// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // EGL_KHR_reusable_sync #ifndef LIBANGLE_RENDERER_EGLREUSABLESYNC_H_ #define LIBANGLE_RENDERER_EGLREUSABLESYNC_H_ #include "libANGLE/AttributeMap.h" #include "libANGLE/renderer/EGLSyncImpl.h" #include "common/angleutils.h" #include namespace rx { class ReusableSync final : public EGLSyncImpl { public: ReusableSync(const egl::AttributeMap &attribs); ~ReusableSync() override; void onDestroy(const egl::Display *display) override; egl::Error initialize(const egl::Display *display, const gl::Context *context, EGLenum type) override; egl::Error clientWait(const egl::Display *display, const gl::Context *context, EGLint flags, EGLTime timeout, EGLint *outResult) override; egl::Error serverWait(const egl::Display *display, const gl::Context *context, EGLint flags) override; egl::Error signal(const egl::Display *display, const gl::Context *context, EGLint mode) override; egl::Error getStatus(const egl::Display *display, EGLint *outStatus) override; private: EGLint mStatus; std::condition_variable mCondVar; std::unique_lock mMutex; }; } // namespace rx #endif // LIBANGLE_RENDERER_EGLREUSABLESYNC_H_