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-rw-r--r--third_party/dav1d/src/wedge.c342
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diff --git a/third_party/dav1d/src/wedge.c b/third_party/dav1d/src/wedge.c
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+/*
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2018, Two Orioles, LLC
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#include <stdint.h>
+#include <string.h>
+
+#include "common/intops.h"
+
+#include "src/wedge.h"
+
+enum WedgeDirectionType {
+ WEDGE_HORIZONTAL = 0,
+ WEDGE_VERTICAL = 1,
+ WEDGE_OBLIQUE27 = 2,
+ WEDGE_OBLIQUE63 = 3,
+ WEDGE_OBLIQUE117 = 4,
+ WEDGE_OBLIQUE153 = 5,
+ N_WEDGE_DIRECTIONS
+};
+
+typedef struct {
+ uint8_t /* enum WedgeDirectionType */ direction;
+ uint8_t x_offset;
+ uint8_t y_offset;
+} wedge_code_type;
+
+static const wedge_code_type wedge_codebook_16_hgtw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 6 }, { WEDGE_VERTICAL, 4, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+static const wedge_code_type wedge_codebook_16_hltw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_VERTICAL, 2, 4 }, { WEDGE_VERTICAL, 4, 4 },
+ { WEDGE_VERTICAL, 6, 4 }, { WEDGE_HORIZONTAL, 4, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+static const wedge_code_type wedge_codebook_16_heqw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 6 },
+ { WEDGE_VERTICAL, 2, 4 }, { WEDGE_VERTICAL, 6, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+static uint8_t ALIGN(wedge_masks_444_32x32[2 * 16 * 32 * 32], 64);
+static uint8_t ALIGN(wedge_masks_444_32x16[2 * 16 * 32 * 16], 64);
+static uint8_t ALIGN(wedge_masks_444_32x8 [2 * 16 * 32 * 8], 64);
+static uint8_t ALIGN(wedge_masks_444_16x32[2 * 16 * 16 * 32], 64);
+static uint8_t ALIGN(wedge_masks_444_16x16[2 * 16 * 16 * 16], 64);
+static uint8_t ALIGN(wedge_masks_444_16x8 [2 * 16 * 16 * 8], 64);
+static uint8_t ALIGN(wedge_masks_444_8x32 [2 * 16 * 8 * 32], 64);
+static uint8_t ALIGN(wedge_masks_444_8x16 [2 * 16 * 8 * 16], 64);
+static uint8_t ALIGN(wedge_masks_444_8x8 [2 * 16 * 8 * 8], 64);
+
+static uint8_t ALIGN(wedge_masks_422_16x32[2 * 16 * 16 * 32], 64);
+static uint8_t ALIGN(wedge_masks_422_16x16[2 * 16 * 16 * 16], 64);
+static uint8_t ALIGN(wedge_masks_422_16x8 [2 * 16 * 16 * 8], 64);
+static uint8_t ALIGN(wedge_masks_422_8x32 [2 * 16 * 8 * 32], 64);
+static uint8_t ALIGN(wedge_masks_422_8x16 [2 * 16 * 8 * 16], 64);
+static uint8_t ALIGN(wedge_masks_422_8x8 [2 * 16 * 8 * 8], 64);
+static uint8_t ALIGN(wedge_masks_422_4x32 [2 * 16 * 4 * 32], 64);
+static uint8_t ALIGN(wedge_masks_422_4x16 [2 * 16 * 4 * 16], 64);
+static uint8_t ALIGN(wedge_masks_422_4x8 [2 * 16 * 4 * 8], 32);
+
+static uint8_t ALIGN(wedge_masks_420_16x16[2 * 16 * 16 * 16], 64);
+static uint8_t ALIGN(wedge_masks_420_16x8 [2 * 16 * 16 * 8], 64);
+static uint8_t ALIGN(wedge_masks_420_16x4 [2 * 16 * 16 * 4], 64);
+static uint8_t ALIGN(wedge_masks_420_8x16 [2 * 16 * 8 * 16], 64);
+static uint8_t ALIGN(wedge_masks_420_8x8 [2 * 16 * 8 * 8], 64);
