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-rw-r--r--gfx/thebes/gfxFontUtils.h1467
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diff --git a/gfx/thebes/gfxFontUtils.h b/gfx/thebes/gfxFontUtils.h
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+++ b/gfx/thebes/gfxFontUtils.h
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_FONT_UTILS_H
+#define GFX_FONT_UTILS_H
+
+#include <string.h>
+#include <algorithm>
+#include <new>
+#include <utility>
+#include "gfxPlatform.h"
+#include "harfbuzz/hb.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/Casting.h"
+#include "mozilla/EndianUtils.h"
+#include "mozilla/ServoStyleConstsInlines.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/UniquePtr.h"
+#include "nsStringFwd.h"
+#include "nsTArray.h"
+#include "nscore.h"
+#include "zlib.h"
+
+class PickleIterator;
+class gfxFontEntry;
+struct gfxFontVariationAxis;
+struct gfxFontVariationInstance;
+
+namespace mozilla {
+class Encoding;
+class ServoStyleSet;
+} // namespace mozilla
+
+/* Bug 341128 - w32api defines min/max which causes problems with <bitset> */
+#ifdef __MINGW32__
+# undef min
+# undef max
+#endif
+
+#undef ERROR /* defined by Windows.h, conflicts with some generated bindings \
+ code when this gets indirectly included via shared font list \
+ */
+
+typedef struct hb_blob_t hb_blob_t;
+
+class SharedBitSet;
+
+namespace IPC {
+template <typename T>
+struct ParamTraits;
+}
+
+class gfxSparseBitSet {
+ private:
+ friend class SharedBitSet;
+
+ enum { BLOCK_SIZE = 32 }; // ==> 256 codepoints per block
+ enum { BLOCK_SIZE_BITS = BLOCK_SIZE * 8 };
+ enum { NO_BLOCK = 0xffff }; // index value indicating missing (empty) block
+
+ struct Block {
+ explicit Block(unsigned char memsetValue = 0) {
+ memset(mBits, memsetValue, BLOCK_SIZE);
+ }
+ uint8_t mBits[BLOCK_SIZE];
+ };
+
+ friend struct IPC::ParamTraits<gfxSparseBitSet>;
+ friend struct IPC::ParamTraits<Block>;
+
+ public:
+ gfxSparseBitSet() = default;
+
+ bool Equals(const gfxSparseBitSet* aOther) const {
+ if (mBlockIndex.Length() != aOther->mBlockIndex.Length()) {
+ return false;
+ }
+ size_t n = mBlockIndex.Length();
+ for (size_t i = 0; i < n; ++i) {
+ uint32_t b1 = mBlockIndex[i];
+ uint32_t b2 = aOther->mBlockIndex[i];
+ if ((b1 == NO_BLOCK) != (b2 == NO_BLOCK)) {
+ return false;
+ }
+ if (b1 == NO_BLOCK) {
+ continue;
+ }
+ if (memcmp(&mBlocks[b1].mBits, &aOther->mBlocks[b2].mBits, BLOCK_SIZE) !=
+ 0) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ bool test(uint32_t aIndex) const {
+ uint32_t i = aIndex / BLOCK_SIZE_BITS;
+ if (i >= mBlockIndex.Length() || mBlockIndex[i] == NO_BLOCK) {
+ return false;
+ }
+ const Block& block = mBlocks[mBlockIndex[i]];
+ return ((block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)]) &
+ (1 << (aIndex & 0x7))) != 0;
+ }
+
+ // dump out contents of bitmap
+ void Dump(const char* aPrefix, eGfxLog aWhichLog) const;
+
+ bool TestRange(uint32_t aStart, uint32_t aEnd) {
+ // start point is beyond the end of the block array? return false
+ // immediately
+ uint32_t startBlock = aStart / BLOCK_SIZE_BITS;
+ uint32_t blockLen = mBlockIndex.Length();
+ if (startBlock >= blockLen) {
+ return false;
+ }
+
+ // check for blocks in range, if none, return false
+ bool hasBlocksInRange = false;
+ uint32_t endBlock = aEnd / BLOCK_SIZE_BITS;
+ for (uint32_t bi = startBlock; bi <= endBlock; bi++) {
+ if (bi < blockLen && mBlockIndex[bi] != NO_BLOCK) {
+ hasBlocksInRange = true;
+ break;
+ }
+ }
+ if (!hasBlocksInRange) {
+ return false;
+ }
+
+ // first block, check bits
+ if (mBlockIndex[startBlock] != NO_BLOCK) {
+ const Block& block = mBlocks[mBlockIndex[startBlock]];
+ uint32_t start = aStart;
+ uint32_t end = std::min(aEnd, ((startBlock + 1) * BLOCK_SIZE_BITS) - 1);
+ for (uint32_t i = start; i <= end; i++) {
+ if ((block.mBits[(i >> 3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7))) {
+ return true;
+ }
+ }
+ }
+ if (endBlock == startBlock) {
+ return false;
+ }
+
+ // [2..n-1] blocks check bytes
+ for (uint32_t i = startBlock + 1; i < endBlock; i++) {
+ if (i >= blockLen || mBlockIndex[i] == NO_BLOCK) {
+ continue;
+ }
+ const Block& block = mBlocks[mBlockIndex[i]];
+ for (uint32_t index = 0; index < BLOCK_SIZE; index++) {
+ if (block.mBits[index]) {
+ return true;
+ }
+ }
+ }
+
+ // last block, check bits
+ if (endBlock < blockLen && mBlockIndex[endBlock] != NO_BLOCK) {
+ const Block& block = mBlocks[mBlockIndex[endBlock]];
+ uint32_t start = endBlock * BLOCK_SIZE_BITS;
+ uint32_t end = aEnd;
+ for (uint32_t i = start; i <= end; i++) {
+ if ((block.mBits[(i >> 3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7))) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ void set(uint32_t aIndex) {
+ uint32_t i = aIndex / BLOCK_SIZE_BITS;
+ while (i >= mBlockIndex.Length()) {
+ mBlockIndex.AppendElement(NO_BLOCK);
+ }
+ if (mBlockIndex[i] == NO_BLOCK) {
+ mBlocks.AppendElement();
+ MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!");
+ mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1);
+ }
+ Block& block = mBlocks[mBlockIndex[i]];
+ block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)] |= 1 << (aIndex & 0x7);
+ }
+
+ void set(uint32_t aIndex, bool aValue) {
+ if (aValue) {
+ set(aIndex);
+ } else {
+ clear(aIndex);
+ }
+ }
+
+ void SetRange(uint32_t aStart, uint32_t aEnd) {
+ const uint32_t startIndex = aStart / BLOCK_SIZE_BITS;
+ const uint32_t endIndex = aEnd / BLOCK_SIZE_BITS;
+
+ while (endIndex >= mBlockIndex.Length()) {
+ mBlockIndex.AppendElement(NO_BLOCK);
+ }
+
+ for (uint32_t i = startIndex; i <= endIndex; ++i) {
