From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/wr/webrender/res/cs_fast_linear_gradient.glsl | 32 +++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 gfx/wr/webrender/res/cs_fast_linear_gradient.glsl (limited to 'gfx/wr/webrender/res/cs_fast_linear_gradient.glsl') diff --git a/gfx/wr/webrender/res/cs_fast_linear_gradient.glsl b/gfx/wr/webrender/res/cs_fast_linear_gradient.glsl new file mode 100644 index 0000000000..36b3368dfe --- /dev/null +++ b/gfx/wr/webrender/res/cs_fast_linear_gradient.glsl @@ -0,0 +1,32 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include shared + +varying highp float vPos; +flat varying mediump vec4 vColor0; +flat varying mediump vec4 vColor1; + +#ifdef WR_VERTEX_SHADER + +PER_INSTANCE in vec4 aTaskRect; +PER_INSTANCE in vec4 aColor0; +PER_INSTANCE in vec4 aColor1; +PER_INSTANCE in float aAxisSelect; + +void main(void) { + vPos = mix(0.0, 1.0, mix(aPosition.x, aPosition.y, aAxisSelect)); + + vColor0 = aColor0; + vColor1 = aColor1; + + gl_Position = uTransform * vec4(mix(aTaskRect.xy, aTaskRect.zw, aPosition.xy), 0.0, 1.0); +} +#endif + +#ifdef WR_FRAGMENT_SHADER +void main(void) { + oFragColor = mix(vColor0, vColor1, vPos); +} +#endif -- cgit v1.2.3