/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_ #define MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_ // These constants are shared between CompositorD3D11 and the blend pixel // shader. #define PS_LAYER_RGB 0 #define PS_LAYER_RGBA 1 #define PS_LAYER_YCBCR 2 #define PS_LAYER_COLOR 3 #define PS_LAYER_NV12 4 #endif // MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_