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-rw-r--r--other-licenses/nsis/Contrib/CityHash/CityHash.cpp82
-rw-r--r--other-licenses/nsis/Contrib/CityHash/CityHash.def3
-rw-r--r--other-licenses/nsis/Contrib/CityHash/CityHash.dsp159
-rw-r--r--other-licenses/nsis/Contrib/CityHash/CityHash.dsw29
-rwxr-xr-xother-licenses/nsis/Contrib/CityHash/CityHash.h31
-rw-r--r--other-licenses/nsis/Contrib/CityHash/CityHash.vcproj223
-rwxr-xr-xother-licenses/nsis/Contrib/CityHash/cityhash/city.cpp322
-rw-r--r--other-licenses/nsis/Contrib/CityHash/cityhash/city.h98
8 files changed, 947 insertions, 0 deletions
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.cpp b/other-licenses/nsis/Contrib/CityHash/CityHash.cpp
new file mode 100644
index 0000000000..9998fb627d
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.cpp
@@ -0,0 +1,82 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "CityHash.h"
+#include "cityhash/city.h"
+#include <tchar.h>
+
+#define MAX_STRLEN 1024
+
+typedef struct _stack_t {
+ struct _stack_t *next;
+ TCHAR text[MAX_STRLEN];
+} stack_t;
+
+stack_t **g_stacktop;
+char *g_variables;
+
+BOOL APIENTRY DllMain(HMODULE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved)
+{
+ switch (ul_reason_for_call)
+ {
+ case DLL_PROCESS_ATTACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+
+bool popString(TCHAR *result)
+{
+ stack_t *th;
+ if (!g_stacktop || !*g_stacktop) return false;
+ th = (*g_stacktop);
+ lstrcpyn(result, th->text, MAX_STRLEN);
+ *g_stacktop = th->next;
+ GlobalFree((HGLOBAL)th);
+ return true;
+}
+
+void pushString(const TCHAR *str)
+{
+ stack_t *th;
+ int strLen = wcslen(str)+1;
+ if (!g_stacktop) return;
+ th = (stack_t*)GlobalAlloc(GPTR, sizeof(stack_t) + (MAX_STRLEN*sizeof(TCHAR)));
+ lstrcpyn(th->text, str, strLen);
+ th->next = *g_stacktop;
+ *g_stacktop = th;
+}
+
+extern "C"
+{
+
+void GetCityHash64(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
+{
+ TCHAR hashString[MAX_STRLEN];
+ TCHAR hexResult[18] = { _T('\0') };
+
+ g_stacktop = stacktop;
+ g_variables = variables;
+
+ memset(hashString, 0, sizeof(hashString));
+ memset(hexResult, 0, sizeof(hexResult));
+
+ if (!popString(hashString)) {
+ pushString(L"error");
+ return;
+ }
+ uint64 result = CityHash64((const char*)&hashString[0], wcslen(hashString)*sizeof(TCHAR));
+ // If the hash happens to work out to less than 16 hash digits it will just
+ // use less of the buffer.
+ swprintf(hexResult, L"%I64X", result);
+ pushString(hexResult);
+}
+
+}
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.def b/other-licenses/nsis/Contrib/CityHash/CityHash.def
new file mode 100644
index 0000000000..61acb6e427
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.def
@@ -0,0 +1,3 @@
+LIBRARY CityHash
+EXPORTS
+ GetCityHash64 @1
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.dsp b/other-licenses/nsis/Contrib/CityHash/CityHash.dsp
new file mode 100644
index 0000000000..2113913549
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.dsp
@@ -0,0 +1,159 @@
+# Microsoft Developer Studio Project File - Name="CityHash" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=CityHash - Win32 Debug Unicode
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "CityHash.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "CityHash.mak" CFG="CityHash - Win32 Debug Unicode"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "CityHash - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "CityHash - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "CityHash - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "CityHash - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "CityHash - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"DllMain" /dll /machine:I386 /nodefaultlib /out:"../../Plugins/CityHash.dll" /opt:nowin98
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "CityHash - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "CityHash - Win32 Release Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "CityHash___Win32_Release_Unicode"
+# PROP BASE Intermediate_Dir "CityHash___Win32_Release_Unicode"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_Unicode"
+# PROP Intermediate_Dir "Release_Unicode"
+# PROP Ignore_Export_Lib 1
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O1 /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"DllMain" /dll /machine:I386 /nodefaultlib /out:"../../Plugins/CityHash.dll" /opt:nowin98
+# SUBTRACT BASE LINK32 /pdb:none
