From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- services/sync/modules/engines/clients.sys.mjs | 1123 +++++++++++++++++++++++++ 1 file changed, 1123 insertions(+) create mode 100644 services/sync/modules/engines/clients.sys.mjs (limited to 'services/sync/modules/engines/clients.sys.mjs') diff --git a/services/sync/modules/engines/clients.sys.mjs b/services/sync/modules/engines/clients.sys.mjs new file mode 100644 index 0000000000..f3cebc8a54 --- /dev/null +++ b/services/sync/modules/engines/clients.sys.mjs @@ -0,0 +1,1123 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * How does the clients engine work? + * + * - We use 2 files - commands.json and commands-syncing.json. + * + * - At sync upload time, we attempt a rename of commands.json to + * commands-syncing.json, and ignore errors (helps for crash during sync!). + * - We load commands-syncing.json and stash the contents in + * _currentlySyncingCommands which lives for the duration of the upload process. + * - We use _currentlySyncingCommands to build the outgoing records + * - Immediately after successful upload, we delete commands-syncing.json from + * disk (and clear _currentlySyncingCommands). We reconcile our local records + * with what we just wrote in the server, and add failed IDs commands + * back in commands.json + * - Any time we need to "save" a command for future syncs, we load + * commands.json, update it, and write it back out. + */ + +import { Async } from "resource://services-common/async.sys.mjs"; + +import { + DEVICE_TYPE_DESKTOP, + DEVICE_TYPE_MOBILE, + SINGLE_USER_THRESHOLD, + SYNC_API_VERSION, +} from "resource://services-sync/constants.sys.mjs"; + +import { + Store, + SyncEngine, + LegacyTracker, +} from "resource://services-sync/engines.sys.mjs"; +import { CryptoWrapper } from "resource://services-sync/record.sys.mjs"; +import { Resource } from "resource://services-sync/resource.sys.mjs"; +import { Svc, Utils } from "resource://services-sync/util.sys.mjs"; + +import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs"; + +const lazy = {}; + +XPCOMUtils.defineLazyGetter(lazy, "fxAccounts", () => { + return ChromeUtils.importESModule( + "resource://gre/modules/FxAccounts.sys.mjs" + ).getFxAccountsSingleton(); +}); + +const { PREF_ACCOUNT_ROOT } = ChromeUtils.import( + "resource://gre/modules/FxAccountsCommon.js" +); + +const CLIENTS_TTL = 15552000; // 180 days +const CLIENTS_TTL_REFRESH = 604800; // 7 days +const STALE_CLIENT_REMOTE_AGE = 604800; // 7 days + +// TTL of the message sent to another device when sending a tab +const NOTIFY_TAB_SENT_TTL_SECS = 1 * 3600; // 1 hour + +// How often we force a refresh of the FxA device list. +const REFRESH_FXA_DEVICE_INTERVAL_MS = 2 * 60 * 60 * 1000; // 2 hours + +// Reasons behind sending collection_changed push notifications. +const COLLECTION_MODIFIED_REASON_SENDTAB = "sendtab"; +const COLLECTION_MODIFIED_REASON_FIRSTSYNC = "firstsync"; + +const SUPPORTED_PROTOCOL_VERSIONS = [SYNC_API_VERSION]; +const LAST_MODIFIED_ON_PROCESS_COMMAND_PREF = + "services.sync.clients.lastModifiedOnProcessCommands"; + +function hasDupeCommand(commands, action) { + if (!commands) { + return false; + } + return commands.some( + other => + other.command == action.command && + Utils.deepEquals(other.args, action.args) + ); +} + +export function ClientsRec(collection, id) { + CryptoWrapper.call(this, collection, id); +} + +ClientsRec.prototype = { + _logName: "Sync.Record.Clients", + ttl: CLIENTS_TTL, +}; +Object.setPrototypeOf(ClientsRec.prototype, CryptoWrapper.prototype); + +Utils.deferGetSet(ClientsRec, "cleartext", [ + "name", + "type", + "commands", + "version", + "protocols", + "formfactor", + "os", + "appPackage", + "application", + "device", + "fxaDeviceId", +]); + +export function ClientEngine(service) { + SyncEngine.call(this, "Clients", service); + + this.fxAccounts = lazy.fxAccounts; + this.addClientCommandQueue = Async.asyncQueueCaller(this._log); + Utils.defineLazyIDProperty(this, "localID", "services.sync.client.GUID"); +} + +ClientEngine.prototype = { + _storeObj: ClientStore, + _recordObj: ClientsRec, + _trackerObj: ClientsTracker, + allowSkippedRecord: false, + _knownStaleFxADeviceIds: null, + _lastDeviceCounts: null, + _lastFxaDeviceRefresh: 0, + + async