From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/layers/apz/src/WRHitTester.cpp | 247 +++++++++++++++++++++++++++++++++++++ 1 file changed, 247 insertions(+) create mode 100644 gfx/layers/apz/src/WRHitTester.cpp (limited to 'gfx/layers/apz/src/WRHitTester.cpp') diff --git a/gfx/layers/apz/src/WRHitTester.cpp b/gfx/layers/apz/src/WRHitTester.cpp new file mode 100644 index 0000000000..873400976f --- /dev/null +++ b/gfx/layers/apz/src/WRHitTester.cpp @@ -0,0 +1,247 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WRHitTester.h" +#include "AsyncPanZoomController.h" +#include "APZCTreeManager.h" +#include "TreeTraversal.h" // for BreadthFirstSearch +#include "mozilla/gfx/CompositorHitTestInfo.h" +#include "mozilla/webrender/WebRenderAPI.h" +#include "nsDebug.h" // for NS_ASSERTION +#include "nsIXULRuntime.h" // for FissionAutostart +#include "mozilla/gfx/Matrix.h" + +#define APZCTM_LOG(...) \ + MOZ_LOG(APZCTreeManager::sLog, LogLevel::Debug, (__VA_ARGS__)) + +namespace mozilla { +namespace layers { + +using mozilla::gfx::CompositorHitTestFlags; +using mozilla::gfx::CompositorHitTestInvisibleToHit; + +static bool CheckCloseToIdentity(const gfx::Matrix4x4& aMatrix) { + // We allow a factor of 1/2048 in the multiply part of the matrix, so that if + // we multiply by a point on a screen of size 2048 we would be off by at most + // 1 pixel approximately. + const float multiplyEps = 1 / 2048.f; + // We allow 1 pixel in the translate part of the matrix. + const float translateEps = 1.f; + + if (!FuzzyEqualsAdditive(aMatrix._11, 1.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._12, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._13, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._14, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._21, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._22, 1.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._23, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._24, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._31, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._32, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._33, 1.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._34, 0.f, multiplyEps) || + !FuzzyEqualsAdditive(aMatrix._41, 0.f, translateEps) || + !FuzzyEqualsAdditive(aMatrix._42, 0.f, translateEps) || + !FuzzyEqualsAdditive(aMatrix._43, 0.f, translateEps) || + !FuzzyEqualsAdditive(aMatrix._44, 1.f, multiplyEps)) { + return false; + } + return true; +} + +// Checks that within the constraints of floating point math we can invert it +// reasonably enough that multiplying by the computed inverse is close to the +// identity. +static bool CheckInvertibleWithFinitePrecision(const gfx::Matrix4x4& aMatrix) { + auto inverse = aMatrix.MaybeInverse(); + if (inverse.isNothing()) { + // Should we return false? + return true; + } + if (!CheckCloseToIdentity(aMatrix * *inverse)) { + return false; + } + if (!CheckCloseToIdentity(*inverse * aMatrix)) { + return false; + } + return true; +} + +IAPZHitTester::HitTestResult WRHitTester::GetAPZCAtPoint( + const ScreenPoint& aHitTestPoint, + const RecursiveMutexAutoLock& aProofOfTreeLock) { + HitTestResult hit; + RefPtr wr = mTreeManager->GetWebRenderAPI(); + if (!wr) { + // If WebRender isn't running, fall back to the root APZC. + // This is mostly for the benefit of GTests which do not + // run a WebRender instance, but gracefully falling back + // here allows those tests which are not specifically + // testing the hit-test algorithm to still work. + hit.mTargetApzc = FindRootApzcForLayersId(GetRootLayersId()); + hit.mHitResult = CompositorHitTestFlags::eVisibleToHitTest; + return hit; + } + + APZCTM_LOG("Hit-testing point %s with WR\n", ToString(aHitTestPoint).c_str()); + std::vector results = + wr->HitTest(wr::ToWorldPoint(aHitTestPoint)); + + Maybe chosenResult; + for (const wr::WrHitResult& result : results) { + ScrollableLayerGuid guid{result.mLayersId, 0, result.mScrollId}; + APZCTM_LOG("Examining result with guid %s hit info 0x%x... ", + ToString(guid).c_str(), result.mHitInfo.serialize()); + if (result.mHitInfo == CompositorHitTestInvisibleToHit) { + APZCTM_LOG("skipping due to invisibility.\n"); + continue; + } + RefPtr node = + GetTargetNode(guid, &ScrollableLayerGuid::EqualsIgnoringPresShell); + if (!node) { + APZCTM_LOG("no corresponding node found, falling back to root.