From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/wr/examples/basic.rs | 130 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 130 insertions(+) create mode 100644 gfx/wr/examples/basic.rs (limited to 'gfx/wr/examples/basic.rs') diff --git a/gfx/wr/examples/basic.rs b/gfx/wr/examples/basic.rs new file mode 100644 index 0000000000..53f3d9443d --- /dev/null +++ b/gfx/wr/examples/basic.rs @@ -0,0 +1,130 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +extern crate euclid; +extern crate gleam; +extern crate glutin; +extern crate webrender; +extern crate winit; + +#[path = "common/boilerplate.rs"] +mod boilerplate; + +use crate::boilerplate::{Example, HandyDandyRectBuilder}; +use euclid::vec2; +use webrender::ShaderPrecacheFlags; +use webrender::api::*; +use webrender::render_api::*; +use webrender::api::units::*; + +fn main() { + let mut app = App { + }; + boilerplate::main_wrapper(&mut app, None); +} + +struct App { +} + +impl Example for App { + // Make this the only example to test all shaders for compile errors. + const PRECACHE_SHADER_FLAGS: ShaderPrecacheFlags = ShaderPrecacheFlags::FULL_COMPILE; + + fn render( + &mut self, + _api: &mut RenderApi, + builder: &mut DisplayListBuilder, + _txn: &mut Transaction, + _: DeviceIntSize, + pipeline_id: PipelineId, + _document_id: DocumentId, + ) { + let content_bounds = LayoutRect::from_size(LayoutSize::new(800.0, 600.0)); + let root_space_and_clip = SpaceAndClipInfo::root_scroll(pipeline_id); + let spatial_id = root_space_and_clip.spatial_id; + + builder.push_simple_stacking_context( + content_bounds.min, + spatial_id, + PrimitiveFlags::IS_BACKFACE_VISIBLE, + ); + + let complex = ComplexClipRegion::new( + (50, 50).to(150, 150), + BorderRadius::uniform(20.0), + ClipMode::Clip + ); + let clip_id = builder.define_clip_rounded_rect( + root_space_and_clip.spatial_id, + complex, + ); + let clip_chain_id = builder.define_clip_chain(None, [clip_id]); + + builder.push_rect( + &CommonItemProperties::new( + (100, 100).to(200, 200), + SpaceAndClipInfo { spatial_id, clip_chain_id }, + ), + (100, 100).to(200, 200), + ColorF::new(0.0, 1.0, 0.0, 1.0), + ); + + builder.push_rect( + &CommonItemProperties::new( + (250, 100).to(350, 200), + SpaceAndClipInfo { spatial_id, clip_chain_id }, + ), + (250, 100).to(350, 200), + ColorF::new(0.0, 1.0, 0.0, 1.0), + ); + let border_side = BorderSide { + color: ColorF::new(0.0, 0.0, 1.0, 1.0), + style: BorderStyle::Groove, + }; + let border_widths = LayoutSideOffsets::new_all_same(10.0); + let border_details = BorderDetails::Normal(NormalBorder { + top: border_side, + right: border_side, + bottom: border_side, + left: border_side, + radius: BorderRadius::uniform(20.0), + do_aa: true, + }); + + let bounds = (100, 100).to(200, 200); + builder.push_border( + &CommonItemProperties::new( + bounds, + SpaceAndClipInfo { spatial_id, clip_chain_id }, + ), + bounds, + border_widths, + border_details, + ); + + if false { + // draw box shadow? + let simple_box_bounds = (20, 200).by(50, 50); + let offset = vec2(10.0, 10.0); + let color = ColorF::new(1.0, 1.0, 1.0, 1.0); + let blur_radius = 0.0; + let spread_radius = 0.0; + let simple_border_radius = 8.0; + let box_shadow_type = BoxShadowClipMode::Inset; + + builder.push_box_shadow( + &CommonItemProperties::new(content_bounds, root_space_and_clip), + simple_box_bounds, + offset, + color, + blur_radius, + spread_radius, + BorderRadius::uniform(simple_border_radius), + box_shadow_type, + ); + } + + builder.pop_stacking_context(); + } +} -- cgit v1.2.3