+# ADD LINK32 wininet.lib kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"DllMain" /dll /machine:I386 /out:"./Unicode/CityHash.dll" /opt:nowin98
+# SUBTRACT LINK32 /pdb:none /nodefaultlib
+
+!ELSEIF "$(CFG)" == "CityHash - Win32 Debug Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "CityHash___Win32_Debug_Unicode"
+# PROP BASE Intermediate_Dir "CityHash___Win32_Debug_Unicode"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_Unicode"
+# PROP Intermediate_Dir "Debug_Unicode"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CityHash_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "CityHash - Win32 Release"
+# Name "CityHash - Win32 Debug"
+# Name "CityHash - Win32 Release Unicode"
+# Name "CityHash - Win32 Debug Unicode"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\CityHash.cpp
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.dsw b/other-licenses/nsis/Contrib/CityHash/CityHash.dsw
new file mode 100644
index 0000000000..5a77a3c94b
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.dsw
@@ -0,0 +1,29 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "CityHash"=.\CityHash.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.h b/other-licenses/nsis/Contrib/CityHash/CityHash.h
new file mode 100755
index 0000000000..4daa91d294
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.h
@@ -0,0 +1,31 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef WINVER
+#define WINVER 0x0600
+#endif
+
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x0600
+#endif
+
+#ifndef _WIN32_WINDOWS
+#define _WIN32_WINDOWS 0x0410
+#endif
+
+#ifndef _WIN32_IE
+#define _WIN32_IE 0x0700
+#endif
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#include <windows.h>
+
+#ifdef CITYHASH_EXPORTS
+#define CITYHASH_API __declspec(dllexport)
+#else
+#define CITYHASH_API __declspec(dllimport)
+#endif
diff --git a/other-licenses/nsis/Contrib/CityHash/CityHash.vcproj b/other-licenses/nsis/Contrib/CityHash/CityHash.vcproj
new file mode 100644
index 0000000000..21f4533aca
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/CityHash.vcproj
@@ -0,0 +1,223 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="CityHash"
+ ProjectGUID="{D98B80BB-829B-4739-9F93-EFF7D01C69CC}"
+ RootNamespace="CityHash"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CITYHASH_EXPORTS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CITYHASH_EXPORTS"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\cityhash\city.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\CityHash.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ CompileAsManaged="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ CompileAsManaged="0"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\cityhash\city.h"
+ >
+ </File>
+ <File
+ RelativePath=".\CityHash.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/other-licenses/nsis/Contrib/CityHash/cityhash/city.cpp b/other-licenses/nsis/Contrib/CityHash/cityhash/city.cpp
new file mode 100755
index 0000000000..f34777eb84
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/cityhash/city.cpp
@@ -0,0 +1,322 @@
+// Copyright (c) 2011 Google, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+//
+// CityHash Version 1, by Geoff Pike and Jyrki Alakuijala
+//
+// This file provides CityHash64() and related functions.
+//
+// It's probably possible to create even faster hash functions by
+// writing a program that systematically explores some of the space of
+// possible hash functions, by using SIMD instructions, or by
+// compromising on hash quality.
+
+#include "city.h"
+
+#include <algorithm>
+
+using namespace std;
+
+#if __sparc__
+#include <string.h>
+static inline uint64 UNALIGNED_LOAD64(const char *p) {
+ uint64 val;
+ memcpy(&val, p, sizeof(uint64));
+ return val;
+}
+
+static inline uint32 UNALIGNED_LOAD32(const char *p) {
+ uint32 val;
+ memcpy(&val, p, sizeof(uint32));
+ return val;
+}
+#else
+#define UNALIGNED_LOAD64(p) (*(const uint64*)(p))
+#define UNALIGNED_LOAD32(p) (*(const uint32*)(p))
+#endif
+
+#if !defined(LIKELY)
+#if defined(__GNUC__)
+#define LIKELY(x) (__builtin_expect(!!(x), 1))
+#else
+#define LIKELY(x) (x)
+#endif
+#endif
+
+// Some primes between 2^63 and 2^64 for various uses.
+static const uint64 k0 = 0xc3a5c85c97cb3127;
+static const uint64 k1 = 0xb492b66fbe98f273;
+static const uint64 k2 = 0x9ae16a3b2f90404f;
+static const uint64 k3 = 0xc949d7c7509e6557;
+
+// Bitwise right rotate. Normally this will compile to a single
+// instruction, especially if the shift is a manifest constant.
