// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Semaphore.h: Defines the gl::Semaphore class [EXT_external_objects] #ifndef LIBANGLE_SEMAPHORE_H_ #define LIBANGLE_SEMAPHORE_H_ #include #include "angle_gl.h" #include "common/PackedEnums.h" #include "common/angleutils.h" #include "libANGLE/Error.h" #include "libANGLE/RefCountObject.h" #include "libANGLE/angletypes.h" namespace rx { class GLImplFactory; class SemaphoreImpl; } // namespace rx namespace gl { class Context; class Semaphore final : public RefCountObject { public: Semaphore(rx::GLImplFactory *factory, SemaphoreID id); ~Semaphore() override; void onDestroy(const Context *context) override; rx::SemaphoreImpl *getImplementation() const { return mImplementation.get(); } angle::Result importFd(Context *context, HandleType handleType, GLint fd); angle::Result importZirconHandle(Context *context, HandleType handleType, GLuint handle); angle::Result wait(Context *context, const BufferBarrierVector &bufferBarriers, const TextureBarrierVector &textureBarriers); angle::Result signal(Context *context, const BufferBarrierVector &bufferBarriers, const TextureBarrierVector &textureBarriers); private: std::unique_ptr mImplementation; }; } // namespace gl #endif // LIBANGLE_SEMAPHORE_H_