\n"); + +#ifdef DEBUG + // We can enter here during normal codepaths for cases where the + // nsDisplayCompositorHitTestInfo item emitted a scrollId of + // NULL_SCROLL_ID to the webrender display list. The semantics of that + // is to fall back to the root APZC for the layers id, so that's what + // we do here. + // If we enter this codepath and scrollId is not NULL_SCROLL_ID, then + // that's more likely to be due to a race condition between rebuilding + // the APZ tree and updating the WR scene/hit-test information, resulting + // in WR giving us a hit result for a scene that is not active in APZ. + // Such a scenario would need debugging and fixing. + // In non-Fission mode, make this assertion non-fatal because there is + // a known issue related to inactive scroll frames that can cause this + // to fire (see bug 1634763), which is fixed in Fission mode and not + // worth fixing in non-Fission mode. + if (FissionAutostart()) { + MOZ_ASSERT(result.mScrollId == ScrollableLayerGuid::NULL_SCROLL_ID); + } else { + NS_ASSERTION( + result.mScrollId == ScrollableLayerGuid::NULL_SCROLL_ID, + "Inconsistency between WebRender display list and APZ scroll data"); + } +#endif + node = FindRootNodeForLayersId(result.mLayersId); + if (!node) { + // Should never happen, but handle gracefully in release builds just + // in case. + MOZ_ASSERT(false); + chosenResult = Some(result); + break; + } + } + MOZ_ASSERT(node->GetApzc()); // any node returned must have an APZC + EventRegionsOverride flags = node->GetEventRegionsOverride(); + if (flags & EventRegionsOverride::ForceEmptyHitRegion) { + // This result is inside a subtree that is invisible to hit-testing. + APZCTM_LOG("skipping due to FEHR subtree.\n"); + continue; + } + + if (!CheckInvertibleWithFinitePrecision( + mTreeManager->GetScreenToApzcTransform(node->GetApzc()) + .ToUnknownMatrix())) { + APZCTM_LOG("skipping due to check inverse accuracy\n"); + continue; + } + + APZCTM_LOG("selecting as chosen result.\n"); + chosenResult = Some(result); + hit.mTargetApzc = node->GetApzc(); + if (flags & EventRegionsOverride::ForceDispatchToContent) { + chosenResult->mHitInfo += CompositorHitTestFlags::eApzAwareListeners; + } + break; + } + if (!chosenResult) { + return hit; + } + + MOZ_ASSERT(hit.mTargetApzc); + hit.mLayersId = chosenResult->mLayersId; + ScrollableLayerGuid::ViewID scrollId = chosenResult->mScrollId; + gfx::CompositorHitTestInfo hitInfo = chosenResult->mHitInfo; + Maybe animationId = chosenResult->mAnimationId; + SideBits sideBits = chosenResult->mSideBits; + + APZCTM_LOG("Successfully matched APZC %p (hit result 0x%x)\n", + hit.mTargetApzc.get(), hitInfo.serialize()); + + const bool isScrollbar = + hitInfo.contains(gfx::CompositorHitTestFlags::eScrollbar); + const bool isScrollbarThumb = + hitInfo.contains(gfx::CompositorHitTestFlags::eScrollbarThumb); + const ScrollDirection direction = + hitInfo.contains(gfx::CompositorHitTestFlags::eScrollbarVertical) + ? ScrollDirection::eVertical + : ScrollDirection::eHorizontal; + HitTestingTreeNode* scrollbarNode = nullptr; + if (isScrollbar || isScrollbarThumb) { + scrollbarNode = BreadthFirstSearch( + GetRootNode(), [&](HitTestingTreeNode* aNode) { + return (aNode->GetLayersId() == hit.mLayersId) && + (aNode->IsScrollbarNode() == isScrollbar) && + (aNode->IsScrollThumbNode() == isScrollbarThumb) && + (aNode->GetScrollbarDirection() == direction) && + (aNode->GetScrollTargetId() == scrollId); + }); + } + + hit.mHitResult = hitInfo; + + if (scrollbarNode) { + RefPtr scrollbarRef = scrollbarNode; + InitializeHitTestingTreeNodeAutoLock(hit.mScrollbarNode, aProofOfTreeLock, + scrollbarRef); + } + + hit.mFixedPosSides = sideBits; + if (animationId.isSome()) { + RefPtr positionedNode = nullptr; + + positionedNode = BreadthFirstSearch( + GetRootNode(), [&](HitTestingTreeNode* aNode) { + return (aNode->GetFixedPositionAnimationId() == animationId || + aNode->GetStickyPositionAnimationId() == animationId); + }); + + if (positionedNode) { + MOZ_ASSERT(positionedNode->GetLayersId() == chosenResult->mLayersId, + "Found node layers id does not match the hit result"); + MOZ_ASSERT((positionedNode->GetFixedPositionAnimationId().isSome() || + positionedNode->GetStickyPositionAnimationId().isSome()), + "A a matching fixed/sticky position node should be found"); + InitializeHitTestingTreeNodeAutoLock(hit.mNode, aProofOfTreeLock, + positionedNode); + } + +#if defined(MOZ_WIDGET_ANDROID) + if (hit.mNode && hit.mNode->GetFixedPositionAnimationId().isSome()) { + // If the hit element is a fixed position element, the side bits from + // the hit-result item tag are used. For now just ensure that these + // match what is found in the hit-testing tree node. + MOZ_ASSERT(sideBits == hit.mNode->GetFixedPosSides(), + "Fixed position side bits do not match"); + } else if (hit.mTargetApzc && hit.mTargetApzc->IsRootContent()) { + // If the hit element is not a fixed position element, then the hit test + // result item's side bits should not be populated. + MOZ_ASSERT(sideBits == SideBits::eNone, + "Hit test results have side bits only for pos:fixed"); + } +#endif + } + + hit.mHitOverscrollGutter = + hit.mTargetApzc && hit.mTargetApzc->IsInOverscrollGutter(aHitTestPoint); + + return hit; +} + +} // namespace layers +} // namespace mozilla -- cgit v1.2.3