+static uint64 Rotate(uint64 val, int shift) {
+ // Avoid shifting by 64: doing so yields an undefined result.
+ return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
+}
+
+// Equivalent to Rotate(), but requires the second arg to be non-zero.
+// On x86-64, and probably others, it's possible for this to compile
+// to a single instruction if both args are already in registers.
+static uint64 RotateByAtLeast1(uint64 val, int shift) {
+ return (val >> shift) | (val << (64 - shift));
+}
+
+static uint64 ShiftMix(uint64 val) {
+ return val ^ (val >> 47);
+}
+
+static uint64 HashLen16(uint64 u, uint64 v) {
+ return Hash128to64(uint128(u, v));
+}
+
+static uint64 HashLen0to16(const char *s, size_t len) {
+ if (len > 8) {
+ uint64 a = UNALIGNED_LOAD64(s);
+ uint64 b = UNALIGNED_LOAD64(s + len - 8);
+ return HashLen16(a, RotateByAtLeast1(b + len, len)) ^ b;
+ }
+ if (len >= 4) {
+ uint64 a = UNALIGNED_LOAD32(s);
+ return HashLen16(len + (a << 3), UNALIGNED_LOAD32(s + len - 4));
+ }
+ if (len > 0) {
+ uint8 a = s[0];
+ uint8 b = s[len >> 1];
+ uint8 c = s[len - 1];
+ uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
+ uint32 z = len + (static_cast<uint32>(c) << 2);
+ return ShiftMix(y * k2 ^ z * k3) * k2;
+ }
+ return k2;
+}
+
+// This probably works well for 16-byte strings as well, but it may be overkill
+// in that case.
+static uint64 HashLen17to32(const char *s, size_t len) {
+ uint64 a = UNALIGNED_LOAD64(s) * k1;
+ uint64 b = UNALIGNED_LOAD64(s + 8);
+ uint64 c = UNALIGNED_LOAD64(s + len - 8) * k2;
+ uint64 d = UNALIGNED_LOAD64(s + len - 16) * k0;
+ return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d,
+ a + Rotate(b ^ k3, 20) - c + len);
+}
+
+// Return a 16-byte hash for 48 bytes. Quick and dirty.
+// Callers do best to use "random-looking" values for a and b.
+static pair<uint64, uint64> WeakHashLen32WithSeeds(
+ uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) {
+ a += w;
+ b = Rotate(b + a + z, 21);
+ uint64 c = a;
+ a += x;
+ a += y;
+ b += Rotate(a, 44);
+ return make_pair(a + z, b + c);
+}
+
+// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
+static pair<uint64, uint64> WeakHashLen32WithSeeds(
+ const char* s, uint64 a, uint64 b) {
+ return WeakHashLen32WithSeeds(UNALIGNED_LOAD64(s),
+ UNALIGNED_LOAD64(s + 8),
+ UNALIGNED_LOAD64(s + 16),
+ UNALIGNED_LOAD64(s + 24),
+ a,
+ b);
+}
+
+// Return an 8-byte hash for 33 to 64 bytes.
+static uint64 HashLen33to64(const char *s, size_t len) {
+ uint64 z = UNALIGNED_LOAD64(s + 24);
+ uint64 a = UNALIGNED_LOAD64(s) + (len + UNALIGNED_LOAD64(s + len - 16)) * k0;
+ uint64 b = Rotate(a + z, 52);
+ uint64 c = Rotate(a, 37);
+ a += UNALIGNED_LOAD64(s + 8);
+ c += Rotate(a, 7);
+ a += UNALIGNED_LOAD64(s + 16);
+ uint64 vf = a + z;
+ uint64 vs = b + Rotate(a, 31) + c;
+ a = UNALIGNED_LOAD64(s + 16) + UNALIGNED_LOAD64(s + len - 32);
+ z = UNALIGNED_LOAD64(s + len - 8);
+ b = Rotate(a + z, 52);
+ c = Rotate(a, 37);
+ a += UNALIGNED_LOAD64(s + len - 24);
+ c += Rotate(a, 7);
+ a += UNALIGNED_LOAD64(s + len - 16);
+ uint64 wf = a + z;
+ uint64 ws = b + Rotate(a, 31) + c;
+ uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0);
+ return ShiftMix(r * k0 + vs) * k2;
+}
+
+uint64 CityHash64(const char *s, size_t len) {
+ if (len <= 32) {
+ if (len <= 16) {
+ return HashLen0to16(s, len);
+ } else {
+ return HashLen17to32(s, len);
+ }
+ } else if (len <= 64) {
+ return HashLen33to64(s, len);
+ }
+
+ // For strings over 64 bytes we hash the end first, and then as we
+ // loop we keep 56 bytes of state: v, w, x, y, and z.