+ const uint32_t blockFirstBit = i * BLOCK_SIZE_BITS;
+ const uint32_t blockLastBit = blockFirstBit + BLOCK_SIZE_BITS - 1;
+
+ if (mBlockIndex[i] == NO_BLOCK) {
+ bool fullBlock = (aStart <= blockFirstBit && aEnd >= blockLastBit);
+ mBlocks.AppendElement(Block(fullBlock ? 0xFF : 0));
+ MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!");
+ mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1);
+ if (fullBlock) {
+ continue;
+ }
+ }
+
+ Block& block = mBlocks[mBlockIndex[i]];
+ const uint32_t start =
+ aStart > blockFirstBit ? aStart - blockFirstBit : 0;
+ const uint32_t end =
+ std::min<uint32_t>(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1);
+
+ for (uint32_t bit = start; bit <= end; ++bit) {
+ block.mBits[bit >> 3] |= 1 << (bit & 0x7);
+ }
+ }
+ }
+
+ void clear(uint32_t aIndex) {
+ uint32_t i = aIndex / BLOCK_SIZE_BITS;
+ if (i >= mBlockIndex.Length()) {
+ return;
+ }
+ if (mBlockIndex[i] == NO_BLOCK) {
+ mBlocks.AppendElement();
+ MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!");
+ mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1);
+ }
+ Block& block = mBlocks[mBlockIndex[i]];
+ block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)] &= ~(1 << (aIndex & 0x7));
+ }
+
+ void ClearRange(uint32_t aStart, uint32_t aEnd) {
+ const uint32_t startIndex = aStart / BLOCK_SIZE_BITS;
+ const uint32_t endIndex = aEnd / BLOCK_SIZE_BITS;
+
+ for (uint32_t i = startIndex; i <= endIndex; ++i) {
+ if (i >= mBlockIndex.Length()) {
+ return;
+ }
+ if (mBlockIndex[i] == NO_BLOCK) {
+ continue;
+ }
+
+ const uint32_t blockFirstBit = i * BLOCK_SIZE_BITS;
+ Block& block = mBlocks[mBlockIndex[i]];
+
+ const uint32_t start =
+ aStart > blockFirstBit ? aStart - blockFirstBit : 0;
+ const uint32_t end =
+ std::min<uint32_t>(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1);
+
+ for (uint32_t bit = start; bit <= end; ++bit) {
+ block.mBits[bit >> 3] &= ~(1 << (bit & 0x7));
+ }
+ }
+ }
+
+ size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
+ return mBlocks.ShallowSizeOfExcludingThis(aMallocSizeOf) +
+ mBlockIndex.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ // clear out all blocks in the array
+ void reset() {
+ mBlocks.Clear();
+ mBlockIndex.Clear();
+ }
+
+ // set this bitset to the union of its current contents and another
+ void Union(const gfxSparseBitSet& aBitset) {
+ // ensure mBlocks is large enough
+ uint32_t blockCount = aBitset.mBlockIndex.Length();
+ while (blockCount > mBlockIndex.Length()) {
+ mBlockIndex.AppendElement(NO_BLOCK);
+ }
+ // for each block that may be present in aBitset...
+ for (uint32_t i = 0; i < blockCount; ++i) {
+ // if it is missing (implicitly empty), just skip
+ if (aBitset.mBlockIndex[i] == NO_BLOCK) {
+ continue;
+ }
+ // if the block is missing in this set, just copy the other
+ if (mBlockIndex[i] == NO_BLOCK) {
+ mBlocks.AppendElement(aBitset.mBlocks[aBitset.mBlockIndex[i]]);
+ MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow!");
+ mBlockIndex[i] = static_cast<uint16_t>(mBlocks.Length() - 1);
+ continue;
+ }
+ // else set existing block to the union of both
+ uint32_t* dst =
+ reinterpret_cast<uint32_t*>(&mBlocks[mBlockIndex[i]].mBits);
+ const uint32_t* src = reinterpret_cast<const uint32_t*>(
+ &aBitset.mBlocks[aBitset.mBlockIndex[i]].mBits);
+ for (uint32_t j = 0; j < BLOCK_SIZE / 4; ++j) {
+ dst[j] |= src[j];
+ }
+ }
+ }
+
+ inline void Union(const SharedBitSet& aBitset);
+
+ void Compact() {
+ // TODO: Discard any empty blocks, and adjust index accordingly.
+ // (May not be worth doing, though, because we so rarely clear bits
+ // that were previously set.)
+ mBlocks.Compact();
+ mBlockIndex.Compact();
+ }
+
+ uint32_t GetChecksum() const {
+ uint32_t check =
+ adler32(0, reinterpret_cast<const uint8_t*>(mBlockIndex.Elements()),
+ mBlockIndex.Length() * sizeof(uint16_t));
+ check = adler32(check, reinterpret_cast<const uint8_t*>(mBlocks.Elements()),
+ mBlocks.Length() * sizeof(Block));
+ return check;
+ }
+
+ private:
+ CopyableTArray<uint16_t> mBlockIndex;
+ CopyableTArray<Block> mBlocks;
+};
+
+/**
+ * SharedBitSet is a version of gfxSparseBitSet that is intended to be used
+ * in a shared-memory block, and can be used regardless of the address at which
+ * the block has been mapped. The SharedBitSet cannot be modified once it has
+ * been created.
+ *
+ * Max size of a SharedBitSet = 4352 * 32 ; blocks
+ * + 4352 * 2 ; index
+ * + 4 ; counts
+ * = 147972 bytes
+ *
+ * Therefore, SharedFontList must be able to allocate a contiguous block of at
+ * least this size.
+ */
+class SharedBitSet {
+ private:
+ // We use the same Block type as gfxSparseBitSet.
+ typedef gfxSparseBitSet::Block Block;
+
+ enum { BLOCK_SIZE = gfxSparseBitSet::BLOCK_SIZE };
+ enum { BLOCK_SIZE_BITS = gfxSparseBitSet::BLOCK_SIZE_BITS };
+ enum { NO_BLOCK = gfxSparseBitSet::NO_BLOCK };
+
+ public:
+ static const size_t kMaxSize = 147972; // see above
+
+ // Returns the size needed for a SharedBitSet version of the given
+ // gfxSparseBitSet.
+ static size_t RequiredSize(const gfxSparseBitSet& aBitset) {
+ size_t total = sizeof(SharedBitSet);
+ size_t len = aBitset.mBlockIndex.Length();
+ total += len * sizeof(uint16_t); // add size for index array
+ // add size for blocks, excluding any missing ones
+ for (uint16_t i = 0; i < len; i++) {
+ if (aBitset.mBlockIndex[i] != NO_BLOCK) {
+ total += sizeof(Block);
+ }
+ }
+ MOZ_ASSERT(total <= kMaxSize);
+ return total;
+ }
+
+ // Create a SharedBitSet in the provided buffer, initializing it with the
+ // contents of aBitset.
