From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../scroll-timelines/finish-animation.html.ini | 63 ++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 testing/web-platform/meta/scroll-animations/scroll-timelines/finish-animation.html.ini (limited to 'testing/web-platform/meta/scroll-animations/scroll-timelines/finish-animation.html.ini') diff --git a/testing/web-platform/meta/scroll-animations/scroll-timelines/finish-animation.html.ini b/testing/web-platform/meta/scroll-animations/scroll-timelines/finish-animation.html.ini new file mode 100644 index 0000000000..90bc9e291e --- /dev/null +++ b/testing/web-platform/meta/scroll-animations/scroll-timelines/finish-animation.html.ini @@ -0,0 +1,63 @@ +[finish-animation.html] + [Finishing an animation resolves the finished promise synchronously] + expected: FAIL + + [Finishing an animation attached to inactive timeline while play-pending doesn't resolves the pending task] + expected: FAIL + + [Finishing an animation seeks to the end time] + expected: FAIL + + [Finishing an animation fires finish event on orphaned element] + expected: FAIL + + [A pending ready promise is resolved and not replaced when the animation is finished] + expected: FAIL + + [Finishing a reversed animation with a current time less than zero makes it jump back to zero] + expected: FAIL + + [Finishing a reversed animation jumps to zero time] + expected: FAIL + + [Finishing an animation with a zero playback rate throws] + expected: FAIL + + [Finishing a canceled animation sets the current and start times] + expected: FAIL + + [Finishing idle animation attached to inactive timeline pauses the animation.] + expected: FAIL + + [Finishing an animation while play-pending resolves the pending task immediately] + expected: FAIL + + [Finishing an animation with a current time past the effect end jumps back to the end] + expected: FAIL + + [Finishing idle animation produces correct state and fires finish event.] + expected: FAIL + + [Finishing running animation attached to inactive timeline pauses the animation.] + expected: FAIL + + [Finishing running animation produces correct state and fires finish event.] + expected: FAIL + + [Finishing a pause-pending animation resolves the pending task immediately and update the start time] + expected: FAIL + + [Finishing a paused animation resolves the start time] + expected: FAIL + + [An exception should be thrown if the effective playback rate is zero] + expected: FAIL + + [Finishing an animation during an aborted pause makes it finished immediately] + expected: FAIL + + [A pending playback rate should be applied immediately when an animation is finished] + expected: FAIL + + [Finishing a pause-pending animation with negative playback rate resolves the pending task immediately] + expected: FAIL -- cgit v1.2.3