From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/webrender_bindings/RenderTextureHost.h | 135 +++++++++++++++++++++++++++++ 1 file changed, 135 insertions(+) create mode 100644 gfx/webrender_bindings/RenderTextureHost.h (limited to 'gfx/webrender_bindings/RenderTextureHost.h') diff --git a/gfx/webrender_bindings/RenderTextureHost.h b/gfx/webrender_bindings/RenderTextureHost.h new file mode 100644 index 0000000000..19680cc7fa --- /dev/null +++ b/gfx/webrender_bindings/RenderTextureHost.h @@ -0,0 +1,135 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_RENDERTEXTUREHOST_H +#define MOZILLA_GFX_RENDERTEXTUREHOST_H + +#include "GLConsts.h" +#include "GLTypes.h" +#include "nsISupportsImpl.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/layers/LayersSurfaces.h" +#include "mozilla/RefPtr.h" +#include "mozilla/webrender/webrender_ffi.h" +#include "mozilla/webrender/WebRenderTypes.h" + +namespace mozilla { + +namespace gl { +class GLContext; +} + +namespace wr { + +class RenderAndroidHardwareBufferTextureHost; +class RenderAndroidSurfaceTextureHost; +class RenderCompositor; +class RenderDXGITextureHost; +class RenderDXGIYCbCrTextureHost; +class RenderDcompSurfaceTextureHost; +class RenderMacIOSurfaceTextureHost; +class RenderBufferTextureHost; +class RenderTextureHostSWGL; +class RenderTextureHostWrapper; + +void ActivateBindAndTexParameteri(gl::GLContext* aGL, GLenum aActiveTexture, + GLenum aBindTarget, GLuint aBindTexture); + +class RenderTextureHost { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHost) + + public: + RenderTextureHost(); + + virtual gfx::SurfaceFormat GetFormat() const { + return gfx::SurfaceFormat::UNKNOWN; + } + + virtual gfx::YUVRangedColorSpace GetYUVColorSpace() const { + return gfx::YUVRangedColorSpace::Default; + } + + virtual wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL); + + virtual void Unlock() {} + + virtual wr::WrExternalImage LockSWGL(uint8_t aChannelIndex, void* aContext, + RenderCompositor* aCompositor); + + virtual void UnlockSWGL() {} + + virtual void ClearCachedResources() {} + + // Called asynchronouly when corresponding TextureHost's mCompositableCount + // becomes from 0 to 1. For now, it is used only for + // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. + virtual void PrepareForUse() {} + // Called asynchronouly when corresponding TextureHost's is actually going to + // be used by WebRender. For now, it is used only for + // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. + virtual void NotifyForUse() {} + // Called asynchronouly when corresponding TextureHost's mCompositableCount + // becomes 0. For now, it is used only for + // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. + virtual void NotifyNotUsed() {} + // Returns true when RenderTextureHost needs SyncObjectHost::Synchronize() + // call, before its usage. + virtual bool SyncObjectNeeded() { return false; } + // Returns true when this texture was generated from a DRM-protected source. + bool IsFromDRMSource() { return mIsFromDRMSource; } + void SetIsFromDRMSource(bool aIsFromDRMSource) { + mIsFromDRMSource = aIsFromDRMSource; + } + + virtual size_t Bytes() = 0; + + virtual RenderDXGITextureHost* AsRenderDXGITextureHost() { return nullptr; } + virtual RenderDXGIYCbCrTextureHost* AsRenderDXGIYCbCrTextureHost() { + return nullptr; + } + + virtual RenderMacIOSurfaceTextureHost* AsRenderMacIOSurfaceTextureHost() { + return nullptr; + } + + virtual RenderAndroidHardwareBufferTextureHost* + AsRenderAndroidHardwareBufferTextureHost() { + return nullptr; + } + + virtual RenderAndroidSurfaceTextureHost* AsRenderAndroidSurfaceTextureHost() { + return nullptr; + } + + virtual RenderTextureHostSWGL* AsRenderTextureHostSWGL() { return nullptr; } + + virtual RenderDcompSurfaceTextureHost* AsRenderDcompSurfaceTextureHost() { + return nullptr; + } + + virtual bool IsWrappingAsyncRemoteTexture() { return false; } + + virtual void Destroy(); + + protected: + virtual ~RenderTextureHost(); + + // Returns the UV coordinates to be used when sampling the texture, in pixels. + // For most implementations these will be (0, 0) and (size.x, size.y), but + // some texture types (such as RenderAndroidSurfaceTextureHost) require an + // additional transform to be applied to the coordinates. + virtual std::pair GetUvCoords( + gfx::IntSize aTextureSize) const; + + bool mIsFromDRMSource; + + friend class RenderTextureHostWrapper; +}; + +} // namespace wr +} // namespace mozilla + +#endif // MOZILLA_GFX_RENDERTEXTUREHOST_H -- cgit v1.2.3