diff options
Diffstat (limited to 'layout/generic/nsBlockReflowContext.cpp')
-rw-r--r-- | layout/generic/nsBlockReflowContext.cpp | 440 |
1 files changed, 440 insertions, 0 deletions
diff --git a/layout/generic/nsBlockReflowContext.cpp b/layout/generic/nsBlockReflowContext.cpp new file mode 100644 index 0000000000..65fdc3d29d --- /dev/null +++ b/layout/generic/nsBlockReflowContext.cpp @@ -0,0 +1,440 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* class that a parent frame uses to reflow a block frame */ + +#include "nsBlockReflowContext.h" +#include "BlockReflowState.h" +#include "nsFloatManager.h" +#include "nsColumnSetFrame.h" +#include "nsContainerFrame.h" +#include "nsBlockFrame.h" +#include "nsLineBox.h" +#include "nsLayoutUtils.h" + +using namespace mozilla; + +#ifdef DEBUG +# include "nsBlockDebugFlags.h" // For NOISY_BLOCK_DIR_MARGINS +#endif + +nsBlockReflowContext::nsBlockReflowContext(nsPresContext* aPresContext, + const ReflowInput& aParentRI) + : mPresContext(aPresContext), + mOuterReflowInput(aParentRI), + mFrame(nullptr), + mSpace(aParentRI.GetWritingMode()), + mICoord(0), + mBCoord(0), + mMetrics(aParentRI) {} + +static nsIFrame* DescendIntoBlockLevelFrame(nsIFrame* aFrame) { + LayoutFrameType type = aFrame->Type(); + if (type == LayoutFrameType::ColumnSet) { + static_cast<nsColumnSetFrame*>(aFrame)->DrainOverflowColumns(); + nsIFrame* child = aFrame->PrincipalChildList().FirstChild(); + if (child) { + return DescendIntoBlockLevelFrame(child); + } + } + return aFrame; +} + +bool nsBlockReflowContext::ComputeCollapsedBStartMargin( + const ReflowInput& aRI, nsCollapsingMargin* aMargin, + nsIFrame* aClearanceFrame, bool* aMayNeedRetry, bool* aBlockIsEmpty) { + WritingMode wm = aRI.GetWritingMode(); + WritingMode parentWM = mMetrics.GetWritingMode(); + + // Include block-start element of frame's margin + aMargin->Include(aRI.ComputedLogicalMargin(parentWM).BStart(parentWM)); + + // The inclusion of the block-end margin when empty is done by the caller + // since it doesn't need to be done by the top-level (non-recursive) + // caller. + +#ifdef NOISY_BLOCK_DIR_MARGINS + aRI.mFrame->ListTag(stdout); + printf(": %d => %d\n", aRI.ComputedLogicalMargin(wm).BStart(wm), + aMargin->get()); +#endif + + bool dirtiedLine = false; + bool setBlockIsEmpty = false; + + // Calculate the frame's generational block-start-margin from its child + // blocks. Note that if the frame has a non-zero block-start-border or + // block-start-padding then this step is skipped because it will be a margin + // root. It is also skipped if the frame is a margin root for other + // reasons. + nsIFrame* frame = DescendIntoBlockLevelFrame(aRI.mFrame); + nsPresContext* prescontext = frame->PresContext(); + nsBlockFrame* block = nullptr; + if (0 == aRI.ComputedLogicalBorderPadding(wm).BStart(wm)) { + block = do_QueryFrame(frame); + if (block) { + bool bStartMarginRoot, unused; + block->IsMarginRoot(&bStartMarginRoot, &unused); + if (bStartMarginRoot) { + block = nullptr; + } + } + } + + // iterate not just through the lines of 'block' but also its + // overflow lines and the normal and overflow lines of its next in + // flows. Note that this will traverse some frames more than once: + // for example, if A contains B and A->nextinflow contains + // B->nextinflow, we'll traverse B->nextinflow twice. But this is + // OK because our traversal is idempotent. + for (; block; block = static_cast<nsBlockFrame*>(block->GetNextInFlow())) { + for (int overflowLines = 0; overflowLines <= 1; ++overflowLines) { + nsBlockFrame::LineIterator line; + nsBlockFrame::LineIterator line_end; + bool anyLines = true; + if (overflowLines) { + nsBlockFrame::FrameLines* frames = block->GetOverflowLines(); + nsLineList* lines = frames ? &frames->mLines : nullptr; + if (!lines) { + anyLines = false; + } else { + line = lines->begin(); + line_end = lines->end(); + } + } else { + line = block->LinesBegin(); + line_end = block->LinesEnd(); + } + for (; anyLines && line != line_end; ++line) { + if (!aClearanceFrame && line->HasClearance()) { + // If we don't have a clearance frame, then we're computing + // the collapsed margin in the first pass, assuming that all + // lines have no clearance. So clear their clearance flags. + line->ClearHasClearance(); + line->MarkDirty(); + dirtiedLine = true; + } + + bool isEmpty; + if (line->IsInline()) { + isEmpty = line->IsEmpty(); + } else { + nsIFrame* kid = line->mFirstChild; + if (kid == aClearanceFrame) { + line->SetHasClearance(); + line->MarkDirty(); + dirtiedLine = true; + if (!setBlockIsEmpty && aBlockIsEmpty) { + setBlockIsEmpty = true; + *aBlockIsEmpty = false; + } + goto done; + } + // Here is where we recur. Now that we have determined that a + // generational collapse is required we need to compute the + // child blocks margin and so in so that we can look into + // it. For its margins to be computed we need to have a reflow + // input for it. + + // We may have to construct an extra reflow input here if + // we drilled down through a block wrapper. At the moment + // we can only drill down one level so we only have to support + // one extra reflow input. + const ReflowInput* outerReflowInput = &aRI; + if (frame != aRI.mFrame) { + NS_ASSERTION(frame->GetParent() == aRI.mFrame, + "Can only drill through one level of block wrapper"); + LogicalSize availSpace = aRI.ComputedSize(frame->GetWritingMode()); + outerReflowInput = + new ReflowInput(prescontext, aRI, frame, availSpace); + } + { + LogicalSize availSpace = + outerReflowInput->ComputedSize(kid->GetWritingMode()); + ReflowInput innerReflowInput(prescontext, *outerReflowInput, kid, + availSpace); + // Record that we're being optimistic by assuming the kid + // has no clearance + if (kid->StyleDisplay()->mClear != StyleClear::None || + !nsBlockFrame::BlockCanIntersectFloats(kid)) { + *aMayNeedRetry = true; + } + if (ComputeCollapsedBStartMargin(innerReflowInput, aMargin, + aClearanceFrame, aMayNeedRetry, + &isEmpty)) { + line->MarkDirty(); + dirtiedLine = true; + } + if (isEmpty) { + LogicalMargin innerMargin = + innerReflowInput.ComputedLogicalMargin(parentWM); + aMargin->Include(innerMargin.BEnd(parentWM)); + } + } + if (outerReflowInput != &aRI) { + delete const_cast<ReflowInput*>(outerReflowInput); + } + } + if (!isEmpty) { + if (!setBlockIsEmpty && aBlockIsEmpty) { + setBlockIsEmpty = true; + *aBlockIsEmpty = false; + } + goto done; + } + } + if (!setBlockIsEmpty && aBlockIsEmpty) { + // The first time we reach here is when this is the first block + // and we have processed all its normal lines. + setBlockIsEmpty = true; + // All lines are empty, or we wouldn't be here! + *aBlockIsEmpty = aRI.mFrame->IsSelfEmpty(); + } + } + } +done: + + if (!setBlockIsEmpty && aBlockIsEmpty) { + *aBlockIsEmpty = aRI.mFrame->IsEmpty(); + } + +#ifdef NOISY_BLOCK_DIR_MARGINS + aRI.mFrame->ListTag(stdout); + printf(": => %d\n", aMargin->get()); +#endif + + return dirtiedLine; +} + +void nsBlockReflowContext::ReflowBlock(const LogicalRect& aSpace, + bool aApplyBStartMargin, + nsCollapsingMargin& aPrevMargin, + nscoord aClearance, nsLineBox* aLine, + ReflowInput& aFrameRI, + nsReflowStatus& aFrameReflowStatus, + BlockReflowState& aState) { + mFrame = aFrameRI.mFrame; + mWritingMode = aState.mReflowInput.GetWritingMode(); + mContainerSize = aState.ContainerSize(); + mSpace = aSpace; + + if (!aState.IsAdjacentWithBStart()) { + aFrameRI.mFlags.mIsTopOfPage = false; // make sure this is cleared + } + + if (aApplyBStartMargin) { + mBStartMargin = aPrevMargin; + +#ifdef NOISY_BLOCK_DIR_MARGINS + mOuterReflowInput.mFrame->ListTag(stdout); + printf(": reflowing "); + mFrame->ListTag(stdout); + printf(" margin => %d, clearance => %d\n", mBStartMargin.get(), aClearance); +#endif + + // Adjust the available size if it's constrained so that the + // child frame doesn't think it can reflow into its margin area. + if (mWritingMode.IsOrthogonalTo(mFrame->GetWritingMode())) { + if (NS_UNCONSTRAINEDSIZE != aFrameRI.AvailableISize()) { + aFrameRI.SetAvailableISize(std::max( + 