/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ use gleam::gl; use glutin; use std::env; use std::path::PathBuf; use webrender; use winit; use winit::platform::run_return::EventLoopExtRunReturn; use webrender::{DebugFlags, ShaderPrecacheFlags}; use webrender::api::*; use webrender::render_api::*; use webrender::api::units::*; struct Notifier { events_proxy: winit::event_loop::EventLoopProxy<()>, } impl Notifier { fn new(events_proxy: winit::event_loop::EventLoopProxy<()>) -> Notifier { Notifier { events_proxy } } } impl RenderNotifier for Notifier { fn clone(&self) -> Box { Box::new(Notifier { events_proxy: self.events_proxy.clone(), }) } fn wake_up(&self, _composite_needed: bool) { #[cfg(not(target_os = "android"))] let _ = self.events_proxy.send_event(()); } fn new_frame_ready(&self, _: DocumentId, _scrolled: bool, composite_needed: bool, _: FramePublishId) { self.wake_up(composite_needed); } } pub trait HandyDandyRectBuilder { fn to(&self, x2: i32, y2: i32) -> LayoutRect; fn by(&self, w: i32, h: i32) -> LayoutRect; } // Allows doing `(x, y).to(x2, y2)` or `(x, y).by(width, height)` with i32 // values to build a f32 LayoutRect impl HandyDandyRectBuilder for (i32, i32) { fn to(&self, x2: i32, y2: i32) -> LayoutRect { LayoutRect::from_origin_and_size( LayoutPoint::new(self.0 as f32, self.1 as f32), LayoutSize::new((x2 - self.0) as f32, (y2 - self.1) as f32), ) } fn by(&self, w: i32, h: i32) -> LayoutRect { LayoutRect::from_origin_and_size( LayoutPoint::new(self.0 as f32, self.1 as f32), LayoutSize::new(w as f32, h as f32), ) } } pub trait Example { const TITLE: &'static str = "WebRender Sample App"; const PRECACHE_SHADER_FLAGS: ShaderPrecacheFlags = ShaderPrecacheFlags::EMPTY; const WIDTH: u32 = 1920; const HEIGHT: u32 = 1080; fn render( &mut self, api: &mut RenderApi, builder: &mut DisplayListBuilder, txn: &mut Transaction, device_size: DeviceIntSize, pipeline_id: PipelineId, document_id: DocumentId, ); fn on_event( &mut self, _: winit::event::WindowEvent, _: &winit::window::Window, _: &mut RenderApi, _: DocumentId, ) -> bool { false } fn get_image_handler( &mut self, _gl: &dyn gl::Gl, ) -> Option> { None } fn draw_custom(&mut self, _gl: &dyn gl::Gl) { } } pub fn main_wrapper( example: &mut E, options: Option, ) { env_logger::init(); #[cfg(target_os = "macos")] { use core_foundation::{self as cf, base::TCFType}; let i = cf::bundle::CFBundle::main_bundle().info_dictionary(); let mut i = unsafe { i.to_mutable() }; i.set( cf::string::CFString::new("NSSupportsAutomaticGraphicsSwitching"), cf::boolean::CFBoolean::true_value().into_CFType(), ); } let args: Vec = env::args().collect(); let res_path = if args.len() > 1 { Some(PathBuf::from(&args[1])) } else { None }; let mut events_loop = winit::event_loop::EventLoop::new(); let window_builder = winit::window::WindowBuilder::new() .with_title(E::TITLE) .with_inner_size(winit::dpi::LogicalSize::new(E::WIDTH as f64, E::HEIGHT as f64)); let windowed_context = glutin::ContextBuilder::new() .with_gl(glutin::GlRequest::GlThenGles { opengl_version: (3, 2), opengles_version: (3, 0), }) .build_windowed(window_builder, &events_loop) .unwrap(); let windowed_context = unsafe { windowed_context.make_current().unwrap() }; let gl = match windowed_context.get_api() { glutin::Api::OpenGl => unsafe { gl::GlFns::load_with( |symbol| windowed_context.get_proc_address(symbol) as *const _ ) }, glutin::Api::OpenGlEs => unsafe { gl::GlesFns::load_with( |symbol| windowed_context.get_proc_address(symbol) as *const _ ) }, glutin::Api::WebGl => unimplemented!(), }; println!("OpenGL version {}", gl.get_string(gl::VERSION)); println!("Shader resource path: {:?}", res_path); let device_pixel_ratio = windowed_context.window().scale_factor() as f32; println!("Device pixel ratio: {}", device_pixel_ratio); println!