// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ContextD3D: Shared common class for Context9 and Context11. #ifndef LIBANGLE_RENDERER_CONTEXTD3D_H_ #define LIBANGLE_RENDERER_CONTEXTD3D_H_ #include "libANGLE/renderer/ContextImpl.h" #include "libANGLE/renderer/d3d/RendererD3D.h" namespace rx { class ContextD3D : public ContextImpl, public d3d::Context { public: ContextD3D(const gl::State &state, gl::ErrorSet *errorSet) : ContextImpl(state, errorSet) {} ~ContextD3D() override {} }; } // namespace rx #endif // LIBANGLE_RENDERER_CONTEXTD3D_H_