+static uint8_t ALIGN(wedge_masks_420_8x4 [2 * 16 * 8 * 4], 64);
+static uint8_t ALIGN(wedge_masks_420_4x16 [2 * 16 * 4 * 16], 64);
+static uint8_t ALIGN(wedge_masks_420_4x8 [2 * 16 * 4 * 8], 32);
+static uint8_t ALIGN(wedge_masks_420_4x4 [2 * 16 * 4 * 4], 16);
+
+const uint8_t *dav1d_wedge_masks[N_BS_SIZES][3][2][16];
+
+static void insert_border(uint8_t *const dst, const uint8_t *const src,
+ const int ctr)
+{
+ if (ctr > 4) memset(dst, 0, ctr - 4);
+ memcpy(dst + imax(ctr, 4) - 4, src + imax(4 - ctr, 0), imin(64 - ctr, 8));
+ if (ctr < 64 - 4)
+ memset(dst + ctr + 4, 64, 64 - 4 - ctr);
+}
+
+static void transpose(uint8_t *const dst, const uint8_t *const src) {
+ for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
+ for (int x = 0, x_off = 0; x < 64; x++, x_off += 64)
+ dst[x_off + y] = src[y_off + x];
+}
+
+static void hflip(uint8_t *const dst, const uint8_t *const src) {
+ for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
+ for (int x = 0; x < 64; x++)
+ dst[y_off + 64 - 1 - x] = src[y_off + x];
+}
+
+static void invert(uint8_t *const dst, const uint8_t *const src,
+ const int w, const int h)
+{
+ for (int y = 0, y_off = 0; y < h; y++, y_off += w)
+ for (int x = 0; x < w; x++)
+ dst[y_off + x] = 64 - src[y_off + x];
+}
+
+static void copy2d(uint8_t *dst, const uint8_t *src,
+ const int w, const int h, const int x_off, const int y_off)
+{
+ src += y_off * 64 + x_off;
+ for (int y = 0; y < h; y++) {
+ memcpy(dst, src, w);
+ src += 64;
+ dst += w;
+ }
+}
+
+static COLD void init_chroma(uint8_t *chroma, const uint8_t *luma,
+ const int sign, const int w, const int h,
+ const int ss_ver)
+{
+ for (int y = 0; y < h; y += 1 + ss_ver) {
+ for (int x = 0; x < w; x += 2) {
+ int sum = luma[x] + luma[x + 1] + 1;
+ if (ss_ver) sum += luma[w + x] + luma[w + x + 1] + 1;
+ chroma[x >> 1] = (sum - sign) >> (1 + ss_ver);
+ }
+ luma += w << ss_ver;
+ chroma += w >> 1;
+ }
+}
+
+static COLD void fill2d_16x2(uint8_t *dst, const int w, const int h,
+ const enum BlockSize bs,
+ const uint8_t (*const master)[64 * 64],
+ const wedge_code_type *const cb,
+ uint8_t *masks_444, uint8_t *masks_422,
+ uint8_t *masks_420, const unsigned signs)
+{
+ uint8_t *ptr = dst;
+ for (int n = 0; n < 16; n++) {
+ copy2d(ptr, master[cb[n].direction], w, h,
+ 32 - (w * cb[n].x_offset >> 3), 32 - (h * cb[n].y_offset >> 3));
+ ptr += w * h;
+ }
+ for (int n = 0, off = 0; n < 16; n++, off += w * h)
+ invert(ptr + off, dst + off, w, h);
+
+ const int n_stride_444 = (w * h);
+ const int n_stride_422 = n_stride_444 >> 1;
+ const int n_stride_420 = n_stride_444 >> 2;
+ const int sign_stride_444 = 16 * n_stride_444;
+ const int sign_stride_422 = 16 * n_stride_422;
+ const int sign_stride_420 = 16 * n_stride_420;
+ // assign pointers in externally visible array
+ for (int n = 0; n < 16; n++) {
+ const int sign = (signs >> n) & 1;
+ dav1d_wedge_masks[bs][0][0][n] = &masks_444[ sign * sign_stride_444];
+ // not using !sign is intentional here, since 444 does not require
+ // any rounding since no chroma subsampling is applied.
