// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // frame_capture_utils.h: // ANGLE frame capture utils interface. // #ifndef FRAME_CAPTURE_UTILS_H_ #define FRAME_CAPTURE_UTILS_H_ #include "libANGLE/Error.h" namespace gl { class Context; } // namespace gl namespace angle { Result SerializeContextToString(const gl::Context *context, std::string *stringOut); } // namespace angle #endif // FRAME_CAPTURE_UTILS_H_