/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_ #define DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_ #include "mozilla/dom/PFileSystemAccessHandleChild.h" namespace mozilla::dom { class FileSystemSyncAccessHandle; class FileSystemAccessHandleChild : public PFileSystemAccessHandleChild { public: FileSystemAccessHandleChild(); NS_INLINE_DECL_REFCOUNTING(FileSystemAccessHandleChild, override) FileSystemSyncAccessHandle* MutableAccessHandlePtr() const { MOZ_ASSERT(mAccessHandle); return mAccessHandle; } void SetAccessHandle(FileSystemSyncAccessHandle* aAccessHandle); void ActorDestroy(ActorDestroyReason aWhy) override; private: virtual ~FileSystemAccessHandleChild(); // Use a weak ref so actor does not hold DOM object alive past content use. // The weak reference is cleared in FileSystemSyncAccessHandle::LastRelease. FileSystemSyncAccessHandle* MOZ_NON_OWNING_REF mAccessHandle; }; } // namespace mozilla::dom #endif // DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_