+ static SharedBitSet* Create(void* aBuffer, size_t aBufSize,
+ const gfxSparseBitSet& aBitset) {
+ MOZ_ASSERT(aBufSize >= RequiredSize(aBitset));
+ return new (aBuffer) SharedBitSet(aBitset);
+ }
+
+ bool test(uint32_t aIndex) const {
+ const auto i = static_cast<uint16_t>(aIndex / BLOCK_SIZE_BITS);
+ if (i >= mBlockIndexCount) {
+ return false;
+ }
+ const uint16_t* const blockIndex =
+ reinterpret_cast<const uint16_t*>(this + 1);
+ if (blockIndex[i] == NO_BLOCK) {
+ return false;
+ }
+ const Block* const blocks =
+ reinterpret_cast<const Block*>(blockIndex + mBlockIndexCount);
+ const Block& block = blocks[blockIndex[i]];
+ return ((block.mBits[(aIndex >> 3) & (BLOCK_SIZE - 1)]) &
+ (1 << (aIndex & 0x7))) != 0;
+ }
+
+ bool Equals(const gfxSparseBitSet* aOther) const {
+ if (mBlockIndexCount != aOther->mBlockIndex.Length()) {
+ return false;
+ }
+ const uint16_t* const blockIndex =
+ reinterpret_cast<const uint16_t*>(this + 1);
+ const Block* const blocks =
+ reinterpret_cast<const Block*>(blockIndex + mBlockIndexCount);
+ for (uint16_t i = 0; i < mBlockIndexCount; ++i) {
+ uint16_t index = blockIndex[i];
+ uint16_t otherIndex = aOther->mBlockIndex[i];
+ if ((index == NO_BLOCK) != (otherIndex == NO_BLOCK)) {
+ return false;
+ }
+ if (index == NO_BLOCK) {
+ continue;
+ }
+ const Block& b1 = blocks[index];
+ const Block& b2 = aOther->mBlocks[otherIndex];
+ if (memcmp(&b1.mBits, &b2.mBits, BLOCK_SIZE) != 0) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ private:
+ friend class gfxSparseBitSet;
+ SharedBitSet() = delete;
+
+ explicit SharedBitSet(const gfxSparseBitSet& aBitset)
+ : mBlockIndexCount(
+ mozilla::AssertedCast<uint16_t>(aBitset.mBlockIndex.Length())),
+ mBlockCount(0) {
+ uint16_t* blockIndex = reinterpret_cast<uint16_t*>(this + 1);
+ Block* blocks = reinterpret_cast<Block*>(blockIndex + mBlockIndexCount);
+ for (uint16_t i = 0; i < mBlockIndexCount; i++) {
+ if (aBitset.mBlockIndex[i] != NO_BLOCK) {
+ const Block& srcBlock = aBitset.mBlocks[aBitset.mBlockIndex[i]];
+ std::memcpy(&blocks[mBlockCount], &srcBlock, sizeof(Block));
+ blockIndex[i] = mBlockCount;
+ mBlockCount++;
+ } else {
+ blockIndex[i] = NO_BLOCK;
+ }
+ }
+ }
+
+ // We never manage SharedBitSet as a "normal" object, it's a view onto a
+ // buffer of shared memory. So we should never be trying to call this.
+ ~SharedBitSet() = delete;
+
+ uint16_t mBlockIndexCount;
+ uint16_t mBlockCount;
+
+ // After the two "header" fields above, we have a block index array
+ // of uint16_t[mBlockIndexCount], followed by mBlockCount Block records.
+};
+
+// Union the contents of a SharedBitSet with the target gfxSparseBitSet
+inline void gfxSparseBitSet::Union(const SharedBitSet& aBitset) {
+ // ensure mBlockIndex is large enough
+ while (mBlockIndex.Length() < aBitset.mBlockIndexCount) {
+ mBlockIndex.AppendElement(NO_BLOCK);
+ }
+ auto blockIndex = reinterpret_cast<const uint16_t*>(&aBitset + 1);
+ auto blocks =
+ reinterpret_cast<const Block*>(blockIndex + aBitset.mBlockIndexCount);
+ for (uint32_t i = 0; i < aBitset.mBlockIndexCount; ++i) {
+ // if it is missing (implicitly empty) in source, just skip
+ if (blockIndex[i] == NO_BLOCK) {
+ continue;
+ }
+ // if the block is missing, just copy from source bitset
+ if (mBlockIndex[i] == NO_BLOCK) {
+ mBlocks.AppendElement(blocks[blockIndex[i]]);
+ MOZ_ASSERT(mBlocks.Length() < 0xffff, "block index overflow");
+ mBlockIndex[i] = uint16_t(mBlocks.Length() - 1);
+ continue;
+ }
+ // Else set existing target block to the union of both.
+ // Note that blocks in SharedBitSet may not be 4-byte aligned, so we don't
+ // try to optimize by casting to uint32_t* here and processing 4 bytes at
+ // once, as this could result in misaligned access.
+ uint8_t* dst = reinterpret_cast<uint8_t*>(&mBlocks[mBlockIndex[i]].mBits);
+ const uint8_t* src =
+ reinterpret_cast<const uint8_t*>(&blocks[blockIndex[i]].mBits);
+ for (uint32_t j = 0; j < BLOCK_SIZE; ++j) {
+ dst[j] |= src[j];
+ }
+ }
+}
+
+#define TRUETYPE_TAG(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d))
+
+namespace mozilla {
+
+// Byte-swapping types and name table structure definitions moved from
+// gfxFontUtils.cpp to .h file so that gfxFont.cpp can also refer to them
+#pragma pack(1)
+
+struct AutoSwap_PRUint16 {
+#ifdef __SUNPRO_CC
+ AutoSwap_PRUint16& operator=(const uint16_t aValue) {
+ this->value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ return *this;
+ }
+#else
+ MOZ_IMPLICIT AutoSwap_PRUint16(uint16_t aValue) {
+ value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ }
+#endif
+ operator uint16_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ operator uint32_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ operator uint64_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ private:
+ uint16_t value;
+};
+
+struct AutoSwap_PRInt16 {
+#ifdef __SUNPRO_CC
+ AutoSwap_PRInt16& operator=(const int16_t aValue) {
+ this->value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ return *this;
+ }
+#else
+ MOZ_IMPLICIT AutoSwap_PRInt16(int16_t aValue) {
+ value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ }
+#endif
+ operator int16_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ operator uint32_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ private:
+ int16_t value;
+};
+
+struct AutoSwap_PRUint32 {
+#ifdef __SUNPRO_CC
+ AutoSwap_PRUint32& operator=(const uint32_t aValue) {
+ this->value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ return *this;
+ }
+#else
+ MOZ_IMPLICIT AutoSwap_PRUint32(uint32_t aValue) {
+ value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ }
+#endif
+ operator uint32_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ private:
+ uint32_t value;
+};
+
+struct AutoSwap_PRInt32 {
+#ifdef __SUNPRO_CC
+ AutoSwap_PRInt32& operator=(const int32_t aValue) {
+ this->value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ return *this;
+ }
+#else
+ MOZ_IMPLICIT AutoSwap_PRInt32(int32_t aValue) {
+ value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ }
+#endif
+ operator int32_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ private:
+ int32_t value;
+};
+
+struct AutoSwap_PRUint64 {
+#ifdef __SUNPRO_CC
+ AutoSwap_PRUint64& operator=(const uint64_t aValue) {
+ this->value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ return *this;
+ }
+#else
+ MOZ_IMPLICIT AutoSwap_PRUint64(uint64_t aValue) {
+ value = mozilla::NativeEndian::swapToBigEndian(aValue);
+ }
+#endif
+ operator uint64_t() const {
+ return mozilla::NativeEndian::swapFromBigEndian(value);
+ }
+
+ private:
+ uint64_t value;
+};
+
+struct AutoSwap_PRUint24 {
+ operator uint32_t() const {
+ return value[0] << 16 | value[1] << 8 | value[2];
+ }
+
+ private:
+ AutoSwap_PRUint24() = default;
+ uint8_t value[3];
+};
+
+struct SFNTHeader {
+ AutoSwap_PRUint32 sfntVersion; // Fixed, 0x00010000 for version 1.0.
+ AutoSwap_PRUint16 numTables; // Number of tables.
+ AutoSwap_PRUint16 searchRange; // (Maximum power of 2 <= numTables) x 16.
+ AutoSwap_PRUint16 entrySelector; // Log2(maximum power of 2 <= numTables).