initialize() { + // Reset the last sync timestamp on every startup so that we fetch all clients + await this.resetLastSync(); + }, + + // These two properties allow us to avoid replaying the same commands + // continuously if we cannot manage to upload our own record. + _localClientLastModified: 0, + get _lastModifiedOnProcessCommands() { + return Services.prefs.getIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, -1); + }, + + set _lastModifiedOnProcessCommands(value) { + Services.prefs.setIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, value); + }, + + get isFirstSync() { + return !this.lastRecordUpload; + }, + + // Always sync client data as it controls other sync behavior + get enabled() { + return true; + }, + + get lastRecordUpload() { + return Svc.Prefs.get(this.name + ".lastRecordUpload", 0); + }, + set lastRecordUpload(value) { + Svc.Prefs.set(this.name + ".lastRecordUpload", Math.floor(value)); + }, + + get remoteClients() { + // return all non-stale clients for external consumption. + return Object.values(this._store._remoteClients).filter(v => !v.stale); + }, + + remoteClient(id) { + let client = this._store._remoteClients[id]; + return client && !client.stale ? client : null; + }, + + remoteClientExists(id) { + return !!this.remoteClient(id); + }, + + // Aggregate some stats on the composition of clients on this account + get stats() { + let stats = { + hasMobile: this.localType == DEVICE_TYPE_MOBILE, + names: [this.localName], + numClients: 1, + }; + + for (let id in this._store._remoteClients) { + let { name, type, stale } = this._store._remoteClients[id]; + if (!stale) { + stats.hasMobile = stats.hasMobile || type == DEVICE_TYPE_MOBILE; + stats.names.push(name); + stats.numClients++; + } + } + + return stats; + }, + + /** + * Obtain information about device types. + * + * Returns a Map of device types to integer counts. Guaranteed to include + * "desktop" (which will have at least 1 - this device) and "mobile" (which + * may have zero) counts. It almost certainly will include only these 2. + */ + get deviceTypes() { + let counts = new Map(); + + counts.set(this.localType, 1); // currently this must be DEVICE_TYPE_DESKTOP + counts.set(DEVICE_TYPE_MOBILE, 0); + + for (let id in this._store._remoteClients) { + let record = this._store._remoteClients[id]; + if (record.stale) { + continue; // pretend "stale" records don't exist. + } + let type = record.type; + if (!counts.has(type)) { + counts.set(type, 0); + } + + counts.set(type, counts.get(type) + 1); + } + + return counts; + }, + + get brandName() { + let brand = Services.strings.createBundle( + "chrome://branding/locale/brand.properties" + ); + return brand.GetStringFromName("brandShortName"); + }, + + get localName() { + return this.fxAccounts.device.getLocalName(); + }, + set localName(value) { + this.fxAccounts.device.setLocalName(value); + }, + + get localType() { + return this.fxAccounts.device.getLocalType(); + }, + + getClientName(id) { + if (id == this.localID) { + return this.localName; + } + let client = this._store._remoteClients[id]; + if (!client) { + return ""; + } + // Sometimes the sync clients don't always correctly update the device name + // However FxA always does, so try to pull the name from there first + let fxaDevice = this.fxAccounts.device.recentDeviceList?.find( + device => device.id === client.fxaDeviceId + ); + + // should be very rare, but could happen if we have yet to fetch devices, + // or the client recently disconnected + if (!fxaDevice) { + this._log.warn( + "Couldn't find associated FxA device, falling back to client name" + ); + return client.name; + } + return fxaDevice.name; + }, + + getClientFxaDeviceId(id) { + if (this._store._remoteClients[id]) { + return this._store._remoteClients[id].fxaDeviceId; + } + return null; + }, + + getClientByFxaDeviceId(fxaDeviceId) { + for (let id in this._store._remoteClients) { + let client = this._store._remoteClients[id]; + if (client.stale) { + continue; + } + if (client.fxaDeviceId == fxaDeviceId) { + return client; + } + } + return null; + }, + + getClientType(id) { + const client = this._store._remoteClients[id]; + if (client.type == DEVICE_TYPE_DESKTOP) { + return "desktop"; + } + if (client.formfactor && client.formfactor.includes("tablet")) { + return "tablet"; + } + return "phone"; + }, + + async _readCommands() { + let commands = await Utils.jsonLoad("commands", this); + return commands || {}; + }, + + /** + * Low level function, do not use directly (use _addClientCommand instead). + */ + async _saveCommands(commands) { + try { + await Utils.jsonSave("commands", this, commands); + } catch (error) { + this._log.error("Failed to save JSON outgoing commands", error); + } + }, + + async _prepareCommandsForUpload() { + try { + await Utils.jsonMove("commands", "commands-syncing", this); + } catch (e) { + // Ignore errors + } + let commands = await Utils.jsonLoad("commands-syncing", this); + return commands || {}; + }, + + async _deleteUploadedCommands() { + delete this._currentlySyncingCommands; + try { + await Utils.jsonRemove("commands-syncing", this); + } catch (err) { + this._log.error("Failed to delete syncing-commands file", err); + } + }, + + // Gets commands for a client we are yet to write to the server. Doesn't + // include commands for that client which are already on the server. + // We should rename this! + async getClientCommands(clientId) { + const allCommands = await this._readCommands(); + return allCommands[clientId] || []; + }, + + async removeLocalCommand(command) { + // the implementation of this engine is such that adding a command to + // the local client is how commands are deleted! ¯\_(ツ)_/¯ + await this._addClientCommand(this.localID, command); + }, + + async _addClientCommand(clientId, command) { + this.addClientCommandQueue.enqueueCall(async () => { + try { + const localCommands = await this._readCommands(); + const localClientCommands = localCommands[clientId] || []; + const remoteClient = this._store._remoteClients[clientId]; + let remoteClientCommands = []; + if (remoteClient && remoteClient.commands) { + remoteClientCommands = remoteClient.commands; + } + const clientCommands = localClientCommands.concat(remoteClientCommands); + if (hasDupeCommand(clientCommands, command)) { + return false; + } + localCommands[clientId] = localClientCommands.concat(command); + await this._saveCommands(localCommands); + return true; + } catch (e) { + // Failing to save a command should not "break the queue" of pending operations. + this._log.error(e); + return false; + } + }); + + return this.addClientCommandQueue.promiseCallsComplete(); + }, + + async _removeClientCommands(clientId) { + const allCommands = await this._readCommands(); + delete allCommands[clientId]; + await this._saveCommands(allCommands); + }, + + async updateKnownStaleClients() { + this._log.debug("Updating the known stale clients"); + // _fetchFxADevices side effect updates this._knownStaleFxADeviceIds. + await this._fetchFxADevices(); + let localFxADeviceId = await lazy.fxAccounts.device.getLocalId(); + // Process newer records first, so that if we hit a record with a device ID + // we've seen before, we can mark it stale immediately. + let clientList = Object.values(this._store._remoteClients).sort( + (a, b) => b.serverLastModified - a.serverLastModified + ); + let seenDeviceIds = new Set([localFxADeviceId]); + for (let client of clientList) { + // Clients might not have an `fxaDeviceId` if they fail the FxA + // registration process. + if (!client.fxaDeviceId) { + continue; + } + if (this._knownStaleFxADeviceIds.includes(client.fxaDeviceId)) { + this._log.info( + `Hiding stale client ${client.id} - in known stale clients list` + ); + client.stale = true; + } else if (seenDeviceIds.has(client.fxaDeviceId)) { + this._log.info( + `Hiding stale client ${client.id}` + + ` - duplicate device id ${client.fxaDeviceId}` + ); + client.stale = true; + } else { + seenDeviceIds.add(client.fxaDeviceId); + } + } + }, + + async _fetchFxADevices() { + // We only force a refresh periodically to keep the load on the servers + // down, and because we expect FxA to have received a push message in + // most cases when the FxA device list would have changed. For this reason + // we still go ahead and check the stale list even if we didn't force a + // refresh. + let now = this.fxAccounts._internal.now(); // tests mock this .now() impl. + if (now - REFRESH_FXA_DEVICE_INTERVAL_MS > this._lastFxaDeviceRefresh) { + this._lastFxaDeviceRefresh = now; + try { + await