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Diffstat (limited to 'third_party/rust/base64/tests/tests.rs')
-rw-r--r-- | third_party/rust/base64/tests/tests.rs | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/third_party/rust/base64/tests/tests.rs b/third_party/rust/base64/tests/tests.rs new file mode 100644 index 0000000000..eceff40d6a --- /dev/null +++ b/third_party/rust/base64/tests/tests.rs @@ -0,0 +1,161 @@ +use rand::{Rng, SeedableRng}; + +use base64::engine::{general_purpose::STANDARD, Engine}; +use base64::*; + +use base64::engine::general_purpose::{GeneralPurpose, NO_PAD}; + +// generate random contents of the specified length and test encode/decode roundtrip +fn roundtrip_random<E: Engine>( + byte_buf: &mut Vec<u8>, + str_buf: &mut String, + engine: &E, + byte_len: usize, + approx_values_per_byte: u8, + max_rounds: u64, +) { + // let the short ones be short but don't let it get too crazy large + let num_rounds = calculate_number_of_rounds(byte_len, approx_values_per_byte, max_rounds); + let mut r = rand::rngs::SmallRng::from_entropy(); + let mut decode_buf = Vec::new(); + + for _ in 0..num_rounds { + byte_buf.clear(); + str_buf.clear(); + decode_buf.clear(); + while byte_buf.len() < byte_len { + byte_buf.push(r.gen::<u8>()); + } + + engine.encode_string(&byte_buf, str_buf); + engine.decode_vec(&str_buf, &mut decode_buf).unwrap(); + + assert_eq!(byte_buf, &decode_buf); + } +} + +fn calculate_number_of_rounds(byte_len: usize, approx_values_per_byte: u8, max: u64) -> u64 { + // don't overflow + let mut prod = approx_values_per_byte as u64; + + for _ in 0..byte_len { + if prod > max { + return max; + } + + prod = prod.saturating_mul(prod); + } + + prod +} + +#[test] +fn roundtrip_random_short_standard() { + let mut byte_buf: Vec<u8> = Vec::new(); + let mut str_buf = String::new(); + + for input_len in 0..40 { + roundtrip_random(&mut byte_buf, &mut str_buf, &STANDARD, input_len, 4, 10000); + } +} + +#[test] +fn roundtrip_random_with_fast_loop_standard() { + let mut byte_buf: Vec<u8> = Vec::new(); + let mut str_buf = String::new(); + + for input_len in 40..100 { + roundtrip_random(&mut byte_buf, &mut str_buf, &STANDARD, input_len, 4, 1000); + } +} + +#[test] +fn roundtrip_random_short_no_padding() { + let mut byte_buf: Vec<u8> = Vec::new(); + let mut str_buf = String::new(); + + let engine = GeneralPurpose::new(&alphabet::STANDARD, NO_PAD); + for input_len in 0..40 { + roundtrip_random(&mut byte_buf, &mut str_buf, &engine, input_len, 4, 10000); + } +} + +#[test] +fn roundtrip_random_no_padding() { + let mut byte_buf: Vec<u8> = Vec::new(); + let mut str_buf = String::new(); + + let engine = GeneralPurpose::new(&alphabet::STANDARD, NO_PAD); + + for input_len in 40..100 { + roundtrip_random(&mut byte_buf, &mut str_buf, &engine, input_len, 4, 1000); + } +} + +#[test] +fn roundtrip_decode_trailing_10_bytes() { + // This is a special case because we decode 8 byte blocks of input at a time as much as we can, + // ideally unrolled to 32 bytes at a time, in stages 1 and 2. Since we also write a u64's worth + // of bytes (8) to the output, we always write 2 garbage bytes that then will be overwritten by + // the NEXT block. However, if the next block only contains 2 bytes, it will decode to 1 byte, + // and therefore be too short to cover up the trailing 2 garbage bytes. Thus, we have stage 3 + // to handle that case. + + for num_quads in 0..25 { + let mut s: String = "ABCD".repeat(num_quads); + s.push_str("EFGHIJKLZg"); + + let engine = GeneralPurpose::new(&alphabet::STANDARD, NO_PAD); + let decoded = engine.decode(&s).unwrap(); + assert_eq!(num_quads * 3 + 7, decoded.len()); + + assert_eq!(s, engine.encode(&decoded)); + } +} + +#[test] +fn display_wrapper_matches_normal_encode() { + let mut bytes = Vec::<u8>::with_capacity(256); + + for i in 0..255 { + bytes.push(i); + } + bytes.push(255); + + assert_eq!( + STANDARD.encode(&bytes), + format!("{}", display::Base64Display::new(&bytes, &STANDARD)) + ); +} + +#[test] +fn encode_engine_slice_error_when_buffer_too_small() { + for num_triples in 1..100 { + let input = "AAA".repeat(num_triples); + let mut vec = vec![0; (num_triples - 1) * 4]; + assert_eq!( + EncodeSliceError::OutputSliceTooSmall, + STANDARD.encode_slice(&input, &mut vec).unwrap_err() + ); + vec.push(0); + assert_eq!( + EncodeSliceError::OutputSliceTooSmall, + STANDARD.encode_slice(&input, &mut vec).unwrap_err() + ); + vec.push(0); + assert_eq!( + EncodeSliceError::OutputSliceTooSmall, + STANDARD.encode_slice(&input, &mut vec).unwrap_err() + ); + vec.push(0); + assert_eq!( + EncodeSliceError::OutputSliceTooSmall, + STANDARD.encode_slice(&input, &mut vec).unwrap_err() + ); + vec.push(0); + assert_eq!( + num_triples * 4, + STANDARD.encode_slice(&input, &mut vec).unwrap() + ); + } +} |