+ AutoSwap_PRUint16 rangeShift; // NumTables x 16-searchRange.
+};
+
+struct TTCHeader {
+ AutoSwap_PRUint32 ttcTag; // 4 -byte identifier 'ttcf'.
+ AutoSwap_PRUint16 majorVersion;
+ AutoSwap_PRUint16 minorVersion;
+ AutoSwap_PRUint32 numFonts;
+ // followed by:
+ // AutoSwap_PRUint32 offsetTable[numFonts]
+};
+
+struct TableDirEntry {
+ AutoSwap_PRUint32 tag; // 4 -byte identifier.
+ AutoSwap_PRUint32 checkSum; // CheckSum for this table.
+ AutoSwap_PRUint32 offset; // Offset from beginning of TrueType font file.
+ AutoSwap_PRUint32 length; // Length of this table.
+};
+
+struct HeadTable {
+ enum {
+ HEAD_VERSION = 0x00010000,
+ HEAD_MAGIC_NUMBER = 0x5F0F3CF5,
+ HEAD_CHECKSUM_CALC_CONST = 0xB1B0AFBA
+ };
+
+ AutoSwap_PRUint32 tableVersionNumber; // Fixed, 0x00010000 for version 1.0.
+ AutoSwap_PRUint32 fontRevision; // Set by font manufacturer.
+ AutoSwap_PRUint32
+ checkSumAdjustment; // To compute: set it to 0, sum the entire font as
+ // ULONG, then store 0xB1B0AFBA - sum.
+ AutoSwap_PRUint32 magicNumber; // Set to 0x5F0F3CF5.
+ AutoSwap_PRUint16 flags;
+ AutoSwap_PRUint16
+ unitsPerEm; // Valid range is from 16 to 16384. This value should be a
+ // power of 2 for fonts that have TrueType outlines.
+ AutoSwap_PRUint64 created; // Number of seconds since 12:00 midnight, January
+ // 1, 1904. 64-bit integer
+ AutoSwap_PRUint64 modified; // Number of seconds since 12:00 midnight,
+ // January 1, 1904. 64-bit integer
+ AutoSwap_PRInt16 xMin; // For all glyph bounding boxes.
+ AutoSwap_PRInt16 yMin; // For all glyph bounding boxes.
+ AutoSwap_PRInt16 xMax; // For all glyph bounding boxes.
+ AutoSwap_PRInt16 yMax; // For all glyph bounding boxes.
+ AutoSwap_PRUint16 macStyle; // Bit 0: Bold (if set to 1);
+ AutoSwap_PRUint16 lowestRecPPEM; // Smallest readable size in pixels.
+ AutoSwap_PRInt16 fontDirectionHint;
+ AutoSwap_PRInt16 indexToLocFormat;
+ AutoSwap_PRInt16 glyphDataFormat;
+};
+
+struct OS2Table {
+ AutoSwap_PRUint16 version; // 0004 = OpenType 1.5
+ AutoSwap_PRInt16 xAvgCharWidth;
+ AutoSwap_PRUint16 usWeightClass;
+ AutoSwap_PRUint16 usWidthClass;
+ AutoSwap_PRUint16 fsType;
+ AutoSwap_PRInt16 ySubscriptXSize;
+ AutoSwap_PRInt16 ySubscriptYSize;
+ AutoSwap_PRInt16 ySubscriptXOffset;
+ AutoSwap_PRInt16 ySubscriptYOffset;
+ AutoSwap_PRInt16 ySuperscriptXSize;
+ AutoSwap_PRInt16 ySuperscriptYSize;
+ AutoSwap_PRInt16 ySuperscriptXOffset;
+ AutoSwap_PRInt16 ySuperscriptYOffset;
+ AutoSwap_PRInt16 yStrikeoutSize;
+ AutoSwap_PRInt16 yStrikeoutPosition;
+ AutoSwap_PRInt16 sFamilyClass;
+ uint8_t panose[10];
+ AutoSwap_PRUint32 unicodeRange1;
+ AutoSwap_PRUint32 unicodeRange2;
+ AutoSwap_PRUint32 unicodeRange3;
+ AutoSwap_PRUint32 unicodeRange4;
+ uint8_t achVendID[4];
+ AutoSwap_PRUint16 fsSelection;
+ AutoSwap_PRUint16 usFirstCharIndex;
+ AutoSwap_PRUint16 usLastCharIndex;
+ AutoSwap_PRInt16 sTypoAscender;
+ AutoSwap_PRInt16 sTypoDescender;
+ AutoSwap_PRInt16 sTypoLineGap;
+ AutoSwap_PRUint16 usWinAscent;
+ AutoSwap_PRUint16 usWinDescent;
+ AutoSwap_PRUint32 codePageRange1;
+ AutoSwap_PRUint32 codePageRange2;
+ AutoSwap_PRInt16 sxHeight;
+ AutoSwap_PRInt16 sCapHeight;
+ AutoSwap_PRUint16 usDefaultChar;
+ AutoSwap_PRUint16 usBreakChar;
+ AutoSwap_PRUint16 usMaxContext;
+};
+
+struct PostTable {
+ AutoSwap_PRUint32 version;
+ AutoSwap_PRInt32 italicAngle;
+ AutoSwap_PRInt16 underlinePosition;
+ AutoSwap_PRUint16 underlineThickness;
+ AutoSwap_PRUint32 isFixedPitch;
+ AutoSwap_PRUint32 minMemType42;
+ AutoSwap_PRUint32 maxMemType42;
+ AutoSwap_PRUint32 minMemType1;
+ AutoSwap_PRUint32 maxMemType1;
+};
+
+// This structure is used for both 'hhea' and 'vhea' tables.
+// The field names here are those of the horizontal version; the
+// vertical table just exchanges vertical and horizontal coordinates.
+struct MetricsHeader {
+ AutoSwap_PRUint32 version;
+ AutoSwap_PRInt16 ascender;
+ AutoSwap_PRInt16 descender;
+ AutoSwap_PRInt16 lineGap;
+ AutoSwap_PRUint16 advanceWidthMax;
+ AutoSwap_PRInt16 minLeftSideBearing;
+ AutoSwap_PRInt16 minRightSideBearing;
+ AutoSwap_PRInt16 xMaxExtent;
+ AutoSwap_PRInt16 caretSlopeRise;
+ AutoSwap_PRInt16 caretSlopeRun;
+ AutoSwap_PRInt16 caretOffset;
+ AutoSwap_PRInt16 reserved1;
+ AutoSwap_PRInt16 reserved2;
+ AutoSwap_PRInt16 reserved3;
+ AutoSwap_PRInt16 reserved4;
+ AutoSwap_PRInt16 metricDataFormat;
+ AutoSwap_PRUint16 numOfLongMetrics;
+};
+
+struct MaxpTableHeader {
+ AutoSwap_PRUint32 version; // CFF: 0x00005000; TrueType: 0x00010000
+ AutoSwap_PRUint16 numGlyphs;
+ // truetype version has additional fields that we don't currently use
+};
+
+// old 'kern' table, supported on Windows
+// see http://www.microsoft.com/typography/otspec/kern.htm
+struct KernTableVersion0 {
+ AutoSwap_PRUint16 version; // 0x0000
+ AutoSwap_PRUint16 nTables;
+};
+
+struct KernTableSubtableHeaderVersion0 {
+ AutoSwap_PRUint16 version;
+ AutoSwap_PRUint16 length;
+ AutoSwap_PRUint16 coverage;
+};
+
+// newer Mac-only 'kern' table, ignored by Windows
+// see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6kern.html
+struct KernTableVersion1 {
+ AutoSwap_PRUint32 version; // 0x00010000
+ AutoSwap_PRUint32 nTables;
+};
+
+struct KernTableSubtableHeaderVersion1 {
+ AutoSwap_PRUint32 length;
+ AutoSwap_PRUint16 coverage;
+ AutoSwap_PRUint16 tupleIndex;
+};
+
+#pragma pack()
+
+// Return just the highest bit of the given value, i.e., the highest
+// power of 2 that is <= value, or zero if the input value is zero.
