// // Copyright 2002 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Fence.h: Defines the gl::FenceNV and gl::Sync classes, which support the GL_NV_fence // extension and GLES3 sync objects. #ifndef LIBANGLE_FENCE_H_ #define LIBANGLE_FENCE_H_ #include "libANGLE/Debug.h" #include "libANGLE/Error.h" #include "libANGLE/RefCountObject.h" #include "common/angleutils.h" namespace rx { class GLImplFactory; class FenceNVImpl; class SyncImpl; } // namespace rx namespace gl { class FenceNV final : angle::NonCopyable { public: explicit FenceNV(rx::GLImplFactory *factory); virtual ~FenceNV(); void onDestroy(const gl::Context *context); angle::Result set(const Context *context, GLenum condition); angle::Result test(const Context *context, GLboolean *outResult); angle::Result finish(const Context *context); bool isSet() const { return mIsSet; } GLboolean getStatus() const { return mStatus; } GLenum getCondition() const { return mCondition; } private: rx::FenceNVImpl *mFence; bool mIsSet; GLboolean mStatus; GLenum mCondition; }; class Sync final : public RefCountObject, public LabeledObject { public: Sync(rx::GLImplFactory *factory, GLuint id); ~Sync() override; void onDestroy(const Context *context) override; angle::Result setLabel(const Context *context, const std::string &label) override; const std::string &getLabel() const override; angle::Result set(const Context *context, GLenum condition, GLbitfield flags); angle::Result clientWait(const Context *context, GLbitfield flags, GLuint64 timeout, GLenum *outResult); angle::Result serverWait(const Context *context, GLbitfield flags, GLuint64 timeout); angle::Result getStatus(const Context *context, GLint *outResult) const; GLenum getCondition() const { return mCondition; } GLbitfield getFlags() const { return mFlags; } rx::SyncImpl *getImplementation() const { return mFence; } private: rx::SyncImpl *mFence; std::string mLabel; GLenum mCondition; GLbitfield mFlags; }; } // namespace gl #endif // LIBANGLE_FENCE_H_