targetAngle - maxAngle; + } + return kReverse + kNegate + (targetAngle - maxAngle); + } + if (minStyle.IsItalic()) { + return kReverse + kNegate - 2.0; + } + return kReverse + kNegate - 1.0; + } + + // last case: (targetAngle < 0.0 && targetAngle > kDefaultAngle) + if (minStyle.IsOblique()) { + const mozilla::FontSlantStyle maxStyle = aRange.Max(); + const double maxAngle = maxStyle.ObliqueAngle(); + if (maxAngle < targetAngle) { + return kReverse + (targetAngle - maxAngle); + } + const double minAngle = minStyle.ObliqueAngle(); + if (minAngle <= targetAngle) { + return 0.0; + } + if (minAngle < 0.0) { + return minAngle - targetAngle; + } + return kReverse + kNegate + (minAngle - targetAngle); + } + if (minStyle.IsItalic()) { + return kReverse + kNegate - 2.0; + } + return kReverse + kNegate - 1.0; +} + +// stretch distance ==> [0,2000] +static inline double StretchDistance(const mozilla::StretchRange& aRange, + mozilla::FontStretch aTargetStretch) { + const double kReverseDistance = 1000.0; + + mozilla::FontStretch minStretch = aRange.Min(); + mozilla::FontStretch maxStretch = aRange.Max(); + + // The stretch value is a (non-negative) percentage; currently we support + // values in the range 0 .. 1000. (If the upper limit is ever increased, + // the kReverseDistance value used here may need to be adjusted.) + // If aTargetStretch is >100, we prefer larger values if available; + // if <=100, we prefer smaller values if available. + if (aTargetStretch < minStretch) { + if (aTargetStretch > mozilla::FontStretch::NORMAL) { + return minStretch.ToFloat() - aTargetStretch.ToFloat(); + } + return (minStretch.ToFloat() - aTargetStretch.ToFloat()) + kReverseDistance; + } + if (aTargetStretch > maxStretch) { + if (aTargetStretch <= mozilla::FontStretch::NORMAL) { + return aTargetStretch.ToFloat() - maxStretch.ToFloat(); + } + return (aTargetStretch.ToFloat() - maxStretch.ToFloat()) + kReverseDistance; + } + return 0.0; +} + +// Calculate weight distance with values in the range (0..1000). In general, +// heavier weights match towards even heavier weights while lighter weights +// match towards even lighter weights. Target weight values in the range +// [400..500] are special, since they will first match up to 500, then down +// towards 0, then up again towards 999. +// +// Example: with target 600 and font weight 800, distance will be 200. With +// target 300 and font weight 600, distance will be 900, since heavier +// weights are farther away than lighter weights. If the target is 5 and the +// font weight 995, the distance would be 1590 for the same reason. + +// weight distance ==> [0,1600] +static inline double WeightDistance(const mozilla::WeightRange& aRange, + mozilla::FontWeight aTargetWeight) { + const double kNotWithinCentralRange = 100.0; + const double kReverseDistance = 600.0; + + mozilla::FontWeight minWeight = aRange.Min(); + mozilla::FontWeight maxWeight = aRange.Max(); + + if (aTargetWeight >= minWeight && aTargetWeight <= maxWeight) { + // Target is within the face's range, so it's a perfect match + return 0.0; + } + + if (aTargetWeight < mozilla::FontWeight::NORMAL) { + // Requested a lighter-than-400 weight + if (maxWeight < aTargetWeight) { + return aTargetWeight.ToFloat() - maxWeight.ToFloat(); + } + // Add reverse-search penalty for bolder faces + return (minWeight.ToFloat() - aTargetWeight.ToFloat()) + kReverseDistance; + } + + if (aTargetWeight > mozilla::FontWeight::FromInt(500)) { + // Requested a bolder-than-500 weight + if (minWeight > aTargetWeight) { + return minWeight.ToFloat() - aTargetWeight.ToFloat(); + } + // Add reverse-search penalty for lighter faces + return (aTargetWeight.ToFloat() - maxWeight.ToFloat()) + kReverseDistance; + } + + // Special case for requested weight in the [400..500] range + if (minWeight > aTargetWeight) { + if (minWeight <= mozilla::FontWeight::FromInt(500)) { + // Bolder weight up to 500 is first choice + return minWeight.ToFloat() - aTargetWeight.ToFloat(); + } + // Other bolder weights get a reverse-search penalty + return (minWeight.ToFloat() - aTargetWeight.ToFloat()) + kReverseDistance; + } + // Lighter weights are not as good as bolder ones within [400..500] + return (aTargetWeight.ToFloat() - maxWeight.ToFloat()) + + kNotWithinCentralRange; +} + +#endif /* GFX_FONT_UTILS_H */ |