+inline uint32_t FindHighestBit(uint32_t value) {
+ // propagate highest bit into all lower bits of the value
+ value |= (value >> 1);
+ value |= (value >> 2);
+ value |= (value >> 4);
+ value |= (value >> 8);
+ value |= (value >> 16);
+ // isolate the leftmost bit
+ return (value & ~(value >> 1));
+}
+
+} // namespace mozilla
+
+// used for overlaying name changes without touching original font data
+struct FontDataOverlay {
+ // overlaySrc != 0 ==> use overlay
+ uint32_t overlaySrc; // src offset from start of font data
+ uint32_t overlaySrcLen; // src length
+ uint32_t overlayDest; // dest offset from start of font data
+};
+
+enum gfxUserFontType {
+ GFX_USERFONT_UNKNOWN = 0,
+ GFX_USERFONT_OPENTYPE = 1,
+ GFX_USERFONT_SVG = 2,
+ GFX_USERFONT_WOFF = 3,
+ GFX_USERFONT_WOFF2 = 4
+};
+
+extern const uint8_t sCJKCompatSVSTable[];
+
+class gfxFontUtils {
+ public:
+ // these are public because gfxFont.cpp also looks into the name table
+ enum {
+ NAME_ID_FAMILY = 1,
+ NAME_ID_STYLE = 2,
+ NAME_ID_UNIQUE = 3,
+ NAME_ID_FULL = 4,
+ NAME_ID_VERSION = 5,
+ NAME_ID_POSTSCRIPT = 6,
+ NAME_ID_PREFERRED_FAMILY = 16,
+ NAME_ID_PREFERRED_STYLE = 17,
+
+ PLATFORM_ALL = -1,
+ PLATFORM_ID_UNICODE = 0, // Mac OS uses this typically
+ PLATFORM_ID_MAC = 1,
+ PLATFORM_ID_ISO = 2,
+ PLATFORM_ID_MICROSOFT = 3,
+
+ ENCODING_ID_MAC_ROMAN = 0, // traditional Mac OS script manager encodings
+ ENCODING_ID_MAC_JAPANESE =
+ 1, // (there are others defined, but some were never
+ ENCODING_ID_MAC_TRAD_CHINESE =
+ 2, // implemented by Apple, and I have never seen them
+ ENCODING_ID_MAC_KOREAN = 3, // used in font names)
+ ENCODING_ID_MAC_ARABIC = 4,
+ ENCODING_ID_MAC_HEBREW = 5,
+ ENCODING_ID_MAC_GREEK = 6,
+ ENCODING_ID_MAC_CYRILLIC = 7,
+ ENCODING_ID_MAC_DEVANAGARI = 9,
+ ENCODING_ID_MAC_GURMUKHI = 10,
+ ENCODING_ID_MAC_GUJARATI = 11,
+ ENCODING_ID_MAC_SIMP_CHINESE = 25,
+
+ ENCODING_ID_MICROSOFT_SYMBOL = 0, // Microsoft platform encoding IDs
+ ENCODING_ID_MICROSOFT_UNICODEBMP = 1,
+ ENCODING_ID_MICROSOFT_SHIFTJIS = 2,
+ ENCODING_ID_MICROSOFT_PRC = 3,
+ ENCODING_ID_MICROSOFT_BIG5 = 4,
+ ENCODING_ID_MICROSOFT_WANSUNG = 5,
+ ENCODING_ID_MICROSOFT_JOHAB = 6,
+ ENCODING_ID_MICROSOFT_UNICODEFULL = 10,
+
+ LANG_ALL = -1,
+ LANG_ID_MAC_ENGLISH = 0, // many others are defined, but most don't affect
+ LANG_ID_MAC_HEBREW =
+ 10, // the charset; should check all the central/eastern
+ LANG_ID_MAC_JAPANESE = 11, // european codes, though
+ LANG_ID_MAC_ARABIC = 12,
+ LANG_ID_MAC_ICELANDIC = 15,
+ LANG_ID_MAC_TURKISH = 17,
+ LANG_ID_MAC_TRAD_CHINESE = 19,
+ LANG_ID_MAC_URDU = 20,
+ LANG_ID_MAC_KOREAN = 23,
+ LANG_ID_MAC_POLISH = 25,
+ LANG_ID_MAC_FARSI = 31,
+ LANG_ID_MAC_SIMP_CHINESE = 33,
+ LANG_ID_MAC_ROMANIAN = 37,
+ LANG_ID_MAC_CZECH = 38,
+ LANG_ID_MAC_SLOVAK = 39,
+
+ LANG_ID_MICROSOFT_EN_US =
+ 0x0409, // with Microsoft platformID, EN US lang code
+
+ CMAP_MAX_CODEPOINT = 0x10ffff // maximum possible Unicode codepoint
+ // contained in a cmap
+ };
+
+ // name table has a header, followed by name records, followed by string data
+ struct NameHeader {
+ mozilla::AutoSwap_PRUint16 format; // Format selector (=0).
+ mozilla::AutoSwap_PRUint16 count; // Number of name records.
+ mozilla::AutoSwap_PRUint16 stringOffset; // Offset to start of string
+ // storage (from start of table)
+ };
+
+ struct NameRecord {
+ mozilla::AutoSwap_PRUint16 platformID; // Platform ID
+ mozilla::AutoSwap_PRUint16 encodingID; // Platform-specific encoding ID
+ mozilla::AutoSwap_PRUint16 languageID; // Language ID
+ mozilla::AutoSwap_PRUint16 nameID; // Name ID.
+ mozilla::AutoSwap_PRUint16 length; // String length (in bytes).
+ mozilla::AutoSwap_PRUint16 offset; // String offset from start of storage
+ // (in bytes).
+ };
+
+ // Helper to ensure we free a font table when we return.