+ dav1d_wedge_masks[bs][0][1][n] = &masks_444[ sign * sign_stride_444];
+ dav1d_wedge_masks[bs][1][0][n] = &masks_422[ sign * sign_stride_422];
+ dav1d_wedge_masks[bs][1][1][n] = &masks_422[!sign * sign_stride_422];
+ dav1d_wedge_masks[bs][2][0][n] = &masks_420[ sign * sign_stride_420];
+ dav1d_wedge_masks[bs][2][1][n] = &masks_420[!sign * sign_stride_420];
+ masks_444 += n_stride_444;
+ masks_422 += n_stride_422;
+ masks_420 += n_stride_420;
+
+ // since the pointers come from inside, we know that
+ // violation of the const is OK here. Any other approach
+ // means we would have to duplicate the sign correction
+ // logic in two places, which isn't very nice, or mark
+ // the table faced externally as non-const, which also sucks
+ init_chroma((uint8_t *)dav1d_wedge_masks[bs][1][0][n],
+ dav1d_wedge_masks[bs][0][0][n], 0, w, h, 0);
+ init_chroma((uint8_t *)dav1d_wedge_masks[bs][1][1][n],
+ dav1d_wedge_masks[bs][0][0][n], 1, w, h, 0);
+ init_chroma((uint8_t *)dav1d_wedge_masks[bs][2][0][n],
+ dav1d_wedge_masks[bs][0][0][n], 0, w, h, 1);
+ init_chroma((uint8_t *)dav1d_wedge_masks[bs][2][1][n],
+ dav1d_wedge_masks[bs][0][0][n], 1, w, h, 1);
+ }
+}
+
+COLD void dav1d_init_wedge_masks(void) {
+ // This function is guaranteed to be called only once
+
+ enum WedgeMasterLineType {
+ WEDGE_MASTER_LINE_ODD,
+ WEDGE_MASTER_LINE_EVEN,
+ WEDGE_MASTER_LINE_VERT,
+ N_WEDGE_MASTER_LINES,
+ };
+ static const uint8_t wedge_master_border[N_WEDGE_MASTER_LINES][8] = {
+ [WEDGE_MASTER_LINE_ODD] = { 1, 2, 6, 18, 37, 53, 60, 63 },
+ [WEDGE_MASTER_LINE_EVEN] = { 1, 4, 11, 27, 46, 58, 62, 63 },
+ [WEDGE_MASTER_LINE_VERT] = { 0, 2, 7, 21, 43, 57, 62, 64 },
+ };
+ uint8_t master[6][64 * 64];
+
+ // create master templates
+ for (int y = 0, off = 0; y < 64; y++, off += 64)
+ insert_border(&master[WEDGE_VERTICAL][off],
+ wedge_master_border[WEDGE_MASTER_LINE_VERT], 32);
+ for (int y = 0, off = 0, ctr = 48; y < 64; y += 2, off += 128, ctr--)
+ {
+ insert_border(&master[WEDGE_OBLIQUE63][off],
+ wedge_master_border[WEDGE_MASTER_LINE_EVEN], ctr);
+ insert_border(&master[WEDGE_OBLIQUE63][off + 64],
+ wedge_master_border[WEDGE_MASTER_LINE_ODD], ctr - 1);
+ }
+
+ transpose(master[WEDGE_OBLIQUE27], master[WEDGE_OBLIQUE63]);
+ transpose(master[WEDGE_HORIZONTAL], master[WEDGE_VERTICAL]);
+ hflip(master[WEDGE_OBLIQUE117], master[WEDGE_OBLIQUE63]);
+ hflip(master[WEDGE_OBLIQUE153], master[WEDGE_OBLIQUE27]);
+
+#define fill(w, h, sz_422, sz_420, hvsw, signs) \
+ fill2d_16x2((uint8_t *) wedge_masks_444_##w##x##h, w, h, BS_##w##x##h, \
+ master, wedge_codebook_16_##hvsw, wedge_masks_444_##w##x##h, \
+ wedge_masks_422_##sz_422, wedge_masks_420_##sz_420, signs)
+
+ fill(32, 32, 16x32, 16x16, heqw, 0x7bfb);
+ fill(32, 16, 16x16, 16x8, hltw, 0x7beb);
+ fill(32, 8, 16x8, 16x4, hltw, 0x6beb);
+ fill(16, 32, 8x32, 8x16, hgtw, 0x7beb);
+ fill(16, 16, 8x16, 8x8, heqw, 0x7bfb);
+ fill(16, 8, 8x8, 8x4, hltw, 0x7beb);
+ fill( 8, 32, 4x32, 4x16, hgtw, 0x7aeb);
