# This test ensures that a clip that is segmented, with segments # that have no intersection with the world-space outer bounds of # the clip rectangle render correctly. In this case the first clip # defines the outer bounds of the clip rectangle and the rotation # ensures that the inner clip isn't optimized away completely. The # segments of the rounded corner clip don't have any intersection at # all with the clip in area from the outer clip, so they shouldn't # affect the rendering of the green square. --- root: items: - type: clip bounds: [100, 100, 100, 100] id: 2 - type: stacking-context transform: rotate(0.25) items: - type: clip id: 3 complex: - rect: [ 0, 0, 2400, 900 ] radius: 50 - type: clip-chain id: 4 clips: [2, 3] - type: rect color: [0, 255, 0, 1] bounds: [0, 0, 2400, 900] clip-chain: 4