// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // vulkan_icd.cpp : Helper for creating vulkan instances & selecting physical device. #include "common/vulkan/vulkan_icd.h" #include #include #include "common/Optional.h" #include "common/bitset_utils.h" #include "common/debug.h" #include "common/system_utils.h" #include "common/vulkan/vk_google_filtering_precision.h" namespace { void ResetEnvironmentVar(const char *variableName, const Optional &value) { if (!value.valid()) { return; } if (value.value().empty()) { angle::UnsetEnvironmentVar(variableName); } else { angle::SetEnvironmentVar(variableName, value.value().c_str()); } } } // namespace namespace angle { namespace vk { namespace { [[maybe_unused]] const std::string WrapICDEnvironment(const char *icdEnvironment) { // The libraries are bundled into the module directory std::string ret = ConcatenatePath(angle::GetModuleDirectory(), icdEnvironment); return ret; } [[maybe_unused]] constexpr char kLoaderLayersPathEnv[] = "VK_LAYER_PATH"; [[maybe_unused]] constexpr char kLayerEnablesEnv[] = "VK_LAYER_ENABLES"; constexpr char kLoaderICDFilenamesEnv[] = "VK_ICD_FILENAMES"; constexpr char kANGLEPreferredDeviceEnv[] = "ANGLE_PREFERRED_DEVICE"; constexpr char kValidationLayersCustomSTypeListEnv[] = "VK_LAYER_CUSTOM_STYPE_LIST"; constexpr char kNoDeviceSelect[] = "NODEVICE_SELECT"; constexpr uint32_t kMockVendorID = 0xba5eba11; constexpr uint32_t kMockDeviceID = 0xf005ba11; constexpr char kMockDeviceName[] = "Vulkan Mock Device"; constexpr uint32_t kGoogleVendorID = 0x1AE0; constexpr uint32_t kSwiftShaderDeviceID = 0xC0DE; constexpr char kSwiftShaderDeviceName[] = "SwiftShader Device"; using ICDFilterFunc = std::function; ICDFilterFunc GetFilterForICD(vk::ICD preferredICD) { switch (preferredICD) { case vk::ICD::Mock: return [](const VkPhysicalDeviceProperties &deviceProperties) { return ((deviceProperties.vendorID == kMockVendorID) && (deviceProperties.deviceID == kMockDeviceID) && (strcmp(deviceProperties.deviceName, kMockDeviceName) == 0)); }; case vk::ICD::SwiftShader: return [](const VkPhysicalDeviceProperties &deviceProperties) { return ((deviceProperties.vendorID == kGoogleVendorID) && (deviceProperties.deviceID == kSwiftShaderDeviceID) && (strncmp(deviceProperties.deviceName, kSwiftShaderDeviceName, strlen(kSwiftShaderDeviceName)) == 0)); }; default: const std::string anglePreferredDevice = angle::GetEnvironmentVar(kANGLEPreferredDeviceEnv); return [anglePreferredDevice](const VkPhysicalDeviceProperties &deviceProperties) { return (anglePreferredDevice == deviceProperties.deviceName); }; } } } // namespace // If we're loading the validation layers, we could be running from any random directory. // Change to the executable directory so we can find the layers, then change back to the // previous directory to be safe we don't disrupt the application. ScopedVkLoaderEnvironment::ScopedVkLoaderEnvironment(bool enableValidationLayers, vk::ICD icd) : mEnableValidationLayers(enableValidationLayers), mICD(icd), mChangedCWD(false), mChangedICDEnv(false), mChangedNoDeviceSelect(false) { // Changing CWD and setting environment variables makes no sense on Android, // since this code is a part of Java application there. // Android Vulkan loader doesn't need this either. #if !defined(ANGLE_PLATFORM_ANDROID) && !defined(ANGLE_PLATFORM_GGP) if (icd == vk::ICD::Mock) { if (!setICDEnvironment(WrapICDEnvironment(ANGLE_VK_MOCK_ICD_JSON).c_str())) { ERR() << "Error setting environment for Mock/Null Driver."; } } # if defined(ANGLE_VK_SWIFTSHADER_ICD_JSON) else if (icd == vk::ICD::SwiftShader) { if (!setICDEnvironment(WrapICDEnvironment(ANGLE_VK_SWIFTSHADER_ICD_JSON).c_str())) { ERR() << "Error setting environment for SwiftShader."; } } # endif // defined(ANGLE_VK_SWIFTSHADER_ICD_JSON) # if !defined(ANGLE_PLATFORM_MACOS) if (mEnableValidationLayers || icd != vk::ICD::Default) { const auto &cwd = angle::GetCWD(); if (!cwd.valid()) { ERR() << "Error getting CWD for Vulkan layers init."; mEnableValidationLayers = false; mICD = vk::ICD::Default; } else { mPreviousCWD = cwd.value(); std::string moduleDir = angle::GetModuleDirectory(); mChangedCWD = angle::SetCWD(moduleDir.c_str()); if (!mChangedCWD) { ERR() << "Error setting CWD for Vulkan layers init."; mEnableValidationLayers = false; mICD = vk::ICD::Default; } } } # endif // defined(ANGLE_PLATFORM_MACOS) // Override environment variable to use the ANGLE layers. if (mEnableValidationLayers) { # if defined(ANGLE_VK_LAYERS_DIR) if (!angle::PrependPathToEnvironmentVar(kLoaderLayersPathEnv, ANGLE_VK_LAYERS_DIR)) { ERR() << "Error setting environment for Vulkan layers init."; mEnableValidationLayers = false; } # endif // defined(ANGLE_VK_LAYERS_DIR) if (!angle::PrependPathToEnvironmentVar( kLayerEnablesEnv, "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION")) { ERR() << "Error setting synchronization validation environment for Vulkan validation " "layers init."; } if (!setCustomExtensionsEnvironment()) { ERR() << "Error setting custom list for custom extensions for Vulkan layers init."; mEnableValidationLayers = false; } } #endif // !defined(ANGLE_PLATFORM_ANDROID) if (IsMSan() || IsASan()) { // device select layer cause memory sanitizer false positive, so disable // it for msan build. mPreviousNoDeviceSelectEnv = angle::GetEnvironmentVar(kNoDeviceSelect); angle::SetEnvironmentVar(kNoDeviceSelect, "1"); mChangedNoDeviceSelect = true; } } ScopedVkLoaderEnvironment::~ScopedVkLoaderEnvironment() { if (mChangedCWD) { #if !defined(ANGLE_PLATFORM_ANDROID) ASSERT(mPreviousCWD.valid()); angle::SetCWD(mPreviousCWD.value().c_str()); #endif // !defined(ANGLE_PLATFORM_ANDROID) } if (mChangedICDEnv) { ResetEnvironmentVar(kLoaderICDFilenamesEnv, mPreviousICDEnv); } ResetEnvironmentVar(kValidationLayersCustomSTypeListEnv, mPreviousCustomExtensionsEnv); if (mChangedNoDeviceSelect) { ResetEnvironmentVar(kNoDeviceSelect, mPreviousNoDeviceSelectEnv); } } bool ScopedVkLoaderEnvironment::setICDEnvironment(const char *icd) { // Override environment variable to use built Mock ICD // ANGLE_VK_ICD_JSON gets set to the built mock ICD in BUILD.gn mPreviousICDEnv = angle::GetEnvironmentVar(kLoaderICDFilenamesEnv); mChangedICDEnv = angle::SetEnvironmentVar(kLoaderICDFilenamesEnv, icd); if (!mChangedICDEnv) { mICD = vk::ICD::Default; } return mChangedICDEnv; } bool ScopedVkLoaderEnvironment::setCustomExtensionsEnvironment() { struct CustomExtension { VkStructureType type; size_t size; }; CustomExtension customExtensions[] = { {VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE, sizeof(VkSamplerFilteringPrecisionGOOGLE)}, }; mPreviousCustomExtensionsEnv = angle::GetEnvironmentVar(kValidationLayersCustomSTypeListEnv); std::stringstream strstr; for (CustomExtension &extension : customExtensions) { if (strstr.tellp() != std::streampos(0)) { strstr << angle::GetPathSeparatorForEnvironmentVar(); } strstr << extension.type << angle::GetPathSeparatorForEnvironmentVar() << extension.size; } return angle::PrependPathToEnvironmentVar(kValidationLayersCustomSTypeListEnv, strstr.str().c_str()); } void ChoosePhysicalDevice(PFN_vkGetPhysicalDeviceProperties pGetPhysicalDeviceProperties, const std::vector &physicalDevices, vk::ICD preferredICD, uint32_t preferredVendorID, uint32_t preferredDeviceID, VkPhysicalDevice *physicalDeviceOut, VkPhysicalDeviceProperties *physicalDevicePropertiesOut) { ASSERT(!physicalDevices.empty()); ICDFilterFunc filter = GetFilterForICD(preferredICD); const bool shouldChooseByID = (preferredVendorID != 0 || preferredDeviceID != 0); for (const VkPhysicalDevice &physicalDevice : physicalDevices) { pGetPhysicalDeviceProperties(physicalDevice, physicalDevicePropertiesOut); if (filter(*physicalDevicePropertiesOut)) { *physicalDeviceOut = physicalDevice; return; } if (shouldChooseByID) { // NOTE: If the system has multiple GPUs with the same vendor and // device IDs, this will arbitrarily select one of them. bool matchVendorID = true; bool matchDeviceID = true; if (preferredVendorID != 0 && preferredVendorID != physicalDevicePropertiesOut->vendorID) { matchVendorID = false; } if (preferredDeviceID != 0 && preferredDeviceID != physicalDevicePropertiesOut->deviceID) { matchDeviceID = false; } if (matchVendorID && matchDeviceID) { *physicalDeviceOut = physicalDevice; return; } } } Optional integratedDevice; VkPhysicalDeviceProperties integratedDeviceProperties; for (const VkPhysicalDevice &physicalDevice : physicalDevices) { pGetPhysicalDeviceProperties(physicalDevice, physicalDevicePropertiesOut); // If discrete GPU exists, uses it by default. if (physicalDevicePropertiesOut->deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) { *physicalDeviceOut = physicalDevice; return; } if (physicalDevicePropertiesOut->deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU && !integratedDevice.valid()) { integratedDevice = physicalDevice; integratedDeviceProperties = *physicalDevicePropertiesOut; continue; } } // If only integrated GPU exists, use it by default. if (integratedDevice.valid()) { *physicalDeviceOut = integratedDevice.value(); *physicalDevicePropertiesOut = integratedDeviceProperties; return; } WARN() << "Preferred device ICD not found. Using default physicalDevice instead."; // Fallback to the first device. *physicalDeviceOut = physicalDevices[0]; pGetPhysicalDeviceProperties(*physicalDeviceOut, physicalDevicePropertiesOut); } } // namespace vk } // namespace angle