+ fill( 8, 16, 4x16, 4x8, hgtw, 0x7beb);
+ fill( 8, 8, 4x8, 4x4, heqw, 0x7bfb);
+#undef fill
+}
+
+#define N_II_PRED_MODES (N_INTER_INTRA_PRED_MODES - 1)
+static uint8_t ALIGN(ii_dc_mask[32 * 32], 64);
+static uint8_t ALIGN(ii_nondc_mask_32x32[N_II_PRED_MODES][32 * 32], 64);
+static uint8_t ALIGN(ii_nondc_mask_16x32[N_II_PRED_MODES][16 * 32], 64);
+static uint8_t ALIGN(ii_nondc_mask_16x16[N_II_PRED_MODES][16 * 16], 64);
+static uint8_t ALIGN(ii_nondc_mask_8x32 [N_II_PRED_MODES][ 8 * 32], 64);
+static uint8_t ALIGN(ii_nondc_mask_8x16 [N_II_PRED_MODES][ 8 * 16], 64);
+static uint8_t ALIGN(ii_nondc_mask_8x8 [N_II_PRED_MODES][ 8 * 8], 64);
+static uint8_t ALIGN(ii_nondc_mask_4x16 [N_II_PRED_MODES][ 4 * 16], 64);
+static uint8_t ALIGN(ii_nondc_mask_4x8 [N_II_PRED_MODES][ 4 * 8], 32);
+static uint8_t ALIGN(ii_nondc_mask_4x4 [N_II_PRED_MODES][ 4 * 4], 16);
+#undef N_II_PRED_MODES
+
+#define set1(sz) \
+ [II_DC_PRED] = ii_dc_mask, \
+ [II_VERT_PRED] = ii_nondc_mask_##sz[II_VERT_PRED - 1], \
+ [II_HOR_PRED] = ii_nondc_mask_##sz[II_HOR_PRED - 1], \
+ [II_SMOOTH_PRED] = ii_nondc_mask_##sz[II_SMOOTH_PRED - 1]
+#define set(sz_444, sz_422, sz_420) \
+ { { set1(sz_444) }, { set1(sz_422) }, { set1(sz_420) } }
+const uint8_t *dav1d_ii_masks[N_BS_SIZES][3][N_INTER_INTRA_PRED_MODES] = {
+ [BS_8x8] = set( 8x8, 4x8, 4x4),
+ [BS_8x16] = set( 8x16, 4x16, 4x8),
+ [BS_16x8] = set(16x16, 8x8, 8x8),
+ [BS_16x16] = set(16x16, 8x16, 8x8),
+ [BS_16x32] = set(16x32, 8x32, 8x16),
+ [BS_32x16] = set(32x32, 16x16, 16x16),
+ [BS_32x32] = set(32x32, 16x32, 16x16),
+};
+#undef set
+#undef set1
+
+static COLD void build_nondc_ii_masks(uint8_t *const mask_v,
+ uint8_t *const mask_h,
+ uint8_t *const mask_sm,
+ const int w, const int h, const int step)
+{
+ static const uint8_t ii_weights_1d[] = {
+ 60, 52, 45, 39, 34, 30, 26, 22, 19, 17, 15, 13, 11, 10, 8, 7,
+ 6, 6, 5, 4, 4, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1,
+ };
+
+ for (int y = 0, off = 0; y < h; y++, off += w) {
+ memset(&mask_v[off], ii_weights_1d[y * step], w);
+ for (int x = 0; x < w; x++) {
+ mask_sm[off + x] = ii_weights_1d[imin(x, y) * step];
+ mask_h[off + x] = ii_weights_1d[x * step];
+ }
+ }
+}
+
+COLD void dav1d_init_interintra_masks(void) {
+ // This function is guaranteed to be called only once
+
+ memset(ii_dc_mask, 32, 32 * 32);
+#define set(a) a[II_VERT_PRED - 1], a[II_HOR_PRED - 1], a[II_SMOOTH_PRED - 1]
+ build_nondc_ii_masks(set(ii_nondc_mask_32x32), 32, 32, 1);
+ build_nondc_ii_masks(set(ii_nondc_mask_16x32), 16, 32, 1);
+ build_nondc_ii_masks(set(ii_nondc_mask_16x16), 16, 16, 2);
+ build_nondc_ii_masks(set(ii_nondc_mask_8x32), 8, 32, 1);
+ build_nondc_ii_masks(set(ii_nondc_mask_8x16), 8, 16, 2);
+ build_nondc_ii_masks(set(ii_nondc_mask_8x8), 8, 8, 4);
+ build_nondc_ii_masks(set(ii_nondc_mask_4x16), 4, 16, 2);
+ build_nondc_ii_masks(set(ii_nondc_mask_4x8), 4, 8, 4);
+ build_nondc_ii_masks(set(ii_nondc_mask_4x4), 4, 4, 8);
+#undef set
+}