+ class AutoHBBlob {
+ public:
+ explicit AutoHBBlob(hb_blob_t* aBlob) : mBlob(aBlob) {}
+
+ ~AutoHBBlob() { hb_blob_destroy(mBlob); }
+
+ operator hb_blob_t*() { return mBlob; }
+
+ private:
+ hb_blob_t* const mBlob;
+ };
+
+ // for reading big-endian font data on either big or little-endian platforms
+
+ static inline uint16_t ReadShortAt(const uint8_t* aBuf, uint32_t aIndex) {
+ return static_cast<uint16_t>(aBuf[aIndex] << 8) | aBuf[aIndex + 1];
+ }
+
+ static inline uint16_t ReadShortAt16(const uint16_t* aBuf, uint32_t aIndex) {
+ const uint8_t* buf = reinterpret_cast<const uint8_t*>(aBuf);
+ uint32_t index = aIndex << 1;
+ return static_cast<uint16_t>(buf[index] << 8) | buf[index + 1];
+ }
+
+ static inline uint32_t ReadUint24At(const uint8_t* aBuf, uint32_t aIndex) {
+ return ((aBuf[aIndex] << 16) | (aBuf[aIndex + 1] << 8) |
+ (aBuf[aIndex + 2]));
+ }
+
+ static inline uint32_t ReadLongAt(const uint8_t* aBuf, uint32_t aIndex) {
+ return ((aBuf[aIndex] << 24) | (aBuf[aIndex + 1] << 16) |
+ (aBuf[aIndex + 2] << 8) | (aBuf[aIndex + 3]));
+ }
+
+ static nsresult ReadCMAPTableFormat10(const uint8_t* aBuf, uint32_t aLength,
+ gfxSparseBitSet& aCharacterMap);
+
+ static nsresult ReadCMAPTableFormat12or13(const uint8_t* aBuf,
+ uint32_t aLength,
+ gfxSparseBitSet& aCharacterMap);
+
+ static nsresult ReadCMAPTableFormat4(const uint8_t* aBuf, uint32_t aLength,
+ gfxSparseBitSet& aCharacterMap,
+ bool aIsSymbolFont);
+
+ static nsresult ReadCMAPTableFormat14(const uint8_t* aBuf, uint32_t aLength,
+ const uint8_t*& aTable);
+
+ static uint32_t FindPreferredSubtable(const uint8_t* aBuf,
+ uint32_t aBufLength,
+ uint32_t* aTableOffset,
+ uint32_t* aUVSTableOffset,
+ bool* aIsSymbolFont);
+
+ static nsresult ReadCMAP(const uint8_t* aBuf, uint32_t aBufLength,
+ gfxSparseBitSet& aCharacterMap,
+ uint32_t& aUVSOffset);
+
+ static uint32_t MapCharToGlyphFormat4(const uint8_t* aBuf, uint32_t aLength,
+ char16_t aCh);
+
+ static uint32_t MapCharToGlyphFormat10(const uint8_t* aBuf, uint32_t aCh);
+
+ static uint32_t MapCharToGlyphFormat12or13(const uint8_t* aBuf, uint32_t aCh);
+
+ static uint16_t MapUVSToGlyphFormat14(const uint8_t* aBuf, uint32_t aCh,
+ uint32_t aVS);
+
+ // sCJKCompatSVSTable is a 'cmap' format 14 subtable that maps
+ // <char + var-selector> pairs to the corresponding Unicode
+ // compatibility ideograph codepoints.
+ static MOZ_ALWAYS_INLINE uint32_t GetUVSFallback(uint32_t aCh, uint32_t aVS) {
+ aCh = MapUVSToGlyphFormat14(sCJKCompatSVSTable, aCh, aVS);
+ return aCh >= 0xFB00 ? aCh + (0x2F800 - 0xFB00) : aCh;
+ }
+
+ static uint32_t MapCharToGlyph(const uint8_t* aCmapBuf, uint32_t aBufLength,
+ uint32_t aUnicode, uint32_t aVarSelector = 0);
+
+ // For legacy MS Symbol fonts, we try mapping 8-bit character codes to the
+ // Private Use range at U+F0xx used by the cmaps in these fonts.
+ static MOZ_ALWAYS_INLINE uint32_t MapLegacySymbolFontCharToPUA(uint32_t aCh) {
+ return aCh >= 0x20 && aCh <= 0xff ? 0xf000 + aCh : 0;
+ }
+
+#ifdef XP_WIN
+ // determine whether a font (which has already been sanitized, so is known
+ // to be a valid sfnt) is CFF format rather than TrueType
+ static bool IsCffFont(const uint8_t* aFontData);
+#endif
+
+ // determine the format of font data
+ static gfxUserFontType DetermineFontDataType(const uint8_t* aFontData,
+ uint32_t aFontDataLength);
+
+ // Read the fullname from the sfnt data (used to save the original name
+ // prior to renaming the font for installation).
+ // This is called with sfnt data that has already been validated,
+ // so it should always succeed in finding the name table.
+ static nsresult GetFullNameFromSFNT(const uint8_t* aFontData,
+ uint32_t aLength, nsACString& aFullName);
+
+ // helper to get fullname from name table, constructing from family+style
+ // if no explicit fullname is present
+ static nsresult GetFullNameFromTable(hb_blob_t* aNameTable,
+ nsACString& aFullName);
+
+ // helper to get family name from name table
+ static nsresult GetFamilyNameFromTable(hb_blob_t* aNameTable,
+ nsACString& aFamilyName);
+
+ // Find the table directory entry for a given table tag, in a (validated)
+ // buffer of 'sfnt' data. Returns null if the tag is not present.
+ static mozilla::TableDirEntry* FindTableDirEntry(const void* aFontData,
+ uint32_t aTableTag);
+
+ // Return a blob that wraps a table found within a buffer of font data.
+ // The blob does NOT own its data; caller guarantees that the buffer
+ // will remain valid at least as long as the blob.
+ // Returns null if the specified table is not found.
+ // This method assumes aFontData is valid 'sfnt' data; before using this,
+ // caller is responsible to do any sanitization/validation necessary.
+ static hb_blob_t* GetTableFromFontData(const void* aFontData,
+ uint32_t aTableTag);
+
+ // create a new name table and build a new font with that name table
+ // appended on the end, returns true on success
+ static nsresult RenameFont(const nsAString& aName, const uint8_t* aFontData,
+ uint32_t aFontDataLength,
+ FallibleTArray<uint8_t>* aNewFont);
+
+ // read all names matching aNameID, returning in aNames array
+ static nsresult ReadNames(const char* aNameData, uint32_t aDataLen,
+ uint32_t aNameID, int32_t aPlatformID,
+ nsTArray<nsCString>& aNames);
+
+ // reads English or first name matching aNameID, returning in aName
+ // platform based on OS
+ static nsresult ReadCanonicalName(hb_blob_t* aNameTable, uint32_t aNameID,
+ nsCString& aName);
+
+ static nsresult ReadCanonicalName(const char* aNameData, uint32_t aDataLen,
+ uint32_t aNameID, nsCString& aName);
+
+ // convert a name from the raw name table data into an nsString,
+ // provided we know how; return true if successful, or false
+ // if we can't handle the encoding
+ static bool DecodeFontName(const char* aBuf, int32_t aLength,
+ uint32_t aPlatformCode, uint32_t aScriptCode,
+ uint32_t aLangCode, nsACString& dest);
+
+ static inline bool IsJoinCauser(uint32_t ch) { return (ch == 0x200D); }
+
+ // We treat Combining Grapheme Joiner (U+034F) together with the join
+ // controls (ZWJ, ZWNJ) here, because (like them) it is an invisible
+ // char that will be handled by the shaper even if not explicitly
+ // supported by the font. (See bug 1408366.)