this.fxAccounts.device.refreshDeviceList(); + } catch (e) { + this._log.error("Could not refresh the FxA device list", e); + } + } + + // We assume that clients not present in the FxA Device Manager list have been + // disconnected and so are stale + this._log.debug("Refreshing the known stale clients list"); + let localClients = Object.values(this._store._remoteClients) + .filter(client => client.fxaDeviceId) // iOS client records don't have fxaDeviceId + .map(client => client.fxaDeviceId); + const fxaClients = this.fxAccounts.device.recentDeviceList + ? this.fxAccounts.device.recentDeviceList.map(device => device.id) + : []; + this._knownStaleFxADeviceIds = Utils.arraySub(localClients, fxaClients); + }, + + async _syncStartup() { + // Reupload new client record periodically. + if (Date.now() / 1000 - this.lastRecordUpload > CLIENTS_TTL_REFRESH) { + await this._tracker.addChangedID(this.localID); + } + return SyncEngine.prototype._syncStartup.call(this); + }, + + async _processIncoming() { + // Fetch all records from the server. + await this.resetLastSync(); + this._incomingClients = {}; + try { + await SyncEngine.prototype._processIncoming.call(this); + // Update FxA Device list. + await this._fetchFxADevices(); + // Since clients are synced unconditionally, any records in the local store + // that don't exist on the server must be for disconnected clients. Remove + // them, so that we don't upload records with commands for clients that will + // never see them. We also do this to filter out stale clients from the + // tabs collection, since showing their list of tabs is confusing. + for (let id in this._store._remoteClients) { + if (!this._incomingClients[id]) { + this._log.info(`Removing local state for deleted client ${id}`); + await this._removeRemoteClient(id); + } + } + let localFxADeviceId = await lazy.fxAccounts.device.getLocalId(); + // Bug 1264498: Mobile clients don't remove themselves from the clients + // collection when the user disconnects Sync, so we mark as stale clients + // with the same name that haven't synced in over a week. + // (Note we can't simply delete them, or we re-apply them next sync - see + // bug 1287687) + this._localClientLastModified = Math.round( + this._incomingClients[this.localID] + ); + delete this._incomingClients[this.localID]; + let names = new Set([this.localName]); + let seenDeviceIds = new Set([localFxADeviceId]); + let idToLastModifiedList = Object.entries(this._incomingClients).sort( + (a, b) => b[1] - a[1] + ); + for (let [id, serverLastModified] of idToLastModifiedList) { + let record = this._store._remoteClients[id]; + // stash the server last-modified time on the record. + record.serverLastModified = serverLastModified; + if ( + record.fxaDeviceId && + this._knownStaleFxADeviceIds.includes(record.fxaDeviceId) + ) { + this._log.info( + `Hiding stale client ${id} - in known stale clients list` + ); + record.stale = true; + } + if (!names.has(record.name)) { + if (record.fxaDeviceId) { + seenDeviceIds.add(record.fxaDeviceId); + } + names.add(record.name); + continue; + } + let remoteAge = Resource.serverTime - this._incomingClients[id]; + if (remoteAge > STALE_CLIENT_REMOTE_AGE) { + this._log.info(`Hiding stale client ${id} with age ${remoteAge}`); + record.stale = true; + continue; + } + if (record.fxaDeviceId && seenDeviceIds.has(record.fxaDeviceId)) { + this._log.info( + `Hiding stale client ${record.id}` + + ` - duplicate device id ${record.fxaDeviceId}` + ); + record.stale = true; + } else if (record.fxaDeviceId) { + seenDeviceIds.add(record.fxaDeviceId); + } + } + } finally { + this._incomingClients = null; + } + }, + + async _uploadOutgoing() { + this._currentlySyncingCommands = await this._prepareCommandsForUpload(); + const clientWithPendingCommands = Object.keys( + this._currentlySyncingCommands + ); + for (let clientId of clientWithPendingCommands) { + if (this._store._remoteClients[clientId] || this.localID == clientId) { + this._modified.set(clientId, 0); + } + } + let updatedIDs = this._modified.ids(); + await SyncEngine.prototype._uploadOutgoing.call(this); + // Record the response time as the server time for each item we uploaded. + let lastSync = await this.getLastSync(); + for (let id of updatedIDs) { + if (id == this.localID) { + this.lastRecordUpload = lastSync; + } else { + this._store._remoteClients[id].serverLastModified = lastSync; + } + } + }, + + async _onRecordsWritten(succeeded, failed) { + // Reconcile the status of the local records with what we just wrote on the + // server + for (let id of succeeded) { + const commandChanges = this._currentlySyncingCommands[id]; + if (id == this.localID) { + if (this.isFirstSync) { + this._log.info( + "Uploaded our client record for the first time, notifying other clients." + ); + this._notifyClientRecordUploaded(); + } + if (this.localCommands) { + this.localCommands = this.localCommands.filter( + command => !hasDupeCommand(commandChanges, command) + ); + } + } else { + const clientRecord = this._store._remoteClients[id]; + if (!commandChanges || !clientRecord) { + // should be impossible, else we wouldn't have been writing it. + this._log.warn( + "No command/No record changes for a client we uploaded" + ); + continue; + } + // fixup the client record, so our copy of _remoteClients matches what we uploaded. + this._store._remoteClients[id] = await this._store.createRecord(id); + // we could do better and pass the reference to the record we just uploaded, + // but this will do for now + } + } + + // Re-add failed commands + for (let id of failed) { + const commandChanges = this._currentlySyncingCommands[id]; + if (!commandChanges) { + continue; + } + await this._addClientCommand(id, commandChanges); + } + + await this._deleteUploadedCommands(); + + // Notify other devices that their own client collection changed + const idsToNotify = succeeded.reduce((acc, id) => { + if (id == this.localID) { + return acc; + } + const fxaDeviceId = this.getClientFxaDeviceId(id); + return fxaDeviceId ? acc.concat(fxaDeviceId) : acc; + }, []); + if (idsToNotify.length) { + this._notifyOtherClientsModified(idsToNotify); + } + }, + + _notifyOtherClientsModified(ids) { + // We are not waiting on this promise on purpose. + this._notifyCollectionChanged( + ids, + NOTIFY_TAB_SENT_TTL_SECS, + COLLECTION_MODIFIED_REASON_SENDTAB + ); + }, + + _notifyClientRecordUploaded() { + // We are not waiting on this promise on purpose. + this._notifyCollectionChanged( + null, + 0, + COLLECTION_MODIFIED_REASON_FIRSTSYNC + ); + }, + + /** + * @param {?string[]} ids FxA Client IDs to notify. null means everyone else. + * @param {number} ttl TTL of the push notification. + * @param {string} reason Reason for sending this push notification. + */ + async _notifyCollectionChanged(ids, ttl, reason) { + const message = { + version: 1, + command: "sync:collection_changed", + data: { + collections: ["clients"], + reason, + }, + }; + let excludedIds = null; + if (!ids) { + const localFxADeviceId = await lazy.fxAccounts.device.getLocalId(); + excludedIds = [localFxADeviceId]; + } + try { + await this.fxAccounts.notifyDevices(ids, excludedIds, message, ttl); + } catch (e) { + this._log.error("Could not notify of changes in the collection", e); + } + }, + + async _syncFinish() { + // Record histograms for our device types, and also write them to a pref + // so non-histogram telemetry (eg, UITelemetry) and the sync scheduler + // has easy access to them, and so they are accurate even before we've + // successfully synced the first time after startup. + let deviceTypeCounts = this.deviceTypes; + for (let [deviceType, count] of deviceTypeCounts) { + let hid; + let prefName = this.name + ".devices."; + switch (deviceType) { + case DEVICE_TYPE_DESKTOP: + hid = "WEAVE_DEVICE_COUNT_DESKTOP"; + prefName += "desktop"; + break; + case DEVICE_TYPE_MOBILE: + hid = "WEAVE_DEVICE_COUNT_MOBILE"; + prefName += "mobile"; + break; + default: + this._log.warn( + `Unexpected deviceType "${deviceType}" recording device telemetry.` + ); + continue; + } + Services.telemetry.getHistogramById(hid).add(count); + // Optimization: only write the pref if it changed since our last sync. + if ( + this._lastDeviceCounts == null || + this._lastDeviceCounts.get(prefName) != count + ) { + Svc.Prefs.set(prefName, count); + } + } + this._lastDeviceCounts = deviceTypeCounts; + return SyncEngine.prototype._syncFinish.call(this); + }, + + async _reconcile(item) { + // Every incoming record is reconciled, so we use this to track the + // contents of the collection on the server. + this._incomingClients[item.id] = item.modified; + + if (!