0, aFrameRI.AvailableISize() - mBStartMargin.get() - aClearance)); + } + } else { + if (NS_UNCONSTRAINEDSIZE != aFrameRI.AvailableBSize()) { + aFrameRI.SetAvailableBSize(std::max( + 0, aFrameRI.AvailableBSize() - mBStartMargin.get() - aClearance)); + } + } + } else { + // nsBlockFrame::ReflowBlock might call us multiple times with + // *different* values of aApplyBStartMargin. + mBStartMargin.Zero(); + } + + nscoord tI = 0, tB = 0; + // The values of x and y do not matter for floats, so don't bother + // calculating them. Floats are guaranteed to have their own float + // manager, so tI and tB don't matter. mICoord and mBCoord don't + // matter becacuse they are only used in PlaceBlock, which is not used + // for floats. + if (aLine) { + // Compute inline/block coordinate where reflow will begin. Use the + // rules from 10.3.3 to determine what to apply. At this point in the + // reflow auto inline-start/end margins will have a zero value. + LogicalMargin usedMargin = aFrameRI.ComputedLogicalMargin(mWritingMode); + mICoord = mSpace.IStart(mWritingMode) + usedMargin.IStart(mWritingMode); + mBCoord = mSpace.BStart(mWritingMode) + mBStartMargin.get() + aClearance; + + LogicalRect space( + mWritingMode, mICoord, mBCoord, + mSpace.ISize(mWritingMode) - usedMargin.IStartEnd(mWritingMode), + mSpace.BSize(mWritingMode) - usedMargin.BStartEnd(mWritingMode)); + tI = space.LineLeft(mWritingMode, mContainerSize); + tB = mBCoord; + + if (!mFrame->HasAnyStateBits(NS_BLOCK_FLOAT_MGR)) { + aFrameRI.mBlockDelta = + mOuterReflowInput.mBlockDelta + mBCoord - aLine->BStart(); + } + } + +#ifdef DEBUG + mMetrics.ISize(mWritingMode) = nscoord(0xdeadbeef); + mMetrics.BSize(mWritingMode) = nscoord(0xdeadbeef); +#endif + + mOuterReflowInput.mFloatManager->Translate(tI, tB); + mFrame->Reflow(mPresContext, mMetrics, aFrameRI, aFrameReflowStatus); + mOuterReflowInput.mFloatManager->Translate(-tI, -tB); + +#ifdef DEBUG + if (!aFrameReflowStatus.IsInlineBreakBefore()) { + if ((ABSURD_SIZE(mMetrics.ISize(mWritingMode)) || + ABSURD_SIZE(mMetrics.BSize(mWritingMode))) && + !mFrame->GetParent()->IsAbsurdSizeAssertSuppressed()) { + printf("nsBlockReflowContext: "); + mFrame->ListTag(stdout); + printf(" metrics=%d,%d!\n", mMetrics.ISize(mWritingMode), + mMetrics.BSize(mWritingMode)); + } + if ((mMetrics.ISize(mWritingMode) == nscoord(0xdeadbeef)) || + (mMetrics.BSize(mWritingMode) == nscoord(0xdeadbeef))) { + printf("nsBlockReflowContext: "); + mFrame->ListTag(stdout); + printf(" didn't set i/b %d,%d!\n", mMetrics.ISize(mWritingMode), + mMetrics.BSize(mWritingMode)); + } + } +#endif + + if (!mFrame->HasOverflowAreas()) { + mMetrics.SetOverflowAreasToDesiredBounds(); + } + + if (!aFrameReflowStatus.IsInlineBreakBefore() && + !aFrameRI.WillReflowAgainForClearance() && + aFrameReflowStatus.IsFullyComplete()) { + // If mFrame is fully-complete and has a next-in-flow, we need to delete + // them now. Do not do this when a break-before is signaled or when a + // clearance frame is discovered in mFrame's subtree because mFrame is going + // to get reflowed again (whether the frame is (in)complete is undefined in + // that case anyway). + if (nsIFrame* kidNextInFlow = mFrame->GetNextInFlow()) { + // Remove all of the childs next-in-flows. Make sure that we ask + // the right parent to do the removal (it's possible that the + // parent is not this because we are executing pullup code). + // Floats will eventually be removed via nsBlockFrame::RemoveFloat + // which detaches the placeholder from the float. + nsOverflowContinuationTracker::AutoFinish fini(aState.mOverflowTracker, + mFrame); + nsIFrame::DestroyContext context(mPresContext->PresShell()); + kidNextInFlow->GetParent()->DeleteNextInFlowChild(context, kidNextInFlow, + true); + } + } +} + +/** + * Attempt to place the block frame within the available space. If + * it fits, apply inline-dir ("horizontal") positioning (CSS 10.3.3), + * collapse margins (CSS2 8.3.1). Also apply relative positioning. + */ +bool nsBlockReflowContext::PlaceBlock(const ReflowInput& aReflowInput, + bool