From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- gfx/wr/webrender/res/render_task.glsl | 102 ++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 gfx/wr/webrender/res/render_task.glsl (limited to 'gfx/wr/webrender/res/render_task.glsl') diff --git a/gfx/wr/webrender/res/render_task.glsl b/gfx/wr/webrender/res/render_task.glsl new file mode 100644 index 0000000000..cd9aea402c --- /dev/null +++ b/gfx/wr/webrender/res/render_task.glsl @@ -0,0 +1,102 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + + +#ifdef WR_VERTEX_SHADER +#define VECS_PER_RENDER_TASK 2U + +uniform HIGHP_SAMPLER_FLOAT sampler2D sRenderTasks; + +struct RenderTaskData { + RectWithEndpoint task_rect; + vec4 user_data; +}; + +// See RenderTaskData in render_task.rs +RenderTaskData fetch_render_task_data(int index) { + ivec2 uv = get_fetch_uv(index, VECS_PER_RENDER_TASK); + + vec4 texel0 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(0, 0)); + vec4 texel1 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(1, 0)); + + RectWithEndpoint task_rect = RectWithEndpoint( + texel0.xy, + texel0.zw + ); + + RenderTaskData data = RenderTaskData( + task_rect, + texel1 + ); + + return data; +} + +RectWithEndpoint fetch_render_task_rect(int index) { + ivec2 uv = get_fetch_uv(index, VECS_PER_RENDER_TASK); + + vec4 texel0 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(0, 0)); + vec4 texel1 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(1, 0)); + + RectWithEndpoint task_rect = RectWithEndpoint( + texel0.xy, + texel0.zw + ); + + return task_rect; +} + +#define PIC_TYPE_IMAGE 1 +#define PIC_TYPE_TEXT_SHADOW 2 + +/* + The dynamic picture that this brush exists on. Right now, it + contains minimal information. In the future, it will describe + the transform mode of primitives on this picture, among other things. + */ +struct PictureTask { + RectWithEndpoint task_rect; + float device_pixel_scale; + vec2 content_origin; +}; + +PictureTask fetch_picture_task(int address) { + RenderTaskData task_data = fetch_render_task_data(address); + + PictureTask task = PictureTask( + task_data.task_rect, + task_data.user_data.x, + task_data.user_data.yz + ); + + return task; +} + +#define CLIP_TASK_EMPTY 0x7FFF + +struct ClipArea { + RectWithEndpoint task_rect; + float device_pixel_scale; + vec2 screen_origin; +}; + +ClipArea fetch_clip_area(int index) { + ClipArea area; + + if (index >= CLIP_TASK_EMPTY) { + area.task_rect = RectWithEndpoint(vec2(0.0), vec2(0.0)); + area.device_pixel_scale = 0.0; + area.screen_origin = vec2(0.0); + } else { + RenderTaskData task_data = fetch_render_task_data(index); + + area.task_rect = task_data.task_rect; + area.device_pixel_scale = task_data.user_data.x; + area.screen_origin = task_data.user_data.yz; + } + + return area; +} + +#endif //WR_VERTEX_SHADER -- cgit v1.2.3