+ static inline bool IsJoinControl(uint32_t ch) {
+ return (ch == 0x200C || ch == 0x200D || ch == 0x034f);
+ }
+
+ enum {
+ kUnicodeVS1 = 0xFE00,
+ kUnicodeVS16 = 0xFE0F,
+ kUnicodeVS17 = 0xE0100,
+ kUnicodeVS256 = 0xE01EF
+ };
+
+ static inline bool IsVarSelector(uint32_t ch) {
+ return (ch >= kUnicodeVS1 && ch <= kUnicodeVS16) ||
+ (ch >= kUnicodeVS17 && ch <= kUnicodeVS256);
+ }
+
+ enum {
+ kUnicodeRegionalIndicatorA = 0x1F1E6,
+ kUnicodeRegionalIndicatorZ = 0x1F1FF
+ };
+
+ static inline bool IsRegionalIndicator(uint32_t aCh) {
+ return aCh >= kUnicodeRegionalIndicatorA &&
+ aCh <= kUnicodeRegionalIndicatorZ;
+ }
+
+ static inline bool IsEmojiFlagAndTag(uint32_t aCh, uint32_t aNext) {
+ constexpr uint32_t kBlackFlag = 0x1F3F4;
+ constexpr uint32_t kTagLetterA = 0xE0061;
+ constexpr uint32_t kTagLetterZ = 0xE007A;
+
+ return aCh == kBlackFlag && aNext >= kTagLetterA && aNext <= kTagLetterZ;
+ }
+
+ static inline bool IsInvalid(uint32_t ch) { return (ch == 0xFFFD); }
+
+ // Font code may want to know if there is the potential for bidi behavior
+ // to be triggered by any of the characters in a text run; this can be
+ // used to test that possibility.
+ enum {
+ kUnicodeBidiScriptsStart = 0x0590,
+ kUnicodeBidiScriptsEnd = 0x08FF,
+ kUnicodeBidiPresentationStart = 0xFB1D,
+ kUnicodeBidiPresentationEnd = 0xFEFC,
+ kUnicodeFirstHighSurrogateBlock = 0xD800,
+ kUnicodeRLM = 0x200F,
+ kUnicodeRLE = 0x202B,
+ kUnicodeRLO = 0x202E
+ };
+
+ static inline bool PotentialRTLChar(char16_t aCh) {
+ if (aCh >= kUnicodeBidiScriptsStart && aCh <= kUnicodeBidiScriptsEnd)
+ // bidi scripts Hebrew, Arabic, Syriac, Thaana, N'Ko are all encoded
+ // together
+ return true;
+
+ if (aCh == kUnicodeRLM || aCh == kUnicodeRLE || aCh == kUnicodeRLO)
+ // directional controls that trigger bidi layout
+ return true;
+
+ if (aCh >= kUnicodeBidiPresentationStart &&
+ aCh <= kUnicodeBidiPresentationEnd)
+ // presentation forms of Arabic and Hebrew letters
+ return true;
+
+ if ((aCh & 0xFF00) == kUnicodeFirstHighSurrogateBlock)
+ // surrogate that could be part of a bidi supplementary char
+ // (Cypriot, Aramaic, Phoenecian, etc)
+ return true;
+
+ // otherwise we know this char cannot trigger bidi reordering
+ return false;
+ }
+
+ // parse a simple list of font family names into
+ // an array of strings
+ static void ParseFontList(const nsACString& aFamilyList,
+ nsTArray<nsCString>& aFontList);
+
+ // for a given pref name, initialize a list of font names
+ static void GetPrefsFontList(const char* aPrefName,
+ nsTArray<nsCString>& aFontList,
+ bool aLocalized = false);
+
+ // generate a unique font name
+ static nsresult MakeUniqueUserFontName(nsAString& aName);
+
+ // Helper used to implement gfxFontEntry::GetVariation{Axes,Instances} for
+ // platforms where the native font APIs don't provide the info we want
+ // in a convenient form, or when native APIs are too expensive.
+ // (Not used on platforms -- currently, freetype -- where the font APIs
+ // expose variation instance details directly.)
+ static void GetVariationData(gfxFontEntry* aFontEntry,
+ nsTArray<gfxFontVariationAxis>* aAxes,
+ nsTArray<gfxFontVariationInstance>* aInstances);
+
+ // Helper method for reading localized family names from the name table
+ // of a single face.
+ static void ReadOtherFamilyNamesForFace(
+ const nsACString& aFamilyName, const char* aNameData,
+ uint32_t aDataLength, nsTArray<nsCString>& aOtherFamilyNames,
+ bool useFullName);
+
+ // Main, DOM worker or servo thread safe method to check if we are performing
+ // Servo traversal.
+ static bool IsInServoTraversal();
+
+ // Main, DOM worker or servo thread safe method to get the current
+ // ServoTypeSet. Always returns nullptr for DOM worker threads.
+ static mozilla::ServoStyleSet* CurrentServoStyleSet();
+
+ static void AssertSafeThreadOrServoFontMetricsLocked()
+#ifdef DEBUG
+ ;
+#else
+ {
+ }
+#endif
+
+ protected:
+ friend struct MacCharsetMappingComparator;
+
+ static nsresult ReadNames(const char* aNameData, uint32_t aDataLen,
+ uint32_t aNameID, int32_t aLangID,
+ int32_t aPlatformID, nsTArray<nsCString>& aNames);
+
+ // convert opentype name-table platform/encoding/language values to an
+ // Encoding object we can use to convert the name data to unicode
+ static const mozilla::Encoding* GetCharsetForFontName(uint16_t aPlatform,
+ uint16_t aScript,
+ uint16_t aLanguage);
+
+ struct MacFontNameCharsetMapping {
+ uint16_t mScript;
+ uint16_t mLanguage;
+ const mozilla::Encoding* mEncoding;
+
+ bool operator<(const MacFontNameCharsetMapping& rhs) const {
+ return (mScript < rhs.mScript) ||
+ ((mScript == rhs.mScript) && (mLanguage < rhs.mLanguage));
+ }
+ };
+ static const MacFontNameCharsetMapping gMacFontNameCharsets[];
+ static const mozilla::Encoding* gISOFontNameCharsets[];
+ static const mozilla::Encoding* gMSFontNameCharsets[];
+};
+
+// Factors used to weight the distances between the available and target font
+// properties during font-matching. These ensure that we respect the CSS-fonts
+// requirement that font-stretch >> font-style >> font-weight; and in addition,
+// a mismatch between the desired and actual glyph presentation (emoji vs text)
+// will take precedence over any of the style attributes.
