diff options
Diffstat (limited to 'js/src/irregexp/imported/regexp-stack.h')
-rw-r--r-- | js/src/irregexp/imported/regexp-stack.h | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/js/src/irregexp/imported/regexp-stack.h b/js/src/irregexp/imported/regexp-stack.h new file mode 100644 index 0000000000..f03898bb00 --- /dev/null +++ b/js/src/irregexp/imported/regexp-stack.h @@ -0,0 +1,159 @@ +// Copyright 2009 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef V8_REGEXP_REGEXP_STACK_H_ +#define V8_REGEXP_REGEXP_STACK_H_ + +#include "irregexp/RegExpShim.h" + +namespace v8 { +namespace internal { + +class RegExpStack; + +// Maintains a per-v8thread stack area that can be used by irregexp +// implementation for its backtracking stack. +class V8_NODISCARD RegExpStackScope final { + public: + // Create and delete an instance to control the life-time of a growing stack. + + // Initializes the stack memory area if necessary. + explicit RegExpStackScope(Isolate* isolate); + ~RegExpStackScope(); // Releases the stack if it has grown. + RegExpStackScope(const RegExpStackScope&) = delete; + RegExpStackScope& operator=(const RegExpStackScope&) = delete; + + RegExpStack* stack() const { return regexp_stack_; } + + private: + RegExpStack* const regexp_stack_; + const ptrdiff_t old_sp_top_delta_; +}; + +class RegExpStack final { + public: + RegExpStack(); + ~RegExpStack(); + RegExpStack(const RegExpStack&) = delete; + RegExpStack& operator=(const RegExpStack&) = delete; + + // Number of allocated locations on the stack below the limit. No sequence of + // pushes must be longer than this without doing a stack-limit check. + static constexpr int kStackLimitSlack = 32; + + Address memory_top() const { + DCHECK_NE(0, thread_local_.memory_size_); + DCHECK_EQ(thread_local_.memory_top_, + thread_local_.memory_ + thread_local_.memory_size_); + return reinterpret_cast<Address>(thread_local_.memory_top_); + } + + Address stack_pointer() const { + return reinterpret_cast<Address>(thread_local_.stack_pointer_); + } + + size_t memory_size() const { return thread_local_.memory_size_; } + + // If the stack pointer gets below the limit, we should react and + // either grow the stack or report an out-of-stack exception. + // There is only a limited number of locations below the stack limit, + // so users of the stack should check the stack limit during any + // sequence of pushes longer that this. + Address* limit_address_address() { return &thread_local_.limit_; } + + // Ensures that there is a memory area with at least the specified size. + // If passing zero, the default/minimum size buffer is allocated. + Address EnsureCapacity(size_t size); + + // Thread local archiving. + static constexpr int ArchiveSpacePerThread() { + return static_cast<int>(kThreadLocalSize); + } + char* ArchiveStack(char* to); + char* RestoreStack(char* from); + void FreeThreadResources() { thread_local_.ResetToStaticStack(this); } + + // Maximal size of allocated stack area. + static constexpr size_t kMaximumStackSize = 64 * MB; + + private: + // Artificial limit used when the thread-local state has been destroyed. + static const Address kMemoryTop = + static_cast<Address>(static_cast<uintptr_t>(-1)); + + // Minimal size of dynamically-allocated stack area. + static constexpr size_t kMinimumDynamicStackSize = 1 * KB; + + // In addition to dynamically-allocated, variable-sized stacks, we also have + // a statically allocated and sized area that is used whenever no dynamic + // stack is allocated. This guarantees that a stack is always available and + // we can skip availability-checks later on. + // It's double the slack size to ensure that we have a bit of breathing room + // before NativeRegExpMacroAssembler::GrowStack must be called. + static constexpr size_t kStaticStackSize = + 2 * kStackLimitSlack * kSystemPointerSize; + byte static_stack_[kStaticStackSize] = {0}; + + static_assert(kStaticStackSize <= kMaximumStackSize); + + // Structure holding the allocated memory, size and limit. Thread switching + // archives and restores this struct. + struct ThreadLocal { + explicit ThreadLocal(RegExpStack* regexp_stack) { + ResetToStaticStack(regexp_stack); + } + + // If memory_size_ > 0 then + // - memory_, memory_top_, stack_pointer_ must be non-nullptr + // - memory_top_ = memory_ + memory_size_ + // - memory_ <= stack_pointer_ <= memory_top_ + byte* memory_ = nullptr; + byte* memory_top_ = nullptr; + size_t memory_size_ = 0; + byte* stack_pointer_ = nullptr; + Address limit_ = kNullAddress; + bool owns_memory_ = false; // Whether memory_ is owned and must be freed. + + void ResetToStaticStack(RegExpStack* regexp_stack); + void ResetToStaticStackIfEmpty(RegExpStack* regexp_stack) { + if (stack_pointer_ == memory_top_) ResetToStaticStack(regexp_stack); + } + void FreeAndInvalidate(); + }; + static constexpr size_t kThreadLocalSize = sizeof(ThreadLocal); + + Address memory_top_address_address() { + return reinterpret_cast<Address>(&thread_local_.memory_top_); + } + + Address stack_pointer_address() { + return reinterpret_cast<Address>(&thread_local_.stack_pointer_); + } + + // A position-independent representation of the stack pointer. + ptrdiff_t sp_top_delta() const { + ptrdiff_t result = + reinterpret_cast<intptr_t>(thread_local_.stack_pointer_) - + reinterpret_cast<intptr_t>(thread_local_.memory_top_); + DCHECK_LE(result, 0); + return result; + } + + // Resets the buffer if it has grown beyond the default/minimum size and is + // empty. + void ResetIfEmpty() { thread_local_.ResetToStaticStackIfEmpty(this); } + + // Whether the ThreadLocal storage has been invalidated. + bool IsValid() const { return thread_local_.memory_ != nullptr; } + + ThreadLocal thread_local_; + + friend class ExternalReference; + friend class RegExpStackScope; +}; + +} // namespace internal +} // namespace v8 + +#endif // V8_REGEXP_REGEXP_STACK_H_ |