+ uint64 x = UNALIGNED_LOAD64(s);
+ uint64 y = UNALIGNED_LOAD64(s + len - 16) ^ k1;
+ uint64 z = UNALIGNED_LOAD64(s + len - 56) ^ k0;
+ pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, y);
+ pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, len * k1, k0);
+ z += ShiftMix(v.second) * k1;
+ x = Rotate(z + x, 39) * k1;
+ y = Rotate(y, 33) * k1;
+
+ // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
+ len = (len - 1) & ~static_cast<size_t>(63);
+ do {
+ x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
+ y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
+ x ^= w.second;
+ y ^= v.first;
+ z = Rotate(z ^ w.first, 33);
+ v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
+ w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
+ std::swap(z, x);
+ s += 64;
+ len -= 64;
+ } while (len != 0);
+ return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
+ HashLen16(v.second, w.second) + x);
+}
+
+uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) {
+ return CityHash64WithSeeds(s, len, k2, seed);
+}
+
+uint64 CityHash64WithSeeds(const char *s, size_t len,
+ uint64 seed0, uint64 seed1) {
+ return HashLen16(CityHash64(s, len) - seed0, seed1);
+}
+
+// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
+// of any length representable in an int. Based on City and Murmur.
+static uint128 CityMurmur(const char *s, size_t len, uint128 seed) {
+ uint64 a = Uint128Low64(seed);
+ uint64 b = Uint128High64(seed);
+ uint64 c = 0;
+ uint64 d = 0;
+ int l = len - 16;
+ if (l <= 0) { // len <= 16
+ c = b * k1 + HashLen0to16(s, len);
+ d = Rotate(a + (len >= 8 ? UNALIGNED_LOAD64(s) : c), 32);
+ } else { // len > 16
+ c = HashLen16(UNALIGNED_LOAD64(s + len - 8) + k1, a);
+ d = HashLen16(b + len, c + UNALIGNED_LOAD64(s + len - 16));
+ a += d;
+ do {
+ a ^= ShiftMix(UNALIGNED_LOAD64(s) * k1) * k1;
+ a *= k1;
+ b ^= a;
+ c ^= ShiftMix(UNALIGNED_LOAD64(s + 8) * k1) * k1;
+ c *= k1;
+ d ^= c;
+ s += 16;
+ l -= 16;
+ } while (l > 0);
+ }
+ a = HashLen16(a, c);
+ b = HashLen16(d, b);
+ return uint128(a ^ b, HashLen16(b, a));
+}
+
+uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) {
+ if (len < 128) {
+ return CityMurmur(s, len, seed);
+ }
+
+ // We expect len >= 128 to be the common case. Keep 56 bytes of state:
+ // v, w, x, y, and z.
+ pair<uint64, uint64> v, w;
+ uint64 x = Uint128Low64(seed);
+ uint64 y = Uint128High64(seed);
+ uint64 z = len * k1;
+ v.first = Rotate(y ^ k1, 49) * k1 + UNALIGNED_LOAD64(s);
+ v.second = Rotate(v.first, 42) * k1 + UNALIGNED_LOAD64(s + 8);
+ w.first = Rotate(y + z, 35) * k1 + x;
+ w.second = Rotate(x + UNALIGNED_LOAD64(s + 88), 53) * k1;
+
+ // This is the same inner loop as CityHash64(), manually unrolled.
+ do {
+ x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
+ y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
+ x ^= w.second;
+ y ^= v.first;
+ z = Rotate(z ^ w.first, 33);
+ v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
+ w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
+ std::swap(z, x);
+ s += 64;
+ x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
+ y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
+ x ^= w.second;
+ y ^= v.first;
+ z = Rotate(z ^ w.first, 33);
+ v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
+ w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
+ std::swap(z, x);
+ s += 64;
+ len -= 128;
+ } while (LIKELY(len >= 128));
+ y += Rotate(w.first, 37) * k0 + z;
+ x += Rotate(v.first + z, 49) * k0;
+ // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
+ for (size_t tail_done = 0; tail_done < len; ) {
+ tail_done += 32;
+ y = Rotate(y - x, 42) * k0 + v.second;
+ w.first += UNALIGNED_LOAD64(s + len - tail_done + 16);
+ x = Rotate(x, 49) * k0 + w.first;
+ w.first += v.first;
+ v = WeakHashLen32WithSeeds(s + len - tail_done, v.first, v.second);
+ }
+ // At this point our 48 bytes of state should contain more than
+ // enough information for a strong 128-bit hash. We use two
+ // different 48-byte-to-8-byte hashes to get a 16-byte final result.
