From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/2d/DrawTargetRecording.h | 367 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 367 insertions(+) create mode 100644 gfx/2d/DrawTargetRecording.h (limited to 'gfx/2d/DrawTargetRecording.h') diff --git a/gfx/2d/DrawTargetRecording.h b/gfx/2d/DrawTargetRecording.h new file mode 100644 index 0000000000..e2c2c9412b --- /dev/null +++ b/gfx/2d/DrawTargetRecording.h @@ -0,0 +1,367 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_DRAWTARGETRECORDING_H_ +#define MOZILLA_GFX_DRAWTARGETRECORDING_H_ + +#include "2D.h" +#include "DrawEventRecorder.h" + +namespace mozilla { +namespace gfx { + +class DrawTargetRecording : public DrawTarget { + public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetRecording, override) + DrawTargetRecording(DrawEventRecorder* aRecorder, DrawTarget* aDT, + IntRect aRect, bool aHasData = false); + + ~DrawTargetRecording(); + + virtual DrawTargetType GetType() const override { + return mFinalDT->GetType(); + } + virtual BackendType GetBackendType() const override { + return BackendType::RECORDING; + } + virtual bool IsRecording() const override { return true; } + + virtual void Link(const char* aDestination, const Rect& aRect) override; + virtual void Destination(const char* aDestination, + const Point& aPoint) override; + + virtual already_AddRefed Snapshot() override; + virtual already_AddRefed IntoLuminanceSource( + LuminanceType aLuminanceType, float aOpacity) override; + + virtual void DetachAllSnapshots() override; + + virtual IntSize GetSize() const override { return mRect.Size(); } + virtual IntRect GetRect() const override { return mRect; } + + virtual void Flush() override; + + virtual void FlushItem(const IntRect& aBounds) override; + + /* + * Draw a surface to the draw target. Possibly doing partial drawing or + * applying scaling. No sampling happens outside the source. + * + * aSurface Source surface to draw + * aDest Destination rectangle that this drawing operation should draw to + * aSource Source rectangle in aSurface coordinates, this area of aSurface + * will be stretched to the size of aDest. + * aOptions General draw options that are applied to the operation + * aSurfOptions DrawSurface options that are applied + */ + virtual void DrawSurface( + SourceSurface* aSurface, const Rect& aDest, const Rect& aSource, + const DrawSurfaceOptions& aSurfOptions = DrawSurfaceOptions(), + const DrawOptions& aOptions = DrawOptions()) override; + + virtual void DrawDependentSurface(uint64_t aId, const Rect& aDest) override; + + virtual void DrawFilter(FilterNode* aNode, const Rect& aSourceRect, + const Point& aDestPoint, + const DrawOptions& aOptions = DrawOptions()) override; + + virtual void DrawSurfaceWithShadow(SourceSurface* aSurface, + const Point& aDest, + const ShadowOptions& aShadow, + CompositionOp aOperator) override; + + /* + * Clear a rectangle on the draw target to transparent black. This will + * respect the clipping region and transform. + * + * aRect Rectangle to clear + */ + virtual void ClearRect(const Rect& aRect) override; + + /* + * This is essentially a 'memcpy' between two surfaces. It moves a pixel + * aligned area from the source surface unscaled directly onto the + * drawtarget. This ignores both transform and clip. + * + * aSurface Surface to copy from + * aSourceRect Source rectangle to be copied + * aDest Destination point to copy the surface to + */ + virtual void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect, + const IntPoint& aDestination) override; + + /* + * Fill a rectangle on the DrawTarget with a certain source pattern. + * + * aRect Rectangle that forms the mask of this filling operation + * aPattern Pattern that forms the source of this filling operation + * aOptions Options that are applied to this operation + */ + virtual void FillRect(const Rect& aRect, const Pattern& aPattern, + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Stroke a rectangle on the DrawTarget with a certain source pattern. + * + * aRect Rectangle that forms the mask of this stroking operation + * aPattern Pattern that forms the source of this stroking operation + * aOptions Options that are applied to this operation + */ + virtual void StrokeRect(const Rect& aRect, const Pattern& aPattern, + const StrokeOptions& aStrokeOptions = StrokeOptions(), + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Stroke a line on the DrawTarget with a certain source pattern. + * + * aStart Starting point of the line + * aEnd End point of the line + * aPattern Pattern that forms the source of this stroking operation + * aOptions Options that are applied to this operation + */ + virtual void StrokeLine(const Point& aStart, const Point& aEnd, + const Pattern& aPattern, + const StrokeOptions& aStrokeOptions = StrokeOptions(), + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Stroke a path on the draw target with a certain source pattern. + * + * aPath Path that is to be stroked + * aPattern Pattern that should be used for the stroke + * aStrokeOptions Stroke options used for this operation + * aOptions Draw options used for this operation + */ + virtual void Stroke(const Path* aPath, const Pattern& aPattern, + const StrokeOptions& aStrokeOptions = StrokeOptions(), + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Fill a path on the draw target with a certain source pattern. + * + * aPath Path that is to be filled + * aPattern Pattern that should be used for the fill + * aOptions Draw options used for this operation + */ + virtual void Fill(const Path* aPath, const Pattern& aPattern, + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Fill a series of clyphs on the draw target with a certain source pattern. + */ + virtual void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, + const Pattern& aPattern, + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * This takes a source pattern and a mask, and composites the source pattern + * onto the destination surface using the alpha channel of the mask pattern + * as a mask for the operation. + * + * aSource Source pattern + * aMask Mask pattern + * aOptions Drawing options + */ + virtual void Mask(const Pattern& aSource, const Pattern& aMask, + const DrawOptions& aOptions = DrawOptions()) override; + + virtual void MaskSurface( + const Pattern& aSource, SourceSurface* aMask, Point aOffset, + const DrawOptions& aOptions = DrawOptions()) override; + + /* + * Push a clip to the DrawTarget. + * + * aPath The path to clip to + */ + virtual void PushClip(const Path* aPath) override; + + /* + * Push an axis-aligned rectangular clip to the DrawTarget. This rectangle + * is specified in user space. + * + * aRect The rect to clip to + */ + virtual void PushClipRect(const Rect& aRect) override; + + /* Pop a clip from the DrawTarget. A pop without a corresponding push will + * be ignored. + */ + virtual void PopClip() override; + + /** + * Push a 'layer' to the DrawTarget, a layer is a temporary surface that all + * drawing will be redirected to, this is used for example to support group + * opacity or the masking of groups. Clips must be balanced within a layer, + * i.e. between a matching PushLayer/PopLayer pair there must be as many + * PushClip(Rect) calls as there are PopClip calls. + * + * @param aOpaque Whether the layer will be opaque + * @param aOpacity Opacity of the layer + * @param aMask Mask applied to the layer + * @param aMaskTransform Transform applied to the layer mask + * @param aBounds Optional bounds in device space to which the layer is + * limited in size. + * @param aCopyBackground Whether to copy the background into the layer, this + * is only supported when aOpaque is true. + */ + virtual void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask, + const Matrix& aMaskTransform, + const IntRect& aBounds = IntRect(), + bool aCopyBackground = false) override; + + /** + * Push a 'layer' to the DrawTarget, a layer is a temporary surface that all + * drawing will be redirected to, this is used for example to support group + * opacity or the masking of groups. Clips must be balanced within a layer, + * i.e. between a matching PushLayer/PopLayer pair there must be as many + * PushClip(Rect) calls as there are PopClip calls. + * + * @param aOpaque Whether the layer will be opaque + * @param aOpacity Opacity of the layer + * @param aMask Mask applied to the layer + * @param aMaskTransform Transform applied to the layer mask + * @param aBounds Optional bounds in device space to which the layer is + * limited in size. + * @param aCopyBackground Whether to copy the background into the layer, this + * is only supported when aOpaque is true.a + * @param aCompositionOp The CompositionOp to use when blending the layer into + * the destination + */ + virtual void PushLayerWithBlend( + bool aOpaque, Float aOpacity, SourceSurface* aMask, + const Matrix& aMaskTransform, const IntRect& aBounds = IntRect(), + bool aCopyBackground = false, + CompositionOp aCompositionOp = CompositionOp::OP_OVER) override; + + /** + * This balances a call to PushLayer and proceeds to blend the layer back + * onto the background. This blend will blend the temporary surface back + * onto the target in device space using POINT sampling and operator over. + */ + virtual void PopLayer() override; + + /* + * Create a SourceSurface optimized for use with this DrawTarget from + * existing bitmap data in memory. + * + * The SourceSurface does not take ownership of aData, and may be freed at any + * time. + */ + virtual already_AddRefed CreateSourceSurfaceFromData( + unsigned char* aData, const IntSize& aSize, int32_t aStride, + SurfaceFormat aFormat) const override; + + /* + * Create a SourceSurface optimized for use with this DrawTarget from + * an arbitrary other SourceSurface. This may return aSourceSurface or some + * other existing surface. + */ + virtual already_AddRefed OptimizeSourceSurface( + SourceSurface* aSurface) const override; + + /* + * Create a SourceSurface for a type of NativeSurface. This may fail if the + * draw target does not know how to deal with the type of NativeSurface passed + * in. + */ + virtual already_AddRefed CreateSourceSurfaceFromNativeSurface( + const NativeSurface& aSurface) const override; + + /* + * Create a DrawTarget whose snapshot is optimized for use with this + * DrawTarget. + */ + virtual already_AddRefed CreateSimilarDrawTarget( + const IntSize& aSize, SurfaceFormat aFormat) const override; + + /** + * Create a DrawTarget whose backing surface is optimized for use with this + * DrawTarget. + */ + virtual already_AddRefed CreateSimilarDrawTargetWithBacking( + const IntSize& aSize, SurfaceFormat aFormat) const override; + + bool CanCreateSimilarDrawTarget(const IntSize& aSize, + SurfaceFormat aFormat) const override; + /** + * Create a similar DrawTarget whose requested size may be clipped based + * on this DrawTarget's rect transformed to the new target's space. + */ + virtual RefPtr CreateClippedDrawTarget( + const Rect& aBounds, SurfaceFormat aFormat) override; + + virtual already_AddRefed CreateSimilarDrawTargetForFilter( + const IntSize& aSize, SurfaceFormat aFormat, FilterNode* aFilter, + FilterNode* aSource, const Rect& aSourceRect, + const Point& aDestPoint) override; + /* + * Create a path builder with the specified fillmode. + * + * We need the fill mode up front because of Direct2D. + * ID2D1SimplifiedGeometrySink requires the fill mode + * to be set before calling BeginFigure(). + */ + virtual already_AddRefed CreatePathBuilder( + FillRule aFillRule = FillRule::FILL_WINDING) const override; + + /* + * Create a GradientStops object that holds information about a set of + * gradient stops, this object is required for linear or radial gradient + * patterns to represent the color stops in the gradient. + * + * aStops An array of gradient stops + * aNumStops Number of stops in the array aStops + * aExtendNone This describes how to extend the stop color outside of the + * gradient area. + */ + virtual already_AddRefed CreateGradientStops( + GradientStop* aStops, uint32_t aNumStops, + ExtendMode aExtendMode = ExtendMode::CLAMP) const override; + + virtual already_AddRefed CreateFilter(FilterType aType) override; + + /* + * Set a transform on the surface, this transform is applied at drawing time + * to both the mask and source of the operation. + */ + virtual void SetTransform(const Matrix& aTransform) override; + + /* Tries to get a native surface for a DrawTarget, this may fail if the + * draw target cannot convert to this surface type. + */ + virtual void* GetNativeSurface(NativeSurfaceType aType) override { + return mFinalDT->GetNativeSurface(aType); + } + + virtual bool IsCurrentGroupOpaque() override { + return mFinalDT->IsCurrentGroupOpaque(); + } + + private: + /** + * Used for creating a DrawTargetRecording for a CreateSimilarDrawTarget call. + * + * @param aDT DrawTargetRecording on which CreateSimilarDrawTarget was called + * @param aSize size of the the similar DrawTarget + * @param aFormat format of the similar DrawTarget + */ + DrawTargetRecording(const DrawTargetRecording* aDT, IntRect aRect, + SurfaceFormat aFormat); + + Path* GetPathForPathRecording(const Path* aPath) const; + already_AddRefed EnsurePathStored(const Path* aPath); + void EnsurePatternDependenciesStored(const Pattern& aPattern); + + RefPtr mRecorder; + RefPtr mFinalDT; + IntRect mRect; +}; + +} // namespace gfx +} // namespace mozilla + +#endif /* MOZILLA_GFX_DRAWTARGETRECORDING_H_ */ -- cgit v1.2.3