From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- docs/nspr/reference/pr_tickspersecond.rst | 36 +++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 docs/nspr/reference/pr_tickspersecond.rst (limited to 'docs/nspr/reference/pr_tickspersecond.rst') diff --git a/docs/nspr/reference/pr_tickspersecond.rst b/docs/nspr/reference/pr_tickspersecond.rst new file mode 100644 index 0000000000..362a817d94 --- /dev/null +++ b/docs/nspr/reference/pr_tickspersecond.rst @@ -0,0 +1,36 @@ +PR_TicksPerSecond +================= + +Returns the number of ticks per second currently used to determine the +value of :ref:`PRIntervalTime`. + + +Syntax +------ + +.. code:: + + #include + + PRUint32 PR_TicksPerSecond(void); + + +Returns +~~~~~~~ + +An integer between 1000 and 100000 indicating the number of ticks per +second counted by :ref:`PRIntervalTime` on the current platform. This value +is platform-dependent and does not change after NSPR is initialized. + + +Description +----------- + +The value returned by ``PR_TicksPerSecond()`` lies between +``PR_INTERVAL_MIN`` and ``PR_INTERVAL_MAX``. + +The relationship between a :ref:`PRIntervalTime` tick and standard clock +units is platform-dependent. PR\_\ ``PR_TicksPerSecond()`` allows you to +discover exactly what that relationship is. Seconds per tick (the +inverse of PR\_\ ``PR_TicksPerSecond()``) is always between 10 +microseconds and 1 millisecond. -- cgit v1.2.3