+ x = HashLen16(x, v.first);
+ y = HashLen16(y, w.first);
+ return uint128(HashLen16(x + v.second, w.second) + y,
+ HashLen16(x + w.second, y + v.second));
+}
+
+uint128 CityHash128(const char *s, size_t len) {
+ if (len >= 16) {
+ return CityHash128WithSeed(s + 16,
+ len - 16,
+ uint128(UNALIGNED_LOAD64(s) ^ k3,
+ UNALIGNED_LOAD64(s + 8)));
+ } else if (len >= 8) {
+ return CityHash128WithSeed(NULL,
+ 0,
+ uint128(UNALIGNED_LOAD64(s) ^ (len * k0),
+ UNALIGNED_LOAD64(s + len - 8) ^ k1));
+ } else {
+ return CityHash128WithSeed(s, len, uint128(k0, k1));
+ }
+}
diff --git a/other-licenses/nsis/Contrib/CityHash/cityhash/city.h b/other-licenses/nsis/Contrib/CityHash/cityhash/city.h
new file mode 100644
index 0000000000..01d47e4c1f
--- /dev/null
+++ b/other-licenses/nsis/Contrib/CityHash/cityhash/city.h
@@ -0,0 +1,98 @@
+// Copyright (c) 2011 Google, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+//
+// CityHash Version 1, by Geoff Pike and Jyrki Alakuijala
+//
+// This file provides a few functions for hashing strings. On x86-64
+// hardware in 2011, CityHash64() is faster than other high-quality
+// hash functions, such as Murmur. This is largely due to higher
+// instruction-level parallelism. CityHash64() and CityHash128() also perform
+// well on hash-quality tests.
+//
+// CityHash128() is optimized for relatively long strings and returns
+// a 128-bit hash. For strings more than about 2000 bytes it can be
+// faster than CityHash64().
+//
+// Functions in the CityHash family are not suitable for cryptography.
+//
+// WARNING: This code has not been tested on big-endian platforms!
+// It is known to work well on little-endian platforms that have a small penalty
+// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
+//
+// By the way, for some hash functions, given strings a and b, the hash
+// of a+b is easily derived from the hashes of a and b. This property
+// doesn't hold for any hash functions in this file.
+
+#ifndef CITY_HASH_H_
+#define CITY_HASH_H_
+
+#include <stdlib.h> // for size_t.
+#include <stdint.h>
+
+typedef uint8_t uint8;
+typedef uint32_t uint32;
+typedef uint64_t uint64;
+
+#ifdef __cplusplus
+
+#include <utility>
+typedef std::pair<uint64, uint64> uint128;
+inline uint64 Uint128Low64(const uint128& x) { return x.first; }
+inline uint64 Uint128High64(const uint128& x) { return x.second; }
+
+extern "C" {
+#endif
+
+// Hash function for a byte array.
+uint64 CityHash64(const char *buf, size_t len);
+
+// Hash function for a byte array. For convenience, a 64-bit seed is also
+// hashed into the result.
+uint64 CityHash64WithSeed(const char *buf, size_t len, uint64 seed);
+
+// Hash function for a byte array. For convenience, two seeds are also
+// hashed into the result.
+uint64 CityHash64WithSeeds(const char *buf, size_t len,
+ uint64 seed0, uint64 seed1);
+
+#ifdef __cplusplus
+}
+// Hash function for a byte array.
+uint128 CityHash128(const char *s, size_t len);
+
+// Hash function for a byte array. For convenience, a 128-bit seed is also
+// hashed into the result.
+uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed);
+
+// Hash 128 input bits down to 64 bits of output.
+// This is intended to be a reasonably good hash function.
+inline uint64 Hash128to64(const uint128& x) {
+ // Murmur-inspired hashing.
+ const uint64 kMul = 0x9ddfea08eb382d69;
+ uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
+ a ^= (a >> 47);
+ uint64 b = (Uint128High64(x) ^ a) * kMul;
+ b ^= (b >> 47);
+ b *= kMul;
+ return b;
+}
+#endif
+
+#endif // CITY_HASH_H_