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Diffstat (limited to 'gfx/vr/FxROutputHandler.h')
-rw-r--r-- | gfx/vr/FxROutputHandler.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/gfx/vr/FxROutputHandler.h b/gfx/vr/FxROutputHandler.h new file mode 100644 index 0000000000..33e246aae5 --- /dev/null +++ b/gfx/vr/FxROutputHandler.h @@ -0,0 +1,30 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#pragma once + +struct ID3D11Texture2D; +struct IDXGISwapChain; +struct ID3D11DeviceContext; +struct ID3D11Device; + +#include <windows.h> +#include <d3d11_1.h> + +#include "mozilla/RefPtr.h" + +// FxROutputHandler is responsible for managing resources to share a Desktop +// browser window with a Firefox Reality VR window. +// Note: this object is created on the Compositor thread, but its usage should +// only be on the RenderThread. +class FxROutputHandler final { + public: + bool TryInitialize(IDXGISwapChain* aSwapChain, ID3D11Device* aDevice); + void UpdateOutput(ID3D11DeviceContext* aCtx); + + private: + RefPtr<IDXGISwapChain> mSwapChain = nullptr; + RefPtr<ID3D11Texture2D> mTexCopy = nullptr; +}; |