+constexpr double kPresentationMismatch = 1.0e12;
+constexpr double kStretchFactor = 1.0e8;
+constexpr double kStyleFactor = 1.0e4;
+constexpr double kWeightFactor = 1.0e0;
+
+// style distance ==> [0,500]
+static inline double StyleDistance(const mozilla::SlantStyleRange& aRange,
+ mozilla::FontSlantStyle aTargetStyle) {
+ const mozilla::FontSlantStyle minStyle = aRange.Min();
+ if (aTargetStyle == minStyle) {
+ return 0.0; // styles match exactly ==> 0
+ }
+
+ // bias added to angle difference when searching in the non-preferred
+ // direction from a target angle
+ const double kReverse = 100.0;
+
+ // bias added when we've crossed from positive to negative angles or
+ // vice versa
+ const double kNegate = 200.0;
+
+ if (aTargetStyle.IsNormal()) {
+ if (minStyle.IsOblique()) {
+ // to distinguish oblique 0deg from normal, we add 1.0 to the angle
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle >= 0.0) {
+ return 1.0 + minAngle;
+ }
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle >= 0.0) {
+ // [min,max] range includes 0.0, so just return our minimum
+ return 1.0;
+ }
+ // negative oblique is even worse than italic
+ return kNegate - maxAngle;
+ }
+ // must be italic, which is worse than any non-negative oblique;
+ // treat as a match in the wrong search direction
+ MOZ_ASSERT(minStyle.IsItalic());
+ return kReverse;
+ }
+
+ const double kDefaultAngle = mozilla::FontSlantStyle::DEFAULT_OBLIQUE_DEGREES;
+
+ if (aTargetStyle.IsItalic()) {
+ if (minStyle.IsOblique()) {
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle >= kDefaultAngle) {
+ return 1.0 + (minAngle - kDefaultAngle);
+ }
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle >= kDefaultAngle) {
+ return 1.0;
+ }
+ if (maxAngle > 0.0) {
+ // wrong direction but still > 0, add bias of 100
+ return kReverse + (kDefaultAngle - maxAngle);
+ }
+ // negative oblique angle, add bias of 300
+ return kReverse + kNegate + (kDefaultAngle - maxAngle);
+ }
+ // normal is worse than oblique > 0, but better than oblique <= 0
+ MOZ_ASSERT(minStyle.IsNormal());
+ return kNegate;
+ }
+
+ // target is oblique <angle>: four different cases depending on
+ // the value of the <angle>, which determines the preferred direction
+ // of search
+ const double targetAngle = aTargetStyle.ObliqueAngle();
+ if (targetAngle >= kDefaultAngle) {
+ if (minStyle.IsOblique()) {
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle >= targetAngle) {
+ return minAngle - targetAngle;
+ }
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle >= targetAngle) {
+ return 0.0;
+ }
+ if (maxAngle > 0.0) {
+ return kReverse + (targetAngle - maxAngle);
+ }
+ return kReverse + kNegate + (targetAngle - maxAngle);
+ }
+ if (minStyle.IsItalic()) {
+ return kReverse + kNegate;
+ }
+ return kReverse + kNegate + 1.0;
+ }
+
+ if (targetAngle <= -kDefaultAngle) {
+ if (minStyle.IsOblique()) {
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle <= targetAngle) {
+ return targetAngle - maxAngle;
+ }
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle <= targetAngle) {
+ return 0.0;
+ }
+ if (minAngle < 0.0) {
+ return kReverse + (minAngle - targetAngle);
+ }
+ return kReverse + kNegate + (minAngle - targetAngle);
+ }
+ if (minStyle.IsItalic()) {
+ return kReverse + kNegate;
+ }
+ return kReverse + kNegate + 1.0;
+ }
+
+ if (targetAngle >= 0.0) {
+ if (minStyle.IsOblique()) {
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle > targetAngle) {
+ return kReverse + (minAngle - targetAngle);
+ }
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle >= targetAngle) {
+ return 0.0;
+ }
+ if (maxAngle > 0.0) {
+ return targetAngle - maxAngle;
+ }
+ return kReverse + kNegate + (targetAngle - maxAngle);
+ }
+ if (minStyle.IsItalic()) {
+ return kReverse + kNegate - 2.0;
+ }
+ return kReverse + kNegate - 1.0;
+ }
+
+ // last case: (targetAngle < 0.0 && targetAngle > kDefaultAngle)
+ if (minStyle.IsOblique()) {
+ const mozilla::FontSlantStyle maxStyle = aRange.Max();
+ const double maxAngle = maxStyle.ObliqueAngle();
+ if (maxAngle < targetAngle) {
+ return kReverse + (targetAngle - maxAngle);
+ }
+ const double minAngle = minStyle.ObliqueAngle();
+ if (minAngle <= targetAngle) {
+ return 0.0;
+ }
+ if (minAngle < 0.0) {
+ return minAngle - targetAngle;
+ }
+ return kReverse + kNegate + (minAngle - targetAngle);
+ }
+ if (minStyle.IsItalic()) {
+ return kReverse + kNegate - 2.0;
+ }
+ return kReverse + kNegate - 1.0;
+}
+
+// stretch distance ==> [0,2000]
+static inline double StretchDistance(const mozilla::StretchRange& aRange,
+ mozilla::FontStretch aTargetStretch) {
+ const double kReverseDistance = 1000.0;
+
+ mozilla::FontStretch minStretch = aRange.Min();
+ mozilla::FontStretch maxStretch = aRange.Max();
+
+ // The stretch value is a (non-negative) percentage; currently we support
+ // values in the range 0 .. 1000. (If the upper limit is ever increased,
+ // the kReverseDistance value used here may need to be adjusted.)
+ // If aTargetStretch is >100, we prefer larger values if available;
+ // if <=100, we prefer smaller values if available.
+ if (aTargetStretch < minStretch) {
+ if (aTargetStretch > mozilla::FontStretch::NORMAL) {
+ return minStretch.ToFloat() - aTargetStretch.ToFloat();
+ }
+ return (minStretch.ToFloat() - aTargetStretch.ToFloat()) + kReverseDistance;
+ }
+ if (aTargetStretch > maxStretch) {
+ if (aTargetStretch <= mozilla::FontStretch::NORMAL) {
+ return aTargetStretch.ToFloat() - maxStretch.ToFloat();
+ }
+ return (aTargetStretch.ToFloat() - maxStretch.ToFloat()) + kReverseDistance;
+ }
+ return 0.0;
+}
+
+// Calculate weight distance with values in the range (0..1000). In general,
+// heavier weights match towards even heavier weights while lighter weights
+// match towards even lighter weights. Target weight values in the range
+// [400..500] are special, since they will first match up to 500, then down
+// towards 0, then up again towards 999.
+//
+// Example: with target 600 and font weight 800, distance will be 200. With
+// target 300 and font weight 600, distance will be 900, since heavier
+// weights are farther away than lighter weights. If the target is 5 and the
+// font weight 995, the distance would be 1590 for the same reason.
+
+// weight distance ==> [0,1600]
+static inline double WeightDistance(const mozilla::WeightRange& aRange,
+ mozilla::FontWeight aTargetWeight) {
+ const double kNotWithinCentralRange = 100.0;
+ const double kReverseDistance = 600.0;
+
+ mozilla::FontWeight minWeight = aRange.Min();
+ mozilla::FontWeight maxWeight = aRange.Max();
+
+ if (aTargetWeight >= minWeight && aTargetWeight <= maxWeight) {
+ // Target is within the face's range, so it's a perfect match
+ return 0.0;
+ }
+
+ if (aTargetWeight < mozilla::FontWeight::NORMAL) {
+ // Requested a lighter-than-400 weight
+ if (maxWeight < aTargetWeight) {
+ return aTargetWeight.ToFloat() - maxWeight.ToFloat();
+ }
+ // Add reverse-search penalty for bolder faces
+ return (minWeight.ToFloat() - aTargetWeight.ToFloat()) + kReverseDistance;
+ }
+
+ if (aTargetWeight > mozilla::FontWeight::FromInt(500)) {
+ // Requested a bolder-than-500 weight
+ if (minWeight > aTargetWeight) {
+ return minWeight.ToFloat() - aTargetWeight.ToFloat();
+ }
+ // Add reverse-search penalty for lighter faces
+ return (aTargetWeight.ToFloat() - maxWeight.ToFloat()) + kReverseDistance;
+ }
+
+ // Special case for requested weight in the [400..500] range
+ if (minWeight > aTargetWeight) {
+ if (minWeight <= mozilla::FontWeight::FromInt(500)) {
+ // Bolder weight up to 500 is first choice
+ return minWeight.ToFloat() - aTargetWeight.ToFloat();
+ }
+ // Other bolder weights get a reverse-search penalty
+ return (minWeight.ToFloat() - aTargetWeight.ToFloat()) + kReverseDistance;
+ }
+ // Lighter weights are not as good as bolder ones within [400..500]
+ return (aTargetWeight.ToFloat() - maxWeight.ToFloat()) +
+ kNotWithinCentralRange;
+}
+
+#endif /* GFX_FONT_UTILS_H */