("Loading shaders..."); let mut debug_flags = DebugFlags::ECHO_DRIVER_MESSAGES | DebugFlags::TEXTURE_CACHE_DBG; let opts = webrender::WebRenderOptions { resource_override_path: res_path, precache_flags: E::PRECACHE_SHADER_FLAGS, clear_color: ColorF::new(0.3, 0.0, 0.0, 1.0), debug_flags, //allow_texture_swizzling: false, ..options.unwrap_or(webrender::WebRenderOptions::default()) }; let device_size = { let size = windowed_context .window() .inner_size(); DeviceIntSize::new(size.width as i32, size.height as i32) }; let notifier = Box::new(Notifier::new(events_loop.create_proxy())); let (mut renderer, sender) = webrender::create_webrender_instance( gl.clone(), notifier, opts, None, ).unwrap(); let mut api = sender.create_api(); let document_id = api.add_document(device_size); let external = example.get_image_handler(&*gl); if let Some(external_image_handler) = external { renderer.set_external_image_handler(external_image_handler); } let epoch = Epoch(0); let pipeline_id = PipelineId(0, 0); let mut builder = DisplayListBuilder::new(pipeline_id); let mut txn = Transaction::new(); builder.begin(); example.render( &mut api, &mut builder, &mut txn, device_size, pipeline_id, document_id, ); txn.set_display_list( epoch, builder.end(), ); txn.set_root_pipeline(pipeline_id); txn.generate_frame(0, RenderReasons::empty()); api.send_transaction(document_id, txn); println!("Entering event loop"); events_loop.run_return(|global_event, _elwt, control_flow| { let mut txn = Transaction::new(); let mut custom_event = true; let old_flags = debug_flags; let win_event = match global_event { winit::event::Event::WindowEvent { event, .. } => event, _ => return, }; match win_event { winit::event::WindowEvent::CloseRequested => { *control_flow = winit::event_loop::ControlFlow::Exit; return; } winit::event::WindowEvent::AxisMotion { .. } | winit::event::WindowEvent::CursorMoved { .. } => { custom_event = example.on_event( win_event, windowed_context.window(), &mut api, document_id, ); // skip high-frequency events from triggering a frame draw. if !custom_event { return; } }, winit::event::WindowEvent::KeyboardInput { input: winit::event::KeyboardInput { state: winit::event::ElementState::Pressed, virtual_keycode: Some(key), .. }, .. } => match key { winit::event::VirtualKeyCode::Escape => { *control_flow = winit::event_loop::ControlFlow::Exit; return; } winit::event::VirtualKeyCode::P => debug_flags.toggle(DebugFlags::PROFILER_DBG), winit::event::VirtualKeyCode::O => debug_flags.toggle(DebugFlags::RENDER_TARGET_DBG), winit::event::VirtualKeyCode::I => debug_flags.toggle(DebugFlags::TEXTURE_CACHE_DBG), winit::event::VirtualKeyCode::T => debug_flags.toggle(DebugFlags::PICTURE_CACHING_DBG), winit::event::VirtualKeyCode::Q => debug_flags.toggle( DebugFlags::GPU_TIME_QUERIES | DebugFlags::GPU_SAMPLE_QUERIES ), winit::event::VirtualKeyCode::G => debug_flags.toggle(DebugFlags::GPU_CACHE_DBG), winit::event::VirtualKeyCode::M => api.notify_memory_pressure(), winit::event::VirtualKeyCode::C => { let path: PathBuf = "../captures/example".into(); //TODO: switch between SCENE/FRAME capture types // based on "shift" modifier, when `glutin` is updated. let bits = CaptureBits::all(); api.save_capture(path, bits); }, _ => { custom_event = example.on_event( win_event, windowed_context.window(), &mut api, document_id, ) }, }, other => custom_event = example.on_event( other, windowed_context.window(), &mut api, document_id, ), }; if debug_flags != old_flags { api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); } if custom_event { let mut builder = DisplayListBuilder::new(pipeline_id); builder.begin(); example.render( &mut api, &mut builder, &mut txn, device_size, pipeline_id, document_id, ); txn.set_display_list( epoch, builder.end(), ); txn.generate_frame(0, RenderReasons::empty()); } api.send_transaction(document_id, txn); renderer.update(); renderer.render(device_size, 0).unwrap(); let _ = renderer.flush_pipeline_info(); example.draw_custom(&*gl); windowed_context.swap_buffers().ok(); *control_flow = winit::event_loop::ControlFlow::Wait; }); renderer.deinit(); }