(await this._store.itemExists(item.id))) { + return true; + } + // Clients are synced unconditionally, so we'll always have new records. + // Unfortunately, this will cause the scheduler to use the immediate sync + // interval for the multi-device case, instead of the active interval. We + // work around this by updating the record during reconciliation, and + // returning false to indicate that the record doesn't need to be applied + // later. + await this._store.update(item); + return false; + }, + + // Treat reset the same as wiping for locally cached clients + async _resetClient() { + await this._wipeClient(); + }, + + async _wipeClient() { + await SyncEngine.prototype._resetClient.call(this); + this._knownStaleFxADeviceIds = null; + delete this.localCommands; + await this._store.wipe(); + try { + await Utils.jsonRemove("commands", this); + } catch (err) { + this._log.warn("Could not delete commands.json", err); + } + try { + await Utils.jsonRemove("commands-syncing", this); + } catch (err) { + this._log.warn("Could not delete commands-syncing.json", err); + } + }, + + async removeClientData() { + let res = this.service.resource(this.engineURL + "/" + this.localID); + await res.delete(); + }, + + // Override the default behavior to delete bad records from the server. + async handleHMACMismatch(item, mayRetry) { + this._log.debug("Handling HMAC mismatch for " + item.id); + + let base = await SyncEngine.prototype.handleHMACMismatch.call( + this, + item, + mayRetry + ); + if (base != SyncEngine.kRecoveryStrategy.error) { + return base; + } + + // It's a bad client record. Save it to be deleted at the end of the sync. + this._log.debug("Bad client record detected. Scheduling for deletion."); + await this._deleteId(item.id); + + // Neither try again nor error; we're going to delete it. + return SyncEngine.kRecoveryStrategy.ignore; + }, + + /** + * A hash of valid commands that the client knows about. The key is a command + * and the value is a hash containing information about the command such as + * number of arguments, description, and importance (lower importance numbers + * indicate higher importance. + */ + _commands: { + resetAll: { + args: 0, + importance: 0, + desc: "Clear temporary local data for all engines", + }, + resetEngine: { + args: 1, + importance: 0, + desc: "Clear temporary local data for engine", + }, + wipeEngine: { + args: 1, + importance: 0, + desc: "Delete all client data for engine", + }, + logout: { args: 0, importance: 0, desc: "Log out client" }, + }, + + /** + * Sends a command+args pair to a specific client. + * + * @param command Command string + * @param args Array of arguments/data for command + * @param clientId Client to send command to + */ + async _sendCommandToClient(command, args, clientId, telemetryExtra) { + this._log.trace("Sending " + command + " to " + clientId); + + let client = this._store._remoteClients[clientId]; + if (!client) { + throw new Error("Unknown remote client ID: '" + clientId + "'."); + } + if (client.stale) { + throw new Error("Stale remote client ID: '" + clientId + "'."); + } + + let action = { + command, + args, + // We send the flowID to the other client so *it* can report it in its + // telemetry - we record it in ours below. + flowID: telemetryExtra.flowID, + }; + + if (await this._addClientCommand(clientId, action)) { + this._log.trace(`Client ${clientId} got a new action`, [command, args]); + await this._tracker.addChangedID(clientId); + try { + telemetryExtra.deviceID = + this.service.identity.hashedDeviceID(clientId); + } catch (_) {} + + this.service.recordTelemetryEvent( + "sendcommand", + command, + undefined, + telemetryExtra + ); + } else { + this._log.trace(`Client ${clientId} got a duplicate action`, [ + command, + args, + ]); + } + }, + + /** + * Check if the local client has any remote commands and perform them. + * + * @return false to abort sync + */ + async processIncomingCommands() { + return this._notify("clients:process-commands", "", async function () { + if ( + !this.localCommands || + (this._lastModifiedOnProcessCommands == this._localClientLastModified && + !this.ignoreLastModifiedOnProcessCommands) + ) { + return true; + } + this._lastModifiedOnProcessCommands = this._localClientLastModified; + + const clearedCommands = await this._readCommands()[this.localID]; + const commands = this.localCommands.filter( + command => !hasDupeCommand(clearedCommands, command) + ); + let didRemoveCommand = false; + // Process each command in order. + for (let rawCommand of commands) { + let shouldRemoveCommand = true; // most commands are auto-removed. + let { command, args, flowID } = rawCommand; + this._log.debug("Processing command " + command, args); + + this.service.recordTelemetryEvent( + "processcommand", + command, + undefined, + { flowID } + ); + + let engines = [args[0]]; + switch (command) { + case "resetAll": + engines = null; + // Fallthrough + case "resetEngine": + await this.service.resetClient(engines); + break; + case "wipeEngine": + await this.service.wipeClient(engines); + break; + case "logout": + this.service.logout(); + return false; + default: + this._log.warn("Received an unknown command: " + command); + break; + } + // Add the command to the "cleared" commands list + if (shouldRemoveCommand) { + await this.removeLocalCommand(rawCommand); + didRemoveCommand = true; + } + } + if (didRemoveCommand) { + await this._tracker.addChangedID(this.localID); + } + + return true; + })(); + }, + + /** + * Validates and sends a command to a client or all clients. + * + * Calling this does not actually sync the command data to the server. If the + * client already has the command/args pair, it won't receive a duplicate + * command. + * This method is async since it writes the command to a file. + * + * @param command + * Command to invoke on remote clients + * @param args + * Array of arguments to give to the command + * @param clientId + * Client ID to send command to. If undefined, send to all remote + * clients. + * @param flowID + * A unique identifier used to track success for this operation across + * devices. + */ + async sendCommand(command, args, clientId = null, telemetryExtra = {}) { + let commandData = this._commands[command]; + // Don't send commands that we don't know about. + if (!commandData) { + this._log.error("Unknown command to send: " + command); + return; + } else if (!args || args.length != commandData.args) { + // Don't send a command with the wrong number of arguments. + this._log.error( + "Expected " + + commandData.args + + " args for '" + + command + + "', but got " + + args + ); + return; + } + + // We allocate a "flowID" here, so it is used for each client. + telemetryExtra = Object.assign({}, telemetryExtra); // don't clobber the caller's object + if (!telemetryExtra.flowID) { + telemetryExtra.flowID = Utils.makeGUID(); + } + + if (clientId) { + await this._sendCommandToClient(command, args, clientId, telemetryExtra); + } else { + for (let [id, record] of Object.entries(this._store._remoteClients)) { + if (!record.stale) { + await this._sendCommandToClient(command, args, id, telemetryExtra); + } + } + } + }, + + async _removeRemoteClient(id) { + delete this._store._remoteClients[id]; + await this._tracker.removeChangedID(id); + await this._removeClientCommands(id); + this._modified.delete(id); + }, +}; +Object.setPrototypeOf(ClientEngine.prototype, SyncEngine.prototype); + +function ClientStore(name, engine) { + Store.call(this, name, engine); +} +ClientStore.prototype = { + _remoteClients: {}, + + async create(record) { + await this.update(record); + }, + + async update(record) { + if (record.id == this.engine.localID) { + // Only grab commands from the server; local name/type always wins + this.engine.localCommands = record.commands; + } else { + this._remoteClients[record.id] = record.cleartext; + } + }, + + async createRecord(id, collection) { + let record = new ClientsRec(collection, id); + + const commandsChanges = this.engine._currentlySyncingCommands + ? this.engine._currentlySyncingCommands[id] + : []; + + // Package the individual components into a record for the local client + if (id == this.engine.localID) { + try { + record.fxaDeviceId = await this.engine.fxAccounts.device.getLocalId(); + } catch (error) { + this._log.warn("failed to get fxa device id", error); + } + record.name = this.engine.localName; + record.type = this.engine.localType; + record.version = Services.appinfo.version; + record.protocols = SUPPORTED_PROTOCOL_VERSIONS; + + // Substract the commands we recorded that we've already executed + if ( + commandsChanges && + commandsChanges.length && + this.engine.localCommands && + this.engine.localCommands.length + ) { + record.commands = this.engine.localCommands.filter( + command => !hasDupeCommand(commandsChanges, command) + ); + } + + // Optional fields. + record.os = Services.appinfo.OS; // "Darwin" + record.appPackage = Services.appinfo.ID; + record.application = this.engine.brandName; // "Nightly" + + // We can't compute these yet. + // record.device = ""; // Bug 1100723 + // record.formfactor = ""; // Bug 1100722 + } else { + record.cleartext = Object.assign({}, this._remoteClients[id]); + delete record.cleartext.serverLastModified; // serverLastModified is a local only attribute. + + // Add the commands we have to send + if (commandsChanges && commandsChanges.length) { + const recordCommands = record.cleartext.commands || []; + const newCommands = commandsChanges.filter( + command => !hasDupeCommand(recordCommands, command) + ); + record.cleartext.commands = recordCommands.concat(newCommands); + } + + if (record.cleartext.stale) { + // It's almost certainly a logic error for us to upload a record we + // consider stale, so make log noise, but still remove the flag. + this._log.error( + `Preparing to upload record ${id} that we consider stale` + ); + delete record.cleartext.stale; + } + } + if (record.commands) { + const maxPayloadSize = + this.engine.service.getMemcacheMaxRecordPayloadSize(); + let origOrder = new Map(record.commands.map((c, i) => [c, i])); + // we sort first by priority, and second by age (indicated by order in the + // original list) + let commands = record.commands.slice().sort((a, b) => { + let infoA = this.engine._commands[a.command]; + let infoB = this.engine._commands[b.command]; + // Treat unknown command types as highest priority, to allow us to add + // high priority commands in the future without worrying about clients + // removing them on each-other unnecessarially. + let importA = infoA ? infoA.importance : 0; + let importB = infoB ? infoB.importance : 0; + // Higher importantance numbers indicate that we care less, so they + // go to the end of the list where they'll be popped off. + let importDelta = importA - importB; + if (importDelta != 0) { + return importDelta; + } + let origIdxA = origOrder.get(a); + let origIdxB = origOrder.get(b); + // Within equivalent priorities, we put older entries near the end + // of the list, so that they are removed first. + return origIdxB - origIdxA; + }); + let truncatedCommands = Utils.tryFitItems(commands, maxPayloadSize); + if (truncatedCommands.length != record.commands.length) { + this._log.warn( + `Removing commands from client ${id} (from ${record.commands.length} to ${truncatedCommands.length})` + ); + // Restore original order. + record.commands = truncatedCommands.sort( + (a, b) => origOrder.get(a) - origOrder.get(b) + ); + } + } + return record; + }, + + async itemExists(id) { + return id in (await this.getAllIDs()); + }, + + async getAllIDs() { + let ids = {}; + ids[this.engine.localID] = true; + for (let id in this._remoteClients) { + ids[id] = true; + } + return ids; + }, + + async wipe() { + this._remoteClients = {}; + }, +}; +Object.setPrototypeOf(ClientStore.prototype, Store.prototype); + +function ClientsTracker(name, engine) { + LegacyTracker.call(this, name, engine); +} +ClientsTracker.prototype = { + _enabled: false, + + onStart() { + Svc.Obs.add("fxaccounts:new_device_id", this.asyncObserver); + Services.prefs.addObserver( + PREF_ACCOUNT_ROOT + "device.name", + this.asyncObserver + ); + }, + onStop() { + Services.prefs.removeObserver( + PREF_ACCOUNT_ROOT + "device.name", + this.asyncObserver + ); + Svc.Obs.remove("fxaccounts:new_device_id", this.asyncObserver); + }, + + async observe(subject, topic, data) { + switch (topic) { + case "nsPref:changed": + this._log.debug("client.name preference changed"); + // Fallthrough intended. + case "fxaccounts:new_device_id": + await this.addChangedID(this.engine.localID); + this.score += SINGLE_USER_THRESHOLD + 1; // ALWAYS SYNC NOW. + break; + } + }, +}; +Object.setPrototypeOf(ClientsTracker.prototype, LegacyTracker.prototype); -- cgit v1.2.3