// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // BreakVariableAliasingInInnerLoops.h: To optimize simple assignments, the HLSL compiler frontend // may record a variable as aliasing another. Sometimes the alias information gets garbled // so we work around this issue by breaking the aliasing chain in inner loops. #ifndef COMPILER_TRANSLATOR_TREEOPS_D3D_BREAKVARIABLEALIASINGININNERLOOPS_H_ #define COMPILER_TRANSLATOR_TREEOPS_D3D_BREAKVARIABLEALIASINGININNERLOOPS_H_ #include "common/angleutils.h" namespace sh { class TCompiler; class TIntermNode; [[nodiscard]] bool BreakVariableAliasingInInnerLoops(TCompiler *compiler, TIntermNode *root); } // namespace sh #endif // COMPILER_TRANSLATOR_TREEOPS_D3D_BREAKVARIABLEALIASINGININNERLOOPS_H_