aForceFit, nsLineBox* aLine, + nsCollapsingMargin& aBEndMarginResult, + OverflowAreas& aOverflowAreas, + const nsReflowStatus& aReflowStatus) { + // Compute collapsed block-end margin value. + WritingMode parentWM = mMetrics.GetWritingMode(); + + // Don't apply the block-end margin if the block has a *later* sibling across + // column-span split. + if (aReflowStatus.IsComplete() && !mFrame->HasColumnSpanSiblings()) { + aBEndMarginResult = mMetrics.mCarriedOutBEndMargin; + aBEndMarginResult.Include( + aReflowInput.ComputedLogicalMargin(parentWM).BEnd(parentWM)); + } else { + // The used block-end-margin is set to zero before a break. + aBEndMarginResult.Zero(); + } + + nscoord backupContainingBlockAdvance = 0; + + // Check whether the block's block-end margin collapses with its block-start + // margin. See CSS 2.1 section 8.3.1; those rules seem to match + // nsBlockFrame::IsEmpty(). Any such block must have zero block-size so + // check that first. Note that a block can have clearance and still + // have adjoining block-start/end margins, because the clearance goes + // above the block-start margin. + // Mark the frame as non-dirty; it has been reflowed (or we wouldn't + // be here), and we don't want to assert in CachedIsEmpty() + mFrame->RemoveStateBits(NS_FRAME_IS_DIRTY); + bool empty = 0 == mMetrics.BSize(parentWM) && aLine->CachedIsEmpty(); + if (empty) { + // Collapse the block-end margin with the block-start margin that was + // already applied. + aBEndMarginResult.Include(mBStartMargin); + +#ifdef NOISY_BLOCK_DIR_MARGINS + printf(" "); + mOuterReflowInput.mFrame->ListTag(stdout); + printf(": "); + mFrame->ListTag(stdout); + printf( + " -- collapsing block start & end margin together; BStart=%d " + "spaceBStart=%d\n", + mBCoord, mSpace.BStart(mWritingMode)); +#endif + // Section 8.3.1 of CSS 2.1 says that blocks with adjoining + // "top/bottom" (i.e. block-start/end) margins whose top margin collapses + // with their parent's top margin should have their top border-edge at the + // top border-edge of their parent. We actually don't have to do + // anything special to make this happen. In that situation, + // nsBlockFrame::ShouldApplyBStartMargin will have returned false, + // and mBStartMargin and aClearance will have been zero in + // ReflowBlock. + + // If we did apply our block-start margin, but now we're collapsing it + // into the block-end margin, we need to back up the containing + // block's bCoord-advance by our block-start margin so that it doesn't get + // counted twice. Note that here we're allowing the line's bounds + // to become different from the block's position; we do this + // because the containing block will place the next line at the + // line's BEnd, and it must place the next line at a different + // point from where this empty block will be. + backupContainingBlockAdvance = mBStartMargin.get(); + } + + // See if the frame fit. If it's the first frame or empty then it + // always fits. If the block-size is unconstrained then it always fits, + // even if there's some sort of integer overflow that makes bCoord + + // mMetrics.BSize() appear to go beyond the available block size. + if (!empty && !aForceFit && + mSpace.BSize(mWritingMode) != NS_UNCONSTRAINEDSIZE) { + nscoord bEnd = + mBCoord - backupContainingBlockAdvance + mMetrics.BSize(mWritingMode); + if (bEnd > mSpace.BEnd(mWritingMode)) { + // didn't fit, we must acquit. + mFrame->DidReflow(mPresContext, &aReflowInput); + return false; + } + } + + aLine->SetBounds(mWritingMode, mICoord, + mBCoord - backupContainingBlockAdvance, + mMetrics.ISize(mWritingMode), mMetrics.BSize(mWritingMode), + mContainerSize); + + // Now place the frame and complete the reflow process + nsContainerFrame::FinishReflowChild( + mFrame, mPresContext, mMetrics, &aReflowInput, mWritingMode, + LogicalPoint(mWritingMode, mICoord, mBCoord), mContainerSize, + nsIFrame::ReflowChildFlags::ApplyRelativePositioning); + + aOverflowAreas = mMetrics.mOverflowAreas + mFrame->GetPosition(); + + return true; +} |